You are a badass MF Sith who who will kill anyone that is align with the empire and your ride is a lame "Segway" speeder at Tatooine. While BW talking about story immersion and yet the speeder bike can also go poof into your into bag. This thing does not amaze me.
I was wondering would BW dev take 1 year or 2 years to provide expansion with the voice over and storyline... Blizzard Dev have comment that its not that viable for Bliz to do that cos it would be very tidious
You're right, it IS another perspective, like he says himself in that article:
I just had a hands-on demo with the hugely anticipated massively multiplayer role-playing game Star Wars: The Old Republic, but after an hour of watching self-described sizzle reels of prerendered and in-game footage, showing casually pirouetting Jedi and environments full of foxfire and crepitating tails of energy, I couldn't actually make myself actually play the game.
I mean, whatever, right? This is just my gut take, not a review. There's no way I've played anywhere even approaching enough game time to make a judgement about that.
Definitely another perspective than that of people who actually played the game for a while: he's writing his article based not on any handson gameplay experience - because he hardly had any at all - but... on his gut feelings.
Then again, if someone truly hates or despises a game, then anything negative goes, right? Doesn't matter if there's any credibility in it, as long as it's negative, just use it as a source. I guess it shows how far people's bias towards SWTOR goes when they want to bash a game they dislike beyond reason
We all saw the same thing this guy did, there's nothing informative about such an op-piece. Of course like you said it's surefire use is for people like this guy using it to shine negative light, the question is a negative light on what? This writers gut feeling on what Star Wars should look like? I couldn't make myself play the game" oh the horror, give me an effin break.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You are a badass MF Sith who who will kill anyone that is align with the empire and your ride is a lame "Segway" speeder at Tatooine. While BW talking about story immersion and yet the speeder bike can also go poof into your into bag. This thing does not amaze me.
I was wondering would BW dev take 1 year or 2 years to provide expansion with the voice over and storyline... Blizzard Dev have comment that its not that viable for Bliz to do that cos it would be very tidious
You realise that you just linked to an article that reveals the author to be a total original trilogy fan boy and refused to even play SWTOR because it doesn't match up to his vision of what Startwars should be don't you? There is no way you can take that article seriously.
As for the speeder issues you have, that's the way it works in almost all MMOs, did you want to have to find a parking space for it then run to your objective then run back once you're finished? as for the 'segway', that's one and they have already said there will multiple vehicles available for each class.
But Star Wars is the original trilogy and he has a point about all these magical abilities being totally unrealistic to the Star Wars universe. I know Lucas wanted to add them into the newer films, but they were an abortion.
The other thing is you can be demoed and showed all this footage and are able to have an opinion. When you're playing it, the game wont magically tranform lol.
There have been some who dislike the game, and i totally expect that, never do i expect universal appeal. However, most of the hands-on and reviews from big sites (IGN and such) have generally been overall positive as well as general people reviews, MMO.Maverik made a compilation of this a while ago showing the over all review from both players and press types and it came across as positive with a few things negative.
Your going to get a negative review every now and then, but myself i try and look at what a game is, look at a smattering of reviews, watch a trailer, then decide if i like it.
I never take just one review and say oh this guy hated it or that guy loved it so it must be bad or good. I try and look at em all. IT's far far too easy to just assume things from one guy. get multiple estimates, see what the general public think not only of the game but of the reveiwer itself. Do the reviewers you look at seem crediable, do they seem like they got sufficient time with the thing they are analyzing. Then see what the general public thinks of the game, do they generally like it? if so what features do they like. What features don't they like and why.
Generally for this game they have been positive with a few concerns here and there. That i'm okay with.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
I wouldn't worry to much about people that reference reviewers on second rate blog sites that bash the entirety of a game even when they admit in the very first paragraph that they have never played it.
Yeah I would not worry about it bro. There is no way it could be true....right?
this so reminds me of FFXIV.
Yeah, it's just as true as with the blogger who said that SWTOR cost 300 million dollars and that people who hate SWTOR were all too willing to believe. I mean, the guy from this recent blog article (I'm not going to call it a preview or handson report, it's not a demo review if you've hardly played the demo) even admitted that he hardly or not at all played the game. Yet some quote him for his ingame experiences and as a preview?! Lol, hilarious!
Let me translate this for you: apparently you hate/dislike SWTOR from the bottom of your heart. That's why you're all too willing to believe any negative sound about it, even 'previews' that aren't actual handson reports at all, admitted by the article writer himself. Now who's biased and has blinded himself here, eh?
If that's the kind of logic and arguments that SWTOR haters/critics use, then no wonder that their words aren't taken seriously and regarded as raving madmen. Gut feeling arguments like 'ooooh, I don't know why but it feels like a FFXIV, or an NGE, or a DCUO' really don't make that much of an impression.
As stated elsewhere, the majority of reviews from people who actually played the game, are positive with a lot to like. You can't ever satisfy all MMO gamers, but reading from impressions and handson reports of the people who actually played, I'd say SWTOR manages to provide good gaming fun for a very large group of MMO gamers. Yeah, that must really suck for people who hate/dislike SWTOR and want everyone to feel the same towards the games they dislike as they do
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
But the biggest crime in all this is BW is still going to make their money off this IP even if it does suck. Because people will constantly throw money at companies that do not deserve it. If gamers want good games then they need to stop feeding badly coded games.
~have fun with your speeder bikes...um err...your segways boys~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
The other thing is you can be demoed and showed all this footage and are able to have an opinion. When you're playing it, the game wont magically tranform lol.
You know you're making no sense, right, and that your defense of it only makes it look more ridiculous? Everyone can post an opinion equally valid as that blogger did - I wouldn't call him a reviewer as like he said himself, he didn't actually play anything himself that could be reviewed - because people have seen the same demos and footage he has. Are you really that hard in need for someone that shares your opinion that you feel you have to elevate someone's blog of someone that didn't even play the game?
Well, suit yourself. I'm not interested in someone's daily column that he presents as if he actually reviewed anything, I'm interested in what all kinds of people have to write who actually played the game, and what their experiences are. I guess it's like news, some people go for the sensationalism tabloids and others want newspapers and sources that actually contain news and more objective, factual information.
Originally posted by stayontarget
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
But the biggest crime in all this is BW is still going to make their money off this IP even if it does suck. Because people will constantly throw money at companies that do not deserve it. If gamers want good games then they need to stop feeding badly coded games.
Hey, like I always say, differing tastes, not everybody likes the same things.
The only advice I can give is get over it and accept the fact that the 2nd SW MMO just isn't one that suits your taste.
If you think that it'll fail because if you can't see the fun in it, then there is no fun in it for other MMO gamers as well, well you're entitled to your opinion. I doubt very much that your prediction is what will actually happen, but to each their own opinion.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
You are a badass MF Sith who who will kill anyone that is align with the empire and your ride is a lame "Segway" speeder at Tatooine. While BW talking about story immersion and yet the speeder bike can also go poof into your into bag. This thing does not amaze me.
I was wondering would BW dev take 1 year or 2 years to provide expansion with the voice over and storyline... Blizzard Dev have comment that its not that viable for Bliz to do that cos it would be very tidious
You realise that you just linked to an article that reveals the author to be a total original trilogy fan boy and refused to even play SWTOR because it doesn't match up to his vision of what Startwars should be don't you? There is no way you can take that article seriously.
As for the speeder issues you have, that's the way it works in almost all MMOs, did you want to have to find a parking space for it then run to your objective then run back once you're finished? as for the 'segway', that's one and they have already said there will multiple vehicles available for each class.
But Star Wars is the original trilogy and he has a point about all these magical abilities being totally unrealistic to the Star Wars universe. I know Lucas wanted to add them into the newer films, but they were an abortion.
Except that Star Wars is NOT just the original trilogy no matter how you or anyone else feels about it. There is the pre-quals, books, cartoons, comics, games, and more. I am sorry, but you do not have the right to pick and choose what is Star Wars and what is not.
The other thing is you can be demoed and showed all this footage and are able to have an opinion. When you're playing it, the game wont magically tranform lol.
Also except that many people, profession reviewers and regular players alike have stated they went in feeling "meh" or worse towards the game and came out really liking it. Sometimes the experience can override your dislike of certain aspects of something.
My response in RED above.
"If half of what you tell me is a lie, how can I believe any of it?"
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
This is as bad as fanboi nonsense, or worse. Going to muck it up, so certain are we? Wasted potential? Unpopulated? Where are you pulling this from, a crystal ball?
Searching for a rise out people is what it looks more like, as there's no way to know if it's going to be good, if it's going to be wasted potential or if it's going to be unpopulated.
You have no way of knowing any of this, no matter what you tell yourself. I suppose this means you won't be picking up a copy? Yet you'll most likely still be here telling everyone what the game is like, right?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I never take just one review and say oh this guy hated it or that guy loved it so it must be bad or good. I try and look at em all. IT's far far too easy to just assume things from one guy. get multiple estimates, see what the general public think not only of the game but of the reveiwer itself. Do the reviewers you look at seem crediable, do they seem like they got sufficient time with the thing they are analyzing. Then see what the general public thinks of the game, do they generally like it? if so what features do they like. What features don't they like and why.
Generally for this game they have been positive with a few concerns here and there. That i'm okay with.
That's indeed the way to do things, that is, if true objectivity and a more thorough picture is what you're after. Take all handson reports and player impressions together, good as well as bad and get a composite sense from it, and see if a game has the elements that you're interested in or not.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I wouldn't worry to much about people that reference reviewers on second rate blog sites that bash the entirety of a game even when they admit in the very first paragraph that they have never played it.
Yeah I would not worry about it bro. There is no way it could be true....right?
this so reminds me of FFXIV.
Yeah, it's just as true as with the blogger who said that SWTOR cost 300 million dollars and that people who hate SWTOR were all too willing to believe. I mean, the guy from this recent blog article (I'm not going to call it a preview or handson report, it's not a demo review if you've hardly played the demo) even admitted that he hardly or not at all played the game. Yet some quote him for his ingame experiences and as a preview?! Lol, hilarious!
Let me translate this for you: apparently you hate/dislike SWTOR from the bottom of your heart. That's why you're all too willing to believe any negative sound about it, even 'previews' that aren't actual handson reports at all, admitted by the article writer himself. Now who's biased and has blinded himself here, eh?
If that's the kind of logic and arguments that SWTOR haters/critics use, then no wonder that their words aren't taken seriously and regarded as raving madmen. Gut feeling arguments like 'ooooh, I don't know why but it feels like a FFXIV, or an NGE, or a DCUO' really don't make that much of an impression.
As stated elsewhere, the majority of reviews from people who actually played the game, are positive with a lot to like. You can't ever satisfy all MMO gamers, but reading from impressions and handson reports of the people who actually played, I'd say SWTOR manages to provide good gaming fun for a very large group of MMO gamers. Yeah, that must really suck for people who hate/dislike SWTOR and want everyone to feel the same towards the games they dislike as they do
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
Proof please and not some post by some second rate blogger. I actually wish I had your ability to tell the future, I would have been rich on the lottery a LONG time ago.
But the biggest crime in all this is BW is still going to make their money off this IP even if it does suck. Because people will constantly throw money at companies that do not deserve it. If gamers want good games then they need to stop feeding badly coded games.
Badly coded? Proof please. I would like to see the game you played here.
~have fun with your speeder bikes...um err...your segways boys~
Actually, I will. They look better than the speeder bikes in my opinion anyways.
I don't have a problem with you having a different opinion than me stayontarget, I have a problem with you passing your opinion off as fact. So far you have shown me that you have no facts what so ever to back up your opinion other than a second rate blogger who has not even played the game. He is not proof since he is spouting nothing but his opinion on things he admits to NOT playing.
Show me recent negative reviews by ANYONE who has actually played the game and I will gladly read through them. Unfortunately, I think you will be searching a LONG time to find them since the worst review I have been able to find simply said the game was very good, not great but still very good.
My answers in RED above.
"If half of what you tell me is a lie, how can I believe any of it?"
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
This I can agree with though I do not see how it could have been done much better considering the restraints of the E3 Convention Hall itself.
"If half of what you tell me is a lie, how can I believe any of it?"
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
To look at it in such a reasonable way, and to give the benefit of doubt. Would mean they can't post something or put out articles that spark arguments, enrage others or whatever other ulterior motives they have in doing what they do.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Why do people think Bioware is going to mess this up? They have an absolutely amazing back catalogue of games to show they know how to make an RPG and tell a story. Baldur's gate 1 +2, Neverwinter Nights, Kotor, Mass Effect and Dragon Age series. Bg 2, Kotor and the Mass Effect games I would put in my top 10 games ever, I've completed DA:O five times and even though DA2 was a let down it still consumed 90 hours of my time. Bioware make amazing games imo
People will point to the fact they haven't made an MMO before but maybe that's what's needed to bring something new to the table? And while not a full MMO by any stretch they made an incredible Multiplyer RPG in NWN that's still being played today. More to the point Bioware have proven they know how to make a Star Wars game, if you asked people who they would get to make Star Wars MMO before this was announced Bioware would have been top of the list. Despite how every one likes to go on about evil EA it's clear bioware are getting the time and money they need from Lucas and EA to make this a success.
People say it looks like a standard WoW clone but any time I watch videos of questing it looks more like a standard RPG than an MMO. My great hope for this game is that bioware will be able to hide the grind to level cap, what if when you log in your goal isn't to get to the next level but simply to see what ahppens next in your quest line? That would be a huge step forward for the genre
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
This I can agree with though I do not see how it could have been done much better considering the restraints of the E3 Convention Hall itself.
Other then the game itself, graphics, AI, aggro, that sort of thing. The only way they could have done it better in my opinion is to have Daniel sit on the side, explaining everything and have someone who is familer with the game or at least MMOs in general run through it along with him. Maybe some preplaning with that person with what they are going to show. That way one person isn't trying to play the game with a class they are unfamiler with, while fielding question and making sure they aren't giving things away they aren't suppose to yet (darn marketing team :P). It just makes it flow better to me. Because one person's attention is on explaining the game in great detail (as much as allowed) while the other is just concentrating on making what that person said look good in game.
As for the game itself...if you can't do it over live stream as in it will affect the game performance..don't do live streaming...do it right or don't do it. I like news about this game as much as the next person, but if you need to start lowering graphics, reducing mob AI or whatever that makes the game look worse then it normally does, then you need to not do that. I'm perfectly okay with waiting an hour or two and watching a regular video of it with graphics turned up and all that jazz. But whichever, stills looks good to me even in those lowered settings.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
To look at it in such a reasonable way, and to give the benefit of doubt. Would mean they can't post something or put out articles that spark arguments, enrage others or whatever other ulterior motives they have in doing what they do.
A cynical yet rather accurate look at the behavior of blog posters. Sadly though the exact same behavior can be attributed equally to both fans and anti-fans of this game or virtually any other blog subject you care to mention.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
Good point. Personally I actually think that their E3 presentation sucked, and in this I agree with the OP. Regarding the presentation that is, not the game. Battlefield 3 showed an amazing piece of gameplay, Skyrim astonished me with the realisation that what I saw would actually be crammed in a console that is 7 years old.
However, a number of decisions made and things shown made me shake my head: why the hell turn the visuals and effects down for the livestream, better to just blame any stutterings on the livestream when they happen but leave the visuals be. Tuning the AI down, another dubious decision, I'd have wanted to showcase how NPC behaviour would be different from other MMO's like other demos have shown. Having the people showcasing just stand around or noob players doing it, right... do it right or don't do it at all, get some people who know what they're doing and show them in action in all its glory, switching skills and even weapons on the fly, strafing, jumping among a mob horde and spreading mayhem with all kinds of spells and so on. All thes things together generate a sort of 'meh' feeling, unnecessarily.
Anyway, that's how I saw it, I'm sure that there'll be people that disagree with me
Originally posted by Tardcore
Originally posted by Malickie
To look at it in such a reasonable way, and to give the benefit of doubt. Would mean they can't post something or put out articles that spark arguments, enrage others or whatever other ulterior motives they have in doing what they do.
A cynical yet rather accurate look at the behavior of blog posters. Sadly though the exact same behavior can be attributed equally to both fans and anti-fans of this game or virtually any other blog subject you care to mention.
Looking at the bigger picture and not only this topic, the articles that are the most controversial are the ones that generate attention and often interest. Sadly enough, that's how we as a people are built, or most of us.
So if I'd want to generate interest for my site, newspaper, etc, I'd post articles and opinions that are destined to provoke indignation because of elements of controversy in them.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
To look at it in such a reasonable way, and to give the benefit of doubt. Would mean they can't post something or put out articles that spark arguments, enrage others or whatever other ulterior motives they have in doing what they do.
A cynical yet rather accurate look at the behavior of blog posters. Sadly though the exact same behavior can be attributed equally to both fans and anti-fans of this game or virtually any other blog subject you care to mention.
Most definitely, both camps have tendancy to do so. If there weren't mods to step in these forums and all others would be nothing but that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I wouldn't worry to much about people that reference reviewers on second rate blog sites that bash the entirety of a game even when they admit in the very first paragraph that they have never played it.
Yeah I would not worry about it bro. There is no way it could be true....right?
this so reminds me of FFXIV.
Yeah, it's just as true as with the blogger who said that SWTOR cost 300 million dollars and that people who hate SWTOR were all too willing to believe. I mean, the guy from this recent blog article (I'm not going to call it a preview or handson report, it's not a demo review if you've hardly played the demo) even admitted that he hardly or not at all played the game. Yet some quote him for his ingame experiences and as a preview?! Lol, hilarious!
Let me translate this for you: apparently you hate/dislike SWTOR from the bottom of your heart. That's why you're all too willing to believe any negative sound about it, even 'previews' that aren't actual handson reports at all, admitted by the article writer himself. Now who's biased and has blinded himself here, eh?
If that's the kind of logic and arguments that SWTOR haters/critics use, then no wonder that their words aren't taken seriously and regarded as raving madmen. Gut feeling arguments like 'ooooh, I don't know why but it feels like a FFXIV, or an NGE, or a DCUO' really don't make that much of an impression.
As stated elsewhere, the majority of reviews from people who actually played the game, are positive with a lot to like. You can't ever satisfy all MMO gamers, but reading from impressions and handson reports of the people who actually played, I'd say SWTOR manages to provide good gaming fun for a very large group of MMO gamers. Yeah, that must really suck for people who hate/dislike SWTOR and want everyone to feel the same towards the games they dislike as they do
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
But the biggest crime in all this is BW is still going to make their money off this IP even if it does suck. Because people will constantly throw money at companies that do not deserve it. If gamers want good games then they need to stop feeding badly coded games.
~have fun with your speeder bikes...um err...your segways boys~
Just give it up dude. They say every fanboy is a hater when it comes to a MMO they don't like and vice versa. Also how do you know for sure Bioware is goign to muck it up? did you get a chance to play the game? no ofcourse not.
It is funny though how you are so unreasonable when it cocmes to SWTOR, staring in to your crystal ball and making baseless assumptions. if it was TERA you would be defending it with you life. Such irony. Stick to TERA forums please.
There have been some who dislike the game, and i totally expect that, never do i expect universal appeal. However, most of the hands-on and reviews from big sites (IGN and such) have generally been overall positive as well as general people reviews, MMO.Maverik made a compilation of this a while ago showing the over all review from both players and press types and it came across as positive with a few things negative.
Your going to get a negative review every now and then, but myself i try and look at what a game is, look at a smattering of reviews, watch a trailer, then decide if i like it.
I never take just one review and say oh this guy hated it or that guy loved it so it must be bad or good. I try and look at em all. IT's far far too easy to just assume things from one guy. get multiple estimates, see what the general public think not only of the game but of the reveiwer itself. Do the reviewers you look at seem crediable, do they seem like they got sufficient time with the thing they are analyzing. Then see what the general public thinks of the game, do they generally like it? if so what features do they like. What features don't they like and why.
Generally for this game they have been positive with a few concerns here and there. That i'm okay with.
I think the problem is greater than bioware or even mmos. I think the problem is the gaming industry. Gaming sites will naturally favor the game, especially during bad times for the industry - just to keep the flow goin.
like i posted before. It's not the game but the people being recorded playing that was the problem. If i remember, most people were getting some what tired of seeing pre made demos of the game. So what did they do this time around. They let regular gamers play a certain area of the game live. Now we have negativity abound because Bioware listened to what alot wanted.
It's like a guitar sitting in the middle of a room waiting to be played. Line up 100 regular people and let them go at it for 20 minutes all the while recording some of them. I would gander that most of it would be nothing but noise that would be hard to listen to.
So, would that make the guitar flawed or the player being recorded playing.
like i posted before. It's not the game but the people being recorded playing that was the problem. If i remember, most people were getting some what tired of seeing pre made demos of the game. So what did they do this time around. They let regular gamers play a certain area of the game live. Now we have negativity abound because Bioware listened to what alot wanted.
It's like a guitar sitting in the middle of a room waiting to be played. Line up 100 regular people and let them go at it for 20 minutes all the while recording some of them. I would gander that most of it would be nothing but noise that would be hard to listen to.
So, would that make the guitar flawed or the player being recorded playing.
I already know from what facts of the game they've released that ToR is not my cup of tea... however in saying that I know I will be buying it and at least playing the first month if only because I tend to buy every AAA MMO to come out just for the sake of trying it out.
Overall I think Bioware is playing it far too safe. I too think they have focused far too much on the storyline and the game suffers for it. In an MMO the player should be writing his / her own story... not just playing through one.
Overall the Star Wars IP just screams SANDBOX MMO. I don't know... but I have a feeling that if they were to make a SW MMO more in lines to how EVE Online works that people would flock to it. I want to LIVE in the Star Wars universe... not merely take part in a theme park roller-coaster ride where I know the start AND the end even before I even get started.
My Star Wars MMO would be
- Sandbox
- Dynamic Character development based on player choices
- No "Good" or "Evil" just different mindsets / goals
- One character can be many things if worked on (Level up through skill usage)
- Unlocking Force abilities is a commitment and hard
- Jedi's can fall to the dark side and vis-versa
- Open world PvP no safe zones anywhere (harsh penalties in some areas due to security Ex: Killing someone in a major city / town the law will be after you)
- Action based FPS / TPS combat / controls
- Space and Planetary content
- Being able to fly your ship down to the atmosphere of a planet and land with no loading screen
- At launch have all major sectors / cities / systems in the game (Because it wouldn't be Star Wars without all that)
- Fully realized planets and cities (Nothing condensed)
- The ability to walk around in your ship at any time
- Everything in the game crafted by players
- Play how you want, do what you want at any time.
- Clans or "businesses" can take over planets / sectors and fight for control over the universe (to an extent)
- Player made buildings to increase industry / production (Creation of clan cities)
Those are just some ideas.... the idea being that people could live in the Star Wars universe and have as much freedom as possible to do what they want when.
I already know from what facts of the game they've released that ToR is not my cup of tea... however in saying that I know I will be buying it and at least playing the first month if only because I tend to buy every AAA MMO to come out just for the sake of trying it out.
Overall I think Bioware is playing it far too safe. I too think they have focused far too much on the storyline and the game suffers for it. In an MMO the player should be writing his / her own story... not just playing through one.
Overall the Star Wars IP just screams SANDBOX MMO. I don't know... but I have a feeling that if they were to make a SW MMO more in lines to how EVE Online works that people would flock to it. I want to LIVE in the Star Wars universe... not merely take part in a theme park roller-coaster ride where I know the start AND the end even before I even get started.
My Star Wars MMO would be
- Sandbox
- Dynamic Character development based on player choices
- No "Good" or "Evil" just different mindsets / goals
- One character can be many things if worked on (Level up through skill usage)
- Unlocking Force abilities is a commitment and hard
- Jedi's can fall to the dark side and vis-versa
- Open world PvP no safe zones anywhere (harsh penalties in some areas due to security Ex: Killing someone in a major city / town the law will be after you)
- Action based FPS / TPS combat / controls
- Space and Planetary content
- Being able to fly your ship down to the atmosphere of a planet and land with no loading screen
- At launch have all major sectors / cities / systems in the game (Because it wouldn't be Star Wars without all that)
- Fully realized planets and cities (Nothing condensed)
- The ability to walk around in your ship at any time
- Everything in the game crafted by players
- Play how you want, do what you want at any time.
- Clans or "businesses" can take over planets / sectors and fight for control over the universe (to an extent)
- Player made buildings to increase industry / production (Creation of clan cities)
Those are just some ideas.... the idea being that people could live in the Star Wars universe and have as much freedom as possible to do what they want when.
Start coding now, but I know that I will not be alive when you finish in the year 2112. Good luck tho - sounds like a good game.
I already know from what facts of the game they've released that ToR is not my cup of tea... however in saying that I know I will be buying it and at least playing the first month if only because I tend to buy every AAA MMO to come out just for the sake of trying it out.
Overall I think Bioware is playing it far too safe. I too think they have focused far too much on the storyline and the game suffers for it. In an MMO the player should be writing his / her own story... not just playing through one.
Overall the Star Wars IP just screams SANDBOX MMO. I don't know... but I have a feeling that if they were to make a SW MMO more in lines to how EVE Online works that people would flock to it. I want to LIVE in the Star Wars universe... not merely take part in a theme park roller-coaster ride where I know the start AND the end even before I even get started.
My Star Wars MMO would be
- Sandbox
Not really my style
- Dynamic Character development based on player choices
That is nice
- No "Good" or "Evil" just different mindsets / goals
your losing me here. I like that good and evil thing
- One character can be many things if worked on (Level up through skill usage)
meh, this never went over all that great with me.
- Unlocking Force abilities is a commitment and hard
Ensures it would be niche...just sayin
- Jedi's can fall to the dark side and vis-versa
Thats a cool feature.
- Open world PvP no safe zones anywhere (harsh penalties in some areas due to security Ex: Killing someone in a major city / town the law will be after you)
ICk no way...i hate that type of game.
- Action based FPS / TPS combat / controls
i like RPGs not FPS
- Space and Planetary content
Thats cool.
- Being able to fly your ship down to the atmosphere of a planet and land with no loading screen
I'm indifferent here..just posting to stay consistent on posting my ideas on every feature.
- At launch have all major sectors / cities / systems in the game (Because it wouldn't be Star Wars without all that)
Depends on the era, but yeah thats basic game design.
- Fully realized planets and cities (Nothing condensed)
Isn't Bioware doing this already..still yeah i agree.
- The ability to walk around in your ship at any time
Cool idea (you can do this in ToR except for when your doing the space mini game)
- Everything in the game crafted by players
Thats a good feature.
- Play how you want, do what you want at any time.
Lawless...hmm that is a double edge sword. Could be nice, could be a playground for griefers..for note, griefing other players is not fun for me.
- Clans or "businesses" can take over planets / sectors and fight for control over the universe (to an extent)
That i like.
- Player made buildings to increase industry / production (Creation of clan cities)
Sure why not.
Those are just some ideas.... the idea being that people could live in the Star Wars universe and have as much freedom as possible to do what they want when.
Some nice ideas, some not so nice, some i really don't want. Wouldn't buy the game myself and but i could see it doing okay. Probably fall in with SWG and MO with the lawlessness.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Yet another basher. Let's compare the graphics again to some other games.
GW2
TOR
TERA
Seems to me, TOR is holding it's own as these shots of them are from and old build and they are even better now.
Here's why I love screenshot comparisons. Without reading a single line in the post about which game the author prefers, you can tell just by looking at the choice of screenshots.
The selected shots will always bias toward the game the poster favors and be the best in overall quality and clarity.
In this case, it would obviously be TOR. The GW2 shots are blurry and lower quality. The TERA screenshots are also lower quality and have visible artifacts from jpg compression, not to mention being notably smaller which doesn't help either.
The TOR shots, however, are nice, crisp and clean.
It's not like there aren't much better quality shots readily available online for all 3 games. I think I can count on one hand the number of times I've seen people demonstrate which game they like the looks of better by using equal quality screenshots for each one, so it's at least a fair comparison.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Comments
We all saw the same thing this guy did, there's nothing informative about such an op-piece. Of course like you said it's surefire use is for people like this guy using it to shine negative light, the question is a negative light on what? This writers gut feeling on what Star Wars should look like? I couldn't make myself play the game" oh the horror, give me an effin break.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
But Star Wars is the original trilogy and he has a point about all these magical abilities being totally unrealistic to the Star Wars universe. I know Lucas wanted to add them into the newer films, but they were an abortion.
The other thing is you can be demoed and showed all this footage and are able to have an opinion. When you're playing it, the game wont magically tranform lol.
There have been some who dislike the game, and i totally expect that, never do i expect universal appeal. However, most of the hands-on and reviews from big sites (IGN and such) have generally been overall positive as well as general people reviews, MMO.Maverik made a compilation of this a while ago showing the over all review from both players and press types and it came across as positive with a few things negative.
Your going to get a negative review every now and then, but myself i try and look at what a game is, look at a smattering of reviews, watch a trailer, then decide if i like it.
I never take just one review and say oh this guy hated it or that guy loved it so it must be bad or good. I try and look at em all. IT's far far too easy to just assume things from one guy. get multiple estimates, see what the general public think not only of the game but of the reveiwer itself. Do the reviewers you look at seem crediable, do they seem like they got sufficient time with the thing they are analyzing. Then see what the general public thinks of the game, do they generally like it? if so what features do they like. What features don't they like and why.
Generally for this game they have been positive with a few concerns here and there. That i'm okay with.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
I don't hate TOR, it just does not excite me like it should. Here is the best franchise a game company can have and once again a company is going to muck it up. Such a waste of potential, tor is going to head down the same road SWG has gone (unpopulated).
But the biggest crime in all this is BW is still going to make their money off this IP even if it does suck. Because people will constantly throw money at companies that do not deserve it. If gamers want good games then they need to stop feeding badly coded games.
~have fun with your speeder bikes...um err...your segways boys~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
You know you're making no sense, right, and that your defense of it only makes it look more ridiculous? Everyone can post an opinion equally valid as that blogger did - I wouldn't call him a reviewer as like he said himself, he didn't actually play anything himself that could be reviewed - because people have seen the same demos and footage he has. Are you really that hard in need for someone that shares your opinion that you feel you have to elevate someone's blog of someone that didn't even play the game?
Well, suit yourself. I'm not interested in someone's daily column that he presents as if he actually reviewed anything, I'm interested in what all kinds of people have to write who actually played the game, and what their experiences are. I guess it's like news, some people go for the sensationalism tabloids and others want newspapers and sources that actually contain news and more objective, factual information.
Hey, like I always say, differing tastes, not everybody likes the same things.
The only advice I can give is get over it and accept the fact that the 2nd SW MMO just isn't one that suits your taste.
If you think that it'll fail because if you can't see the fun in it, then there is no fun in it for other MMO gamers as well, well you're entitled to your opinion. I doubt very much that your prediction is what will actually happen, but to each their own opinion.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
My response in RED above.
"If half of what you tell me is a lie, how can I believe any of it?"
This is as bad as fanboi nonsense, or worse. Going to muck it up, so certain are we? Wasted potential? Unpopulated? Where are you pulling this from, a crystal ball?
Searching for a rise out people is what it looks more like, as there's no way to know if it's going to be good, if it's going to be wasted potential or if it's going to be unpopulated.
You have no way of knowing any of this, no matter what you tell yourself. I suppose this means you won't be picking up a copy? Yet you'll most likely still be here telling everyone what the game is like, right?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
That's indeed the way to do things, that is, if true objectivity and a more thorough picture is what you're after. Take all handson reports and player impressions together, good as well as bad and get a composite sense from it, and see if a game has the elements that you're interested in or not.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
My answers in RED above.
"If half of what you tell me is a lie, how can I believe any of it?"
Something I find interesting is that it is the people who got hands on experiance with this game that are saying they liked it. Most of the people who are saying it isn't interesting, only got to watch someone else play the game, in some cases very poorly. Perhapse what could be the unamazing factor is it isn't much fun watching someone else play a video game, especially when it is an unfinished game.
I tend to use movie analogies when I talk about MMOs because it is an industry I'm more experianced with. This time I'm going to compare whatching people play the mocked up server of SWTOR at E3, with test screening a major motion picture before any of the special effects have been added. I can tell you it is a very different, and not very exciting experiance, comparied to the end result.
So what we really need to think about is that what people may actually be criticising is not SWTOR itself, but Bioware's E3 presentation of it. Which are two very different things, and which is very unfair to the game itself.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
This I can agree with though I do not see how it could have been done much better considering the restraints of the E3 Convention Hall itself.
"If half of what you tell me is a lie, how can I believe any of it?"
To look at it in such a reasonable way, and to give the benefit of doubt. Would mean they can't post something or put out articles that spark arguments, enrage others or whatever other ulterior motives they have in doing what they do.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Why do people think Bioware is going to mess this up? They have an absolutely amazing back catalogue of games to show they know how to make an RPG and tell a story. Baldur's gate 1 +2, Neverwinter Nights, Kotor, Mass Effect and Dragon Age series. Bg 2, Kotor and the Mass Effect games I would put in my top 10 games ever, I've completed DA:O five times and even though DA2 was a let down it still consumed 90 hours of my time. Bioware make amazing games imo
People will point to the fact they haven't made an MMO before but maybe that's what's needed to bring something new to the table? And while not a full MMO by any stretch they made an incredible Multiplyer RPG in NWN that's still being played today. More to the point Bioware have proven they know how to make a Star Wars game, if you asked people who they would get to make Star Wars MMO before this was announced Bioware would have been top of the list. Despite how every one likes to go on about evil EA it's clear bioware are getting the time and money they need from Lucas and EA to make this a success.
People say it looks like a standard WoW clone but any time I watch videos of questing it looks more like a standard RPG than an MMO. My great hope for this game is that bioware will be able to hide the grind to level cap, what if when you log in your goal isn't to get to the next level but simply to see what ahppens next in your quest line? That would be a huge step forward for the genre
Other then the game itself, graphics, AI, aggro, that sort of thing. The only way they could have done it better in my opinion is to have Daniel sit on the side, explaining everything and have someone who is familer with the game or at least MMOs in general run through it along with him. Maybe some preplaning with that person with what they are going to show. That way one person isn't trying to play the game with a class they are unfamiler with, while fielding question and making sure they aren't giving things away they aren't suppose to yet (darn marketing team :P). It just makes it flow better to me. Because one person's attention is on explaining the game in great detail (as much as allowed) while the other is just concentrating on making what that person said look good in game.
As for the game itself...if you can't do it over live stream as in it will affect the game performance..don't do live streaming...do it right or don't do it. I like news about this game as much as the next person, but if you need to start lowering graphics, reducing mob AI or whatever that makes the game look worse then it normally does, then you need to not do that. I'm perfectly okay with waiting an hour or two and watching a regular video of it with graphics turned up and all that jazz. But whichever, stills looks good to me even in those lowered settings.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
A cynical yet rather accurate look at the behavior of blog posters. Sadly though the exact same behavior can be attributed equally to both fans and anti-fans of this game or virtually any other blog subject you care to mention.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Good point. Personally I actually think that their E3 presentation sucked, and in this I agree with the OP. Regarding the presentation that is, not the game. Battlefield 3 showed an amazing piece of gameplay, Skyrim astonished me with the realisation that what I saw would actually be crammed in a console that is 7 years old.
However, a number of decisions made and things shown made me shake my head: why the hell turn the visuals and effects down for the livestream, better to just blame any stutterings on the livestream when they happen but leave the visuals be. Tuning the AI down, another dubious decision, I'd have wanted to showcase how NPC behaviour would be different from other MMO's like other demos have shown. Having the people showcasing just stand around or noob players doing it, right... do it right or don't do it at all, get some people who know what they're doing and show them in action in all its glory, switching skills and even weapons on the fly, strafing, jumping among a mob horde and spreading mayhem with all kinds of spells and so on. All thes things together generate a sort of 'meh' feeling, unnecessarily.
Anyway, that's how I saw it, I'm sure that there'll be people that disagree with me
Looking at the bigger picture and not only this topic, the articles that are the most controversial are the ones that generate attention and often interest. Sadly enough, that's how we as a people are built, or most of us.
So if I'd want to generate interest for my site, newspaper, etc, I'd post articles and opinions that are destined to provoke indignation because of elements of controversy in them.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Most definitely, both camps have tendancy to do so. If there weren't mods to step in these forums and all others would be nothing but that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Just give it up dude. They say every fanboy is a hater when it comes to a MMO they don't like and vice versa. Also how do you know for sure Bioware is goign to muck it up? did you get a chance to play the game? no ofcourse not.
It is funny though how you are so unreasonable when it cocmes to SWTOR, staring in to your crystal ball and making baseless assumptions. if it was TERA you would be defending it with you life. Such irony. Stick to TERA forums please.
I think the problem is greater than bioware or even mmos. I think the problem is the gaming industry. Gaming sites will naturally favor the game, especially during bad times for the industry - just to keep the flow goin.
I want to own property too
like i posted before. It's not the game but the people being recorded playing that was the problem. If i remember, most people were getting some what tired of seeing pre made demos of the game. So what did they do this time around. They let regular gamers play a certain area of the game live. Now we have negativity abound because Bioware listened to what alot wanted.
It's like a guitar sitting in the middle of a room waiting to be played. Line up 100 regular people and let them go at it for 20 minutes all the while recording some of them. I would gander that most of it would be nothing but noise that would be hard to listen to.
So, would that make the guitar flawed or the player being recorded playing.
agreed. nice comparison musicmann
Guild Wars 2 Youtube Croatian Maniacs
My Guild Wars titles
I already know from what facts of the game they've released that ToR is not my cup of tea... however in saying that I know I will be buying it and at least playing the first month if only because I tend to buy every AAA MMO to come out just for the sake of trying it out.
Overall I think Bioware is playing it far too safe. I too think they have focused far too much on the storyline and the game suffers for it. In an MMO the player should be writing his / her own story... not just playing through one.
Overall the Star Wars IP just screams SANDBOX MMO. I don't know... but I have a feeling that if they were to make a SW MMO more in lines to how EVE Online works that people would flock to it. I want to LIVE in the Star Wars universe... not merely take part in a theme park roller-coaster ride where I know the start AND the end even before I even get started.
My Star Wars MMO would be
- Sandbox
- Dynamic Character development based on player choices
- No "Good" or "Evil" just different mindsets / goals
- One character can be many things if worked on (Level up through skill usage)
- Unlocking Force abilities is a commitment and hard
- Jedi's can fall to the dark side and vis-versa
- Open world PvP no safe zones anywhere (harsh penalties in some areas due to security Ex: Killing someone in a major city / town the law will be after you)
- Action based FPS / TPS combat / controls
- Space and Planetary content
- Being able to fly your ship down to the atmosphere of a planet and land with no loading screen
- At launch have all major sectors / cities / systems in the game (Because it wouldn't be Star Wars without all that)
- Fully realized planets and cities (Nothing condensed)
- The ability to walk around in your ship at any time
- Everything in the game crafted by players
- Play how you want, do what you want at any time.
- Clans or "businesses" can take over planets / sectors and fight for control over the universe (to an extent)
- Player made buildings to increase industry / production (Creation of clan cities)
Those are just some ideas.... the idea being that people could live in the Star Wars universe and have as much freedom as possible to do what they want when.
Full Sail University - Game Design
Start coding now, but I know that I will not be alive when you finish in the year 2112. Good luck tho - sounds like a good game.
Currently bored with MMO's.
Some nice ideas, some not so nice, some i really don't want. Wouldn't buy the game myself and but i could see it doing okay. Probably fall in with SWG and MO with the lawlessness.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Here's why I love screenshot comparisons. Without reading a single line in the post about which game the author prefers, you can tell just by looking at the choice of screenshots.
The selected shots will always bias toward the game the poster favors and be the best in overall quality and clarity.
In this case, it would obviously be TOR. The GW2 shots are blurry and lower quality. The TERA screenshots are also lower quality and have visible artifacts from jpg compression, not to mention being notably smaller which doesn't help either.
The TOR shots, however, are nice, crisp and clean.
It's not like there aren't much better quality shots readily available online for all 3 games. I think I can count on one hand the number of times I've seen people demonstrate which game they like the looks of better by using equal quality screenshots for each one, so it's at least a fair comparison.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops