So if I read a ton of outside information and websites and player blogs and news sites, and then log in and ask for tons of information so I can make sure to "focus" my training correctly...
I can start to enjoy the game in 2 weeks rather then 2 months?
Huh...
You know, maybe it's just me, but if I don't enjoy the game in the first two weeks what motivation do I have to keep playing?
I mean seriously, what kind of snake-oil salesmen crap is this?
If the only way you enjoy the game is by winning and PvPing 1v1 against established players then you probably won't like DFO. If you enjoy the game by playing it normally and like group battles and sieges then you may like DFO.
Originally posted by mmoluva
Originally posted by xpiher
Originally posted by mmoluva
Originally posted by xpiher
Originally posted by Kasmos
I read your post but I have to disagree.
For starters, MOST people that want to either reduce the grind or decrease the gap between veteran and new players do NOT want you to reach max, or anywhere close to it, in a "week or two". Myself, for example, think that you should be able to stand your own against a veteran, even if you lose most of the fights, after 3 months of playing casually, something that is NOT the case at all right now.
I made a thread about increasing stat gain that got over 700 replies, because at the time I thought that simply increasing stat gain would resolve the issue. Now, I have changed my views to support this suggestion here which does not decrease the grind or time it takes to reach max AT ALL, meaning that that character progression you're talking about remains the same length of time. Instead, it changes how stats affect your character, giving your character more benefits early on during progression, and less as you get towards max.
I think that this suggestion would make Darkfall much better for any new player joining the game (and even players in game right now) without decreasing the grind or decreasing the time it takes to reach max level, and without taking away what veterans have worked for.
You can be competitve against a vet after 2 months of playing casually,
This is an absolute lie.
Unless casually playing means 14+ hours per day to you.
It means training only like 10 things instead of 100. Sorry you don't understand what focus training means.
Focus your training casually and it's still a lie. Why do you continue to lie to new players like this? If you play this game casually focusing all of your training with the precision of a Monk you won't be competitive in 2 months. I'm glad that if a new player believes you it will only cost them $1 to figure this out.
I've seen you in-game before with the same name if that's you. So I'll ask how many mobs have you killed?
The correct question should be, how many mobs have I killed to level. Not many because I know of mobs you can level magic on 1-75 (any spell) and school 1-80 without killing it and not exploiting completely legit in a matter of about 3days (15hrs)
So, like I said, focus train your character. You'll have a character with the skill level of a vet in enough areas to compete with that vet and kill them.
The original question is correct. How many mobs have you killed?
As far as your secrets, i'll let you in on a little secret, if you have a secret its not one. Anyone who has played this game longer than a week has figured out the secrets to this game. Do you know how I know this? Because the grind forces anyone that plays these types of games to figure better ways of lessening the pain.
The real question is why the hell do you play a game you consider painful?
I'm enjoying myself in this game but to tell new players what is being said here is just not very nice to say the least.
So, you enjoy the "painful grinding", so much so that you hallucinate sand in your head (as posted in the other thread). I'm not buying it. All you do is complain about the grind all day every day on this forum, and then turn around and say that you're enjoying the game and want other people to try it. You say you're going to try STO and MO, despite supposedly enjoying Darkfall. You're full of it.
How is asking you a question "not very nice". You are like master of the "poor me" style of trolling.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
You don't. You just called it painful grinding. You've complained countless other times of what you consider the painful grinding required to reach "the promise land" of high end PVP. You're not even PVEing apparently, because in another thread you said you plan on spending the next 2 months akf casting spells in an NPC city. You are troll exposed.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I'm enjoying myself in this game but to tell new players what is being said here is just not very nice to say the least.
You have already admitted that you only farm mobs, gather AFK, and macro. I find it incredibly hard to believe that you're enjoying yourself so much playing the way you are in a game like this.
You're playing the good samaritan card far too frequently in this forum my friend. It's blatantly obvious what your purpose is here. It's "just not very nice" to strive to prevent fellow gamers from trying out a game they might actually be interested in. Especially with such childish repetitive banter.
You're posting on mmorpg.com, can't you add anything more to the discussion regarding a game you claim to "enjoy"?
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
btw, you'll probably be banned before those 2 months are up for macroing while afk. So at that point, you'll have bought a pvp game and only done pve in it for a month, and then afked the next two months.
I've already done more PVP in my first week than you probably ever will in Darkfall.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
I've killed 717 PVE mobs. I've also killed 3 players. The more important question I think is how many players have you killed?
The "harsh truth" you're supposedly trying to tell people to benefit the game is not true for me. It's only true if you're crazy enough to play the game like you supposedly do and consider high-end pvp the only worthwhile pvp in the game.
In a few days, I plan to take a complete break from PVEing and explore and kill fellow newbies and loot them. If you think the mob AI is good you should see the I on a player. It's really fun.
What you're doing with Darkfall (supposedly, I'm still not convinced you actually play the game currently) is comparable to grinding on mobs in LOTRO because it's the quickest way to max level, and then flooding the LOTRO boards about the "harsh truth" how there is no quests in LOTRO. The quests are there, just like the PVP is here in this game. It may not be the most efficient way to get to max level, but it sure is a whole lot more fun than just grinding or afk macroing.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
The real question is why the hell do you play a game you consider painful?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
I've killed 717 PVE mobs.
Is that response supposed to mean something or have you just run out of trolling methods and can't come up with anything?
Originally posted by Psalms If they make the game any easier to lvl, i dont know if i would keep playing
I was just enjoying laughing at this thread until I see this sentiment repeated so often...
...doesn't this just speak loads about Darkfall in so few words? The OP said it in that a vet practically maxed out his character and got bored (and that he himself would lose interest without it). Several others have echoed the same in that they'd quit without the grind (Hey Agricola!). I mean, that pretty much says it all about the state of the game and its current players, now doesn't it? I'd elaborate, but it's another wall of text noone would read, and besides, I think a little thought into what that really means should say all it needs to.
Doesn't say anything about the state of the game, actually. These are the kinds of people who enjoy a sense of accomplishment, and progress.
You can find them in every game. they usually have 3 or 4 alts, most max level, if not all. they enjoy the act of progressing.
Of course in Darkfall, you can only have one character, so once a character was totally maxxed out in every skill, there would be little for them to do, character-wise.
Thankfully, there are....a fuckload of skills the game. It would take ages to max them all out, especially without macroing.
"How would implementing something like I have talked about in this thread and explained in detail, and what is represented in the bottom graph in the link that I posted, do anything negative towards Darkfall? How would it take away what veterans have earned? How would it turn it into an FPS?"
I keep answering and you keep ignoring because you don't want to consider anything that stands in the way of your little sheme. Your plan to quicken up character progression, let's just say for the sake of argument I like the idea, OK? Well my next question is why would this bring in more players? Forum polls are pretty evenly split for and against on forum fall this is a fact. Also people can't really trust forum polls as evidence to change an entire game even if they weren't split. Secondly You're using personal experience with a few friends and a graph and your feelings as reason to shaft atleast half of the playerbase if we go by those forum polls that you put so much faith in. That is why according to your own "evidence" it wouldn't work. You refuse to acknowledge this answer and dismiss it because quite frankly you have no reply and the stuck record continues.
You'll post after this pretending my answer doesn't exist as you did before in this thread alone and say it isn't an answer however this question will continue to go unaddressed by you and is the reason your master plan will never happen. That is a stone cold fact and is the reason why many months later you're still doing it and will continue to do it until you get tired of banging your head against a brick wall and just leave.
Also the experiments like this done on MMORPGs in the past like you're suggesting all ended in failure and the playerbase quitting and the new potential playerbase never materializing. You dismiss this also because again you have no retort and it goes against you scheme so you just put your fingers in your ears and scream "La lal ala la I can't hear you, say something else!". I'm using facts and logic and common sense, your using feelings and vibes and guess work and a graph made on MS paint by some dude in a basement. Your agrument doesn't warrant the changing of a game thousands subscribe to with real life money that they enjoy because a few dudes think it would bring in some more players ... maybe.
At this point now I just don't care about your scheme because if Aventurine do it I'll quit the same day and go and get a real life! Until the next PVP MMORPG comes out with some decent character progression!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
I just can't help but think back to grinding in SWG.....just filling out out a regular character template was bad enough.....but grinding out JEDI was fucking terrible.
Now THAT was a grind!!!
The "grind" in Darkfall is NOTHING.
And let's take the grind in Anarchy Online...before SL was released, even. A level cap of 200, and when you died, you lost ALL of the XP that you had accumulated since your last scan. You'd be doing BS missions for a YEAR before you hit level cap.
THAT was a grind.
Oddly enough, I don't remember this much bitching and whining in either game, though. And there was PVP aplenty in both games.
Of course, this was before the "gotta max out my character NOOOOOWWWWW!!!" mentality that has surfaced in the last few years in the genre. People back then were content to play the game, and enjoy the sense of progression....there was no rush, no need to be "competitive", no hurry to "the endgame".
Darkfall seems designed to cater to the older MMORPG gamers, it seems.
let's put it this way - i am a casual player nowadays, things like Jedi grind I couldn't do anymore neither time, nor energy wise.
That's why i don't play DF, although I was generally interested during the short time I tested it.
When I am 6 months in the same game, I need some sense of accomplishement, so advancing like the OP does and likes doesn't appeal to me. Don't forget, MMOs have attracted a lot of non-MMOs players who are used to play a game 2-3 months, maybe with replay longer. MMOs you talk about 6 months+ minimum (for casual players) to be anywhere close to advanced. That turns off many. Sandbox? That is only something that MMO vets truly understand I dare to say. Doesn't mean that new players won't come to like it, but I bet it is rarely something they expect or think about when starting.
People complain about grind? Try Lineage 2 - once you hit certain levels (can't remember, think it was 50 and 75?) there is a giant XP "wall", say, just to draw a pictures, not accurate numbers, if levels 1-49 increased linearly, 49-50 was trippled, and again at 75. quests exist, but they are later on like "kill 500 of xx" and the amount of XP not necessarily increases as it doesn e.g. in WoW with higher levels.
I just can't help but think back to grinding in SWG.....just filling out out a regular character template was bad enough.....but grinding out JEDI was fucking terrible. Now THAT was a grind!!! The "grind" in Darkfall is NOTHING.
And let's take the grind in Anarchy Online...before SL was released, even. A level cap of 200, and when you died, you lost ALL of the XP that you had accumulated since your last scan. You'd be doing BS missions for a YEAR before you hit level cap. THAT was a grind. Oddly enough, I don't remember this much bitching and whining in either game, though. And there was PVP aplenty in both games. Of course, this was before the "gotta max out my character NOOOOOWWWWW!!!" mentality that has surfaced in the last few years in the genre. People back then were content to play the game, and enjoy the sense of progression....there was no rush, no need to be "competitive", no hurry to "the endgame". Darkfall seems designed to cater to the older MMORPG gamers, it seems.
errr? PVP in preNGE SWG? The only thing I remember are BH vs Jedi, but of course with tons of glowy wielders around that led to *some* pvp between those 2 classes, but that is about it?
(sorry, off topic perhaps)
The "gotta max my character now" mentality comes most likely from non-casual guilds, where one as a noob only sees "raid tonite, bring gear, bla bla bla, or you can't participate" or "level up or you get kicked". Even if you hear "enjoy content, level at your pace" you only read in chat things about how cool something is at higher level and thus get "tempted" to just want to reach that as well. Ang getting ganked as a lowbie only adds to the need to level fast, even for MMO vets who understand the system (how faulty or okay it might be or not)
Originally posted by Psalms If they make the game any easier to lvl, i dont know if i would keep playing
I was just enjoying laughing at this thread until I see this sentiment repeated so often...
...doesn't this just speak loads about Darkfall in so few words? The OP said it in that a vet practically maxed out his character and got bored (and that he himself would lose interest without it). Several others have echoed the same in that they'd quit without the grind (Hey Agricola!). I mean, that pretty much says it all about the state of the game and its current players, now doesn't it? I'd elaborate, but it's another wall of text noone would read, and besides, I think a little thought into what that really means should say all it needs to.
Doesn't say anything about the state of the game, actually. These are the kinds of people who enjoy a sense of accomplishment, and progress.
You can find them in every game. they usually have 3 or 4 alts, most max level, if not all. they enjoy the act of progressing.
Of course in Darkfall, you can only have one character, so once a character was totally maxxed out in every skill, there would be little for them to do, character-wise.
Thankfully, there are....a fuckload of skills the game. It would take ages to max them all out, especially without macroing.
This should keep them busy for a long while.
Man, you just miss the point on purpose, don't you? That's why you can't leave anything to personal interpretation without a massive explanation when it involves you guys, and even then you just don't get it because you keep your blinders on.
Look. The PVP in Darkfall is outstanding. On the flipside, the content is completely and utterly nil. The point of what I was quoting is that game currently fails on such a fundamental level because it's ... and this is a big one ... COUNTER-INTUITIVE. The people currently playing can mask their logic in defending the grind as "it's an accomplishment" or "we should have an advantage" or whatever excuse they please. The reality of it is that, as I pointed out for you - these very same people would vanish without the grind, and those that make it there eventually fade out and leave.
Let's examine why, and why I used such a big, hyphenated word up yonder. PVP
Yup, pvp. Know what the problem with the game is? Reach a point, and the challenge is gone. Why? Everyone who hasn't played more than 6+ months and/or doesn't smell like a possum can't possibly compete with them. Don't kid yourself and pretend it isn't the case. The reality is that being that much stronger than your opponents is only entertaining for so long. Go play your favorite single-player game, then turn the cheats on. You'll yee-haw it up for a bit, then you'll just say "meh" and move on. Meanwhile, what's this guy who has reached the top going to do? Farm? Pfft. By then he's likely got everything he'll ever want or need to go slaughter "noobs" all day (see earlier sentence for under 6 months definition of noob). There's no longer any motivation.
"So why, Shiymmas, does reducing the grind help?"
Again, I'll reference that big word up near the top... C O U N T E R - I N T U I T I V E*spoken with a deep, echoey voice
You can't PVP if you're out grinding, unless some random ganker finds you in which, by the very nature of the gank, you're going to die, and meanwhile you can't successfully PVP without grinding. You can try to find PVP if you'd like by going out and hunting players, but personally having tried this in Darkfall, mounted up in a team of 5, it's actually much, much harder than you might think to find enemies, other than actually raiding a player-built city or hamlet. So, you're essentially left with sieges to look forward to, which in my experience (notice the bold; it may not apply to everyone), happen once every few days and, at best, maybe twice on a weekend. The "sieges" I saw involved little more than 20-30 players on each side, and ended rather quickly (under 1hr is pretty damn fast).
I mean, if common sense hasn't sunk in by now, I'm not sure that someone doesn't need to be shipped to your house in a box, only for you to open it and have a midget whack you upside the head with a miniature steel mallet. Afterward, aside from being cross-eyed, you may finally realize that if people didn't have to spend so much Goddamn time grinding (or at least feel extremely compelled to do so by any PVPer's competitive nature) there'd be far more people actually.... TADA!!!! PVP'ING! WOOHOOO!!!
Imagine it! Sieges every day.. sometimes multiple times per day! Imagine that farming actually MEANT something (they could damn sure speed that up too, now that the world will be crawling with far more folks looking to .. PVP!) and that you actually faced more danger than the random, brave PK encroaching on your super-cozy PVE-haven of a player-built city! God forbid you have to .. gasp .. pay attention while doing so!
Come on guys. There's an extremely bright lining to Darkfall if some serious adjustments would take place, and you shouldn't need a freaking poll or some other empirical evidence to point that out for you. Sure, keep some grind there so new folk have to really earn their skills. One to two months tops for a hardcore player to get a maxed out magic school (I'm talking mastery to 75+ here, not just 100 of the school itself) with their 2h of choice and archery up there with some witches brew would be more than acceptable. In that same time frame, 300+ HP wouldn't hurt. NOW you'd have a game on your hands where things meant more than just time invested. I mean, any dumbshit can sit around whacking trees all day, farming goblins non-stop with rank 0s and eventually become a PVP god regardless of how horrifyingly bad a player they are (I've seen these types, and I've beaten them {within the very clans I joined while playing} but I've also watched them utterly rape the average schmo just because they have the skills/stats to back up their horrifying flaws as a player). That shouldn't be the basis on which you value your character, at least not in a ... yup, P V P GAME. Get a clue.
Oh, and a last note - those other games out there with "monster" grinds actually had a mask for that grind be it in quests, changing scenery, new mob types, and plenty of other side activities to burn time with to cool off from the grind. In Darkfall, it's beat rocks, or beat mobs until you can beat people. That's not variety, that's called no content in spite of how large the world is. Crow all you want about finding new things to kill, or whatever else you want to suggest. End of the day, it's far more productive, simple, and safer to locate a nice, out-of-the-way spot with some simple mob using a rank 0 and whacking on them ad nauseam, and for those of us looking to really get into the killing [players], we want to minimize it as much as is humanly possible, and get it out of the way.
Flame on and "defend" with your same, tired rebuttles. I'm done with you two, Wharg0ul and Agricola. And btw, that dumbass in the picture that you always love to post about "Nobody wants to lift no heavy-ass weights"... Yeah, neither did that guy. He used steroids, much like many of your DF heroes who've macro'd their fking balls off to get where they are. Any game where that becomes the acceptable norm for a year... eh, no sense going on.
"The power of accurate observation is commonly called cynicism by those who have not got it." George Bernard Shaw
What is a cynic? A man who knows the price of everything and the value of nothing. Oscar Wilde
Wow, an other thread about the grind? It will never end. Well, thx for all you ppl making those anti grind request for DF because the grind is what prevent me from playing DF.
Skills grind, i think its alright, but stats grind is terrible. I dont mind the crafting grind since a perfect politic system is suppose to be the solution, but darkfall fail on the politic side. No bubble chat, no chat filter with colours, no way to sell our goods instead of spamming WTS in game and forum. I dont ask for an auction house, but i ask for a player run shop. Can either be a shop keeper npc that sell players stuff in clan city and race capital. Race captical shop keeper should be very expensive to purchase.
Keep making those thread. We have to make AV devs feel our pain. Currently, they think only about the vets. They dont want to make them drop a tear once they reduce the grind even just a lil bit.
Comments
If the only way you enjoy the game is by winning and PvPing 1v1 against established players then you probably won't like DFO. If you enjoy the game by playing it normally and like group battles and sieges then you may like DFO.
The correct question should be, how many mobs have I killed to level. Not many because I know of mobs you can level magic on 1-75 (any spell) and school 1-80 without killing it and not exploiting completely legit in a matter of about 3days (15hrs)
So, like I said, focus train your character. You'll have a character with the skill level of a vet in enough areas to compete with that vet and kill them.
The original question is correct. How many mobs have you killed?
As far as your secrets, i'll let you in on a little secret, if you have a secret its not one. Anyone who has played this game longer than a week has figured out the secrets to this game. Do you know how I know this? Because the grind forces anyone that plays these types of games to figure better ways of lessening the pain.
The real question is why the hell do you play a game you consider painful?
I'm enjoying myself in this game but to tell new players what is being said here is just not very nice to say the least.
I'm enjoying myself in this game but to tell new players what is being said here is just not very nice to say the least.
So, you enjoy the "painful grinding", so much so that you hallucinate sand in your head (as posted in the other thread). I'm not buying it. All you do is complain about the grind all day every day on this forum, and then turn around and say that you're enjoying the game and want other people to try it. You say you're going to try STO and MO, despite supposedly enjoying Darkfall. You're full of it.
How is asking you a question "not very nice". You are like master of the "poor me" style of trolling.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
You don't. You just called it painful grinding. You've complained countless other times of what you consider the painful grinding required to reach "the promise land" of high end PVP. You're not even PVEing apparently, because in another thread you said you plan on spending the next 2 months akf casting spells in an NPC city. You are troll exposed.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
You have already admitted that you only farm mobs, gather AFK, and macro. I find it incredibly hard to believe that you're enjoying yourself so much playing the way you are in a game like this.
You're playing the good samaritan card far too frequently in this forum my friend. It's blatantly obvious what your purpose is here. It's "just not very nice" to strive to prevent fellow gamers from trying out a game they might actually be interested in. Especially with such childish repetitive banter.
You're posting on mmorpg.com, can't you add anything more to the discussion regarding a game you claim to "enjoy"?
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
No, he wasnt just lying about that.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
btw, you'll probably be banned before those 2 months are up for macroing while afk. So at that point, you'll have bought a pvp game and only done pve in it for a month, and then afked the next two months.
I've already done more PVP in my first week than you probably ever will in Darkfall.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
I've killed 717 PVE mobs. I've also killed 3 players. The more important question I think is how many players have you killed?
The "harsh truth" you're supposedly trying to tell people to benefit the game is not true for me. It's only true if you're crazy enough to play the game like you supposedly do and consider high-end pvp the only worthwhile pvp in the game.
In a few days, I plan to take a complete break from PVEing and explore and kill fellow newbies and loot them. If you think the mob AI is good you should see the I on a player. It's really fun.
What you're doing with Darkfall (supposedly, I'm still not convinced you actually play the game currently) is comparable to grinding on mobs in LOTRO because it's the quickest way to max level, and then flooding the LOTRO boards about the "harsh truth" how there is no quests in LOTRO. The quests are there, just like the PVP is here in this game. It may not be the most efficient way to get to max level, but it sure is a whole lot more fun than just grinding or afk macroing.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
I've killed 717 PVE mobs.
Because he doesn't play it. Obviously
I don't kill mobs when I'm leveling skills, I kill mobs for resources and then spend 3 days maxing out a school of magic before I have any need to "grind" again. When I level my skill it really is a grind because I'm doing it the fastest way possible, which is hitting big mobs with spells that do little damage for gains. Thats boring which is why I don't do it often (once a month?) any other time I say "I need resource X, Y, Z and mob a,b,c drops these mats, the best way to kill these mobs is magic, melee, mount, or archery (depending on mob) so I'll level my skills while getting the resources I need" If thats a grind to then all I can say is wow, you must not want to do anything but PvP. Which begs the question, why aren't you playing WAR or an FPS?
I play Darkfall because I enjoy PVE.
No one believes you because there are games with better PvE.
I've always stated that I enjoy Darkfalls PVE. I've never encountered better mob AI than in this game. In other games you usually just round up the mobs and kill them in bunches but that's not the case with Darkfall. Most camps have 4 mobs in them for a reason it's got superior mob AI which I enjoy. My character is skiling up so that I will have surging spells to finish off the rest of the grind.
So, you were just lying when you said this:
This 3 month offer is a good deal to me because I'm not going to be playing for about that amount of time. I'm going to be watching my character cast spells on himself for the next 2 months so any cost break is welcomed.
I think you are confused. I've killed over 5,000 mobs and enjoyed killing them all but even an avid PVE lover as myself has a limit. My character will be skilling himself so that my remaining PVE grind is more enjoyable. As far as the cost savings for the 3 month offer, I think that says what it says.
So, you're currently playing the game so you can macro spells onto yourself in cities for two months, so you can better grind mobs for another month after that.
I'm really glad I'm not playing the same Darkfall as you because that sounds absolutely awful.
If I remember you are relatively new to Darkfall correct? If so, how many mobs have you killed?
The reason i ask you this is because I think after you've killed over 5,000 mobs you may have a different outlook. You may not but there's a chance you may think differently about this from a larger picture. I'm talking about everything from a prosperous Darkfall population wise. I want this game to be successful and so do the other posters that have been saying the same things for the most part about the grind from a new players perspective. If a high percentage of new players feels the grind is too much to handle early on then killing 10,000 - 17,000 mobs may have the vets feeling they have wasted their time and the game will collapse. So i try and tell the new players the harsh truth from the beginning and not many people like to be lied to which leads to early player cancellations.
I've killed 717 PVE mobs.
Is that response supposed to mean something or have you just run out of trolling methods and can't come up with anything?
I was just enjoying laughing at this thread until I see this sentiment repeated so often...
...doesn't this just speak loads about Darkfall in so few words? The OP said it in that a vet practically maxed out his character and got bored (and that he himself would lose interest without it). Several others have echoed the same in that they'd quit without the grind (Hey Agricola!). I mean, that pretty much says it all about the state of the game and its current players, now doesn't it? I'd elaborate, but it's another wall of text noone would read, and besides, I think a little thought into what that really means should say all it needs to.
Doesn't say anything about the state of the game, actually. These are the kinds of people who enjoy a sense of accomplishment, and progress.
You can find them in every game. they usually have 3 or 4 alts, most max level, if not all. they enjoy the act of progressing.
Of course in Darkfall, you can only have one character, so once a character was totally maxxed out in every skill, there would be little for them to do, character-wise.
Thankfully, there are....a fuckload of skills the game. It would take ages to max them all out, especially without macroing.
This should keep them busy for a long while.
"How would implementing something like I have talked about in this thread and explained in detail, and what is represented in the bottom graph in the link that I posted, do anything negative towards Darkfall? How would it take away what veterans have earned? How would it turn it into an FPS?"
I keep answering and you keep ignoring because you don't want to consider anything that stands in the way of your little sheme. Your plan to quicken up character progression, let's just say for the sake of argument I like the idea, OK? Well my next question is why would this bring in more players? Forum polls are pretty evenly split for and against on forum fall this is a fact. Also people can't really trust forum polls as evidence to change an entire game even if they weren't split. Secondly You're using personal experience with a few friends and a graph and your feelings as reason to shaft atleast half of the playerbase if we go by those forum polls that you put so much faith in. That is why according to your own "evidence" it wouldn't work. You refuse to acknowledge this answer and dismiss it because quite frankly you have no reply and the stuck record continues.
You'll post after this pretending my answer doesn't exist as you did before in this thread alone and say it isn't an answer however this question will continue to go unaddressed by you and is the reason your master plan will never happen. That is a stone cold fact and is the reason why many months later you're still doing it and will continue to do it until you get tired of banging your head against a brick wall and just leave.
Also the experiments like this done on MMORPGs in the past like you're suggesting all ended in failure and the playerbase quitting and the new potential playerbase never materializing. You dismiss this also because again you have no retort and it goes against you scheme so you just put your fingers in your ears and scream "La lal ala la I can't hear you, say something else!". I'm using facts and logic and common sense, your using feelings and vibes and guess work and a graph made on MS paint by some dude in a basement. Your agrument doesn't warrant the changing of a game thousands subscribe to with real life money that they enjoy because a few dudes think it would bring in some more players ... maybe.
At this point now I just don't care about your scheme because if Aventurine do it I'll quit the same day and go and get a real life! Until the next PVP MMORPG comes out with some decent character progression!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
I just can't help but think back to grinding in SWG.....just filling out out a regular character template was bad enough.....but grinding out JEDI was fucking terrible.
Now THAT was a grind!!!
The "grind" in Darkfall is NOTHING.
And let's take the grind in Anarchy Online...before SL was released, even. A level cap of 200, and when you died, you lost ALL of the XP that you had accumulated since your last scan. You'd be doing BS missions for a YEAR before you hit level cap.
THAT was a grind.
Oddly enough, I don't remember this much bitching and whining in either game, though. And there was PVP aplenty in both games.
Of course, this was before the "gotta max out my character NOOOOOWWWWW!!!" mentality that has surfaced in the last few years in the genre. People back then were content to play the game, and enjoy the sense of progression....there was no rush, no need to be "competitive", no hurry to "the endgame".
Darkfall seems designed to cater to the older MMORPG gamers, it seems.
let's put it this way - i am a casual player nowadays, things like Jedi grind I couldn't do anymore neither time, nor energy wise.
That's why i don't play DF, although I was generally interested during the short time I tested it.
When I am 6 months in the same game, I need some sense of accomplishement, so advancing like the OP does and likes doesn't appeal to me. Don't forget, MMOs have attracted a lot of non-MMOs players who are used to play a game 2-3 months, maybe with replay longer. MMOs you talk about 6 months+ minimum (for casual players) to be anywhere close to advanced. That turns off many. Sandbox? That is only something that MMO vets truly understand I dare to say. Doesn't mean that new players won't come to like it, but I bet it is rarely something they expect or think about when starting.
People complain about grind? Try Lineage 2 - once you hit certain levels (can't remember, think it was 50 and 75?) there is a giant XP "wall", say, just to draw a pictures, not accurate numbers, if levels 1-49 increased linearly, 49-50 was trippled, and again at 75. quests exist, but they are later on like "kill 500 of xx" and the amount of XP not necessarily increases as it doesn e.g. in WoW with higher levels.
errr? PVP in preNGE SWG? The only thing I remember are BH vs Jedi, but of course with tons of glowy wielders around that led to *some* pvp between those 2 classes, but that is about it?
(sorry, off topic perhaps)
The "gotta max my character now" mentality comes most likely from non-casual guilds, where one as a noob only sees "raid tonite, bring gear, bla bla bla, or you can't participate" or "level up or you get kicked". Even if you hear "enjoy content, level at your pace" you only read in chat things about how cool something is at higher level and thus get "tempted" to just want to reach that as well. Ang getting ganked as a lowbie only adds to the need to level fast, even for MMO vets who understand the system (how faulty or okay it might be or not)
I was just enjoying laughing at this thread until I see this sentiment repeated so often...
...doesn't this just speak loads about Darkfall in so few words? The OP said it in that a vet practically maxed out his character and got bored (and that he himself would lose interest without it). Several others have echoed the same in that they'd quit without the grind (Hey Agricola!). I mean, that pretty much says it all about the state of the game and its current players, now doesn't it? I'd elaborate, but it's another wall of text noone would read, and besides, I think a little thought into what that really means should say all it needs to.
Doesn't say anything about the state of the game, actually. These are the kinds of people who enjoy a sense of accomplishment, and progress.
You can find them in every game. they usually have 3 or 4 alts, most max level, if not all. they enjoy the act of progressing.
Of course in Darkfall, you can only have one character, so once a character was totally maxxed out in every skill, there would be little for them to do, character-wise.
Thankfully, there are....a fuckload of skills the game. It would take ages to max them all out, especially without macroing.
This should keep them busy for a long while.
Man, you just miss the point on purpose, don't you? That's why you can't leave anything to personal interpretation without a massive explanation when it involves you guys, and even then you just don't get it because you keep your blinders on.
Look. The PVP in Darkfall is outstanding. On the flipside, the content is completely and utterly nil. The point of what I was quoting is that game currently fails on such a fundamental level because it's ... and this is a big one ... COUNTER-INTUITIVE. The people currently playing can mask their logic in defending the grind as "it's an accomplishment" or "we should have an advantage" or whatever excuse they please. The reality of it is that, as I pointed out for you - these very same people would vanish without the grind, and those that make it there eventually fade out and leave.
Let's examine why, and why I used such a big, hyphenated word up yonder. PVP
Yup, pvp. Know what the problem with the game is? Reach a point, and the challenge is gone. Why? Everyone who hasn't played more than 6+ months and/or doesn't smell like a possum can't possibly compete with them. Don't kid yourself and pretend it isn't the case. The reality is that being that much stronger than your opponents is only entertaining for so long. Go play your favorite single-player game, then turn the cheats on. You'll yee-haw it up for a bit, then you'll just say "meh" and move on. Meanwhile, what's this guy who has reached the top going to do? Farm? Pfft. By then he's likely got everything he'll ever want or need to go slaughter "noobs" all day (see earlier sentence for under 6 months definition of noob). There's no longer any motivation.
"So why, Shiymmas, does reducing the grind help?"
Again, I'll reference that big word up near the top... C O U N T E R - I N T U I T I V E *spoken with a deep, echoey voice
You can't PVP if you're out grinding, unless some random ganker finds you in which, by the very nature of the gank, you're going to die, and meanwhile you can't successfully PVP without grinding. You can try to find PVP if you'd like by going out and hunting players, but personally having tried this in Darkfall, mounted up in a team of 5, it's actually much, much harder than you might think to find enemies, other than actually raiding a player-built city or hamlet. So, you're essentially left with sieges to look forward to, which in my experience (notice the bold; it may not apply to everyone), happen once every few days and, at best, maybe twice on a weekend. The "sieges" I saw involved little more than 20-30 players on each side, and ended rather quickly (under 1hr is pretty damn fast).
I mean, if common sense hasn't sunk in by now, I'm not sure that someone doesn't need to be shipped to your house in a box, only for you to open it and have a midget whack you upside the head with a miniature steel mallet. Afterward, aside from being cross-eyed, you may finally realize that if people didn't have to spend so much Goddamn time grinding (or at least feel extremely compelled to do so by any PVPer's competitive nature) there'd be far more people actually.... TADA!!!! PVP'ING! WOOHOOO!!!
Imagine it! Sieges every day.. sometimes multiple times per day! Imagine that farming actually MEANT something (they could damn sure speed that up too, now that the world will be crawling with far more folks looking to .. PVP!) and that you actually faced more danger than the random, brave PK encroaching on your super-cozy PVE-haven of a player-built city! God forbid you have to .. gasp .. pay attention while doing so!
Come on guys. There's an extremely bright lining to Darkfall if some serious adjustments would take place, and you shouldn't need a freaking poll or some other empirical evidence to point that out for you. Sure, keep some grind there so new folk have to really earn their skills. One to two months tops for a hardcore player to get a maxed out magic school (I'm talking mastery to 75+ here, not just 100 of the school itself) with their 2h of choice and archery up there with some witches brew would be more than acceptable. In that same time frame, 300+ HP wouldn't hurt. NOW you'd have a game on your hands where things meant more than just time invested. I mean, any dumbshit can sit around whacking trees all day, farming goblins non-stop with rank 0s and eventually become a PVP god regardless of how horrifyingly bad a player they are (I've seen these types, and I've beaten them {within the very clans I joined while playing} but I've also watched them utterly rape the average schmo just because they have the skills/stats to back up their horrifying flaws as a player). That shouldn't be the basis on which you value your character, at least not in a ... yup, P V P GAME. Get a clue.
Oh, and a last note - those other games out there with "monster" grinds actually had a mask for that grind be it in quests, changing scenery, new mob types, and plenty of other side activities to burn time with to cool off from the grind. In Darkfall, it's beat rocks, or beat mobs until you can beat people. That's not variety, that's called no content in spite of how large the world is. Crow all you want about finding new things to kill, or whatever else you want to suggest. End of the day, it's far more productive, simple, and safer to locate a nice, out-of-the-way spot with some simple mob using a rank 0 and whacking on them ad nauseam, and for those of us looking to really get into the killing [players], we want to minimize it as much as is humanly possible, and get it out of the way.
Flame on and "defend" with your same, tired rebuttles. I'm done with you two, Wharg0ul and Agricola. And btw, that dumbass in the picture that you always love to post about "Nobody wants to lift no heavy-ass weights"... Yeah, neither did that guy. He used steroids, much like many of your DF heroes who've macro'd their fking balls off to get where they are. Any game where that becomes the acceptable norm for a year... eh, no sense going on.
"The power of accurate observation is commonly called cynicism by those who have not got it."
George Bernard Shaw
What is a cynic? A man who knows the price of everything and the value of nothing.
Oscar Wilde
Wow, an other thread about the grind? It will never end. Well, thx for all you ppl making those anti grind request for DF because the grind is what prevent me from playing DF.
Skills grind, i think its alright, but stats grind is terrible. I dont mind the crafting grind since a perfect politic system is suppose to be the solution, but darkfall fail on the politic side. No bubble chat, no chat filter with colours, no way to sell our goods instead of spamming WTS in game and forum. I dont ask for an auction house, but i ask for a player run shop. Can either be a shop keeper npc that sell players stuff in clan city and race capital. Race captical shop keeper should be very expensive to purchase.
Keep making those thread. We have to make AV devs feel our pain. Currently, they think only about the vets. They dont want to make them drop a tear once they reduce the grind even just a lil bit.
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