Look, making a game without traditional levels but with rewards that are effectively unlocked through effluxion of time is easy, they are still levels by another name. But at the end of the day people need either the carrot or the stick to keep pla…
Originally posted by Quesa Originally posted by TheQuietGamer Originally posted by Quesa I would be ok with this as long as:
* It comes with a general forum upgrade or replacement to something modern and more functional. The curr…
Originally posted by Quesa I would be ok with this as long as:
* It comes with a general forum upgrade or replacement to something modern and more functional. The current forum software is absolute shit.
* Being liked or disliked doesn…
Originally posted by Loktofeit Originally posted by DamonVile Originally posted by Loktofeit Originally posted by DamonVile There are bad publishers/devs that make bad games and there are bad publishers that make good games but frustrate th…
Originally posted by DMKano Preface - I am not talking about ESO here - just a hypothetical failing p2p MMO
You cannot keep a game P2P if your subs dip below a operationally profitable threshold.
Its simply impossible from a business perspective…
Originally posted by Foobarx Originally posted by TheQuietGamer Originally posted by caetftl
Quite true, but the scary thing is that multiple mmo sites ran with the incorrect information, and it really makes you wonder what kinda journalisti…
Originally posted by caetftl
Quite true, but the scary thing is that multiple mmo sites ran with the incorrect information, and it really makes you wonder what kinda journalistic qualifications these people have if they can't even do some basic sou…
Originally posted by greatskys Originally posted by TheQuietGamer Originally posted by Tolmos Originally posted by greatskys Originally posted by Distopia Originally posted by greatskys Originally posted by Foomerang From …
Originally posted by kjempff Originally posted by Darwa The title and premise is wrong; MMOs haven't evolved, but they have changed.
If you swap the word 'evolved' with 'changed' throughout the article, then it makes a good read.
Yup chang…
Originally posted by CalmOceans
Is an MMO just a game to you, or is it your sea of tranquility, your escape from the stresses of daily life.
They should be, in the same way that some TV, film and books should be. Surely the intention of many of t…
The whole debacle is a shame. They are desperately trying to fix it and pull people back in- but I think they lost this battle in the initial feasibility meetings when the decision was made to develop a generic, on-rails mmo with an Elder Scrolls s…
Originally posted by Tolmos Originally posted by greatskys Originally posted by Distopia Originally posted by greatskys Originally posted by Foomerang From their twitter feed:
"We’d like to clarify recent news of GW2 China sales: …
I couldn't stick with the game for long and my principal reasons were: -
* fugly characters and animations (it matters to me to have some connection with my toon and part of that involves the physical appearance).
* the horribly clunky comb…
To me an mmo should be primarily about a persistent, open world shared by many players. Any game which is effectively a heavily instanced/phased single-player game with what are (for all intents and purposes) lobby-based multi-player add-ons may as…
Originally posted by Ivylena 1. Self Entitled People.
2. Immature Brats.
3. Keyboard Thugs.
4. Mean People.
There are more "worst common features" I'm sure.
and 5. Elitists.
I was initially looking forward to this game, but with every new cash-grab promise of a ship that is offered for exorbitant prices I just get more and more turned off. My interest has now waned to almost zero.
I am just glad I did not front up a…
Originally posted by Gaia_Hunter Originally posted by TheQuietGamer Originally posted by Gaia_Hunter Originally posted by TheQuietGamer Originally posted by Gaia_Hunter Originally posted by TheQuietGamer Originally posted …
Originally posted by BurntCabbage Originally posted by xAPOCx The worst common feature is this...
^^this
and leveling..do away with it ..not every mmorpg that is made HAS to have a leveling system ..oh and …
It is the absence of any sense of a world, exploration or discovery.
Every corner of the map is filled with trivial tasks that scream at you like a child after candy. All modern mmo's seem to be designed for sufferers of ADHD.
As part of the …