Originally posted by yuppy
i just dont comprehend why they wouldnt be hiring more people and expanding their infrastructure as quickly as possible.
they've got the moeny now, they need to account for the growth of the game.
Its rare when a comp…
Simply put, I think AV has proven that they are exceptional game developers.
Only their business skills are pretty lacking, but this will be easily remedied once they start rolling in the cake because of the substantial hype this game is produ…
If you can afford $15 a month for most MMOs (that are P2P and offer money services) then you can surely afford buying money in-game.
As such, everyone can buy it. It's the same debate that some people can play 8+ hours a day, and afford a subscrip…
I might start playing again, the more I think about it, the more I want to.
I did beat all 3 campaigns (Me/Mo, W/E, and P/W). I have something like 200,000 faction and rank 1 or something..
Grinding PvP is NOT fun, especially in RA. Not only do you lose half of the time, the other half you have a complete idiot on your team.
PvPing in HA and GvG is out of the question, because like I said, of rank elitism and those who do not accept…
I spent a lot of time researching that game, reading builds, frequenting forums while playing actively (20 hours at least a week) and filled many guild applications.
And I did grind quite a bit of faction and did have all the skills for some o…
SWG in its prime (when it still had a sandbox-based progression) it had around 300,000 subscribers. And that was 2-3 years ago, not to mention the game had its own problems.
A game as refined as WoW but had the same sandbox? I think it could EAS…
SWG sandbox was awesome.
That was a well-developed sandbox system that worked well. You could combine combat proffesions and be proficient at both, and use their skills together.
Two crafting proffessions, one crafting one combat, one e…
Sandbox skill-based is the way to go IMO.
In WoW if you pick Druid, that's all you'll ever be. A Druid. Your character can be nothing else.
In Pre-CU SWG you could be ANYTHING. You could be ANY combination of ANYTHING. You could be a Docto…
Also made Riflemen very desirable in PvP to spam Headshot 3.
But if you ever got in range you could destroy a Riflemen, that was great too, the range benefits/penalties on ranged weapons. It actually encouraged being in the back, or in ranks, …
I prefer sandbox skills vs. levels. So much that it kind if disgusts me that people would actually prefer to force themselves to follow the path of a set class in levels.
I prefer Ventrilo far more than TS2 or anything else. The only benefit of TS2 is that I can browse server lists to hijack a random server for me and my friends to use.
Otherwise, the sound quality of Vent is miles ahead of TS2, takes up less mem…