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Whiners win, long term progression is dead.

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  • 0guz0guz Member UncommonPosts: 287

    Originally posted by trashburnin

    game going to die now, character progression is subconciously entertaining.  Just remember it was you crybabies who wanted this.  Remember it was you who killed DF.  I'm not going to play a game where they allow the weaklings to compete with the best, that is WoW. 

    Good job whiney babies, you've succesfully turned DF into easymode,  hope you like all the fickle children you will have gained while losing proven long term players.

    the whiners wont stop either, they will just move onto the next thing, maybe make enchanting easier or weapon and armor mastery easier untill every thing is dumbed down. 

    All the morons who think this is a good thing, just take a look at SWG.  You aren't smart.

    no, they are turning the game more hardcore, now you cannot kill newbies easier. its you crying

  • JJOnewayJJOneway Member Posts: 112

    Originally posted by trashburnin

    game going to die now, character progression is subconciously entertaining.  Just remember it was you crybabies who wanted this.  Remember it was you who killed DF.  I'm not going to play a game where they allow the weaklings to compete with the best, that is WoW. 

    Good job whiney babies, you've succesfully turned DF into easymode,  hope you like all the fickle children you will have gained while losing proven long term players.

    the whiners wont stop either, they will just move onto the next thing, maybe make enchanting easier or weapon and armor mastery easier untill every thing is dumbed down. 

    All the morons who think this is a good thing, just take a look at SWG.  You aren't smart.

     

    (Sorry, can't post outside of your original quote)

    I take exception to the part I underlined above, and I hear it all the time from "hardcore" DF players. Having devoted months to a stat and skill grind in no way makes any of you "the best", you just have more time invested.

    I understand your frustration that newer players won't have to work for so long, but be honest, the game is going dead already. I quit (due to the sheer amount of time the grind took) around a month ago, and Agon was a ghost town.

    I think you're overreacting at the moment. See how the changes play out before writing the game off as "WoW" all of a sudden. I'd actually hazard a guess that these changes will bring more people to the game, which is nothing but a good thing.

    More people means more pvp no? Agon is a huge world, and this (along with the pvp-centric nature of the game) means it's essential that there's a healthy player base, and at the moment there isn't one.

  • SlineerSlineer Member Posts: 246

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

     

     

    I laughed my ass off at this. So in your opinion, the people who have been macro swimming since day 1 and have double/triple/quadrouple the hit points of new players are better and more competative? New players that do not have the luxury to swim into the side of the map 16+ hours a day for an entire year just to catch up are whiners??  Character progression in DF is still stupidly slow and more in line with a mind numbingly boring asian grinder. Stop blaming new players and blame Aventurine for failing to add a skill cap like they promised for 5 years before the game released. 

    The way I read your post, it would seem you lack the skill required for the semi twitch based combat in DF. Therefor you are getting killed by players with half your character skills and half your stats, and now these players are going to be even more in line with you. 

    Again, if Aventurine actually did what they said and made it so three new players were equivelant to 1 veteran player, like they promised it would be for years before release, this would not be an issue. However, even 3 months after the game launched, I was able to take on 6+ new players in full gear while I was in complete crap. There is huge inbalance between new and veteran players that make the game boring for both groups.

    What is the moral of this thread? Aventurine are liars and OP blames whiners for wanting what was promised for the last 5 years while Aventurine was claiming the game had been finished and ready to launch with all these features intact and just needed polish.

  • Axllow18Axllow18 Member UncommonPosts: 400

    Originally posted by 0guz

    Originally posted by trashburnin

    game going to die now, character progression is subconciously entertaining.  Just remember it was you crybabies who wanted this.  Remember it was you who killed DF.  I'm not going to play a game where they allow the weaklings to compete with the best, that is WoW. 

    Good job whiney babies, you've succesfully turned DF into easymode,  hope you like all the fickle children you will have gained while losing proven long term players.

    the whiners wont stop either, they will just move onto the next thing, maybe make enchanting easier or weapon and armor mastery easier untill every thing is dumbed down. 

    All the morons who think this is a good thing, just take a look at SWG.  You aren't smart.

    no, they are turning the game more hardcore, now you cannot kill newbies easier. its you crying

    ^ This.

    Trash, your complaint proves just how much of a failure you are at pvp; you seriously need paper levels to compete? What about your "Elite" skill? What about how your a "hardcore gamer"? I think I know the answer to that; you are NOT a competitive pvp gamer, you are a weakling who needs to have a crutch to compete; and that crutch is double the HP and skills. Dear God I can only imagine how horrible you would have been had you picked up Planetside.

    And before you give me some bullshit excuse about how this is "a WoW clone move" I'll have you remember that WoW is EXACTLY like what you want, to be powerful because of time invested, not skill.

    Also, never again speak of SWG again based on this. NGE was literally a complete change of the classless system, to a class based system. It had NOTHING to do with making anyone more pvp competitive, or making ANYTHING take less time. In some ways, it actually ADDED more grind to the game. You obviously didnt play during the NGE, or your just ignorant, I'm not sure.

     

    As for the HP change, I think its great that AV is remembering that this is a PvP based game, and that getting players to a competitive point faster is going to do nothing but make the game more enjoyable. If they keep working this hard on improving the game, I may very well start playing.

  • FusionFusion Member UncommonPosts: 1,398

    If by "long term" developement you mean grinding for 1 years+ and char skills and stats still not capped, yeah sure, then the whiners won...

     

    I guess you're one of the few capped players who macroed their skills and stats and faced with an equal character you die everytime, so i can see your concern as you like to beat other by overpowering them with character skill and not player skill.

    http://neocron-game.com/ - now totally F2P no cash-shops or micro transactions at all.
  • KyleranKyleran Member LegendaryPosts: 44,078

    I'm going to reference Girlgeek's post earlier in the thread and mention WOW again. She told of how Blizzard nerfed the original game mechanics and made things easier, which did of course invalidate the efforts of those who enjoyed the game the way it was.

    I was one of those folks, and the changes brought by the BC expansion sent me out the door, never to return.

    But, here's the key point, those changes, coupled with other factors resulted in Blizzard pushing the sub numbers ever upwards into the stratsophere.

    So for every person they lost like me (and Blizzard has lost more subscribers than most games ever see) they seemed to have gained 2.

    So same thing here with Darkfall.  AV knows there is a certain segment of the market that won't play DFO due to the HP issue, I'm one of them in fact.  Call me a lazy gamer (I'm not), but I do not enjoy mind-numbing PVE grinds to play games that are supposed to be PVP centric.  I know there are many who do, they reached level 75 in Lineage 2 in a short amount of time while I never got past level 52 after 6 months.  More power to them, I left the game and played WOW.

    So basically they are planning on changing one mechanic (not even close to what the NGE was all about, unfair comparision there by the OP) and gambling that for every person like the OP that quits, they'll pick up 2 new subs.

    Will it pay off? Hard to say, just like the NGE, it might drive away more players than it draws, but I suspect that most hardcore DFO players will sit tight and keep playing, mostly because right now they have nothing else on the horizon they can really play. (except MO....lol)

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KyleranKyleran Member LegendaryPosts: 44,078

    Originally posted by qazyman

    Originally posted by trashburnin

    its not going to be fun when 1.5 year old chars get be easily beaten by two 1 month old chars.  2v1 will be even harder than it is now. 

    Uhhhh Why not? I thought you were a hardcore PVP gamer?

    I'm not trolling but you just have to imagine how funny it is for an EVE vet to read this. You have a choice, you can watch the game go under or you let the dev's make the changes they need too. If you really care about the game you will be constructive and try to be as involved in the process as possible.

    imageimageimage I don't have noobs to kill........right that's going to keep Darkfall afloat.

    I doubt that it will get to the point that two 1 month old characters will frequently beat the experienced 1.5 vet, but I'd say for the game to be properly designed two 6 month old characters who know what they are doing should win against any veteran. This is called fair combat and in EVE, it is quite common.   I've been playing EVE for 3 years now and if I run into a 6 month player in the wrong ship or wrong situation, he's going to beat me solo, nevermind if he has a buddy along with him

    The only way to interest new players in your game is to at least give them a chance to win.  We all know in EVE newer players lose more often, mostly due to their lack of experience, however they do stand a good chance, especially in a pack of 2 or more player and that's what keeps them going.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AzdulAzdul Member UncommonPosts: 440

    Originally posted by Kyleran

    So basically they are planning on changing one mechanic (not even close to what the NGE was all about, unfair comparision there by the OP) and gambling that for every person like the OP that quits, they'll pick up 2 new subs.

    Will it pay off? Hard to say, just like the NGE, it might drive away more players than it draws, but I suspect that most hardcore DFO players will sit tight and keep playing, mostly because right now they have nothing else on the horizon they can really play. (except MO....lol)

    Does it matter how many subscriptions DF has, if half of players login just to AFK swim, because vets told them that they need 300 HP ? It's not PvP game - it's swimming competition.

    If patch will change player behaviour, game will get better for everyone, including few vets 400 HP.

     

     

  • Butch808Butch808 Member UncommonPosts: 383

    Hell yes!

  • patshirpatshir Member Posts: 114

    I always considered stupid that in a pen a paper rpg a level 1 character had 4-12 hitpoints while a 20 level character had about 200 hitpoints, is that something to be considered "realistic". If you put in real life a recruit from the Marines fighting against a sargeant or liutenant, the high grade man surely would have more fighting resources or more physical endurance perhaps to beat his opponents but at the end both are human beings, just that, and both can die with a shoot on chest or both can die after 5 stabs with a dagger and even the recruit could be luckier and survive the attack.

    So it is extremely ridiculous as happened to me that one of my clan enemies killed me in a NPC city and when I confronted him to fight he just sitted and laughed from me while I depleted my stamina hitting him with my mace, what is this man?

    I agree that veterans should be more efficient in combat (stronger, faster, producing more damage, recovering faster) but if you want a realistic game don't tell me that if you are new you can just receive 10 hits with an axe before you die while the veterans can be hit 80-100 times before they die, absurd, because at the end all the characters are only human beings, unless the stats progression transform characters in demigods then I would not have anything to say.

  • rwittmaackrwittmaack Member Posts: 79

    finally we killed another game!

     

    [quote]

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    [/quote]

     

    yes please. if you think being competitive has ANYTHING to do with the amount of time you invested into your character, you should go play aion or wow. your post just gives to show how scewed some people's views are on what constitutes competitive games. hint: wow arena is NOT competitive.

    Hardcore gamers... competitive gamers want to FIGHT. I...We want to turn on our PC, equip ourselves and go out into the world of Agon and kill shit. Period. We do NOT want mindless grind for hours and hours. If you think your position is "hardcore" you have such a scewed view on reality, it's beyond my limited skills in writing to express what I'm thinking right now.

  • daarcodaarco Member UncommonPosts: 4,276

    Originally posted by xaldraxius

    All of that time AFK swimming wasted, damn.

     

     

    Exactly my thoughts when people say they have trained for months!

    Darkfall have always been about player skill, not that you dont have a life and can spend 60 hours /week into grinding. The argument should be about who beat who, not who have played most hours.

    I say, one week and then you should be good to go!

  • rwittmaackrwittmaack Member Posts: 79

    Originally posted by trashburnin

    see the whiners wont stop, they will just keep trying to make DF easier untill all the vets get fed up. 

    though unlikely to happen, i hope we do, so all the grind fetishists, that make 90% of the vet population FINALLY QUIT THIS GAME and let darkfall be something different from aion, wow.

  • trashburnintrashburnin Member Posts: 223

    Originally posted by grunt187

    Lmao at the "time invested" should trump "player skill" posts image

    its not about time invested trumping player skill.  Its about not letting every noob in the game have 400 hp.  some people like to stand a chance when fighting against two enemys.

    if you played DF, you would see that time invested is not as nearly as big an advantage as high player skill. 

    xipher, [Mod Edit] weren't you the one who made a post a while back saying magic was useless now and that nobody would be using magic? lol

    xipher dont you know that your post count is a direct indicator of how big of a loser you are?

    these are the kind of morons who are killing DF.  They don't know what is good for them.

  • trashburnintrashburnin Member Posts: 223

    Originally posted by rwittmaack

    Originally posted by trashburnin

    see the whiners wont stop, they will just keep trying to make DF easier untill all the vets get fed up. 

    though unlikely to happen, i hope we do, so all the grind fetishists, that make 90% of the vet population FINALLY QUIT THIS GAME and let darkfall be something different from aion, wow.

    yes, drive all the dedicated, long term playing, long term paying customers from DF and attract these fickle whiney children c constantly complain about how the front runners should have lead weights attached to their legs so that they can catch up, those who will probably just quit in the next patch they remotely dislike. 

    way to go whiners!  you sure know what is good for DF.

  • MrBum21MrBum21 Member UncommonPosts: 405

    Originally posted by trashburnin

    Originally posted by grunt187

    Lmao at the "time invested" should trump "player skill" posts image

    its not about time invested trumping player skill.  Its about not letting every noob in the game have 400 hp.  some people like to stand a chance when fighting against two enemys.

     

     and 2 noobs would like a chance when some near maxed out char decides he wants to feel like a real man and attack people in the newbie cities. 

    Look at FPS games, every one has the same stats, but there are some players who can take out 3 or 4 players at a time.  I am not one of them, but i have seen them. 

    this is still a skill based game.  all more HP will do is make it so you have to hit them 5 times instead of 3.  If you in all your elite hardcore pvp awesomeness can not beat up to low skilled (in game) players because they have a few more HP then they would have you might want to re-evaluate your skills. no offense, thats just what i am seeing.

    the missing link in a chain of destruction.

    All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.

  • xaldraxiusxaldraxius Member Posts: 1,249

     Originally posted by trashburnin

     

    Originally posted by grunt187

    Lmao at the "time invested" should trump "player skill" posts image

     

    if you played DF, you would see that time invested is not as nearly as big an advantage as high player skill. 

    Then what are you whining about?

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Kyleran

    I'm going to reference Girlgeek's post earlier in the thread and mention WOW again. She told of how Blizzard nerfed the original game mechanics and made things easier, which did of course invalidate the efforts of those who enjoyed the game the way it was.

    I was one of those folks, and the changes brought by the BC expansion sent me out the door, never to return.

    But, here's the key point, those changes, coupled with other factors resulted in Blizzard pushing the sub numbers ever upwards into the stratsophere.

    So for every person they lost like me (and Blizzard has lost more subscribers than most games ever see) they seemed to have gained 2.

    So same thing here with Darkfall.  AV knows there is a certain segment of the market that won't play DFO due to the HP issue, I'm one of them in fact.  Call me a lazy gamer (I'm not), but I do not enjoy mind-numbing PVE grinds to play games that are supposed to be PVP centric.  I know there are many who do, they reached level 75 in Lineage 2 in a short amount of time while I never got past level 52 after 6 months.  More power to them, I left the game and played WOW.

    So basically they are planning on changing one mechanic (not even close to what the NGE was all about, unfair comparision there by the OP) and gambling that for every person like the OP that quits, they'll pick up 2 new subs.

    Will it pay off? Hard to say, just like the NGE, it might drive away more players than it draws, but I suspect that most hardcore DFO players will sit tight and keep playing, mostly because right now they have nothing else on the horizon they can really play. (except MO....lol)

     

    I'm not really sure I follow the rants in that post or the original posters point.

    PvP needs to be somewhat competitive.  If the gap is to large between players it really isn't fun except for people who feel justified that playing longer should ensure them greater chances of victory.

    Nor do I understand how someone getting a horse 20 levels earlier than I did has any effect on me 3 years later.  Neither things invalidate my achievements.  They didn't go back in time and remove the benefits I did enjoy prior to the change.  It didn't take away the rewards I did gain as I can still use them. 

    The whole justification that spending so much more time makes imbalances in the game reasonable doesn't make much sense at all. 

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by trashburnin

    Originally posted by grunt187

    Lmao at the "time invested" should trump "player skill" posts image

    its not about time invested trumping player skill.  Its about not letting every noob in the game have 400 hp.  Some people like to completely annihilate multiple noobs at the same time without giving them a chance to fight back.

    Fixed.

    It looks like you are the whiner now trashburnin.

    Oh noes!! I might actually lose against some newer players now when they outnumber me!!! What am I to do??? image

  • trashburnintrashburnin Member Posts: 223

    Originally posted by Daffid011

    Originally posted by Kyleran

    I'm going to reference Girlgeek's post earlier in the thread and mention WOW again. She told of how Blizzard nerfed the original game mechanics and made things easier, which did of course invalidate the efforts of those who enjoyed the game the way it was.

    I was one of those folks, and the changes brought by the BC expansion sent me out the door, never to return.

    But, here's the key point, those changes, coupled with other factors resulted in Blizzard pushing the sub numbers ever upwards into the stratsophere.

    So for every person they lost like me (and Blizzard has lost more subscribers than most games ever see) they seemed to have gained 2.

    So same thing here with Darkfall.  AV knows there is a certain segment of the market that won't play DFO due to the HP issue, I'm one of them in fact.  Call me a lazy gamer (I'm not), but I do not enjoy mind-numbing PVE grinds to play games that are supposed to be PVP centric.  I know there are many who do, they reached level 75 in Lineage 2 in a short amount of time while I never got past level 52 after 6 months.  More power to them, I left the game and played WOW.

    So basically they are planning on changing one mechanic (not even close to what the NGE was all about, unfair comparision there by the OP) and gambling that for every person like the OP that quits, they'll pick up 2 new subs.

    Will it pay off? Hard to say, just like the NGE, it might drive away more players than it draws, but I suspect that most hardcore DFO players will sit tight and keep playing, mostly because right now they have nothing else on the horizon they can really play. (except MO....lol)

     

    I'm not really sure I follow the rants in that post or the original posters point.

    PvP needs to be somewhat competitive.  If the gap is to large between players it really isn't fun except for people who feel justified that playing longer should ensure them greater chances of victory.

    Nor do I understand how someone getting a horse 20 levels earlier than I did has any effect on me 3 years later.  Neither things invalidate my achievements.  They didn't go back in time and remove the benefits I did enjoy prior to the change.  It didn't take away the rewards I did gain as I can still use them. 

    The whole justification that spending so much more time makes imbalances in the game reasonable doesn't make much sense at all. 

    its pretty simple really, but since the majority of whiners don't know what its like to have an advanced character b/c if they actually put forth the effort instead of bitching on the forums, they can't easily fathom how some veteran players may not like that they are making the game easier after they have already done all the major work in developing their character.

    basicaly because a bunch of whiney babies aren't willing to put forth the same amount of time as everyone else, they feel the need to cry on the forums about the advantages people who have worked harder on developing their characters instead of putting forth the effort themselves.

    All those who did put forth the effort, we see our game being made easier by these lazy whiners.  We see nothing wrong with having to play the underdog for a while before being able to go toe to toe with vets.  The game keeps getting easier and easier.  Do you morons really think the hardcore players that compose DF's base are going to stick around?  The players who enjoy DF are playing DF, its these lazy whiners who don't play DF that have the time to come on the forums and incessently post about how AV needs to make things easier, NOW NOW NOW, or they will leave and take their whole guild of 50 people with them.

    As an MMORPG staff writer pointed out in an article on how MMOs die, listening to the whiners is death, I wish you didn't have to learn this lesson the hard way Darkfall.  DIAF stupid whiners, you are self destructive.

  • rwittmaackrwittmaack Member Posts: 79

    Originally posted by trashburnin

    Originally posted by rwittmaack


    Originally posted by trashburnin

    see the whiners wont stop, they will just keep trying to make DF easier untill all the vets get fed up. 

    though unlikely to happen, i hope we do, so all the grind fetishists, that make 90% of the vet population FINALLY QUIT THIS GAME and let darkfall be something different from aion, wow.

    yes, drive all the dedicated, long term playing, long term paying customers from DF and attract these fickle whiney children c constantly complain about how the front runners should have lead weights attached to their legs so that they can catch up, those who will probably just quit in the next patch they remotely dislike. 

    way to go whiners!  you sure know what is good for DF.

    rofl

  • MrBum21MrBum21 Member UncommonPosts: 405

    Originally posted by trashburnin

     

    As an MMORPG staff writer pointed out in an article on how MMOs die, listening to the whiners is death, I wish you didn't have to learn this lesson the hard way Darkfall.  DIAF stupid whiners, you are self destructive.

     said the person whining about about diminishing returns for HP gain

    the missing link in a chain of destruction.

    All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.

  • trashburnintrashburnin Member Posts: 223

    oh you thought the whiners would stop now?  sorry the whiners are ceasless, there will always be whiners trying to make the game easier.  They have killed other great games like UO and SWG.  Remember, that YOU were one of them.  You were part of that whiney bitch crowd that couldn't handle long term progression.  This is why we can't have nice things, the masses of whiney babies always ruin everything.  yes, YOU!

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    Originally posted by trashburnin

    oh you thought the whiners would stop now?  sorry the whiners are ceasless, there will always be whiners trying to make the game easier.  They have killed other great games like UO and SWG.  Remember, that YOU were one of them.  You were part of that whiney bitch crowd that couldn't handle long term progression.  This is why we can't have nice things, the masses of whiney babies always ruin everything.  yes, YOU!

    Listen, we only whined about the grind. Thats it thats all. 1st UO didnt had grind at all. Trammel added the grind. Not the opposite. So please, dont get started on whiners will kill DF.

    C:\Users\FF\Desktop\spin move.gif

  • xaldraxiusxaldraxius Member Posts: 1,249

    Originally posted by trashburnin

    oh you thought the whiners would stop now?  sorry the whiners are ceasless, there will always be whiners trying to make the game easier.  They have killed other great games like UO and SWG.  Remember, that YOU were one of them.  You were part of that whiney bitch crowd that couldn't handle long term progression.  This is why we can't have nice things, the masses of whiney babies always ruin everything.  yes, YOU!

     Who me? Yes you. Can't be. Then who?

    Who's been the only person whining for the past 8 pages?

    I'll give you a hint.

    It's you.

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