I see what your saying about 'real' fighting. Agreed that real combat is about reading your opponent, but it's more about getting right of way and/or getting your opponent out of position -- especially with sword combat, but hand to hand applies als…
My theory is that the MMORPG crowd was hoping that the paragon of MMORPGs (Blizzard) had come up with another successful, fun, long-playing RPG. (THE holy grail of MMO games). Instead they got team-oriented FPS. (a la TF2, etc,etc). They were long…
Labor Points reminds me of Fallen Earth's crafting time -- another way to force crafting to take more time, hinder your crafting. Fallen Earth is even more cumbersome because 95% of the gear in that game is crafted, with some items literally taking …
Sub fee. Someone else already mentioned: why pay monthly fee when I can get same content from my B2P or F2P games. I cannot justify the monthly fee given the fact my stupid state taxes sub fee! That's even more of an annoyance! I was confused wh…
UsualSuspect - -you ever dungeon mastered before? The players are on rails, they just don't know it. A good DM gives the illusion that you are free to go wherever, do whatever -- but basically we are manipulating you to go where we want and to do wh…
Have to agree with another post -- comparing Wildstar to ESO is like apples to oranges; I enjoy playing both. To me, Wildstar is reminiscent of Looney-Tunes cartoons. Its very fast paced; frenetic. But it's goofy fun too. ESO is a bit more serious, …
I may be wrong, but to me it sounds like a mash up of GW2 (limited abilities at a time; combat) and the 'multi-class' sounds sorta like TSW -- unlock this class for it's abilities and swap that into your limited abilities HUD - provided you have the…
This is going back to earlier post about GW gouging the tabletop gamer. My cousin works with a guy who transferred from GW; they were discussing GW and how things are always changing. He chuckled and said their policy is basically thus : forget the…
Have to agree with Cthulhu (now is my soul damned for that?); Full loot open world PVP is niche, not mainstream. Mainstream will always have more numbers/revenue than niche. As for me, I like some niche games, but full loot PVP isn't one of 'em. I …
Have to agree with TPS; the butchering of the skill tree and generalized 'simplification' just did me in, ticked me off -- no loyalty us longtimers; expansion is good news for those sticking with it and hope they enjoy it, but I won't go back, even…
Anet's CS sounds pretty rude and ineffective. Soooooo glad I waited, and didn't buy this yet. Think I'll give 'em a bit more time to get their crap together before buying (if ever)
Games are just following the movie industry. Movies are less about story and more about marketability and profit -- reaching as wide a market as possible and maiximizing money gained, story be damned. Given that gaming has now surpassed movies in pr…