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Whiners win, long term progression is dead.

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  • islandlifeislandlife Member Posts: 44

    Originally posted by trashburnin

    oh you thought the whiners would stop now?  sorry the whiners are ceasless, there will always be whiners trying to make the game easier.  They have killed other great games like UO and SWG.  Remember, that YOU were one of them.  You were part of that whiney bitch crowd that couldn't handle long term progression.  This is why we can't have nice things, the masses of whiney babies always ruin everything.  yes, YOU!

     Someone needs a hug...


    Whytwulf ? Race of Man ? Rohan ? Lore-Master ? Historian ? Master Supreme Scholar
    Ovar &#164 Dwarf &#164 Lonely Mountain &#164 Minstrel &#164 Tinker &#164 Master Supreme Jeweller
    Grumwald &#164 Race of Man &#164 Rohan &#164 Hunter &#164 Explorer &#164 Master Supreme Tailor
  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

    "Yes! Yesss! Oh, let me taste your tears, Scott! Mmm, your tears are so yummy and sweet! Oh, the tears of unfathomable sadness! Mm-yummy! Mm-yummy, you guys!"

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

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    How are you?" -Me

  • Axllow18Axllow18 Member UncommonPosts: 400

    I love this thread. A whole thread dedicated to one guy whining like a child that he wont have "UBER STATZ" to "PWN SUM NOOBZ".

     

    I'm sorry Trash, maybe if you had some actual skills(see: click button and aim) you could take on more than one person at a time... or just one person period. After reading this thread I believe I will actually utter this phrase for the very first time:

    "Go back to WoW."

    Cheers mate, and gg.

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

    Players will stay, more will join, You are the only one planning to leave and no one will follow you. We wont miss. you. Lets remember his name: TrashBurnin

    Moment of silence... Amen. Lets hope we wont end up like him.

    C:\Users\FF\Desktop\spin move.gif

  • trashburnintrashburnin Member Posts: 223

    Originally posted by Realbigdeal

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

    Players will stay, more will join, You are the only one planning to leave and no one will follow you. We wont miss. you. Lets remember his name: TrashBurnin

    Moment of silence... Amen. Lets hope we wont end up like him.

    the funny part is, this guy doesn't even play the game.  maybe DF will gain some of these fickle kids for a while before they realize you still have to put some effort into DF and quit again.  Not worth pissing off the base, this would be the 4th time the game has been made easier for the masses.  Thought DF was a niche game, not one that was supposed to continually be made easier for those whiney babies who weren't willing to put forth the time and effort.  I guess b/c a few players cheated their way to the top, everyone did it right?  thats what the idiots like to blame for their loss. 

    Its funny, when I kill some people they send me tells like "bloodwall more"  or AFK swim more but I consider afk swimming  a waste of money on my powerbill  and did I bloodwall for half a day before I realized it was more profitable and benificial to farm mobs.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by trashburnin

    its pretty simple really, but since the majority of whiners don't know what its like to have an advanced character b/c if they actually put forth the effort instead of bitching on the forums, they can't easily fathom how some veteran players may not like that they are making the game easier after they have already done all the major work in developing their character.

    basicaly because a bunch of whiney babies aren't willing to put forth the same amount of time as everyone else, they feel the need to cry on the forums about the advantages people who have worked harder on developing their characters instead of putting forth the effort themselves.

    All those who did put forth the effort, we see our game being made easier by these lazy whiners.  We see nothing wrong with having to play the underdog for a while before being able to go toe to toe with vets.  The game keeps getting easier and easier.  Do you morons really think the hardcore players that compose DF's base are going to stick around?  The players who enjoy DF are playing DF, its these lazy whiners who don't play DF that have the time to come on the forums and incessently post about how AV needs to make things easier, NOW NOW NOW, or they will leave and take their whole guild of 50 people with them.

    As an MMORPG staff writer pointed out in an article on how MMOs die, listening to the whiners is death, I wish you didn't have to learn this lesson the hard way Darkfall.  DIAF stupid whiners, you are self destructive.

    First, don't talk to me as if I am the one whining to make darkfall easier.  Just because I don't agree with your statements doesn't mean I had anything to do with your issues.  I've been in your situation more than a few times, but life goes on.  If a few people getting to my level quicker than I did destroys the game for me, then I suspect I never really enjoyed the game to much to begin with.   My sense of enjoyment should not be so invested in having a "more advanced character" than the majority of the whiners or other players.   It is times like this that I recognize that my desire for personal advantage has defeated my desire for challenge.

    Second, no game gets their mechanics perfect at release.  Every game needs adjustements for the overall health, balance, performance and competitiveness of the game.  Quite frankly people in this topic seemed shocked that something like this is even possible, let alone part of the very nature of mmos. 

    Third, to be truely honest I only see one group of people here whining about game changes.  People who spent extra time grinding to have a bigger advantage had a benefit others didn't for a while.  Sorry that is changing a little bit, but that is the nature of these things and there are issues that go far beyond a few "advanced characters" to consider. 

    What I find really strange is just how many people in this thread are crying, whining and quitting over game changes they say are caused by people who whine about game changes. 

    So flame on if you want, I know how you feel.  I've been there and done that.  Maybe when you calm down are look at things a second time maybe they won't look so bad and maybe were not caused by whiners, but developers looking at how their games run.  Who knows, you might even find yourself in agreement with the changes once you see them in action.

     

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by trashburnin

    don't stop whining untill you can max your char in one week, Darkfall only gets better as it gets easier right whiners?

    see the whiners wont stop, they will just keep trying to make DF easier untill all the vets get fed up.  whiners will never be satisfied, they will just move on to blaming the next thing about why they suck at the game or refuse to play.

    you, the ignoramuses don't realize is that there is a rule that ays, the longer the character development, the longer the life of the game.  I don't expect many forum whiners to understand this b/c they are less intelligent babies who need to have things made easier for them.

     

      Also, allowing the retards to catch up with those who put forth the effort pisses the vets off.  but you don't care b/c you are a scrub who isn't willing to put forth the effort so why should you care about those players who have actually worked to develop their characters instead of crying about how it takes too long to get max hp so you can stop blaming the game for why you suck.

    its always the morons who aren't even playing DF telling us how DF needs to change drastically and that anyone who has an advannced character, shouldn't be able to keep their advantage.  That we need to give the lazy whining scrubs some more hit points so that they can't blame the game for when they die.  

    not everyone afk swam for months so they could have 10 more hp.  Only the retards will say that every advanced character got there by cheating. 

    Whiner whining about whiners. Pot meet kettle?

     

    Seriously, if you look at ForumFall, MOST of the comments are VERY POSITIVE and MOST OF THEM are written by VETERANS. Stats gain were not increased, they simply modified the HP Bonus curve.  This basically allows new players to server at most 2 extra hits. Does that mean you can't kill them? NO. You can still kill them but you will need to shoot one more of these huge Magic AoEs or 1 more back arrow! Damn that's hard!

     

    Veterans AFK swimming to reach high stats is a FACT. And many Veterans even admitted so. Heck, some clans still have 25 alts Blood Walls in their clan city (I won't name you, but you know who you are). AFK Swimming is still very common in CAPITAL CITY, it's not rare to see 2-3 afk swimmers in starter cities, end of the world, capital cities, hamlets, "secret location", sea villages, etc. Same goes for AFK running/crouching/sprinting (stuck a 0.25$ in your keyboard and let your character run).

    There's also the AFK Casting (Buffs mostly) that only Veterans can do because they have enough reagents to, etc.....

     

    You're just being silly. If you leave DarkFall, well I say good riddance.

  • islandlifeislandlife Member Posts: 44

    Originally posted by MadnessRealm

    You're just being silly. If you leave DarkFall, well I say good riddance.

     If more people felt the way you do Mad, the DFO community would have weeded out the jerks a long time ago and the game would be much more enjoyable to play. Too bad you waited so long.


    Whytwulf ? Race of Man ? Rohan ? Lore-Master ? Historian ? Master Supreme Scholar
    Ovar &#164 Dwarf &#164 Lonely Mountain &#164 Minstrel &#164 Tinker &#164 Master Supreme Jeweller
    Grumwald &#164 Race of Man &#164 Rohan &#164 Hunter &#164 Explorer &#164 Master Supreme Tailor
  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by islandlife

    Originally posted by MadnessRealm


    You're just being silly. If you leave DarkFall, well I say good riddance.

     If more people felt the way you do Mad, the DFO community would have weeded out the jerks a long time ago and the game would be much more enjoyable to play. Too bad you waited so long.

    DarkFall still has many issues that makes it that I can't enjoy the game. If people complains about these issues, I have no problem with it. But for players to whine because they'll need to use 2 more Sulfur to kill their newb opponent is just beyond my understanding.

  • OriousOrious Member UncommonPosts: 548

    Just in case you weren't looking at DF from its beginning...

     

    The statement of the game was so that beginning people did have a chance at defeating long standing people in terms of how the characters were. He said that it would be your actual skill that determined how the fight would end up, not the skill gained through grinding/macroing your way up. The game just wasn't ready when they released it and they JUST NOW are talking about when the prestige classes will be in and starting to make the game into what they had wanted to be at launch. It will still be a game for the hardcore. And it will continue to excel with PvP.

     

     

     

    image

  • JacobinJacobin Member RarePosts: 1,009

    All I can say is that its about freaking time.

     

    AV probably saw that the 7 day trail was retaining practically nobody since most noobs realized that the game was a complete waste of time if they enjoy fun pvp.

     

    Now we get to sit back and listen to the crying afk grinder vets who now have to deal with slightly more competitive pvp and may not be able to solo 6 people at once quite as easily. If you really are so hardcore and skilled, then you should apprciate this change since it will now give you more oppourtunities to engage in fights that are actually exciting and satisfying since it wasn't easymode.

     

    Its actually quite funny to me that hardcore grinders actually feel like they should be entilted to instagib everybody with less play time in a skill oriented PVP game - thats a very WoW type of mentality. If counterstrike or CoD gave more health or higher dammage to the players with the longest playtimes do you honestly think they would have been anywhere near as successful as they are?

     

    Props to AV for wanting to save their 9(?) year investment by taking steps to make the game fun and therefore playable for people who don't want to grind / afk swim for 5 months before they can compete on a somewhat even level. This change will probably make me resub.

  • GaragnoirGaragnoir Member Posts: 18

    Goblin Shaman is that you? Ginger Breadman? Who ever you are in game you are obviously one of the 'vets' who decided to take your 'hard earned' advantages and use them to grief entry level players. What other reason would you have to complain? Seems like you are mad because you can't compete with anyone you don't have at least a 100 hp advantage over, otherwise the change doesn't effect your character in the least.

    Sorry your whine fest hasn't been recieved with the same self-righteous indignation that you seem to suffer from. Must be all the 'weaklings' and 'morons' are still more hardcore than you.

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    Hey guys - guess what?  "I've put soooo much time into this GAME" and "The whiners are whining so bad about this GAME that the people who make this GAME are gonna cater to them" is old.  Stop playing games; it's obviously detrimental to your sense of what's important.  Companies are out to make money; none of the people who create them really give a rat's ass about how much time you've invested.  If it really really makes you angry, there's really only one solution. 

  • ThrawlThrawl Member Posts: 271

    Darkfall's biggest enemy to its community is the community itself. No matter what direction the game goes it will do nothing but divide.

    Oh and than there is that other problem with the game, called Adventurine....

    Our spirit was here long before you

    Long before us

    And long will it be after your pride brings you to your end

  • EthianEthian Member Posts: 1,216

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

     Hopefully most of the folks with your same mindset leave the game. Wish they could somehow ban every single player who ever used afk macros to "cheat the system" as well but we all know thats not likely to happen. Just because newer players will now be able to take more hits doesn't mean DF will fail, it means more enjoyable pvp for all. Which in turn means a healthier player base.

     

    You do realize we're all here for the same reason right...to have fun. Isnt a healthier player base and more pvp across Agon a good thing? O.o Your post is a waste of space lol

    "I play Tera for the gameplay"

  • EthianEthian Member Posts: 1,216

    Originally posted by 0guz

    qq grind, qq no-grind  lol?

    they did not say stats will increase faster, only hp calculation way changes i think

     Exactly. All you uber players still have your macroed 100 surging spells to spam at us newer players. Don't get your man boobs all in a knot lol

    "I play Tera for the gameplay"

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Thrawl

    Darkfall's biggest enemy to its community is the community itself. No matter what direction the game goes it will do nothing but divide.

    Oh and than there is that other problem with the game, called Adventurine....

    Well glad to know that this last "problem" doesn't exist because "Adventurine" never worked or touched DarkFall.

     

    As for community being divided, based on the comments on ForumFall, I can say that 90% (random number out of my ass, sue me) are positives comments BY VETS! So the community isn't really divided at all, if not 2-3 angry basement dwellers with nothing better to do then kill newbs all day and QQ when they can't kill them anymore because they are too strong.

  • NetSageNetSage Member UncommonPosts: 1,059

    I think it's a move in the right direct for darkfall.  I always hear all the old players complain about making it easier and more care bearish but well they have to if you don't want the game to die.  And, I don't really think it makes the game more noob friendly to huge extent.  The longer you play the more of advantage you have still.  It's just they can close the gap a little faster but still be far from reaching the point your at.

  • CammyCammy Member Posts: 864

    Originally posted by girlgeek

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

     

    Okay....the parts I highlighted up there ^^^^......

     

    THAT is part of what is wrong with MMOs these days in my opinion.  And believe it or not....I'm actually going to compare what you just said to what the douchebags at Blizzard repeatedly did to WoW and it's original player base.  It's why many people slowly began to not give a shit.  And they CONTINUE to do similar things, which is also one of the factors of community division in that game.

     

    It goes something like this:

     

    Original game is released.

    People that enjoy the game play sub at release and begin progressing through the game.

    The "work" (lol...I know, but stay with me here) toward whatever their goals in the game are.....they harvest, craft, sell, and diligently save gold to buy their first mount at level 40, begin working toward PvP titles, gradually get epic gear....one piece at a time (since only one piece drops in a dungeon, and you can only get a full set by running many dungeons, AND....you won't necessarily win it), etc. etc.

     

    In comes a new group of trial players.

    The ones who like the game play sub.

    Upon realizing they are now a year behind (or whatever amount behind they are)....they begin to WHINE. Whine, whine, whine. They post on the official forums, and on game forums everywhere...they cry rivers to the devs. They threaten to leave and take their precious sub money with them if they don't see changes. They bring their friends....who whine too.

     

    Developer gives in.

    "Veteran" player base gets the shaft. All their effort in game is rendered meaningless. Their titles are stripped away (they did later return them in a handy dandy drop down menu...whoopity doo). The new players will get mounts 20 levels sooner and for 1/20 th of the cost. Last season's epic arena gear will now be up for grabs for anyone with enough honor from BGs (not arena, but BGs) to buy, hence the term "welfare epics" is born.....

    Original player base begins to feel a bit sour and resentfull as this cycle is rinsed....and repeated....numerous times.

    Eventually original player base doesn't give a rat's fuckin' ass about the game any more because any reason that they STARTED playing it...is now gone...many of their "accomplishments" are not recorded and now have to be repeated to get "achievements" even IF....they had the server first of something...they no longer do, etc.

     

    Game begins bleeding original subs....not all of them, mind you....but some. Some of them take their friends with them when they leave.

     

    Some of the players begin to post ways they feel griefed by the developer on web forums, and begin speaking about game mechanics that destroyed the game they first enjoyed, which has now become a hollow shell to them of what it once was.

    Those players get labeled as "haters" and "trolls," for having complaints that, to them, are very genuine.

     

    And this cycle will continue.

     

    Dude...I feel for ya....I really do. If you end up seeing these changes as bad, and see this sort of thing becoming a repeated trend....just walk away and don't look back. There will BE more games, and better games....no matter what game you're playing.

     

    I dont know who this guy is but boy do I like him!!!! /clap

     

    What a perfect post... bravo

  • McGamerMcGamer Member UncommonPosts: 1,073

    Originally posted by trashburnin

    "We are significantly changing the progression of hitpoints in a diminishing returns fashion. This is done to improve a character’s viability in PvP situations and to make players of all levels more competitive."  -Tasos

    http://forums.darkfallonline.com/showthread.php?t=243962

     

    Once again the hardcore dedicated players get the shaft as their months spent training up their hit points can be made up for in "significantly" reduced time byt he whiners who weren't willing to put forth the effort.

     

    Character progression was part of the compitition in DF and since they just keep making things easier for the whiners, this competitive gamer is going to start looking for another game, one that doesn't cater to whiners who incessently post about how the game needs to be made easier to attract customers.

    I thought lessons would have been learned from the last game that was ruined by increasing character progression rate, SWG, but it seems AV is doomed to repeat the same mistake.

    more end game content is going to not going keep me playing DF when they contiually give the less intelligent vocal whiners an easy ride so they can "catch up" with what some of us have spent months to achieve. 

    I'm finally getting near HP cap after over a year of play and now AV is allowing everyone to get there in a significantly reduced amount of time.  Doesn't make me very happy, in fact it makes me not give a shit about the game anymore and makes me contemplate getting hacks to make up for all the work that will have been wasted developing my character.

    Why would I, as a competitive gamer, continue to play a game that is continually made easier due to the developers catering to those who aren't willing to put forth the same amount of effort as everyone else? 

    some play DF because they like the idea of character development being part of the compitition, when that is gone, so will those players will start to be. 

    To answer that last question- 

    Maybe the game will actually start shaping into something worthwhile. UO's last-century combat mechanics are more viable than DF's joke. 

    DF's whole mechanics and combat system in general is half-baked to begin with and anyone who actually paid money for it must of be half-baked as well. So I find it funny really that anyone would do the real whining that the game is actually trying to fix itself and get on par with some of the big dogs.

  • KshahdooKshahdoo Member Posts: 553


    Originally posted by alexanys1982
    The best thing for this game is for the stat grinders that are used to killing 6 people at a time solo to just leave. Its like asking the ruling class in a society to step down and let the peons be thier equals, not gonna happen. They will never be happy with any of the new changes and will be bringing it up and QQing at every opportunity. Darkfall cant stay online if only the top 10% ( no lifers) are having any fun.

    Lol. You don't need great stats to kill 6 players in DF, but good skill. I know a guy who with his 350 hp can kill a few average players with 450 hp. Nothing especial. You just need a somewhat good magic, nice aim and knowing what to do at any given moment...

  • islandlifeislandlife Member Posts: 44

    Originally posted by Rhoklaw

    Maybe it's just me, but this just seems like a thread made by someone who got his butt kicked in game a few too many times and needed to vent it out.

    Isn't that the underlying issue in every rant thread about unbalance/nerf/whatever in a game? image


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  • cosycosy Member UncommonPosts: 3,228

    if the increase on skill gain is so damn awesome why the game population is lower that 9 months ago ?

     

    i really like to get a clear answer about this

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  • HotjazzHotjazz Member UncommonPosts: 742

    980ginally posted by cosy

    if the increase on skill gain is so damn awesome why the game population is lower that 9 months ago ?

     

    i really like to get a clear answer about this

    Erm, why the game population is lower today then 9 months ago?

     

    Maybe the novelity wear off, maybe the grind killed them, maybe the new players realized they would never compete. Who cares. The fact is we have an all time low on EU1 with only 1980 active clan players. 1980 players is the number we have with a huge grind.

     

    AV will fix a tiny part of the grind. They let new players get a little more health and the grinders nerdrage. The pvpers can only pray AV can stop the decline of players. We have had DF for more than a year, and we know for a fact a huge grind is making the population decline. We have the numbers so no one can deny this fact.

  • mmoluvammoluva Member UncommonPosts: 323

    Originally posted by cosy

    if the increase on skill gain is so damn awesome why the game population is lower that 9 months ago ?

     

    i really like to get a clear answer about this

     

    When a new player has to push on his forehead until the back of his head lies flat on his neckbone in order to see the veterans mountain peak, it is then they are forced to make decisions on their characters fate.  Most players after this exercise quickly log out and it is truly unfortunate.  I'm still enjoying my time in-game although I would be remiss if I didn't add that I have been reporting far less players for afk swimming while I swim.  Also, I haven't really noticed any significant gains while swimming and was hoping for the games sake that the gains would have been more.

    I'm still hopeful that when my character is ready to PVP that there will still be enough of a population to engage and have fun.

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