Originally posted by yodablaze Bioware never made a sandbox game. Never have, they never will. If you want sandbox in any shape or form, look elsewhere.
They've never made an MMO either, have they? ..
But on-topic, if it was an MMOFPS then I…
I consider myself casual these days. My only real MMO playtime is two raid nights a week, totalling about 7 hours.
I'm happy with that. Perhaps the thing that I'm proudest of is that my happy little guild is further progressed in raid content than…
Love Mass Effect, would definately play an ME MMOG, though I'd much prefer it was an MMOFPS than an MMORPG.
One of the times when I would really want to play a sandbox MMO with multiple factions and open world PvP. My Batarian slavers would have a…
Kinda depends on what you mean by "more challenging".
If it's responding quickly to mechanics; pressing a dodge button to get out the way of a mechanic, parrying an incoming attack or responding to a proc in a very small window of time, then that'…
Originally posted by Alot Casual= someone who centers his gaming time around his personal life.
Hardcore= someone who centers his personal life around his gaming time (In case of an MMORPG-player this would include people with a weekly raid schedu…
Yes, WoW is an MMORPG. Perhaps one of the first, depending on your perspective. It could be argued that prior to WoW, most MMORPGs were merely MMOGs since they lacked the storyline aspect common to the RPG genre. Quest based progression provides at …
Originally posted by fyerwall I have seen more grind in WoW in less time than in all my years playing EQ. Players dont want to admit that the grind is there, but it is and its even larger than it was in older MMOs. The difference is they trick you i…
Originally posted by svann Ive never played an mmo where keyboard turning was functionally equal to mouse turning.
Agreed. I've mouse-turned in every MMO I've ever played. It has a far superior response time.
Originally posted by merv808 But Grungi, you are forgetting that there are different types and varieties of spellcasters with differen't specializations. Some specialize in death magic, some in protection spells, then theres potions/herbology, divin…
Originally posted by CayneJobb
Originally posted by Grungi
I'm not sure that there's enough variety in the Harry Potter IP to fuel an MMO.
What would I do if I didn't want to be a human wizard?
Be a human witch?
No seriously…
Originally posted by Buttermilch We connect the Harry Potter MMO with Project Natal, so you actually have to ride your broom, cast your spells with gestures and so on. Yeah! Fuc*ing yeah!!
That's a really weird mental image.
Especially attemp…
Originally posted by pojung
Originally posted by Grungi
Originally posted by pojung
Originally posted by Buttermilch
Gosh, I just hope they are doing it correctly and allow us participate in the every-days school life, …
Originally posted by pojung
Originally posted by Buttermilch
Gosh, I just hope they are doing it correctly and allow us participate in the every-days school life, having classes and grades and such that you can accomplish.
I can see it…
Originally posted by Fdzzaigl
Originally posted by Hyanmen
And I always wondered how much of a puss the boss must be if I can singlehandedly beat it.
Is that even a boss? More like a glorified trash mob.
No one said you're goi…
Originally posted by UsualSuspect
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Everquest 2 was released around the same time as WoW. We see Everquests subscriptions plummet and, crucially, not recover. The important question is why didn't they recover? Did 250,000 players suddenly deci…
Originally posted by fyerwall A lot of people attempted to return to their older games, but those older games were changed drastically. Thats a reason why a lot of people just didn't go back, because it wasn't the same game they enjoyed.
I can …
Originally posted by insanex I wonder how many MMO players that were hooked on EQ have left the genre completely after the WoW phenomenon... Anyone know what the exit rate is of players that quit and never come back? Life issues, maturity, and other…