he doesn't bother to respond to anything that actually calls into question his knowledge of what he is talking about, and claims not to be a WoW fanboi when all he does is compare it to WoW. If he wasn't a total fanatic of the game he would know to compare it to other games, that actually came up with the stuff, not WoW which is... a cookie cutter game.
its like Vick all over again.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
I won't be playing it as I'm bored with theme park mmo's but I think it will be a massive seller and will probably go over 1 million subs. A lot of people are bored with WoW and are looking something else, WAR is very similar and it will attract them. I'm not sure that it's going to have the staying power to keep them long term though. Firstly it looks like it might get boring quite quickly and secondly it's similarities to WoW could be the seeds of it's own downfall after a few months. Edit: To people who are saying it's not a WoW clone, you really need to broaden your horizons a bit.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
I won't be playing it as I'm bored with theme park mmo's but I think it will be a massive seller and will probably go over 1 million subs. A lot of people are bored with WoW and are looking something else, WAR is very similar and it will attract them. I'm not sure that it's going to have the staying power to keep them long term though. Firstly it looks like it might get boring quite quickly and secondly it's similarities to WoW could be the seeds of it's own downfall after a few months. Edit: To people who are saying it's not a WoW clone, you really need to broaden your horizons a bit.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
Well tbh it is like WoW.
It has predefined character archetypes.
It has predefined skills you obtain as you level up
It has talent tree's that you allocate points to
It has an XP based level system.
It has Factions
It has a mixture of instanced and world PvP and PvE
It has sticky targeting
It has ability cooldowns and global cooldown.......
Sounds a lot like WoW to me.
If it doesn't have these then I take it back. If your retort is that this is the same for most mmo's, well that's why you see so many people complaining about eq/wow clones and why I'm not playing one at the moment.
I've not played Warhammer yet (this weekend woot) but it does look good to me. That Living Guild system looks to be very interesting. I am a burnt out WoW player, I have no patience for grinding or raids.
WoW was not revolutionary in anything it did. All it did was take ideas from other MMO's and polish them. Kind of bummed no one mentioned stuff taken from AC2 (kind of miss that game).
I do think Warhammer can do very well, if it is not another AoC, man that one bummed me out. Getting to lvl by PvP alone if wanted is a way cool idea. Way better than Shadowbane's implementation of that if what I hear is true. WoW does not give xp for PvP so I see no clone argument there.
I won't be playing it as I'm bored with theme park mmo's but I think it will be a massive seller and will probably go over 1 million subs. A lot of people are bored with WoW and are looking something else, WAR is very similar and it will attract them. I'm not sure that it's going to have the staying power to keep them long term though. Firstly it looks like it might get boring quite quickly and secondly it's similarities to WoW could be the seeds of it's own downfall after a few months. Edit: To people who are saying it's not a WoW clone, you really need to broaden your horizons a bit.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
Well tbh it is like WoW.
It has predefined character archetypes.
It has predefined skills you obtain as you level up
It has talent tree's that you allocate points to
It has an XP based level system.
It has Factions
It has a mixture of instanced and world PvP and PvE
It has sticky targeting
It has ability cooldowns and global cooldown.......
Sounds a lot like WoW to me.
If it doesn't has these then I take it back. If your retort that this is the same for most mmo's, well that's why you see so many people complaining about eq/wow clones and why I'm not playing one at the moment.
Originally posted by Rabenwolf BIOWARE might become the next blizzard if they do well with their KOTOR mmorpg, since they share Blizzards work ethic, but that is still years away.
I don't know why but this was a very inspiring thing to read.
As for the topic, WoW is still better than WAR in my opinion but the guys who are transferring from AoC who are done with WoW will like and stick around. It's made from the ground up as a RvR game and players like that will get what they want out of it.
There is not one aspect of WoW that WAR has not done better. The WoW troll will undoubtedly play. Until you play the game you really have no ground to stand on. And if you say you have played the game. Then one of two things happend: 1: You are lying. 2: You are just being a fanboi. Like i said earlier in this post. There is not one aspect of WoW that WAR did not improve.
Well tbh it is like WoW. It has predefined character archetypes. It has predefined skills you obtain as you level up It has talent tree's that you allocate points to It has an XP based level system. It has Factions It has a mixture of instanced and world PvP and PvE It has sticky targeting It has ability cooldowns and global cooldown....... Sounds a lot like WoW to me. If it doesn't has these then I take it back. If your retort that this is the same for most mmo's, well that's why you see so many people complaining about eq/wow clones and why I'm not playing one at the moment.
Actually it sounds like DAoC go figure.
Everquest (had some of those) --- Darkage of Camelot (has more of those) --- World of Warcraft (has all of those) --- Warhammer Online (has more then that .... see reknown, see morale, and see taking the capital).
By your logic Darkage of Camelot should be bigger then World of Warcraft because its got all those things if thats all that matters.
By your logic Darkage of Camelot should be bigger then World of Warcraft because its got all those things if thats all that matters.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
By that logic. So you can do the same thing with Dark Age of Camelot take your WoW character and Gui and put it in DAoC you wouldn't have any problems playing the resulting game. Why play WoW when you can play DAoC.
WoW has a few more things then Dark Age of Camelot thats it. WAR has a few more things then WoW. Would the WAR character have the same or interesting story if I played WoW. Not even close.
I would rather play WAR. I played 6 months of WoW and went back to CoH, I like the story behind the game. WoW just doesn't have the story that other games have. Even Conan has a better story then WoW.
By your logic Darkage of Camelot should be bigger then World of Warcraft because its got all those things if thats all that matters.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
By that logic. So you can do the same thing with Dark Age of Camelot take your WoW character and Gui and put it in DAoC you wouldn't have any problems playing the resulting game. Why play WoW when you can play DAoC.
WoW has a few more things then Dark Age of Camelot thats it. WAR has a few more things then WoW. Would the WAR character have the same or interesting story if I played WoW. Not even close.
I would rather play WAR. I played 6 months of WoW and went back to CoH, I like the story behind the game. WoW just doesn't have the story that other games have. Even Conan has a better story then WoW.
To close its not even close to the same game.
Can you ellaborate?
I don't play WOW because crafted stuff costs less then the resources, and the economy part is a bit dumbed down, but the game is pretty packed with stuff to do.
Well tbh it is like WoW. It has predefined character archetypes. It has predefined skills you obtain as you level up It has talent tree's that you allocate points to It has an XP based level system. It has Factions It has a mixture of instanced and world PvP and PvE It has sticky targeting It has ability cooldowns and global cooldown.......
Everquest (had some of those) --- Darkage of Camelot (has more of those) --- World of Warcraft (has all of those) --- Warhammer Online (has more then that .... see reknown, see morale, and see taking the capital).
Originally posted by thekid1
Can you ellaborate?
I don't play WOW because crafted stuff costs less then the resources, and the economy part is a bit dumbed down, but the game is pretty packed with stuff to do.
You can do all the stuff above. The RvR is just a blast taking a castle was one of the funniest things I did specially if you are the guy with the catapult. WAR makes you feel like your in a Fantasy War. Leveling your guild was also fun there is special items you can get just because you leveled your guild. Most of my guys will be in a guild but I will for sure have my own small guild.
I'd vote WAR. Ever since the relase of WoW I have been looking for a good replacement for DAoC (I blame ToA mainly) and every game I've tried has either failed at pvp or it was an afterthought that just wasn't as rewarding. TF2 was a great staple and now it looks like the sun is rising once more with WAR on top of the hill.
First off I doubt it will dent wow population cause wow is still growing.
Second, if you read up on the forums you would know that pvp players from wow don't like the "slow" combat in this game. So I doubt those people will come here. My gueses this game will get about 2 million max people (hopefully more) And no it is not a wow killer. Cause wow is to casual based pve and warhammer is more of a casual/hardcore based pvp game.
Question.
Slow combat , but lots of hardcore PvP players??
explain that one to me.
Also what you will find out is you dont get alot of casual hardcore PvP players.
If you get to 800,000 and can keep that after 3 months you will be doing good.
My prediction?? same thing as whats happend to the rest of the MMO's that have released recently.
A Big wave of first month freebees then some staying and paying then less staying and paying until you get around 200-300k.
Slow combat , but lots of hardcore PvP players?? explain that one to me.
Also what you will find out is you dont get alot of casual hardcore PvP players. If you get to 800,000 and can keep that after 3 months you will be doing good.
IMO slower combat instead of twitched based gives a little more room for strategy. If someone can run up to you, spam 2 insta DDs and one cast to kill you, there isn't much thought to it or reaction besides soaking and praying you have the HP. That is just kinda dumb. I want longer epic battles where tides can turn from skill. Say one healer kiting, the other healing and switching off. Tanks peeling and dps taking out healers or casters before the tanks are taken out. It all just seems more fulfilling that pushing 1 2 3 dead.
Lots of people are dying for something new to replace WOW and unless you've played DAoC before gear and ToA took a crap on RvR you don't know the potential fun of WAR. People keep bitching about easy mode and too much parity in the end game, but that's what made DAoC so awesome. Gear may give a slight edge, but it wasn't overpowered until artifacts. Anyone from oldschool DAoC should be cheering for WAR.
I just hope they don't ruin it by making another gamekiller like ToA.
MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR Playing: WAR Awaiting 40k Online and wishing for Battletech Online
I'm just glad (rumor maybe) that they're waiting some 2 years before an expansion. One downfall(yet still really good) thing Mythic has done is listen to the consumers. People will always cry for more and have that "grass is always greener" kinda mindset, I don't care who you are. The problem was they would cater to that minority (or majority) and wind up shooting themselves in the foot and later realizing, lose money, and have to "fix" it.
WAR >>>> WOW Lots of people are dying for something new to replace WOW and unless you've played DAoC before gear and ToA took a crap on RvR you don't know the potential fun of WAR. People keep bitching about easy mode and too much parity in the end game, but that's what made DAoC so awesome. Gear may give a slight edge, but it wasn't overpowered until artifacts. Anyone from oldschool DAoC should be cheering for WAR. I just hope they don't ruin it by making another gamekiller like ToA.
TOTALLY Agree.. ToA destroyed DOAC turning it into a greedy gear fest when before RVR was the most fun I'd ever had in a mmo. I was even a rare earth wizard and still had fun!
honestly, what is the fucking point of these threads? YOU are the only person who can decide the verdicT, dipshit. 50$ is a small enough sum of money to buy and try. if you have a computer that can run todays games, then you can afford another $50. you are always going to get two sides of the spectrum. how have you not realized this yet?
Comments
he doesn't bother to respond to anything that actually calls into question his knowledge of what he is talking about, and claims not to be a WoW fanboi when all he does is compare it to WoW. If he wasn't a total fanatic of the game he would know to compare it to other games, that actually came up with the stuff, not WoW which is... a cookie cutter game.
its like Vick all over again.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
You know its a lot easier if you block the troll.
Maybe it is not that bad, if someone lowers the hype a bit.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
Well tbh it is like WoW.
It has predefined character archetypes.
It has predefined skills you obtain as you level up
It has talent tree's that you allocate points to
It has an XP based level system.
It has Factions
It has a mixture of instanced and world PvP and PvE
It has sticky targeting
It has ability cooldowns and global cooldown.......
Sounds a lot like WoW to me.
If it doesn't have these then I take it back. If your retort is that this is the same for most mmo's, well that's why you see so many people complaining about eq/wow clones and why I'm not playing one at the moment.
I've not played Warhammer yet (this weekend woot) but it does look good to me. That Living Guild system looks to be very interesting. I am a burnt out WoW player, I have no patience for grinding or raids.
WoW was not revolutionary in anything it did. All it did was take ideas from other MMO's and polish them. Kind of bummed no one mentioned stuff taken from AC2 (kind of miss that game).
I do think Warhammer can do very well, if it is not another AoC, man that one bummed me out. Getting to lvl by PvP alone if wanted is a way cool idea. Way better than Shadowbane's implementation of that if what I hear is true. WoW does not give xp for PvP so I see no clone argument there.
To be quite honest. Before I even played WAR I used to say to myself that it "looked" like a WoW clone, but, after playing it in Beta for a month and seing how drastically different is I am now putting my shoe in my foot. Its nothing like WoW. Graphically, Gameplay, Classes, RvR, PQ's, Scenario's, ToK, Tactics, City Raids, I mean how can you honestly say it IS a WoW clone?
Before you tell ppl to broaden their horizons, you better do that for yourself first as this game is nothing like WoW. And why the hell do ppl always compare games to WoW? ppl bitch about WoW all the time yet they compare games to it... My god.
WAR is a hundred times more enjoyable than WoW. So much more to do.
Well tbh it is like WoW.
It has predefined character archetypes.
It has predefined skills you obtain as you level up
It has talent tree's that you allocate points to
It has an XP based level system.
It has Factions
It has a mixture of instanced and world PvP and PvE
It has sticky targeting
It has ability cooldowns and global cooldown.......
Sounds a lot like WoW to me.
If it doesn't has these then I take it back. If your retort that this is the same for most mmo's, well that's why you see so many people complaining about eq/wow clones and why I'm not playing one at the moment.
Sounds like AC2 to me
I don't know why but this was a very inspiring thing to read.
As for the topic, WoW is still better than WAR in my opinion but the guys who are transferring from AoC who are done with WoW will like and stick around. It's made from the ground up as a RvR game and players like that will get what they want out of it.
Does it do raids better than WoW?
Actually it sounds like DAoC go figure.
Everquest (had some of those) --- Darkage of Camelot (has more of those) --- World of Warcraft (has all of those) --- Warhammer Online (has more then that .... see reknown, see morale, and see taking the capital).
By your logic Darkage of Camelot should be bigger then World of Warcraft because its got all those things if thats all that matters.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
Unless you only wanted to level by PvP avoiding the PvE grindfest.
Yeah PvP xp is definately a step forward.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
By that logic. So you can do the same thing with Dark Age of Camelot take your WoW character and Gui and put it in DAoC you wouldn't have any problems playing the resulting game. Why play WoW when you can play DAoC.
WoW has a few more things then Dark Age of Camelot thats it. WAR has a few more things then WoW. Would the WAR character have the same or interesting story if I played WoW. Not even close.
I would rather play WAR. I played 6 months of WoW and went back to CoH, I like the story behind the game. WoW just doesn't have the story that other games have. Even Conan has a better story then WoW.
To close its not even close to the same game.
I don't quite understand that comment.
What I'm saying is when you get down to the core design they are pretty much the same.
If you could take your character and gui out of WAR and put in WoW you wouldn't have any problems playing the resulting game.
By that logic. So you can do the same thing with Dark Age of Camelot take your WoW character and Gui and put it in DAoC you wouldn't have any problems playing the resulting game. Why play WoW when you can play DAoC.
WoW has a few more things then Dark Age of Camelot thats it. WAR has a few more things then WoW. Would the WAR character have the same or interesting story if I played WoW. Not even close.
I would rather play WAR. I played 6 months of WoW and went back to CoH, I like the story behind the game. WoW just doesn't have the story that other games have. Even Conan has a better story then WoW.
To close its not even close to the same game.
Can you ellaborate?
I don't play WOW because crafted stuff costs less then the resources, and the economy part is a bit dumbed down, but the game is pretty packed with stuff to do.
I vote war.
But thats only because I bought the collector's edition for war and quit WoW
Everquest (had some of those) --- Darkage of Camelot (has more of those) --- World of Warcraft (has all of those) --- Warhammer Online (has more then that .... see reknown, see morale, and see taking the capital).
You can do all the stuff above. The RvR is just a blast taking a castle was one of the funniest things I did specially if you are the guy with the catapult. WAR makes you feel like your in a Fantasy War. Leveling your guild was also fun there is special items you can get just because you leveled your guild. Most of my guys will be in a guild but I will for sure have my own small guild.
I'd vote WAR. Ever since the relase of WoW I have been looking for a good replacement for DAoC (I blame ToA mainly) and every game I've tried has either failed at pvp or it was an afterthought that just wasn't as rewarding. TF2 was a great staple and now it looks like the sun is rising once more with WAR on top of the hill.
Question.
Slow combat , but lots of hardcore PvP players??
explain that one to me.
Also what you will find out is you dont get alot of casual hardcore PvP players.
If you get to 800,000 and can keep that after 3 months you will be doing good.
My prediction?? same thing as whats happend to the rest of the MMO's that have released recently.
A Big wave of first month freebees then some staying and paying then less staying and paying until you get around 200-300k.
But who knows well see.
IMO slower combat instead of twitched based gives a little more room for strategy. If someone can run up to you, spam 2 insta DDs and one cast to kill you, there isn't much thought to it or reaction besides soaking and praying you have the HP. That is just kinda dumb. I want longer epic battles where tides can turn from skill. Say one healer kiting, the other healing and switching off. Tanks peeling and dps taking out healers or casters before the tanks are taken out. It all just seems more fulfilling that pushing 1 2 3 dead.
Again thats just me though.
WAR >>>> WOW
Lots of people are dying for something new to replace WOW and unless you've played DAoC before gear and ToA took a crap on RvR you don't know the potential fun of WAR. People keep bitching about easy mode and too much parity in the end game, but that's what made DAoC so awesome. Gear may give a slight edge, but it wasn't overpowered until artifacts. Anyone from oldschool DAoC should be cheering for WAR.
I just hope they don't ruin it by making another gamekiller like ToA.
MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
Playing: WAR
Awaiting 40k Online and wishing for Battletech Online
<Old scholl DAoCer...
I'm just glad (rumor maybe) that they're waiting some 2 years before an expansion. One downfall(yet still really good) thing Mythic has done is listen to the consumers. People will always cry for more and have that "grass is always greener" kinda mindset, I don't care who you are. The problem was they would cater to that minority (or majority) and wind up shooting themselves in the foot and later realizing, lose money, and have to "fix" it.
TOTALLY Agree.. ToA destroyed DOAC turning it into a greedy gear fest when before RVR was the most fun I'd ever had in a mmo. I was even a rare earth wizard and still had fun!
honestly, what is the fucking point of these threads? YOU are the only person who can decide the verdicT, dipshit. 50$ is a small enough sum of money to buy and try. if you have a computer that can run todays games, then you can afford another $50. you are always going to get two sides of the spectrum. how have you not realized this yet?
<<Habitual AMG camper.... then came New Frontiers...