I don't think the size is the real issue, I think how the content is balancedd is the real issue.
Having played DAOC back in the day, we used to be able to but together 100+ people raids and as long as we had a couple of good balanced groups we we…
I don't think you can really call it skill, but I will try to explain my point of veiw on it.
In most MMORPG combat the outcome of a battle is deterimed by choices the player makes before the battle starts. This is because the results of an attac…
If he is using a proxy try banning his machine ID. Not sure if your forums can reaad that or not, but they have pacet sniffers you can install to get that info. Ban his machine ID and no matter what IP he uses, he will be blocked
I actually kinda like the game. Like the OP said, it is not for everyone, and I will not say it is a great game by any means, but it has a different look and feel to it that does kinda grow on you. It is not there, yet, but it has tons of potentia…
Originally posted by Talin
Originally posted by AstralMystic
It is only the result of Ignorance. A massive multi player online role playing game.
This genre is like the seed of a great tree and the poison that does not allow It to grow is so…
while this may sound like a good idea, the game companies don't have access to the transactions, so that would not work.
Furthermore, getting large sums of gold from a known seller, does not mean you bought it. I could go in any game right now an…
Originally posted by Illius
Dark Age of Camelot. If you played it you know what I'm talking about. Nothing has come close since.
Amen to that
Edit: BTW Eve was out well before WOW
I am kinda neutral on this. I don't think it is the que that is really the problem, I think it is how the comany react to it.
If a que is because a game launched and is more popular then expected, this is good. But it is bad if the company does …
I don't know about the grinding, but I do miss the groups that you would get and just sit on a cap for awhile for chat and suck between pulls. BTW, what ever happened to pulling classes?
I think part of the problem is that you can play most mode…
no, the OP basically said AION will fail because it won't match WOW's numbers.
No game in the history of MMORPG's has ever matched WOW's numbers. Many of these games a huge succeses to the devolopers and publishers. just because a game does …
I love how people look at a game like WOW and think that is the industry standard.
First I ask you how many subscribers it takes to make a game a sucess?
100,000?, 200,000?, 500,000?, 1,000,000?
Would you consider EQ a failure? It cap…
This post makes me sad on so many levels I do not even know what to say about it all.
First, the original poster is not talking about making a "Hip Hop" based game. Yes, I put that in quotes for a reason. He is talking about making a rapper …
Originally posted by jusomdude
In a dream world, it would always be 50/50, but in most MMOs as they are now, there's just too many variables to accomplish this. It's often one ability that gives one class a great advantage over another, the…
I think it all should matter.
Character development is at the core of an RPG and gear is part of that. I think WOW is a bad example because WOW is completely gear dependent. At cap level, gear is the only way to advance your character since a…
Well, I appriciate your honesty Greenie and will not slam you for it, Up through BC I pretty much had done everything, or was in the process of trying to complete everything.
I had grinded every rep, completed every heroic, did every 5 man, …
Originally posted by heerobya
So I go back to the original topic, solo players do not "deserve" the same gear as small group players, and small group players don't "deserve" the same gear as raiders because they are not participating in the cont…