I have been a huge fan of the Star Wars universe ever since I saw the original movie in a rinky-dink theater back in 1977. So you can guess how thrilled I was when Lucas Arts announced the intention to lease the licence to make an MMO. But when …
So what is there to discuss? A solid game, good environment for RP, and based on the Tolkien universe. Hopefully all the asses, d00ds, punks and brats will stay in WoW.
What's not to like?
You want evil? Guess what, it's not going to happen. Look at all the incredible fuss over titles such as Grand Theft Auto. Just imagine the brooha over an MMO that allows players to perform truly evil acts (kidnapping, murder, torture...). Even …
I really enjoyed Closed Beta. I read the novels back in my high school years and have been a fan ever since. The flavor of the game closely follows the Tolkien world and most experience is actually earned through quests as opposed to mob grinding.…
The very reason I forked out the cash for SWG was because I enjoyed Beta so much. Finally a game without a levelling-path and allowed open ended exploration. The first thing many of us did was decide to exterminate those worthless furballs that …
Good article, Dan. I especially liked the paragraph describing how developers have "lowered the bar" just to make sales. There really is no such thing as an mmoRPG anymore. Every MMO is a sandbox full of the victims of failed parenting (aka: fri…
Planetside sucked balls. You boarded a transport with a team of idiots who none of which knew the damned first thing about teamwork.
"I want to be the sniper!"
"No! I wanna be the sniper! Wahhh!"
"Whose the medic?"
"What's a medic?"
…
EQ tried this (kinda) and it was fun, even though you started out as a lowly level one critter in a noobie zone. But still, sneaking up and scaring noobs was loads of fun. I am wondering if player monsters can leave the Ettenmoors zone and terror…
Horizons:Istaria kinda/sorta tried this idea but called it a 'world event' (ie: the unlocking of the new player races). Then WoW did the same thing with the global 'war effort'. But only a few people actually benefitted from the efforts of hundr…
Well said, Steve. I have been playing MMOs since Meridian59 and consider myself a casual player. The article touched on the influence of guilds on players and you could have gone a little deeper. Hell, you could write a thesis on the infl…
I am a big fan of the Warhammer universe (table top game) but I dont see W.A.R. as really offering anything new. Humans, elves and orcs with swords and magic. It has already been done a dozen (or so) times. Now if Mythic can make a Warhamme…
Originally posted by Ebil_Piwat
Star Wars Galaxy tried to implement this in the NGE overhaul, but as the player base was used to the former click and walk away with specials on macro style fighting it was a huge dissapointment. Also factor in IP …
I hope SGW will be the first (if there are then I apologize) MMO where you actually have to aim your weapon instead of just "target enemy, click ATTACK, go get a soda." I know this is an FPS feature, but I beleive this will force combat to focus o…
Originally posted by Rattrap
WOW community sucks , and that's the whole truth
I wouldnt say the community sucks, but since the average mentality in the game is 12 y.o. it feels more like Romper Room than an MMO.
Eve plays more like a "ship sim" than an RPG (IMO). Your avatar is basically your ship although you do have a static portrait in the chat window. Combat is simplistic and mining gets boring but players are generally more helpful than in EQ, WoW, e…