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TOP 3 MMORPGs of all time

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  • AnubisanAnubisan Member UncommonPosts: 1,798

    1. Ultima Online (old school pre-Trammel)

    2. World of Warcraft (pre-WOTLK)

    3. EVE Online

  • TheMaelstromTheMaelstrom Member UncommonPosts: 393

    1. EQ

    2. Vanilla WoW (sucked from TBC onward, imho)

    3. EQ2

    No godless person can comprehend those minute distinctions
    in doctrine that provide true believers excuse for mayhem.
    -Glen Cook

  • JerYnkFanJerYnkFan Member UncommonPosts: 342

    1) SWG -- Pre-NGE

    2) LOTRO

    3) WOW

    Just started playing Vanguard so that may sneak up the list.

  • insanexinsanex Member Posts: 145

    Originally posted by Pyrostasis

    Ultima Online Pre-1999

    Asheron's Call 1

    Dark Age of camelot

    My top 3 mmo's of all time.

    UO pretty much started it all, there were others prior, but it pretty much got it started main stream. It had amazing PVP, great skill system, and great sandbox gameplay.

    AC1 had a very interesting take on leveling, awesome customization, and combat that was exciting and fun. I still miss the days of being surrounded by tuskers and olthoi.

    Finally DAOC. Some of the best PvP to be had. One of the few games out there were a small coordinated group could masacre idiots who didnt know how to play the game very well.

    Nostalgia time! 

    I remember grinding Mattes to find that pelt for the Hoary Mattekar Robe. Later on I ended up buying a fake one from a vendor outside one of the destroyed cities. Tusker and olthoi...so fun. Outside of Shoushi I think it was, I used to grind mattekars by life draining them through the wall. It was totally an exploit, but it was still risky as sometimes they would get in one hit on you through the wall. Typically that one hit killed you.

    "Ahh the years, ahh the memories!" -Zoidberg

    insanex

    image
  • WoW on top, just can't get around that fact, its not the game itself I love, but I've played it the most and almost always with rl friends so its been great. But other than that:

    1: Vanguard

    2: Dark age of Camelot

    3: Horizons

     

  • TahamtanTahamtan Member Posts: 232

    My Top 3:

    Runescape

    Wow

    UO

  • xephonicsxephonics Member UncommonPosts: 672

    1. Anarchy Online - hands down my fav mmo of all time.  I honestly owe this game my life, not getting into details about it tho.

    2. Everquest 2

    3. Lineage 2

    My god has horns.... nah, I don't think he is real either.

  • SlampigSlampig Member UncommonPosts: 2,342

    EverQuest

     

    Ultima Online

     

    Dark Age of Camelot

     

    Asheron's Call almost made my list. as did Anarchy Online...but alas, neeeeeeew.....

     

    I suck, one of my ALL TIME favorites...

     

    Earth and Beyond...

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • fatboy21007fatboy21007 Member Posts: 409

    1. EvE- space genre

    2. Fallen Earth- post apoc genre

    3. A.V.A.- fps genre

    4. Vindictus- rpg/action genre

    5. Need For Speed World- racing genre

    6. Rest of the list will fill as the games come out . :-) (GW2/Rifts. and anything else i find appealing and alot of fun.) :-)

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    1- Asheron's Call.

    2- Anarchy Online.

    3- World of Warcraft.

  • War_MachineWar_Machine Member Posts: 22

    In no order :

     

    SWG (PreCU)

    WOW (hate it now, good memories though)

    EQ (Cut my MMO teeth on this one)

     

    Get busy living, or get busy dying. That's it.

  • TazlorTazlor Member UncommonPosts: 864

    Originally posted by Tahamtan

    My Top 3:

    Runescape

    Wow

    UO

    i knew i would find somebody that had RS in their top 3.

     

    mine would be:

     

    Runescape

     

    WoW

     

    i don't really think i have a third....

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Anarchy Online - Played from beta through launch, and no matter how bad launch was, something about the game hooked me and was great fun for 4+ years

    EQ - Played from early beta uptill PoP. loved the pacing of the game, but the almost bi-annual expansion crap annoyed me.

    WoW - Beta through Wrath. Enjoyed the game all through beta as it was something new and picked it up at launch because 60% of my AO guild decided to give it a shot. Just feel the game has become less an MMO and more a Lobby/Raid game. Hopefully Cataclysm breathes a bit more life into the actual world.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • srsh12345srsh12345 Member Posts: 61

    In no particular order:

    WOW

    Eve

    UO

  • QSatuQSatu Member UncommonPosts: 1,796

    Guild Wars

    FF XI

    The 3rd one is really hard, it's a tie between: Lineage 2 and Ryzom.

    All of these games are so different it's not even funny =P

  • TheHavokTheHavok Member UncommonPosts: 2,423

    WoW

    Everquest 2

    Asheron's Call 2 (my first mmo so it will always hold a special place in my heart)

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    Asheron's Call

    Everquest

    UO

     

  • NakedFuryNakedFury Member UncommonPosts: 411

    Guild Wars

    Lord of the Rings Online

    Shadowbane


    image

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    Everquest

    World of Warcraft

    DAoC 

  • PyndaPynda Member UncommonPosts: 856

    Asheron's Call 1 - Great customization and variety of characters and items, in depth combat, huge world just riddled with content and flavor.

    Pre-CU SWG - Last of the old school sandbox MMO's (perhaps with the exception of EVE, however I really didn't care for EVE all that much myself). It's just too bad for everyone that Sony never concentrated on fixing the game while still remaining true to its original vision. But instead devolved into the essence of a corporate preteen, trying hopelessly to imitate a shallow and unreplicable pop phenomena.

    UO - As with another poster, I didn't play the game either. I was kind of sick of isometric view at the time, having played a lot of the single player Ultima games just before release, and I took a pass on it. But I know enough about UO to say that I wish this was the general game design model the industry had followed, and not the EQ1/WoW one.

  • MardyMardy Member Posts: 2,213

    EQ1

    AC1

    DAOC

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • SlampigSlampig Member UncommonPosts: 2,342

    Originally posted by Pynda

    Asheron's Call 1 - Great customization and variety of characters and items, in depth combat, huge world just riddled with content and flavor.

    Pre-CU SWG - Last of the old school sandbox MMO's (perhaps with the exception of EVE, however I really didn't care for EVE all that much myself). It's just too bad for everyone that Sony never concentrated on fixing the game while still remaining true to its original vision. But instead devolved into the essence of a corporate preteen, trying hopelessly to imitate a shallow and unreplicable pop phenomena.

    UO - As with another poster, I didn't play the game either. I was kind of sick of isometric view at the time, having played a lot of the single player Ultima games just before release, and I took a pass on it. But I know enough about UO to say that I wish this was the general game design model the industry had followed, and not the EQ1/WoW one.

    1- Agree

     

    2- ...Huh?

     

    3-.........................ok.............

     

    4- image

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    1- UO

    2- Runescape (the new version)

    3- EQ2

     

    WoW (honorable mention)

     

    EDIT:  Yes....what this guy quoted below says about WoW is spot on with my views, and it addresses a couple of the reasons I can't put it in my top 3, but I could if it was top FOUR..

     


    Originally posted by ghostinfinit

    1) FFXI

    2) WoW - vanilla (so much better when it was more MMO than "business model" and had that Horde vs Alliance feel instead of a hang out for elitist posers who are in scrum to get gear)

    3) LotRO

    President of The Marvelously Meowhead Fan Club

  • cyriciancyrician Member UncommonPosts: 189

    Eve online

    Istraria

    GW

    Current games;
    Star treck online
    Rift
    Eve online
    Firefall

  • grapevinegrapevine Member UncommonPosts: 1,927

    1) SWG pre-NGE (The community feeling was much stronger pre-CU, but personally enjoyed the actual gameplay better during the CU period).

    2) UO - I never really got into it heavily, but mainly because I'd have spent to much on phone calls.  It was ground breaking for its time.

    3) Second Life - For the creativity and community.

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