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I got bored.

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  • kitaradkitarad Member LegendaryPosts: 8,178

    I think the WoW clone thing is not why the games failed at all. They failed for other reasons . If you do a good enough game that can attract the WoW population you will succeed in my opinion which Rift might well do.

  • King_KumquatKing_Kumquat Member Posts: 492

    Originally posted by kitarad

    I think the WoW clone thing is not why the games failed at all. They failed for other reasons . If you do a good enough game that can attract the WoW population you will succeed in my opinion which Rift might well do.

    Yeah.

    Well look at RIFT with a true critical eye and it's got many of the same problems as those other clones.

    Flawed clones are flawed then.


    Will develop an original MMORPG title for money.
  • seraphis79seraphis79 Member UncommonPosts: 312

    I think Rift is a victim of the new Beta = free trial standard these games are using now.  Rift had a good thing going with their marketing having people think it will be the next big thing or "WoW killer".  I too was looking forward to Rift and followed it for well over a year.   It was after getting into Beta Phase 1 that I knew it wasn't going to live up to the marketing hype.  I pushed into Beta 2, 3, and 4 and that was it.  I couldn't take any more of it.  It was just sooo bland and souless to me. 

    I'm happy because I saved myself about a buck fifty from two CE editions but Trion certainly isn't.  They'll still get their box sales but my "armchair dev crystal ball" tells me this game isn't going too far for very long.  It will keep enough subs to stay afloat but a major sucess it is not.  Definitely not worth the current hype.

    On a side note:  I am happy that those of you that do enjoy the game have found something new and exciting to play.  Lord knows I've been looking for that feeling for years and continue to look.  A small taste may be coming on the fiftteenth.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by jmsgalla

      A small taste may be coming on the fiftteenth.

     What happens on the fifteenth?

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • seraphis79seraphis79 Member UncommonPosts: 312

    Originally posted by Wickedjelly

    Originally posted by jmsgalla

      A small taste may be coming on the fiftteenth.

     What happens on the fifteenth?

     EQ TLP =D  Although it is nothing new, it is something that I know I will enjoy.  Counting  the days, like a kid waiting for Christmas.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Ah, I see

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by jmsgalla

    Originally posted by Wickedjelly

    Originally posted by jmsgalla

      A small taste may be coming on the fiftteenth.

     What happens on the fifteenth?

     EQ TLP =D  Although it is nothing new, it is something that I know I will enjoy.  Counting  the days, like a kid waiting for Christmas.

     

     

    lol same.

    With the fail of Rift (for us) we started GW and have just come to the end of the Prophencies campaign, which has been excellent btw, so the timing is great.

    Says something about Rift hough when people would rather play a 12 year old themepark game then log in to it because that game offers more open play, challenge, racial diversity, and just in general more epic adventure.

  • alakramalakram Member UncommonPosts: 2,301

    Originally posted by bastionix

    I'm level 33 in that 30/35 zone Scarwood Reach and I'm bored to tears.

    The rifts are always the same, the dungeons are pretty boring and the questing is just like WoW. Kill X, Give item A to NPC B. I have done like 200 of those kill quests by now. Jesus.

    I have to credit Rift that it was hella cool at around level 14. But at 25-35 it sucks because you've seen it 10000000 times in other MMO already. The zones also become less and less good.

    I had this DVD of Disney next to my keyboard and popped it in for some background music, got so bored with Rift I started watching it instead.

    Some of yall are going to say that I'm just bored with the genre. I don't think that's the case, I'm bored with the run-a-mill quest MMO that keep copying each other.

    You may want to give Darkfall a try, it has a free trial now, and it's diferent from the run-a-mill quest MMOs.



  • markyturnipmarkyturnip Member UncommonPosts: 837

    Originally posted by alakram

    You may want to give Darkfall a try, it has a free trial now, and it's diferent from the run-a-mill quest MMOs.

    I was always tempted, but I was also under the impression that the game was dominated by hacks and bots... which in a game like Darkfall sounds no fun at all.

  • vixen2vixen2 Member Posts: 76

    I got bored of this game pretty quickly too.  I enjoyed it for about 1 beta phase and it quickly reminded me of why I got bored of most of the other themepark mmorpgs out there.  Quests are the same, Rifts are only exciting for a short while until its rinse repeat of the same thing over and over, pvp battlegrounds are repetative, this game offers nothing new

    I just recently decided to try a different kind of game, sandbox style, as I am bored with this themepark generation of games being released, and it was a breath of fresh air (currently testing Xsyon).

    This game is very polished and well put together, but the gameplay style is old and it offers nothing new.

    If you like world of warcraft (which i did for many years) and you still like playing it, you will like this game, as it is basically the same thing only better graphics and more polished.

    If you are tired of world of warcraft, well this will probably only keep your interest for a few months, as it is almost exactly the same playstyle.

  • pierthpierth Member UncommonPosts: 1,494

    Bummer you're not enjoying it, for me it'll have to do until something better comes along (namely GW2).

  • oramiooramio Member Posts: 121

    Well, I did not see a significant difference than standard MMO features in Rift yet, but I am barely lvl10 now, haven't seen Battleground's etc, have got a taste on a Rift once only. I have to say that grpahicaly game is very good, even in medium detail level, what you see on your screen is amazing, if you play close to 1st person view, you see the features on the character, reflections on the armors, you see the facial features of NPC's et. A very good polished game in terms of graphics. Haven't run into a bug yet. 

    The only problem is, the game is really a WOW clone, with better graphics (much better), and probably some minor enchancements. But everything is so similar to WOW that I am amazed when o mob has dropped cloth, and professions are the same, miner, forager (herbalism) and skinner :) If you haven't played WOW a lot, you'll probably love it. If you're burned out from standard MMO's, you'll get bored pretty quick. I am loving to return to beta event after breaks, but I don't think that I'll leave my guild and toon's to play Rift

  • FusionFusion Member UncommonPosts: 1,398

    Originally posted by oramio

    Well, I did not see a significant difference than standard MMO features in Rift yet, but I am barely lvl10 now, haven't seen Battleground's etc, have got a taste on a Rift once only. I have to say that grpahicaly game is very good, even in medium detail level, what you see on your screen is amazing, if you play close to 1st person view, you see the features on the character, reflections on the armors, you see the facial features of NPC's et. A very good polished game in terms of graphics. Haven't run into a bug yet. 

    The only problem is, the game is really a WOW clone, with better graphics (much better), and probably some minor enchancements. But everything is so similar to WOW that I am amazed when o mob has dropped cloth, and professions are the same, miner, forager (herbalism) and skinner :) If you haven't played WOW a lot, you'll probably love it. If you're burned out from standard MMO's, you'll get bored pretty quick. I am loving to return to beta event after breaks, but I don't think that I'll leave my guild and toon's to play Rift

    There we go again.. why won't you just stop

    I so hate kids that started with WoW and ever since everything is a "WÄÄW CLÖÖÖN OMG BBQ"

    http://neocron-game.com/ - now totally F2P no cash-shops or micro transactions at all.
  • DeeK3DeeK3 Member Posts: 38

    Originally posted by oramio

    Well, I did not see a significant difference than standard MMO features in Rift yet, but I am barely lvl10 now, haven't seen Battleground's etc, have got a taste on a Rift once only. I have to say that grpahicaly game is very good, even in medium detail level, what you see on your screen is amazing, if you play close to 1st person view, you see the features on the character, reflections on the armors, you see the facial features of NPC's et. A very good polished game in terms of graphics. Haven't run into a bug yet. 

    The only problem is, the game is really a WOW clone, with better graphics (much better), and probably some minor enchancements. But everything is so similar to WOW that I am amazed when o mob has dropped cloth, and professions are the same, miner, forager (herbalism) and skinner :) If you haven't played WOW a lot, you'll probably love it. If you're burned out from standard MMO's, you'll get bored pretty quick. I am loving to return to beta event after breaks, but I don't think that I'll leave my guild and toon's to play Rift

    You're references are off. The game is the Warhammer Clone, not a WoW one all you kids know now adays. Battlegrounds, graphics, rifts (Public quests), Quest system = Warhammer Online. Soul tree is only small variance to WoW period. Wardstones are Evolving type of content (which will really come into play at 50).

  • oramiooramio Member Posts: 121

    Originally posted by Fusion

    Originally posted by oramio

    Well, I did not see a significant difference than standard MMO features in Rift yet, but I am barely lvl10 now, haven't seen Battleground's etc, have got a taste on a Rift once only. I have to say that grpahicaly game is very good, even in medium detail level, what you see on your screen is amazing, if you play close to 1st person view, you see the features on the character, reflections on the armors, you see the facial features of NPC's et. A very good polished game in terms of graphics. Haven't run into a bug yet. 

    The only problem is, the game is really a WOW clone, with better graphics (much better), and probably some minor enchancements. But everything is so similar to WOW that I am amazed when o mob has dropped cloth, and professions are the same, miner, forager (herbalism) and skinner :) If you haven't played WOW a lot, you'll probably love it. If you're burned out from standard MMO's, you'll get bored pretty quick. I am loving to return to beta event after breaks, but I don't think that I'll leave my guild and toon's to play Rift

    There we go again.. why won't you just stop

    Man, I know it has been repeated too much, but it's not my fault that it's true. Just my 2 cents there. I am not enemy of your kids, friends or wife... That's what ppl will prolly see when they try the game

  • vixen2vixen2 Member Posts: 76

    I know, everyone is tired of games being compared to WoW, but like it or not, that has been the mega-mogul of the gaming industry for so long, with such a large population, and such a diverse age demographic, and such a long running time, that people can't help but to compare it to that.  

    I think what it boils down to is not which game you are comparing this or any other game to, or how similar games are, just that people want something new, something unlike the other titles they have been playing.

  • SuniojSunioj Member Posts: 261

    After playing the Beta myself this weekend I am very happy with this title and am looking forward to picking up the full version.  Yes it mirrors other MMO's but the graphics are really good and the sound is awesome.  This will fill the void nicely until GW2 hits.

    Momo sucks, I have proof.

  • FusionFusion Member UncommonPosts: 1,398

    Originally posted by oramio

    Originally posted by Fusion


    Originally posted by oramio

    Well, I did not see a significant difference than standard MMO features in Rift yet, but I am barely lvl10 now, haven't seen Battleground's etc, have got a taste on a Rift once only. I have to say that grpahicaly game is very good, even in medium detail level, what you see on your screen is amazing, if you play close to 1st person view, you see the features on the character, reflections on the armors, you see the facial features of NPC's et. A very good polished game in terms of graphics. Haven't run into a bug yet. 

    The only problem is, the game is really a WOW clone, with better graphics (much better), and probably some minor enchancements. But everything is so similar to WOW that I am amazed when o mob has dropped cloth, and professions are the same, miner, forager (herbalism) and skinner :) If you haven't played WOW a lot, you'll probably love it. If you're burned out from standard MMO's, you'll get bored pretty quick. I am loving to return to beta event after breaks, but I don't think that I'll leave my guild and toon's to play Rift

    There we go again.. why won't you just stop

    Man, I know it has been repeated too much, but it's not my fault that it's true. Just my 2 cents there. I am not enemy of your kids, friends or wife... That's what ppl will prolly see when they try the game

    Well if you want to get into a "CLOON" argument, research a bit further mate, WoW is a clone of every MMO before it :)

    http://neocron-game.com/ - now totally F2P no cash-shops or micro transactions at all.
  • oramiooramio Member Posts: 121

    Originally posted by Sunioj

    After playing the Beta myself this weekend I am very happy with this title and am looking forward to picking up the full version.  Yes it mirrors other MMO's but the graphics are really good and the sound is awesome.  This will fill the void nicely until GW2 hits.

    I am sure there'll be plenty of people playing and enjoying the game. Even I am considering it. It is the first time I feel immersed playing a game. I was pretty amazed when I first played GW, and Rift has the same impression graphic wise (I did not feel like that for AoC, yes it has good graphics, yet I didnot felt immersed somehow, no idea why). I believe Rift developers deserve to earn money after this much of progression, I have the impression that Rift is an AA title, just too much the same thing for me, but I am qite an old MMO player, it may be becouse of so many similar title's I've played in the past for many years

  • FusionFusion Member UncommonPosts: 1,398

    Originally posted by Sunioj

    After playing the Beta myself this weekend I am very happy with this title and am looking forward to picking up the full version.  Yes it mirrors other MMO's but the graphics are really good and the sound is awesome.  This will fill the void nicely until GW2 hits.

    Me too, par the GW2, Rift really got my attention and for a long time, no MMO has and as you put it, it does mirror alot of other MMOs, but which newcomer doesn't? you can only invent stuff once, rest is just copying and honing :)

    http://neocron-game.com/ - now totally F2P no cash-shops or micro transactions at all.
  • DisdenaDisdena Member UncommonPosts: 1,093

    No matter what, unless you're playing an MMO that is drastically different than the default, you're going to encounter repetition within the game. This is a basic truth, derived from the fact that there is an expectation that you will spend thousands of hours—and for the most diehard fans, thousands of days—logged into the game. If you are participating in pre-scripted content, it's going to involve doing the same things you've done before.

    The repetition is nigh unavoidable, so it's not enough to say that Rift's quest system is repetitive and leave it at that. Even the sandboxiest games give you a way to advance your character in some way (whether through skill usage, gear, or conventional levels), and in order to make those advancements feel like accomplishments, they're designed so that it takes time to do them.

    The repetitive actions just form a skeleton to fit the rest of the game around, and that is what I feel is lacking. The feeling of a living world just isn't there. So much attention has been paid to the skeleton that they forgot to give it flesh, blood, skin and soul. It's not that doing something over and over is fun, it's the feeling of doing something important, feeling that your toils are good and worthwhile in some way, whether it's good for you, good for your in-game friends, or good for the people of the game world.

    I rolled on the Guardian side, and after character creation I was greeted by a clapping NPC addressing me. I had to go AFK for several minutes, and when I returned my chat log showed that NPC addressing each new character that had just started the game. It immediately made me feel like my character was less special, less of an individual in a believable world. It's a minor forgivable offense of course, but it was a strong sign of things to come. Over the course of the next several quest hubs, the feeling just intensified.

    "We are under attack. The enemy's forces are great and their principles are so misguided that they would unmake the world rather than help us save it. Go kill 6 of them, that ought to be enough." Even before I've killed all 6, which isn't even 2 minutes work, the first one has already respawned. As I'm told to go collect 4 Whatevers and deliver them to the next hub, it's clear that I'm leaving the area the same way that I found it. Nothing that I have done has made any difference. I was told that we're in desperate need of help, and told to go away after 2 minutes of "helping".  At the next hub, "Thank you for the Whatevers. Now kill 5 of this other type of guy." 2 minutes work. "Excellent. Go destroy 3 of their torture machines." The 5 guys I killed are, of course, back. The torture machines spawn a little freed citizen to echo a hallow "Thank you" after they're destroyed, and by the time I'm doing the final quest of that hub, they're all back and electrocuting innocents at full power again. I can't destroy more of them, of course, because I'm no longer on that quest. "Go destroy 4 of these glowing orbs 30 feet away, even though they will respawn before you make it back up the hill to turn in the quest." ESC, Quit Game, uninstall.

    If you're a fan of the game then this is going to seem like I'm pointlessly nitpicking, especially since I'm complaining about the throwaway noob area that you're only supposed to play for 2 hours and then leave without ever looking back. But for me, it was indicative of how the rest of the game was going to play out. NO attempt was made to disguise the pointlessness of hopping from one quest hub to another, performing futile tasks that obviously do nothing to affect the world at the request of stock immobile NPCs. No attempt was made to disguise the blatant "move on to the next hub" delivery quests. No attempt was made to fill the world with NPCs that simply talk instead of vending goods or vomiting quests, nor mobs that fill a function other than that of a quest objective. No attempt was made to disguise the point-based achievement system as anything other than just another progress bar to fill. I felt as though I was playing a game developed by an autistic person who could see what people enjoyed (or at least tolerated) in other MMOs but could not grasp why they would want to do them.

    image
  • patrikd23patrikd23 Member UncommonPosts: 1,155

    The quests are alternatives for leveling its not a must. There are Warfronts,Rifts and dungeons so you dont have to quest.. quest and quest.

    Someone give me a unique idea for quests, since everyone just says that all quests are the same. Lets have it.

     

    I wasent bored at all about the game, one has to have some variety. Only time i got bored was when I got ganked since I am on a pvp server, by a level 35 rogue when I was 24. He was at my questmobs at the time just ganking lowlevels. So after a while I just reloged on my other char and had a blast :).

    Looking forward to next beta.

  • salamander13salamander13 Member Posts: 100

    Originally posted by Disdena

    If you're a fan of the game then this is going to seem like I'm pointlessly nitpicking, especially since I'm complaining about the throwaway noob area that you're only supposed to play for 2 hours and then leave without ever looking back. But for me, it was indicative of how the rest of the game was going to play out. NO attempt was made to disguise the pointlessness of hopping from one quest hub to another, performing futile tasks that obviously do nothing to affect the world at the request of stock immobile NPCs. No attempt was made to disguise the blatant "move on to the next hub" delivery quests. No attempt was made to fill the world with NPCs that simply talk instead of vending goods or vomiting quests, nor mobs that fill a function other than that of a quest objective. No attempt was made to disguise the point-based achievement system as anything other than just another progress bar to fill. I felt as though I was playing a game developed by an autistic person who could see what people enjoyed (or at least tolerated) in other MMOs but could not grasp why they would want to do them.

    I understand your point that you are making. This is one of the reasons I found it hard to get into MMO's back when I first did. Coming from years of Pencil Paper D&D the game played out so silly that it just drove me nuts.

    But then playing with my wife and friends for years I now look at MMO's differently.

    Rift did not fall short. They made the game look and play exactly like they wanted it too. Complaining about the aspects that you do is really just complaining about the genre.

    If some one makes a black and white movie now days no one says "They didnt even TRY to add collor to the film"

    Because the game is exactly the style of game that it is, complaining about its style is kinda silly.

    It really took me a long time to get over the idea that a Monster I just killed is going to spawn back and try to kill me before i get out of the way, but once I did I started to have a lot of fun with this style of game. Its just how the game plays.

  • mo0rbidmo0rbid Member Posts: 363

    One of the most ridicilous things I read on the official rift forums was that, appearantly, a lot of people consider being pvp flagged "hardcore pvp" and that all pvp essentially equals griefing. I mean come-the-fuck-on, if they so wholeheartedly dispise pvp then they are free to play on a server with a pve ruleset. I tried telling them, in certain other mmos you lose everything you have equipped and in your bags when you die. But they wouldn't listen and still claimed to their silly belief that world pvp is and always will be griefing. Bunch of carebears, never thought I'd see the day I'd read something as mind-boggling.


    Originally posted by markyturnip

    Originally posted by alakram
    You may want to give Darkfall a try, it has a free trial now, and it's diferent from the run-a-mill quest MMOs.
    I was always tempted, but I was also under the impression that the game was dominated by hacks and bots... which in a game like Darkfall sounds no fun at all.

    I played DF for over a year and I never encountered a single hacker or bot.

    image

  • UsualSuspectUsualSuspect Member UncommonPosts: 1,243

    Originally posted by Disdena

    I felt as though I was playing a game developed by an autistic person who could see what people enjoyed (or at least tolerated) in other MMOs but could not grasp why they would want to do them.

    Sorry, the rest of your post was really great, but this part just stood out on its own. This is exactly what I think about the current crop of Modern MMO's. They're all just empty corporate conceived trash. It's exactly as you describe it: They see what people want, but they don't know why they want it or what makes it good.

    That's a great line.

This discussion has been closed.