Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Katey4433

About

Username
Katey4433
Joined
Visits
0
Last Active
-
Roles
Member
Posts
20
Badges
0

Comments

  • My guild as a whole wont move.  Its a hardcore raiding guild that raids 4 times a week.  None of them like PVP at all.  They just want to raid grind.  As far as I know, raid grinding will not occur in this game, so I doubt any will move over.   …
  • Originally posted by marzatplay Gah, how'd you get your wife to play video games, especially MMO's. I envy you. Mine is anti video games.   Aww *hug*   My bf is playing a BO and I'm gonna play a DoK.  Looking forward to the battlefiel…
  • Originally posted by Kerith Everquest 2 Its a mix of both really.  Traveling from point A to point B is like EQ2.  Creating duplicate instances of a zone based on population is like cities in Guild Wars.
    in Instances Comment by Katey4433 May 2008
  • There is a certain number of people each zone can sustain.  Once that limit is reached a copy of the zone is created and additional players go there.  So on and so on.  You can move between instances.  On my server, I never feel alone there is alway…
    in Instances Comment by Katey4433 May 2008
  • Unfortunately the pure caster classes are pretty gimped at the moment in AoC.  Especially with the recent nerfs to Demonologist and Necros.  Priest classes however are great.  They do more damage than the caster classes, have better armor, can wear …
  • Originally posted by Shannia http://www.mmorpg.com/discussion2.cfm/thread/182729 Answers your question, OP.      Oh cool! Thanks!  I missed that one for some reason.
  •   Originally posted by SaintViktor I seen many level 30+ casters already. Caster clases kick butt in this game too. With some patience and understanding of your class you can be successful at any level. I think what happens is that over the yea…
  • Originally posted by jackdupp   Originally posted by Katey4433   Originally posted by jackdupp and, what of Spellweaving? I'm pretty sure rangers are tough biscuits.. as I recall, conan was original about a barb hacking people to bits, and …
  •   Originally posted by spector75 to a lesser extent a healer? healers are more fun in this game then any game i have ever played.... And casters come into there own at 80. Yes you kinda suck on the way up, but this game isn't wow, its not built…
  • Originally posted by jackdupp and, what of Spellweaving? I'm pretty sure rangers are tough biscuits.. as I recall, conan was original about a barb hacking people to bits, and not spellslingers.   Doesn't work correctly.  Pretty much just a l…
  • Pasted from the potbs official site: I believe this is where the name came from.   The Night of the Burning Sea: “I recall the evening quite vividly, even now, almost fifty years later. How could I forget? Never before or since in my long li…
  • The game pretty much follows the new breed of mmos (you can thank WoW for that) where the leveling curve is tuned more towards solo gameplay.  However, at max level (or high level) its very hard to accomplish anything at all solo, especially in the …
  • Originally posted by Elikal   Originally posted by DJXeon Potbs is not about getting to lvl50 fast, those that do can  miss out on a major part of the game. Its been designed so that a skillful lvl30 can defeat a lvl50 Its not the usual combat…
  • Originally posted by Kyleran Well, nice to see a positive review (though I do wish it hadn't come from someone who just joined the forums, but oh well). Gotta start somewhere.  I'm sure you had one post once upon a time.  This was the first game …
  • Originally posted by chef444 Honest opinion here: Repetition is extremly boring. Game is fun for about 3 days. It has real lack of depth. Instancing is in the same maps over and over. Melee combat is repeated with the same maps over and over.  Al…
  • You don't have to move with WASD. If you are lazy (like myself), you can easily move via the sliders in the SHIP UI. You dont have to touch a keyboard.