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Anyone else think this will be a disaster?

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  • FratmanFratman Member Posts: 344

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

  • NazgolNazgol Member Posts: 864

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

     Maybe if you read up you would know that this game has raiding and pvp. Raids are called flashpoints.

    In Bioware we trust!

  • AntaranAntaran Member Posts: 579

    Originally posted by Nazgol

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

     Maybe if you read up you would know that this game has raiding and pvp. Raids are called flashpoints.

     Nazgol i wouldn't bother anymore m8, let the ignorant haters hate all they want, anyone stupid enough to listen to them instead of actually reading about the game doesn't deserve to be part of the great community SW:TOR will have.

  • MaelkorMaelkor Member UncommonPosts: 459

    My personal opinion of what the game seems to be is a single player RPG that thousands can play alongside each other probably generating just enough frustration that most would have been happier if the game had been single player instead of an MMO type.

    For me i will pass on this one.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by Maelkor

    My personal opinion of what the game seems to be is a single player RPG that thousands can play alongside each other probably generating just enough frustration that most would have been happier if the game had been single player instead of an MMO type.

    For me i will pass on this one.

    You may pass it, your choice.

    But that said, you're making the same mistake a lot of people are making who read about BW's story implementation and don't seem to grasp what it really means.

    BW's Story part is a revamp of the questing mechanics: you know, the part where you read/skip quest text and do your quests, basically the main part of your leveling experience in most current AAA MMO's?

    BW adds ME2-style cinematic cutscenes and VO to those quests, plus that your decisions in your cinematic questing will have consequences and lead to different quest paths, branching questlines in follow up quests.

    Besides BW's questing revamp, all the other ingredients that make up an MMORPG are fully present: intriguing crafting system better than in other current MMO's (Crew Skills system), dungeons (Flashpoints), raids, War zones and even open world PvP.

     

    Now, you may go back to the 'same old' questing of 'skip quest text - accept quest, no multiple decision options - finish quest' that you see in most current MMORPG's. But me, I think BW's questing revamp is what the default MMO questing needed, combine that with a fully featured MMORPG that SWTOR will be, with a larger world - 17+ large Planets -  to explore than most MMO's around and a larger amount of content than most MMO's have or will have, and I'm sure SWTOR will be fun for those who won't pass it.

    But, to each their own image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • crowley401crowley401 Member UncommonPosts: 7

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

    only thing i can say is LOL

    well some people like wow but they love star wars games well why not go play a game in a fantasy world you love

    even if its the olmost the same as wow but i gues it wil not be it will stil be nice to play and tbh i dont see any Magic here (unles you say THE FORCE is Magic)

    but stil you can get your own ship fly it in space to do Combat in space only nice thing i seen in wow Air is ICC 10 Gunship so this is stil difrent then WOW and tbh the gameplay will olmost feel evry time like the MMO you love thats why its CALD a GENRE: so cal MMORPG and if you think its boring thats up to you but stop wining about a game that you diddent even play...

  • IsaneIsane Member UncommonPosts: 2,630

    Yes I believe it will be for the Haters; I have never seen the negative posts against any MMO to be released dry up to the point where this is the best that can be leveled against a game that will be awesome.

    Bioware have been cleverer than people may think concentrating of groups of 4/8/16 will help mould a proper community and with the vast ammount of content and scenarions the game will be a joy.

    Hopefully the depth and variety will drive the insta win crowd to games that have little depth like Guild Wars 2 or Rift..

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • fcazaresfcazares Member Posts: 190

    I disagree with the OP. BioWare does not make crappy games. I've never played a BioWare game I did not thouroughly enjoy. I really think they're going to put the RPG in MMORPG. It's all subjective and my opinion but that's what was asked for.

  • thexratedthexrated Member UncommonPosts: 1,368

    Originally posted by Isane

    Yes I believe it will be for the Haters; I have never seen the negative posts against any MMO to be released dry up to the point where this is the best that can be leveled against a game that will be awesome.

    Bioware have been cleverer than people may think concentrating of groups of 4/8/16 will help mould a proper community and with the vast ammount of content and scenarions the game will be a joy.

    Hopefully the depth and variety will drive the insta win crowd to games that have little depth like Guild Wars 2 or Rift..

    The interesting fact about the content is that apparently they are already producing the content for the following six months after the launch. I think they will introduce smaller content patches, but more frequently than for example Blizzard does. So we might see a new flash point after the first month or two and also some additions to story elements for your class etc., but if the produce what they preach, we should have 6 months of content waiting to be released after the launch.

    "The person who experiences greatness must have a feeling for the myth he is in."

  • IneveraskforthisIneveraskforthis Member Posts: 374

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

    OMG, another WOW clone crazy talk

     

    LOL

  • obodobod Member Posts: 31

    I dont foresee it being a disaster. IF they launch in a polished state, lots of quest that they are hinting at, Graphics look good and little to no lag, Nope, even if it is on rails,, this game will be a major contender...A lot of people are eagerly waiting for the game to be released.

  • thexratedthexrated Member UncommonPosts: 1,368

    I think it will be a major success amongst those who are sick of the current quest desing in MMOs. Bringing the Bioware style conversations will be a major addon for many players. These players include new players who traditionally would not play MMOs because of their short coming in the story department.

    However, it will be a major dissapointment for many as well. There is some latent demand for games, such as SWG, WoW Classic, DAOC, UO, etc., whose players would like to see something similar to emerge. We will see an extremely loud player base (and negative social marketers) voicing their dissapointment on the very day of the launch and long thereafter.

    The key is to remain open-minded until you get to test the game yourself and can form an opinion whether the game is for you or not. If you want to wait for overall quality assessment, I think it is worth waiting for average Metacritic scores given by the critics (the user ones are pretty pointless),

    "The person who experiences greatness must have a feeling for the myth he is in."

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by GrayGhost79

    Originally posted by MMO.Maverick

    I agreed with the graphics being bad in the past, but these days I disagree.

    The graphics seem to be coming along fine and shaping up very well.

     

    Some ingame screenshots:

     

    I still find GW2's graphics better and I love the monster looks in TSW, but all in all SWTOR graphically is shaping up fine.

    For the rest, hundreds of hours of specific content unique per class and on top of that, even more overall quest content than all the class quests combined, 17+ planets that together are larger than all other AAA MMORPG's, WoW included, makes me think they'll be doing quite alright.

    How much alright and successful, that remains to be seen.

    2011-2012 looks to be a time of an avalanche of interesting MMORPG's being released.

    Sweet all I need to say is ............... I agree ^

     

    Your post summed up my sentiments nicely. 

    I freely admit that I was a critic of this game's graphics back when it was first announced.It looked SO cartoony. Since then the graphics have improved tremendously, looking anything but cartoony. That recent trailer from pax proves that graphics are no longer a valid criticism of this game. 

    Currently Playing: World of Warcraft

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by iamjason1989

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

    OMG, another WOW clone crazy talk

     

    LOL

    The critics of this game constantly talk about end game. What about the journey to get there? If that isn't fun and the game doesn't suck you in within the first few levels the game will fail before it even gets going. I understand the desire to have things for your character to do once it reaches max level, but shouldn't we make sure that the journey isn't another boring grind? Grinding XP is the main reason I rarely play MMOs because it tends to be so boring. 

    Speaking of boring, how can anyone say this is a WOW clone? The story aspect alone renders that criticism null and void. I've played WOW and grinding XP in WOW was about as fun as pulling teeth. Maybe I'm wrong and the story aspect isn't as appealing as I think it will be. But I'm glad that Bioware is at least trying to do something different with that aspect of the game. 

    Currently Playing: World of Warcraft

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by ktanner3

    Originally posted by GrayGhost79


    Originally posted by MMO.Maverick

    I agreed with the graphics being bad in the past, but these days I disagree.

    The graphics seem to be coming along fine and shaping up very well.

     

    Some ingame screenshots:

     

    I still find GW2's graphics better and I love the monster looks in TSW, but all in all SWTOR graphically is shaping up fine.

    For the rest, hundreds of hours of specific content unique per class and on top of that, even more overall quest content than all the class quests combined, 17+ planets that together are larger than all other AAA MMORPG's, WoW included, makes me think they'll be doing quite alright.

    How much alright and successful, that remains to be seen.

    2011-2012 looks to be a time of an avalanche of interesting MMORPG's being released.

    Sweet all I need to say is ............... I agree ^

     

    Your post summed up my sentiments nicely. 

    I freely admit that I was a critic of this game's graphics back when it was first announced.It looked SO cartoony. Since then the graphics have improved tremendously, looking anything but cartoony. That recent trailer from pax proves that graphics are no longer a valid criticism of this game. 

    True.. i'm not as concerned about the graphics, their not brilliant but their 'good enough' even so.. if anything the trailers just highlighed even more that this isnt a game i would be interested in.. it does have a few interesting ideas though, just not enough to make it a good game. I guess everyone has their own idea about what Starwars is..  for me, this is as close to being Starwars as Cryptics nefarious offering is to Startrek.. though i will admit that the BIoware version will no doubt be a far better game, but.. its not Starwars, so i'll pass. Actually this is a 'prequel' by a huge time division from the Starwars films, so perhaps its more a 'Frasier' version of 'Cheers' image

  • AntaranAntaran Member Posts: 579

    Originally posted by ktanner3

    Originally posted by iamjason1989

    Originally posted by Fratman

    I think it will turn out to be really boring. It will release to a lot of hype and good reviews, but the fact that it's a WoW clone means people will eventually leave and go back to WoW since it has a more polished end-game experience.

    What does swtor offer to keep people playing once they hit max level? The only answer I've heard so far from the devs is that I'll want to reroll another class so I can experience a new story. That's not an end-game. That's rerolling and going through the beginner experience all over again.

    OMG, another WOW clone crazy talk

     

    LOL

    The critics of this game constantly talk about end game. What about the journey to get there? If that isn't fun and the game doesn't suck you in within the first few levels the game will fail before it even gets going. I understand the desire to have things for your character to do once it reaches max level, but shouldn't we make sure that the journey isn't another boring grind? Grinding XP is the main reason I rarely play MMOs because it tends to be so boring. 

    Speaking of boring, how can anyone say this is a WOW clone? The story aspect alone renders that criticism null and void. I've played WOW and grinding XP in WOW was about as fun as pulling teeth. Maybe I'm wrong and the story aspect isn't as appealing as I think it will be. But I'm glad that Bioware is at least trying to do something different with that aspect of the game. 

     totally agree and i'd like to add that the game has been said to take a while to level up so with any luck there won't be any of the "I reached max level in x amount of hours" people, god how i hate those kids. no point playign an MMO if all you want is end game repetative gameplay, might as well go play an FPS game online, the journey is far more important than the destination.

  • redcloud16redcloud16 Member UncommonPosts: 221

    Originally posted by JonnyBigBoss

    The visuals have no style whatsoever. 

    lolwut?

    I think we're looking at completely different games. It's like when people say Rift has an art style, when it doesn't. 

     

    While I agree the combat does not look as exciting as I would like, this game is one that I am really lookin forward to. To be honest, it does not look to be the best MMO by any means, but it does look like it will be fun and won't fizzle out. Can't wait. :)

    image

  • AmannasAmannas Member Posts: 95

    It is the wrong question that is being posed here..

    A product of this amount of worth in money,with an equivalent advertising campaign (a big part of which we,ourselves unwillingly contribute to by threads such as these) ensures a financial success. Admit it. You will at laeast do the trial,even if you claim to detest it. Because it 'offers' in future terms, because it passes around as a major competitor, an inovator,a what not.

    But the real question is,and it has been touched in this forum before, how much will it call disaster to everyone else? You can't compete with 9 figure digits in warm cash unless you are Blizzard,or maybe NCsoft? is there a fourth in this scale of hierarchy? So consider if you will,what this could mean to the genre as a whole,in the future. After one company sets the norm of quality to what such an incredible of money can amount to, how will the smaller fish compete? Will we see yet more of companies joining or being gobbled up by their bigger brothers as a result? Even more possibly,will we be seeing most teams striving to emulate SWTor as it will set (like it or not,and i don't personally) some higher standards? And by higher i mean tech/graphics wise,quality in my book has yet to be synonymous with budget,not in itself. This is what worries me. I leave EA to worry about their success. Won't influence me,nor you. What may do so,is what shall follow. That's what i wonder about.

  • KalferKalfer Member Posts: 779

    My worry is the combat. I just can't... I can't do this anymore. I can't do this auto-attack boring swing a swird, poke a stick sandwhich gameplay.

     

    In the latest flashpoint video the graphics sure looks good.. Visually the fidelity is better than Guild Wars 2, which is actually much more close to Guild Wars 1 than anyone realise. GW2 just have good art designers.

     

    But the combat in this game reminds me of Warhammer.. the animations look clunky. controls dont seem tight. They say they wanted to make this feel action packed, but I see more of that WoW-Mode combat. And there is nothing wrong with it, but I cant anymore.

     

    I've played these games like this since DAOC.. I cant make myself play these games for this crappy combat. I always endured it, even though I hated it in all the games, because its slow, boring, you dont feel in control, you dont look cool.

     

    I'm going to need some more real time. Not that weird stuff Conan pulled out, but something like TERA.

     

     

    Guild Wars 2 does not count. It has no sub and it's a completely different game cathering to a different marked. that game won't be a threat to anyone. they are just doing their thing.

     

     

    I just wish SWTOR would redo its combat. make it like Jedi Knight. That game actually felt awesome to wield a lightsaber. The combat in SWTOR just looks painful... I dont want to look at my hotkeys to go down on a cooldown, I want to control my character, use my skills and be in control.

  • IneveraskforthisIneveraskforthis Member Posts: 374

    Originally posted by Kalfer

    My worry is the combat. I just can't... I can't do this anymore. I can't do this auto-attack boring swing a swird, poke a stick sandwhich gameplay.

     

    In the latest flashpoint video the graphics sure looks good.. Visually the fidelity is better than Guild Wars 2, which is actually much more close to Guild Wars 1 than anyone realise. GW2 just have good art designers.

     

    But the combat in this game reminds me of Warhammer.. the animations look clunky. controls dont seem tight. They say they wanted to make this feel action packed, but I see more of that WoW-Mode combat. And there is nothing wrong with it, but I cant anymore.

     

    I've played these games like this since DAOC.. I cant make myself play these games for this crappy combat. I always endured it, even though I hated it in all the games, because its slow, boring, you dont feel in control, you dont look cool.

     

    I'm going to need some more real time. Not that weird stuff Conan pulled out, but something like TERA.

     

     

    Guild Wars 2 does not count. It has no sub and it's a completely different game cathering to a different marked. that game won't be a threat to anyone. they are just doing their thing.

     

     

    I just wish SWTOR would redo its combat. make it like Jedi Knight. That game actually felt awesome to wield a lightsaber. The combat in SWTOR just looks painful... I dont want to look at my hotkeys to go down on a cooldown, I want to control my character, use my skills and be in control.

     

    Ah...there's no auto attack in TOR

    The animation is bad like Warhammer? did u check Rift out? that's Warhammer level animation

    not saying TOR has outstanding animation but it's definitely not Warhammer bad

  • biorealmsbiorealms Member Posts: 46


    "You aren't gonna say you have a bad feeling about this, are you? I hate it when you say that."


    ?Han Solo to Luke Skywalker



    It looks like an SW game but for many people watching this game for years on TOR forums it seems they feel it's gonna be Sci-Fi Wow on rails. Just let me state for the record I have been a SW fans longer then most of you have been alive. But as a long time player of MMOGs I hold out judgment of how good a game is until those first few weeks of release coupled with early impressions leaked by beta testers.


     


    For all of you who have been changed forever by SWG like me, lets face it...this SW game will never have that Immersion and sandbox like pre-cu SWG. I consider it an honour to have been part of that.


    As an ex vet of SWG I have no ill feeling towards bioware why should I? It looks cool I hope SW fans enjoy it. just not my cup of tea, and I can tell early on it was never going to have any SWG elements and maybe thats a good thing really.


     


    I just hope SW fans have a great time and alot of fun in it look like an ok game so far.

  • KalferKalfer Member Posts: 779

    Originally posted by iamjason1989

    Originally posted by Kalfer

    My worry is the combat. I just can't... I can't do this anymore. I can't do this auto-attack boring swing a swird, poke a stick sandwhich gameplay.

     

    In the latest flashpoint video the graphics sure looks good.. Visually the fidelity is better than Guild Wars 2, which is actually much more close to Guild Wars 1 than anyone realise. GW2 just have good art designers.

     

    But the combat in this game reminds me of Warhammer.. the animations look clunky. controls dont seem tight. They say they wanted to make this feel action packed, but I see more of that WoW-Mode combat. And there is nothing wrong with it, but I cant anymore.

     

    I've played these games like this since DAOC.. I cant make myself play these games for this crappy combat. I always endured it, even though I hated it in all the games, because its slow, boring, you dont feel in control, you dont look cool.

     

    I'm going to need some more real time. Not that weird stuff Conan pulled out, but something like TERA.

     

     

    Guild Wars 2 does not count. It has no sub and it's a completely different game cathering to a different marked. that game won't be a threat to anyone. they are just doing their thing.

     

     

    I just wish SWTOR would redo its combat. make it like Jedi Knight. That game actually felt awesome to wield a lightsaber. The combat in SWTOR just looks painful... I dont want to look at my hotkeys to go down on a cooldown, I want to control my character, use my skills and be in control.

     

    Ah...there's no auto attack in TOR

    The animation is bad like Warhammer? did u check Rift out? that's Warhammer level animation

    not saying TOR has outstanding animation but it's definitely not Warhammer bad

    They removed the auto-attack but it looks, like the slug fest of auto-attack games? you dont even need to really face your opponent or hit them.

     

     

    It's not SWTORs fault. I just can't do this anymore. I am done. The MMORPGs of the past killed me. I don't have the patience to start another game from level 1 and go through thousands hours worth of unexciting combat. Imagine if the game had a combat system like Mass Effect 2?

     

    If you used force powers like that, went into cover like in Mass Effect 2... if mass effect 2 had lightsabers they would probably slice through things like butter. It might even play like Ninja Gaiden. wauw.

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by Kalfer

    Originally posted by iamjason1989


    Originally posted by Kalfer

    My worry is the combat. I just can't... I can't do this anymore. I can't do this auto-attack boring swing a swird, poke a stick sandwhich gameplay.

     

    In the latest flashpoint video the graphics sure looks good.. Visually the fidelity is better than Guild Wars 2, which is actually much more close to Guild Wars 1 than anyone realise. GW2 just have good art designers.

     

    But the combat in this game reminds me of Warhammer.. the animations look clunky. controls dont seem tight. They say they wanted to make this feel action packed, but I see more of that WoW-Mode combat. And there is nothing wrong with it, but I cant anymore.

     

    I've played these games like this since DAOC.. I cant make myself play these games for this crappy combat. I always endured it, even though I hated it in all the games, because its slow, boring, you dont feel in control, you dont look cool.

     

    I'm going to need some more real time. Not that weird stuff Conan pulled out, but something like TERA.

     

     

    Guild Wars 2 does not count. It has no sub and it's a completely different game cathering to a different marked. that game won't be a threat to anyone. they are just doing their thing.

     

     

    I just wish SWTOR would redo its combat. make it like Jedi Knight. That game actually felt awesome to wield a lightsaber. The combat in SWTOR just looks painful... I dont want to look at my hotkeys to go down on a cooldown, I want to control my character, use my skills and be in control.

     

    Ah...there's no auto attack in TOR

    The animation is bad like Warhammer? did u check Rift out? that's Warhammer level animation

    not saying TOR has outstanding animation but it's definitely not Warhammer bad

    They removed the auto-attack but it looks, like the slug fest of auto-attack games? you dont even need to really face your opponent or hit them.

     

     

    It's not SWTORs fault. I just can't do this anymore. I am done. The MMORPGs of the past killed me. I don't have the patience to start another game from level 1 and go through thousands hours worth of unexciting combat. Imagine if the game had a combat system like Mass Effect 2?

     

    If you used force powers like that, went into cover like in Mass Effect 2... if mass effect 2 had lightsabers they would probably slice through things like butter. It might even play like Ninja Gaiden. wauw.

    The only part i wish to point out is they did take the cover system and put it into this game.  You can use objects to hide behind.

    If you really want to play this game but don't like the animations or combat of the jedi there is smugglar and imperial agent that is much closer to ME style combat.  It's not recticle and is skill based but will make you feel like your playing something similar to ME series.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • TookingzTookingz Member Posts: 1

    I think the graphics arent to intense which allows them to aim the game at a very broad market, which also allows for a more stable game, over engineering graphics in an MMO can be disastrous, perfect example of a failing game due to over engineered graphics is Age Of Conan.

     

    In relation to there being no balance within Combat ; well that statement holds zero value, Bioware have stipulated the importance of a balanced combat system, however until the release date all we can do in speculate.

     

    Moving onto the combat moves; the saber battles are choreographed, litterally lifted from the films how can anyone truely hold a debate when the saber battles in the films was so entertaining? Plus if you watch the developers play in the Teral V Walk through you will a much more entertaining view, as appose to the new comers who are playing the game at PAX and with it being the first time them playing it there not exactly going to be ablle to put on a good demonstration :)

     

    Ultamately nobody can hold a desent arguement about whether the game will succeed or fail until release.

     

    P.S my opionion is a very promising one though :) but im a English so I always look on the bright side 

  • IsaneIsane Member UncommonPosts: 2,630

    With the latest set of Video Releases (Taral V Walkthough and the World Overviews);

    The animations the fluidity graphics and overall feel that is coming accross is just fantastic.

    Anyone thinking this will be a disaster are somewhat clutching at the last straws of some false reality, the evidence is for all to see and for those who say no we want more I think all I can do is laugh and wonder.

     

    The ammount of time effort and content Bioware have invested and developed . Means that for  the first time in a very long time an MMO will provide people with real choices. Just wish I didn't have a real life so I could play more than a couple of nights a week.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

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