Originally posted by Yizle Originally posted by Grailer Well at end game there are 8 man raids and there is a 24 man raid .
Mostly 4 player groups .
Instances .
This isn't really a true MMO but since EQ1 have we actually had a …
Would a difficulty setting solve the casual vs. hardcore dilemma?
I was under the impression that it wasn't difficulty that separated the casual from hardcore but the playing time the person could dedicate. I consider myself a casual gamer beca…
It is the players fault. They determine what trends will occur by voting with the almighty $.
Solo friendly games sell better.
Players bitch and moan on forums until a dungeon finder is added to the game.
Trading requires no communication…
Permadeath could be fun, but in an MMO it would be business suicide. Permadeath present the player with a natural stopping point where the player has to decide "Do I quit, or do I start over from scratch." When the business model revolves around k…
Originally posted by Starpower I think we should legalize cocaine. We can't prevent it. There will always be people buying it from shady dealers that employ third world peasants to pack and distribute it.
Since we can't beat it and people are goin…
You could get a game like Rift and completely ignore the pve content. Just level up doing pvp. The levelling is quick enough that it wont be tough to progress.
Originally posted by HappyFace Just curious here,
When you guys think of core RPG elements... does customization come to mind?
- Character Customization
- Class Customization
- Weapon Customization
Example: Is the fact that you ca…
Originally posted by Aori People are just going to hate, lol. There is no real reason why it shouldn't be here aside from the fact that for some reason people hate a company of which does not affect them. If it was torchlight 2, this conversation w…
Originally posted by Distopia
Originally posted by servedogg
Originally posted by Distopia
Originally posted by just1opinion
Originally posted by servedogg
Originally posted by lizardbones Massive - pretty sure it will be
…
Originally posted by Distopia
Originally posted by just1opinion
Originally posted by servedogg
Originally posted by lizardbones Massive - pretty sure it will be
Multiplayer - check
Online - check
RPG - check
It should be…
Originally posted by lizardbones Massive - pretty sure it will be
Multiplayer - check
Online - check
RPG - check
It should be added.
It is not massive. All the gameplay is instanced worlds with small parties. How is that massive?
M…
Originally posted by Ihmotepp I have no problem with Pay to Win.
I don't play cash shop games, period. If the item mall has items taht have stats in the game, or xp potions, I will not play it.
But if someone wants to play a game where you put d…
In a game like D3 that is not competitive in nature I see no problem in allowing people who don't have all the time in the world to acquire items through RM transactions in order to enjoy all the content the game has to offer. In D2, you needed fai…
Originally posted by AKASlaphappy
Originally posted by servedogg
Originally posted by Exterminos none of that phases me , still gonna play
Pretty much this! Unless you're the 0.00001% of the population that doesn't have internet there…
Originally posted by SaintViktor 1. No Real Money Auction house.
2. Torchlight 2 is modable.
3. Torchlight 2 will have superior character customization.
4. Lan is supported.
5. Single player offline play is supported.
6. No gold farmers!
…
While not an MMO, I think Super Meat Boy is the perfect example of Hard/Difficult game design. The tasks are short and extremely challenging, while at the same time the players don't feel punished for failing because of the quick iterations of game…
Originally posted by lizardbones
Originally posted by gtonimusha
Originally posted by Unlight
Who will profit the most by Blizz/Act approved RMT transactions (besides B/A themselves): the standard player who spends a coup…
Originally posted by Exterminos none of that phases me , still gonna play
Pretty much this! Unless you're the 0.00001% of the population that doesn't have internet there is no reason not too. Although for some reason it does look like these c…
Originally posted by Illyssia Except it makes online gaming more expensive for people as not only do they buy the game, but a significant number will head to the auction cash house to get a better game experience.
I plan to use the RMAH, but I …