Even a f2p mmo has to deliver some degree of fun, or involvement, or immersion or variety..... For all it's customization imo CO is still failing on every important level. LOTR and DDO went Ff2p after a solid run of development, CO is still a heav…
It was inevitable and although I hear the comment above re Old Republic, it would be a major surprise if that title didnt also find itself delayed....marketing announce these things way too early. I just hope that the delay will result in a fully ro…
Its a big problem for any mmo, give players freedom to make themselves what they want and very quickly to find the overall theme diluted or contradictory. Hopefully the overall comitment to a realtively 'known' universe and the evident enthusiamsm f…
Originally posted by gandales
Originally posted by moonshake "First off, the quest system is terrible, its just stuff like kill x amount of y, or collect x amount of y from z."
This criticism ALWAYS cracks me up. Seriously, find me ONE ga…
imo It is not so simple as just provide more content and it would be a dangerous to allow the designers to rely on that conciet. There is far too little variety and involvement generated by the questing and combat engines, the gameworld simply doesn…
Its a relief to see mmo's are finally allowing you to use stats independently of the items cosmetic effects.
There seems a lot of animosity in regard to instances in mmo's on these boards but imo, particularly in the case of a superhero, instances…
Originally posted by kcypher2000 I hope this means CO turns out better but my biggest complaint about the game was that it lacked the mmo feel to me. Too few zones, lack of content, most characters ended up with very similar powers by the end of th…
Originally posted by Czanrei These themepark games get old quick. Not to mention that allowing gamers to play iconic characters is a mistake. This game sounds more and more like an over-hyped single-player console IP.
I agree with you re themep…
Some good, some bad in this, I love the approach to pvp and 'proper' hero vs villain play, the seperate servers is a bit of a downer - i hope they reconsider but realise this was a business model problem rather than a technical one. The real worry f…
I've played CoH to death and cannot return but it still offers heaps more variety and fun than CO, even today cryptic are happy to sit back and reskin the same few mission types and call it content while the older game actually does something new wi…
Cryptic have talent, but since splitting from NCSOFT seem to have no imagination or ambition..... but its always down to the product, if it looks vaguely interesting I'll give it a go and even if they continue to underperform sometimes the community…
While I guess most of us wanted to take the role of an established character and make him/her our own it would never work....imagine how many 'real' Batman's there would be.....it nice to see they have actually given enough thought to make some cons…
Now this is excellent, both in how it shows the story and more importantly how the very fact that we will be part of an mmo is inherent in the story...far too many mmos obsess on you being the 'one hero' when everyone else is also clear that same 'o…
I think they are on the right track here, adding conceptual and thematic variety to the superficial customisations which actually mushrooms the number of reasons to play it through again, and increases the sense of purpose and worth in the gameworld…
Originally posted by gandales
Originally posted by tyanya
Originally posted by gandales
Originally posted by tyanya
Originally posted by gandales
It is a matter of opinion, CO gameplay is more appealing to me, taping, maintain…
Originally posted by Vaako Can you make a "villain" in CO? Is this a planned feature? Can you play a anti-hero or mercenary type hero or does it pretty much shoe horn you into rainbow land defender boy scout superman? Can you actually kill enemies o…
Originally posted by gandales
Originally posted by tyanya
Originally posted by gandales
It is a matter of opinion, CO gameplay is more appealing to me, taping, maintaining, charging, blocking is more flexible than the classic attack chai…
Originally posted by gandales
About Cryptic hate, is mainly derived from STO dissapointment that affected CO since many people subscribed CO to just get a STO early beta access so they were playing a game they were not much interested expecting a…