Originally posted by loeslein F2P, B2P, WTF, LOL. Have you guys booted up GW1 lately? I can't wait to see the rage quit from the GW2 fans when they finally figure out how Arenanet is going to milk this monster of a game.
They will have you "buy…
Originally posted by Short-Straw
Originally posted by killion81
Originally posted by Unlight
Originally posted by Faelar86
I understand how healing works in the game but what would be the advantage to rolling a Warrior/…
Originally posted by Isane Uhm the OP loves to compare apples with pears.
GW2 and SWTOR are not comparible. One is an arena based end game in ten minutes game.
The other a triple AAA MMO, with vast open planets , content and storyline. Shame the…
Originally posted by chrisel Hard to tell, but from what I have seen, I will say this why I personally think these games will fail
TOR: Ridicuolous gfx. On the edge to being plain childish. The space combat trailer is utterly fail.
GW2: Game loo…
I got 2160 on high, pretty sure that's bullcrap. I ran the game just fine... and it's "slightly below average"? Pfft... maybe it's just because I have an ATi card :P
Wow, that has to be the epitome of bad game design. Punishing players who like one particular class in a game that's ALREADY grindy and slow-paced is just sadistic. Why, FFXIV, why? Why do you have to be so bad?
The problems of MMOs today, from my perspective:
1. Buggy launches:
An MMO needs to be polished to a blinding sheen on day one, or it will fail. First impressions are incredibly important, especially if you're trying to convince them that this g…
Hey, robert, check out this video. I'm not sure if it disproves or proves your analysis, but it's pretty damn cool nonetheless:
http://www.youtube.com/watch?v=DnV9ESWqlOA&translated=1
And no, this is not spam. That is a GW2 video from ga…
Originally posted by Blitz555 On the GW2 site it says for Norn: The norn can assume the form of their sacred totem beasts--bear, snow leopard, raven, and wolf--and call upon their power whenever they do battle, which is often.
So will they ha…
Originally posted by Spispopd Here's my guess:
http://yfrog.com/e4profspecj
Replace "necromancer" with "knight" and "knight" with "mesmer" and I think you've got it, boyo.
Crap, I forgot about the "both" option. Uh.. I'm not sure how to edit a poll, if I could I would totally add that as an option. If a mod could do that, that'd be great too.
Originally posted by Leonidus0 Oh look.. we rescued a tiny village from being ramshackled by 30 centaurs! Yes! Celebration awaits!
*5 minutes later*
What the?! The centaurs, they're back..again?...
This is something that will NOT …
Originally posted by tddavis
Originally posted by BobTheTank
So basically, here's how the event system will work: If you choose not to save a village from centaurs, it WILL be destroyed. For everybody. However, at some point in the future the…
What Arenanet is attempting with Dynamic Events has never been done before in an MMO (it's been attempted somewhat with Warhammer Online's public quests, but those failed), and if they succeed it will revolutionize the market. if it fails... well.. …
So basically, here's how the event system will work: If you choose not to save a village from centaurs, it WILL be destroyed. For everybody. However, at some point in the future the chain will eventually "reset" (the centaurs are pushed back), and t…
I'm just replying because I'm pissed you labeled the original Guild Wars as a "failure" along with Aion and Tabula Rasa. It was not, and was very successful, in fact. It sold 6 million copies. So.... yeah.
P.S. I AM a Guild Wars fanboy, I …
Anyone who's been keeping up with the GW2 news (blog posts, interviews etc.) will realize that Arenanet are truly passionate about this game. I disagree with a previous poster about it being in the "all these features and everything else phase" beca…