WH40k factions are quite different from Warhammer. While in th e later races share a common world, in wh40k they share a universe and members of one race rarely ever meet or even see other races. And in the case, they on of the two dies inthe process.
Moreover tabletop game mechanics are very different from one race to another, leveraging a lot on the numbers of the factions. For example, I had a 16 model army and a 60 model army for the same ammount of points. Such features you cannot translate in a MMO IMHO.
Lastly, Wh40k is heavily based on fluff. Translating fluff in MMO game mechanics is going to kill a lot of fluffy aspects, which is one of the strength of the WH40k environment. IF they actually are going to do this, I can just hope in a miracle
My 2c, X
Well Aside from the Imperium races the only races in constant contact are the IG, SM and Orks
RARELY the Eldar pop outta nowhere and then just as quickly vanish back through the Webway
The Tau are Very rarely encountered by the IG unless the IG deliberately goes into their neck of the universe.
The Dark Eldar, Forces of Chaos, Necrons, And Tyranids are hardly ever seen and when they are it causes such a stir that by the time anyone reacts it's either a full blown Cleansing by the inquisition of the imperium (Chaos) , Ruined settlements (Dark Eldar), or Full blown emergencies to which most everybody shows up to the party (Necrons & Tyranids)
The combat mechanics of fluff may not happen in an MMO universe but how the races act, what they think, feel, believe should be 100% accurate to immerse us into their game.
I mean if I decide to play a Scout Marine I don't expect to go settle some world or kill X Animal here.
I best be going on a recon mission to find out what the heck is going on at X Planetary settlement that they keep sending emergency signals out that something is wrong.
If I find out the Imperium settlement's been overrun or in utter disarray then I should report this back to my chapter leader and move out from there with the rest of the Space Marine Chapter force to quell whatever is going on.
If I play an Acolyte for the inquistion my first mission shouldn't be to go Kill X Members of Chaos it'll be to FIND Traces OF chaos in my city I'm based in.
If I play a Dark Eldar warrior I don't expect to be joining several dozen others and raiding a Space Marine base camp that's suicide and not ever gonna happen...EVER.
I fully expect to raid an Imperium Settlement for slaves and kill anyone who stands in my way of the objective then collect up their souls gather up my slaves and get the heck outta dodge before I get blown to smithereens.
If THQ/Vigil get this game right it'll be the biggest thing SINCE WoW hit and Warhammer Online was announced.
If they read any of this they need to understand this Faction run down
Imperial Guard & Space Marines are friendly to one another
Inquisition are Neutral to both and the entire Imperium is hostile to everybody else.
Dark Eldar dislike everyone
Chaos HATE Everyone
Eldar and Tau are neutral to everybody BUT Chaos, Unless the Dark Eldar get in the Eldar's way they generally don't know about their dealings and haven't had but a few interactions with them.
Next the subject of Vehicles, Each race pretty much has a SUPER Vehicle that can facepwn most everything
This should be something available End game style for MAJOR PvE and RvR battles.
If the IG and Space Marines are stopping a Tyranid invasion they shouldn't go in with just regular guard a few sentinels and just some Tactical Marines. NO they should be rolling in with a couple Baneblades some Leman Russ Battle Tanks and a Land Raider chock full of Terminator squads backed up with a few Dreadnoughts. But this is HIGH level content you'd be experiencing.
I really want to see this game give the WH40k IP the respect it deserves as being a great SciFi IP and not just some silly Nerdy game played with miniatures.
You don't need to convince me. Who needs to be convinced are the investors/money types who get all starry eyed when they hear the mystic phrase; "Its just like World of Warcraft". Sand box games all too often turn into havens for gankers and griefers. There is a very limited demographic for such games, as a result. Given the tens of millions(of other peoples money) that major MMO's cost these days, only an eccentric billionaire type would be likely to take the risks involved for such a game.
Especially in the current global economic situation. Damn few people are going to risk their jobs(or careers...) by making such a risky decision. Its FAR safer to stay with the pack, and risk as little as possible and if the game flops, blame the technical/marketing team. That strategy is as old as business itself.
Nobody should make any MMO as long as WoW is a succesful game, then
either way with Warhammer 40k we'll see the usual MOB farming, the usual babysitting kill 10 rats quests, the usual pre-cooked activities to do, the usual gear-whoring, the usual everything, with some superficial changes in the PvP fighting and ofc all the empty gimmicks of a trademark, looks, music, mood, names, all the graphical stuff.
This is all very sad.
I really want to say "No! You're wrong! The WH40k mmo will be amazing!" but unfortunately I think your description is pretty much the way it will turn out. Horus will probably be waiting somewhere at the end of a high level dungeon so players can repeatedly farm him for his epic phat loot. Oh and we will get quests to farm 10 chaos marines at some point.
The Sixth Thing Warhammer 40K MMO need to get right: Use AoC level graphics!!!! There MUST be the level of gothic grittiness that only AoC level graphics can produce or at least Dragon Age Origins level graphics. Do NOT produce another warhammer MMO with WOW/ Saturday afternoon cartoon graphics...its the ultimate fail.
The Sixth Thing Warhammer 40K MMO need to get right: Use AoC level graphics!!!! There MUST be the level of gothic grittiness that only AoC level graphics can produce or at least Dragon Age Origins level graphics. Do NOT produce another warhammer MMO with WOW/ Saturday afternoon cartoon graphics...its the ultimate fail.
It would also fail if one requires a super computer to run it at a decent frame rate. Thats one of the things that killed many peoples experience with Warhammer online.
You dont you can buy the computer right off any outlet floor for under 800.00 USD it plays them all fine. Warhammer MMO graphics are horrible they are less quality than Wow...
Comments
Well Aside from the Imperium races the only races in constant contact are the IG, SM and Orks
RARELY the Eldar pop outta nowhere and then just as quickly vanish back through the Webway
The Tau are Very rarely encountered by the IG unless the IG deliberately goes into their neck of the universe.
The Dark Eldar, Forces of Chaos, Necrons, And Tyranids are hardly ever seen and when they are it causes such a stir that by the time anyone reacts it's either a full blown Cleansing by the inquisition of the imperium (Chaos) , Ruined settlements (Dark Eldar), or Full blown emergencies to which most everybody shows up to the party (Necrons & Tyranids)
The combat mechanics of fluff may not happen in an MMO universe but how the races act, what they think, feel, believe should be 100% accurate to immerse us into their game.
I mean if I decide to play a Scout Marine I don't expect to go settle some world or kill X Animal here.
I best be going on a recon mission to find out what the heck is going on at X Planetary settlement that they keep sending emergency signals out that something is wrong.
If I find out the Imperium settlement's been overrun or in utter disarray then I should report this back to my chapter leader and move out from there with the rest of the Space Marine Chapter force to quell whatever is going on.
If I play an Acolyte for the inquistion my first mission shouldn't be to go Kill X Members of Chaos it'll be to FIND Traces OF chaos in my city I'm based in.
If I play a Dark Eldar warrior I don't expect to be joining several dozen others and raiding a Space Marine base camp that's suicide and not ever gonna happen...EVER.
I fully expect to raid an Imperium Settlement for slaves and kill anyone who stands in my way of the objective then collect up their souls gather up my slaves and get the heck outta dodge before I get blown to smithereens.
If THQ/Vigil get this game right it'll be the biggest thing SINCE WoW hit and Warhammer Online was announced.
If they read any of this they need to understand this Faction run down
Imperial Guard & Space Marines are friendly to one another
Inquisition are Neutral to both and the entire Imperium is hostile to everybody else.
Dark Eldar dislike everyone
Chaos HATE Everyone
Eldar and Tau are neutral to everybody BUT Chaos, Unless the Dark Eldar get in the Eldar's way they generally don't know about their dealings and haven't had but a few interactions with them.
Next the subject of Vehicles, Each race pretty much has a SUPER Vehicle that can facepwn most everything
This should be something available End game style for MAJOR PvE and RvR battles.
If the IG and Space Marines are stopping a Tyranid invasion they shouldn't go in with just regular guard a few sentinels and just some Tactical Marines. NO they should be rolling in with a couple Baneblades some Leman Russ Battle Tanks and a Land Raider chock full of Terminator squads backed up with a few Dreadnoughts. But this is HIGH level content you'd be experiencing.
I really want to see this game give the WH40k IP the respect it deserves as being a great SciFi IP and not just some silly Nerdy game played with miniatures.
Nobody should make any MMO as long as WoW is a succesful game, then
either way with Warhammer 40k we'll see the usual MOB farming, the usual babysitting kill 10 rats quests, the usual pre-cooked activities to do, the usual gear-whoring, the usual everything, with some superficial changes in the PvP fighting and ofc all the empty gimmicks of a trademark, looks, music, mood, names, all the graphical stuff.
This is all very sad.
I really want to say "No! You're wrong! The WH40k mmo will be amazing!" but unfortunately I think your description is pretty much the way it will turn out. Horus will probably be waiting somewhere at the end of a high level dungeon so players can repeatedly farm him for his epic phat loot. Oh and we will get quests to farm 10 chaos marines at some point.
The Sixth Thing Warhammer 40K MMO need to get right: Use AoC level graphics!!!! There MUST be the level of gothic grittiness that only AoC level graphics can produce or at least Dragon Age Origins level graphics. Do NOT produce another warhammer MMO with WOW/ Saturday afternoon cartoon graphics...its the ultimate fail.
It would also fail if one requires a super computer to run it at a decent frame rate. Thats one of the things that killed many peoples experience with Warhammer online.
You dont you can buy the computer right off any outlet floor for under 800.00 USD it plays them all fine. Warhammer MMO graphics are horrible they are less quality than Wow...
I would say it should use similar graphics but closer up detail of DoW 2