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Anyone else think this will be a disaster?

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  • FoomerangFoomerang Member UncommonPosts: 5,628


    Originally posted by blazin-ace
    This game really needs to come out while the hype is high before we all burn out commenting on its potential quality... Then we will know. ;)

    I think we've gone through 3 waves now with this game. Hype gets built up then people get burnt out. Hopefully they launch on a hype wave and not an "Oh FFS release the stupid game already!" wave.

  • FaelsunFaelsun Member UncommonPosts: 501

    Yes it will because WOW clones have not equated to good market share in recent history, or ever for that matter. Seems odd to me that most SWG players left the game because it became too much like wow and now they are trying to duplicate wow when that was the losing strategy in the first place. Also the Star Wars and Bioware fans who are not online gamers simply dont understand what is being created here.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Faelsun

    Yes it will because WOW clones have not equated to good market share in recent history, or ever for that matter. Seems odd to me that most SWG players left the game because it became too much like wow and now they are trying to duplicate wow when that was the losing strategy in the first place. Also the Star Wars and Bioware fans who are not online gamers simply dont understand what is being created here.

         Possibly.  But there are a lot of people like me out there that are tired of fantasy games and are looking forward to a good SciFi MMO.  Eve is ok I guess, but just not personal enough for me.  I will gladly stop playing WoW and switch over to SWTOR as soon as it comes out just to get my SciFi fix and never look back.  Add to that a vastly improved art style (IMO), much better animations, greatly improved graphics, the possibility of a really good storyline, and the chance to be a Force Weilder or Bounty Hunter and I say BioWare will not have to worry too much as long as they do a good job putting it all together.  Considering BioWares history of making dang good games (again IMO) I don't see a problem here.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • painbreakerpainbreaker Member Posts: 88

    Originally posted by Wizardry

    My take and i really do beleive this...Bioware does not understand MMO and will deliver a decent single player experience.They will add in voice acting and single story lines,again that should be proof enough they don't understand mmo,why not grouped story lines?Do not expect Mass Effect type graphics.

    Bioware is used to making single player games over a 1-2 year span,i believe they "thought" grabbing the HERO engine would allow them to make a mmo in the same time frame.I am not expecting a MMO experience,for many that is ok,i am just saying.

     I have to correct you here my friend.

    Bioware is working on SW:ToR since 2006 when I'm informed correctly and it's just FALSE what you write here.

    I hope you know, that you can play the "single story lines" (class quests) with your friends too! You can do everything with friends!

    The "single story lines" are perfect in my opinion. You have 8 different stories (4 on every side), so you have to play all the classes if you want to get into every story. I think that's pretty cool.

    Class Quests: These unique quest chains are specifically related to your class, and are meant to be experienced alone, but can also be completed with a group. Those quests are extremely relevant to your character's story and only you can change their outcome and the finale. Each class has an unique chain, and none of it is shared with others.

    Side-quests: These quests are not directly related to any particular chain, and they can be started and finished solo in a relatively small amount of time. They still do give rewards and will be important to the advancement of your character. Like all quests in this game, they will have different outcomes depending on your choices.

    Being a MMORPG, SWTOR also focuses heavily on multiplayer interactions. Many quests will have you looking for a group of other real players. The group size is slightly smaller than in most similar games (4 players maximum), and the game will feature a soft trinity system that allows players to pick their favourite role while still mantaining a certain flexibility within the group.

    World Quests: World Quests are the multiplayer version of side-quests. They will feature single quests or very short chains, built for easy pick up and play, and meant to be played with a group. Your choices will still matter, but only one player will be able to pick a choice per dialogue. A random dice roll decides which player is allowed to talk (This mechanic is true for any kind of quest that is being played within a group, exception made for your personal Class Quests).

    World Arcs: These epic quest arcs range from four to ten quests -sometimes even more- and feature epic storylines, big decisions, hard fights, and may have you playing them multiple times on different playthroughs in order to complete them, due to their length. Like World Quests, World Arcs are meant to be played with a group of players.

    Flashpoints: Flashpoints are what other MMORPGs call "instances" or "dungeons". These are instanced, heavily scripted areas that will have you and your group experience the most important fights and storylines present in SWTOR. Unlike World Arcs, they are built to be played in a single sitting, but they will still require a group in order to be completed.

    http://www.wikiswtor.com/Overview

    greetings from vienna!

    your pain

    P.S. Don't get me wrong, I'm open to every opinion but some opinions arebuild on incorrect informations.

    P.P.S. I know that SW:ToR isn't and won't be "the perfect MMO" and I understand people who claim that the companion system sucks, that crafting seems to suck, etc., but in my eyes (ok, they are the eyes of a little optimist) SW:ToR will be a good, polished and hopefully fun to play game.

    image

    When the war of the beasts brings about the world’s end,
    the goddess descends from the sky, wings of light and dark spread afar.

  • IsaneIsane Member UncommonPosts: 2,630

    I think it will be a disaster because one world is just not enough; And all those invisible walls; And you can't Jump whats that all about. This game is just Vaporware. And on and on......

     

    Too much evidence says the game will be a great Bioware/Lucas Arts / Fan Base collaboration. Threads like this just seem to lack less and less substance as current evidence point to a great game. ROLL on release.

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by Faelsun

    Yes it will because WOW clones have not equated to good market share in recent history, or ever for that matter.

    This is not a WOW clone. 

    Seems odd to me that most SWG players left the game because it became too much like wow and now they are trying to duplicate wow when that was the losing strategy in the first place.

    They are not trying to duplicate WOW. Last time I checked, WOW didn't have player housing, fully voiced quests with choices, space missions, choices of making a class tank,DPS or healer,fighting in cover, etc. This game also has no auto attack in it. 

    Also, I was playing SWG long before the NGE ever came around. People were leaving that game long before that happened. 

    Also the Star Wars and Bioware fans who are not online gamers simply dont understand what is being created here.

    I think we understand it quite well thank you very much. I think it is folks like yourself who don't understand what  is being created here. Otherwise you wouldn't constantly be so misinformed about this game and trying to pigeonhole it.

    Currently Playing: World of Warcraft

  • QazzQazz Member Posts: 577

    It still looks like a game for kids.  Cartoony graphics had their place, but I think a more realistic looking Star Wars game would have been better.

  • tabarjacktabarjack Member UncommonPosts: 249

    Well here is the hope:

    Unlike Final Fantasy 14, I seems that Bioware are reading forums and taking notes. Now hopefully, unlike FFXIV again, they will not release the game as is. When 1/2 of your potential fanbase asks you "WTF guys?!?", I think its a great indicator that you are doing it wrong. What do you think your silent fans think? THE SAME DAMN THING, IN THE SAME PROPORTIONS. Now what happens if 1/2 of 1/2 of those estimated (wishful thinking) 1 000 000 players (250 000) start spreading around that the game is not worth buying? Yeah, exactly, they convince their friends not to buy it. Why is the game not coming out in Spring 2011 as first said... because they want to rebuild some of their systems. Be it combat (especially space), classes, levelling experience... there is something that has to be fixed.

     

    Here is the downside:

    EA has a history of releasing products with the "We are kings and know what players want more than the players themselves" mentality. Now such a mentality is true in programming standards. Yes a programmer will better understand how to make a working financial system, but even then, if he does everything the company doesn't want to see in the system but adds a flashy welcome message as asked, they wont be satisfied. EA however, seems to think the opposite. Some people in high places working for EA think they have all the answers, and that is fine... until investors start betting against your product, which is exactly the case with TOR.

    ------------------------------

    Gamers only want something better, especially from Star Wars and it's history where it completely changed the movie scene. After Square-Enix failed to deliver on that expectancy, hopes are turned to TOR. Misplaced that trust may be. GW2 is next on the list. Our fingers are crossed, but I am not holding by breath for anything on which the EA logo is printed.

  • theratmonkeytheratmonkey Member Posts: 684

    I think I've stated already (Along with other people, including SWTOR/Bioware Fanboys) that the only real doubt I have with this game is EA's involvement, which can't be helped.

     

    Fortunately, the major Success of Bioware alone might make EA back off and allow Bioware to do their thing. It seems to be the case, as ME2 was adjusted based on Player feedback to the original.

     

    Groovy.

  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361

    I am preordered this game & I ll give chance.

    Curently not planinig keep long time gameplay,dislike too much talking,too much soloable content,...sounds as it is SP game with MP & subscription.

    Who know,maybe change my mind.

    If EA ,count  for few milions subscribers, in that case this game can be disaster.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Rudras

    I am preordered this game & I ll give chance.

    Curently not planinig keep long time gameplay,dislike too much talking,too much soloable content,...sounds as it is SP game with MP & subscription.

    Who know,maybe change my mind.

    If EA ,count  for few milions subscribers, in that case this game can be disaster.

    I love the caveat at the start to gain some credibility; then the raft of obviously incorrect statements.

    If you think this game is a singloe player then sadly you need to go read up on what an MMO is I think you logged into the wrong site and forumns.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • madroxymadroxy Member Posts: 53

    I agree!

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by JonnyBigBoss

    I'm a huge fan of MMOs, and I love to cheer them on. Nothing beats playing a new MMO that you love. With that said, this game just looks to be a disappointment despite the BioWare/LucasArts tags. The visuals have no style whatsoever. The combat looks dull, and will likely have huge issues with balance. The cover system looks like a horrible implementation.

    WIth that said, I do hope it turns out good, but I see in SWTOR that makes me think it'll have a chance.

    Do you work for Fox news? With that level of sensationalism and fear-based spin in order to inflate and infuriate discussion...

    Oh sorry. 

    NO, it will not be a disaster. This game is going to make more money the God, even if it's not the best game ever made.

    And even if it is fairly standard/un-original as a MMO, it's going to be a great Bioware RPG set in the Star Wars universe I know and love. 

    No visual style? Are you high? 

    That's like saying the "work" of some 20 year old jack-ass art student, consisting of throwing some paint blindly on a canvas, is a work of genius - and the ceiling of the Sistine Chapel is a pile of horse shit.

    Opinions can certaintly be wrong if they are misinformed and illogical. You sir are both. Cheers.

    /rant off

    I'm not even a SWTOR fan boy. I think it's going to be a mediocre MMO without bringing anything new and interesting to the table, but I know it's also going to be an amazing RPG and great GAME. 

  • SfaliaraSfaliara Member Posts: 438

    Originally posted by theratmonkey

    I think I've stated already (Along with other people, including SWTOR/Bioware Fanboys) that the only real doubt I have with this game is EA's involvement, which can't be helped.

     

    Fortunately, the major Success of Bioware alone might make EA back off and allow Bioware to do their thing. It seems to be the case, as ME2 was adjusted based on Player feedback to the original.

     

    Why don't you account the more recent DA2 which was butchered?

  • BunnyliciousBunnylicious Member Posts: 3

    Space combat is on rails... That killed it for me. 

  • drake_hounddrake_hound Member Posts: 773

    Originally posted by Sfaliara

    Originally posted by theratmonkey

    I think I've stated already (Along with other people, including SWTOR/Bioware Fanboys) that the only real doubt I have with this game is EA's involvement, which can't be helped.

     

    Fortunately, the major Success of Bioware alone might make EA back off and allow Bioware to do their thing. It seems to be the case, as ME2 was adjusted based on Player feedback to the original.

     

    Why don't you account the more recent DA2 which was butchered?

    I love this arguement , those argument are lovely for people who play MMO or didn´t even bought DA2 but just watch it on youtube .

    DA2 flaws for singleplayer are many .

    But DA2 nonesense like rehersed content for MMO , again big fail , those argument are infact what most people are doing daily in MMO , going trough rehersed content .

    DA2 action system of 3 button combo , for MMO endgame same story , 3-4 button combo and thats it .

    DA2 was infact a measurement to the dumb down public , that the trolls feed into that argument was wonderfull .

    Infact DA2 was a console game , rushed and not completly to Bioware standard .

    But is it a bad game , no it isn´t , beats tons of action rpg released so far . story wise infact I found it beter if I didn´t play DA:O .

    But messages like this is just to vindicate a hatred for a company , that infact tries to please the simpletons .

    So they learned there lessons , simpletons are not our target market , and ME3 will increase again RPG functions and elements . :)

  • theratmonkeytheratmonkey Member Posts: 684

    Originally posted by Bunnylicious

    Space combat is on rails... That killed it for me. 

     

    Space combat isn't really what Star Wars is about. If you want Space combat, go to Eve or STO (lol).

    Even if you invoke the Space Battles in the original movies, you'll notice that these scenes are few and far inbetween, with the focus more being on the characters. On the ground. On a planet.

    Groovy.

  • SfaliaraSfaliara Member Posts: 438

    Originally posted by drake_hound

    Originally posted by Sfaliara


    Originally posted by theratmonkey

    I think I've stated already (Along with other people, including SWTOR/Bioware Fanboys) that the only real doubt I have with this game is EA's involvement, which can't be helped.

     

    Fortunately, the major Success of Bioware alone might make EA back off and allow Bioware to do their thing. It seems to be the case, as ME2 was adjusted based on Player feedback to the original.

     

    Why don't you account the more recent DA2 which was butchered?

    I love this arguement , those argument are lovely for people who play MMO or didn´t even bought DA2 but just watch it on youtube .

    DA2 flaws for singleplayer are many .

    But DA2 nonesense like rehersed content for MMO , again big fail , those argument are infact what most people are doing daily in MMO , going trough rehersed content .

    DA2 action system of 3 button combo , for MMO endgame same story , 3-4 button combo and thats it .

    DA2 was infact a measurement to the dumb down public , that the trolls feed into that argument was wonderfull .

    Infact DA2 was a console game , rushed and not completly to Bioware standard .

    But is it a bad game , no it isn´t , beats tons of action rpg released so far . story wise infact I found it beter if I didn´t play DA:O .

    But messages like this is just to vindicate a hatred for a company , that infact tries to please the simpletons .

    So they learned there lessons , simpletons are not our target market , and ME3 will increase again RPG functions and elements . :)

    No idea what you are talking about really, I was simply replying to the fact that EA's involvement can affect the game no matter what you think.

  • theratmonkeytheratmonkey Member Posts: 684

    That's true, but I don't think involvement with EA had anything to do with the disappointments in DA2.  As much as I dislike EA at times, we can't just blame them for every failure in our favorite games.

    I honestly think that since DA has always been a side project, Bioware treated it as such: A side project. It's not something that has their full attention. (Although, with the way DAO came out, it really should.)

    Groovy.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by theratmonkey

    That's true, but I don't think involvement with EA had anything to do with the disappointments in DA2.  As much as I dislike EA at times, we can't just blame them for every failure in our favorite games.

    I honestly think that since DA has always been a side project, Bioware treated it as such: A side project. It's not something that has their full attention. (Although, with the way DAO came out, it really should.)

         You know it's funny, but I have litterally talked to dozens of people in real life about DA2 and ALL of them loved the game.  I half wonder if it isn't a small minority that just expected too much and were disappointed when DA2 wasn't "So Uber better than DA and it's expansion!"

        Personally I thought the game was pretty good, better than the previous games actually, and was happy with my purchase.  There was only one thing I didn't like about it and that isn't even worth going into in my book.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • theratmonkeytheratmonkey Member Posts: 684

    I personally loved the game as well. I didn't think the story was as well constructed, but the game surely isn't the horrible disappointment some people make it out to be.

    Groovy.

  • theratmonkeytheratmonkey Member Posts: 684

    Originally posted by Sfaliara

    Originally posted by theratmonkey

    I think I've stated already (Along with other people, including SWTOR/Bioware Fanboys) that the only real doubt I have with this game is EA's involvement, which can't be helped.

     

    Fortunately, the major Success of Bioware alone might make EA back off and allow Bioware to do their thing. It seems to be the case, as ME2 was adjusted based on Player feedback to the original.

     

    Why don't you account the more recent DA2 which was butchered?

    For one, DA2 wasn't that bad of a game.

    Two, I don't see how pointing to DA2 should give people doubt. It's two completely different teams working on them. Three, it could have very well been Bioware's fault if any of the content in DA2 wasn't up to par with Origins.

     

    Stop using DA2 as an excuse to hate on SWTOR

     

    Groovy.

  • GolelornGolelorn Member RarePosts: 1,395

    No one will die. The existence of MMOs will not collapse if SWTOR doesn't live up to expectations(which seem to be very low).

     

    Disaster? No. Failure? Perhaps. Perhaps not.

  • whilanwhilan Member UncommonPosts: 3,472

    I'd like to wait till the game comes out before i start making judgements like this.  Less then an hour on a game is hardly enough time for something like this.  Thats assuming you went to PaX this year. Otherwise your looking at footage and screenshots.  While good for seeing the game, bad for trying to figure out how iit will do in the world.

    Far too soon to judge anything at the moment.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • StormwindXStormwindX Member Posts: 168

    I believe that SWTOR will crash and burn. Maybe I don't believe it, but certainly do hope so. But that is solely because I very much dislike the Star Wars universe, and Bioware games have been a sore disappointment to me these last few years. With that in mind, I really do hope this MMO of theirs fails miserably, so they'll fall off their high horse and re-learn how to make real games.

     

    But, then again, that is my opinion, and my opinion alone.

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