Originally posted by Bascola
This is a lobby MMO, i wonder how that will do in the long run. I honestly don't see the excitement and need for hype. This sounds pretty boring if you ask me.
I guess I'll bite. How is it a lobby game?
Originally posted by NagelRitter Originally posted by loopback1199 You do realize that everything you're saying is SCRIPT BASED. Habits? Scripts. Behavior? Scripts.
10 IF BLAH GOTO 20
20 IF OTHER_BLAH GOTO 30
Yeah, my example is basic (li…
Originally posted by Ecoces Originally posted by botrytis Originally posted by Ecoces i just hope they add a lot more active stuff to do unlike guild wars where all you could do is dodge. like give warriors active blocking, give other character…
There's no restrictions on where you can go. The tiers are simply a reference on how difficult the mobs are in that area.
In one of the videos, he used WoW as an example, where a level 10 could never group with a level 90. The level 10 wouldn't sta…
Originally posted by Aceshighhhh
Oculus would be a lot more impressive if the game was first-person
They might have a first person view that's yet to be seen. Then people can't cry about the character models as much hahaha.
Originally posted by Elleron00 If I have unlocked three classes that all use two handed swords. The weapon abilities they get when using a two handed sword are different right?
Can those weapon abilities for separate classes be swapped in or mixe…
What kind of risks were you looking for?
An AI system like this has never been done.
Landmark is a pretty big risk.
Allowing the community to build and import their buildings into the actual game.
Destructible environments haven't been done.
Pe…
Originally posted by Grimlock426 Back in vanilla WoW there was an unwritten rule that you did not attack as DPS until the tank had 2-3 sunder armors on the mob...period. If you attacked before then you'd pull threat and probably get one-shotted. T…
They said they had something special to announce for raiding. And I'm assuming that epic named mobs would be considered to be with the raiding. So no concrete info yet, but stay tuned.
As far as regular mobs go, if they clear an area out, they'l…
Originally posted by Megilindir No mention of pvp.Or a mention goes like "PvP will be there "in a fashion of way" That doesnt quite sounds like there will be an open world PvP system which brings another question to mind;
I didn't read the w…
I'm really getting sick of people making the comparisons to GW2.
Just because GW2's combat and skill system was poorly implemented, doesn't mean EQN's will be also. EQN hasn't really explained the combat yet, and during the Q/A they stated there…
Originally posted by evilastro Originally posted by Zanagi
Dave did say that if the area fills up. They will spawn more lands. I was drunk not sure if that was landmark or EQN..... Sry Vegas ya know.
I believe that was in reference to Landmark…
Originally posted by Rydeson Is this like DPS'ing without damage? lol If it smells like GW2, and looks like GW2, well then......
I'll wait for later details.. but this looks like a game built on 90% DPS and 10% other stuff.. = ZERG..
I d…
Originally posted by NagelRitter
Tbh, none of the stuff we've seen so far touches on longevity much at all.Longevity, in a sandbox, is a concern between "what can I do" and "what should I do".A good example is EVE. It offers lots and lots of goals …