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Of all the games I was excited to try out at Eurogamer Expo, Star Wars: The Old Republic was definit

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  • SatariousSatarious Member UncommonPosts: 1,073

    Originally posted by empyros

    Originally posted by Satarious

    Bioware's SWTOR = innovative gameplay when it comes to story and lore in MMOs

     

    Case closed.  Next subject.

    The article was very clear as to how "helpful" the voice overs were regarding the quality of the game.

    The author conceded that perhaps it got better later on, but posed to question why BiOWare wouldn't showcase the better parts.

     

    In either case, it is dire for BioWare. If it does indeed get better at other parts, then why didn't they show it? It implies they fail massively at product promotion.

     

    And if that is how thinsg look to 50, then the game isn't riveting, exciting or ground breaking. 

    Do you judge a movie from a trailer?  I can't tell you how many times I thought a movie would completely suck based on the trailers only to be pleasantly surprised when I actually watched the movie.  This guy only played the game for 10 minutes.  That's the equivalent of watching a quick trailer and just assuming that the whole thing is going to suck.  Typical case of "judging the book by its cover".  It's especially the case with the story & lore aspects of the game since you need to actually spend time with it to really appreciate it.

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by Satarious

    Originally posted by empyros


    Originally posted by Satarious

    Bioware's SWTOR = innovative gameplay when it comes to story and lore in MMOs

     

    Case closed.  Next subject.

    The article was very clear as to how "helpful" the voice overs were regarding the quality of the game.

    The author conceded that perhaps it got better later on, but posed to question why BiOWare wouldn't showcase the better parts.

     

    In either case, it is dire for BioWare. If it does indeed get better at other parts, then why didn't they show it? It implies they fail massively at product promotion.

     

    And if that is how thinsg look to 50, then the game isn't riveting, exciting or ground breaking. 

    Do you judge a movie from a trailer?  I can't tell you how many times I thought a movie would completely suck based on the trailers only to be pleasantly surprised when I actually watched the movie.  This guy only played the game for 10 minutes.  That's the equivalent of watching a quick trailer and just assuming that the whole thing is going to suck.  That's especially the case when it comes to the story & lore aspects of the game since you need to actually spend time with it to really appreciate it.

    yes I do, in fact  Ihave never ever paid to watch a movie where  Ididnt watch soem form of a trailor for it first.  In fact msot of the movies  Ido end up paying to watch are because the trailor I saw hooked me.

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  • drakwondrakwon Member CommonPosts: 69

    Originally posted by Zylaxx

    Originally posted by drakwon

    I would like to say a few things,

     

     Ive played 99% of the MMOs released in the past 15 years.  I would jump from game to game, sometimes a month, two months this was all well and good but I never finished any of the MMOs, and by finish I mean get to level cap and complete all or most of the content.  This was until I started playing World of Warcraft. I played warcraft for about 6 years. This game really nailed how to capture people.  Were there things I didnt like about it? yes of course, but in the end I really wanted to log in and play.  Let me tell you, I will be so happy if SWTOR is a wow clone. THIS IS STAR WARS. SWG tried to be new at the time, and I played it for 2 months. Had no desire to log in. I was so dissapointed. (it was also SoE, which is aguaranteed to ruin a game)

    Here are a few games that tried to be innovative that were considered triple A mmos, and well we know what happened to them.

    Conan

    Warhammer

    APB

     

    This being said, I really do hope this is a wow clone, so I can play it for years to come, I have played all the games that tried to be innovative. They arent fun. If it isnt broke, DONT FIX IT. Most people reading this, do or have played wow for an extensive time and have never really been held by any other MMO, or game in general. They may be thinking to themselves "im sick of warcraft, I need something new and innovative", well you don't, If you loved playing WoW and Love starwars like I do, you will be thanking bioware making it like World of Warcraft.

    Thats nice for you, but alot of players want something more meaty out of the genre.  Some of us want to bring about what made us get into this genre in the first place, namely exploration, community building and strong reliance on pride in a job well done.  Not be handed everything on a silver platter and coaxed into making what should be a gritty online world into a hello dolly wonderworld themepark.

     

    By the way those 2 of those games you mentioned are WoW clones for the most part, and 3rd is a shitty sub-genre of the MMO market.  Most MMO gamers want polish and innovation with very little hand holding, all of it in a terrific IP or in an awesome viscreal fantasy world.  The funny thing is that for every gamer like you who want a complete copy of WoW, there are a dozen disgruntled MMO vets who want to see that style of game play torn away and buried.

     

    The thing people like you fail to understand is that MMO's are spiritual successors t othe old pen and paper RPG's of old and us old timers treat it as such.  hence the passion we have in not wanting to be told what to do, where to go, and how to get there.



    Its not what people like me fail to understand, Its that people like you fail to understand this is not pen and paper. Games arent talor made for you and your friends the way pen and paper RPGS were. A good MMO will be a love hate relationship, If you have everything you want nothing. For example I hated doing dungeons, but I enjoyed being the most productive member of my group in said dungeons. I wish I could get all the gear I wanted by myself, but if this was the case I would have no reason to play.

  • SatariousSatarious Member UncommonPosts: 1,073

    The guy was going on and on about "WoW" game mechanics.  Translation:  He was basically just reviewing the combat mechanics.  As for the full vo and story components, 10 minutes is just not enough time to experience it properly.

  • DameonkDameonk Member UncommonPosts: 1,914

    Please forgive my ignorance, but I don't understand what the problem is.

    We've known for years that SWTOR is going to be generic hotkey MMO gameplay with a Bioware story.  This article only confirms (again) what we've already known for a long time.

    The guy simply does not like that type of game.   What's the big deal?

    Not everyone is going to like the same type of game you do, get over it.

    Edit:  If you're worried this is going to somehow hurt the game, it already has the most preorders in the history of MMOs.  I think it'll be ok that some guy that works at a niche website who wrote a review that may be seen by a couple hundred people doesn't like the game.

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  • AutemOxAutemOx Member Posts: 1,704

    As one of the few companes that do not accept gifts from developers, I think Massively's negative review says a lot about this game.

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  • AutemOxAutemOx Member Posts: 1,704

    Originally posted by Satarious

    The guy was going on and on about "WoW" game mechanics.  Translation:  He was basically just reviewing the combat mechanics.  As for the full vo and story components, 10 minutes is just not enough time to experience it properly.

    TOR is always touting their great storyline and gameplay though, that is the main thing that is supposed to be great about this game.  They do not tout their end game or elder game very much, which is not surprising since it is such a linear mmo.

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  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by Sovrath

    Maybe/Maybe not.

    The one thing I've learned over my years is that just because something goes wrong doesn't mean that the crew who was handling the project was at fault.

    Sometimes it's bad management, sometimes it's higher ups who are a bit over zealous to get a project going, sometimes it's just lack of time.

    No doubt. I've also been on a few projects that didn't turn out that way for similar reasons.

    However, there is a distinction between those 'following orders' and those giving them. As an artist, or mid-low level programmer, you are often being told what to produce, or in better circumstances given a general idea of what they want to go off of. However, the designers / directors are generally the ones calling the shots, and will determine what gets into the game. There are definitely situations where an outside party (ie the publisher) will step in and say 'no you can't do that', and that probably has happened here, with the star wars IP on more than one occasion. However, it generally has to do more with the content, rather than the actual design / implementation of the game.

    In this case, what was formerly Mythic is designing the pvp of this game. It's not just the animators / modellers / etc. It's an entire team. Again, not necessarily a bad thing, just something to think about.

  • coomscooms Member Posts: 219

    Originally posted by wormywyrm

    Originally posted by Satarious

    The guy was going on and on about "WoW" game mechanics.  Translation:  He was basically just reviewing the combat mechanics.  As for the full vo and story components, 10 minutes is just not enough time to experience it properly.

    TOR is always touting their great storyline and gameplay though, that is the main thing that is supposed to be great about this game.  They do not tout their end game or elder game very much, which is not surprising since it is such a linear mmo.

    I don't remember them touting about gameplay. I know they do talk about "story" and "polish" far more than Blizzard at this point.

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Originally posted by Zylaxx

    Originally posted by Satarious


    Originally posted by empyros


    Originally posted by Satarious

    Bioware's SWTOR = innovative gameplay when it comes to story and lore in MMOs

     

    Case closed.  Next subject.

    The article was very clear as to how "helpful" the voice overs were regarding the quality of the game.

    The author conceded that perhaps it got better later on, but posed to question why BiOWare wouldn't showcase the better parts.

     

    In either case, it is dire for BioWare. If it does indeed get better at other parts, then why didn't they show it? It implies they fail massively at product promotion.

     

    And if that is how thinsg look to 50, then the game isn't riveting, exciting or ground breaking. 

    Do you judge a movie from a trailer?  I can't tell you how many times I thought a movie would completely suck based on the trailers only to be pleasantly surprised when I actually watched the movie.  This guy only played the game for 10 minutes.  That's the equivalent of watching a quick trailer and just assuming that the whole thing is going to suck.  That's especially the case when it comes to the story & lore aspects of the game since you need to actually spend time with it to really appreciate it.

    yes I do, in fact  Ihave never ever paid to watch a movie where  Ididnt watch soem form of a trailor for it first.  In fact msot of the movies  Ido end up paying to watch are because the trailor I saw hooked me.

     

    Okay Im just going to say Im REALLY not convinced of the voice overs and story for this game.  I have not seen one single piece of dialogue that seemed interesting or engaging.  I love story too.  I could actually see myself wanting to skip through it and thats something Ive never done in a game.  Ever. 

     

    Its definitely not Mass Effect quality.  I could watch whole videos of those guys just talking in dialogue scenes and not get bored.  But this?  Boring as soon as it starts.  Even the animations during conversations look awkward and weird. 

     

    I have not been counting on voice overs or story to save this game because so far Ive seen nothing that interesting regarding it.  And Ive been paying attention.  So that leaves game play.  Hopefully that will deliver because Im not sure the "story" or voice overs really will. 

     

     

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by Dameonk

    Please forgive my ignorance, but I don't understand what the problem is.

    We've known for years that SWTOR is going to be generic hotkey MMO gameplay with a Bioware story.  This article only confirms (again) what we've already known for a long time.

    The guy simply does not like that type of game.   What's the big deal?

    Not everyone is going to like the same type of game you do, get over it.

    Edit:  If you're worried this is going to somehow hurt the game, it already has the most preorders in the history of MMOs.  I think it'll be ok that some guy that works at a niche website who wrote a review that may be seen by a couple hundred people doesn't like the game.

    There is no problem, except for the fact that every ToR/WoW/Bioware fanboi reacts with righteous indignation in the least negative publicity. 

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  • Pr0tag0ni5tPr0tag0ni5t Member UncommonPosts: 263

    What I thnk it is funny that everyone saying...'o how can you say a game is good/bad if you've never played it, you have to experience it for yourself'.

    Really?....We have played it, go to the gamelist here and pick one...we've played it, its an MMO, we can test a game and in 10 mins, tell how the gameplay is going to be at lvl 1 or 100...that is what an mmo is...game mechanics.

    You are hanging your hat on story and voice over? Well we have experienced that too...try KOTOR 1 n 2. Its all there just now its multiplayer.

    Please don't use the lame argument that we haven't played it yet...what game in the last 5 years surpassed the hype surrounding it? I'll save you time...none. Not one game was better than the hype leading up to its launch.

    All I ask is be reasonable and realize that you have played the game...we all have.

    image
  • Pr0tag0ni5tPr0tag0ni5t Member UncommonPosts: 263

    Originally posted by Corehaven

    Originally posted by Zylaxx


    Originally posted by Satarious


    Originally posted by empyros


    Originally posted by Satarious

    Bioware's SWTOR = innovative gameplay when it comes to story and lore in MMOs

     

    Case closed.  Next subject.

    The article was very clear as to how "helpful" the voice overs were regarding the quality of the game.

    The author conceded that perhaps it got better later on, but posed to question why BiOWare wouldn't showcase the better parts.

     

    In either case, it is dire for BioWare. If it does indeed get better at other parts, then why didn't they show it? It implies they fail massively at product promotion.

     

    And if that is how thinsg look to 50, then the game isn't riveting, exciting or ground breaking. 

    Do you judge a movie from a trailer?  I can't tell you how many times I thought a movie would completely suck based on the trailers only to be pleasantly surprised when I actually watched the movie.  This guy only played the game for 10 minutes.  That's the equivalent of watching a quick trailer and just assuming that the whole thing is going to suck.  That's especially the case when it comes to the story & lore aspects of the game since you need to actually spend time with it to really appreciate it.

    yes I do, in fact  Ihave never ever paid to watch a movie where  Ididnt watch soem form of a trailor for it first.  In fact msot of the movies  Ido end up paying to watch are because the trailor I saw hooked me.

     

    Okay Im just going to say Im REALLY not convinced of the voice overs and story for this game.  I have not seen one single piece of dialogue that seemed interesting or engaging.  I love story too.  I could actually see myself wanting to skip through it and thats something Ive never done in a game.  Ever. 

     

    Its definitely not Mass Effect quality.  I could watch whole videos of those guys just talking in dialogue scenes and not get bored.  But this?  Boring as soon as it starts.  Even the animations during conversations look awkward and weird. 

     

    I have not been counting on voice overs or story to save this game because so far Ive seen nothing that interesting regarding it.  And Ive been paying attention.  So that leaves game play.  Hopefully that will deliver because Im not sure the "story" or voice overs really will. 

     

     

    Corehaven my friend you are dead on.

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  • pharazonicpharazonic Member Posts: 860

    Originally posted by drakwon


    Originally posted by empyros

    I told you so. 

     

    Every concern I had voiced for the game, every aspect I'd brought up critically all feature in the artical. 

     

    Empyros - 1

    You all -0

     

     People Like you who hate on a game without ever playing, and taking random peoples opinions is the definition of stupid.

    You can write a list of every game that you love, or loved to play, and I can find you someone who hated it.

    That argument works just as well for people who tout the game as the greatest thing since sliced bread.

    Anyway, at least I have provided coherent, thought-out contentions. That's more than that can be said for your petty, puerile name-calling. Begone. 

    "Never argue with a fool; onlookers may not be able to tell the difference."

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  • ElikalElikal Member UncommonPosts: 7,912

    It is very difficult to say. We all know Bioware took the 100% route of the known and proven. That can be as much a hindrance as a bonus, depening on the player, I guess. I understand the typical WOW like MMO combat feels odd with lightsabers. My personal favourite lightsaber combat style was from Jedi Academy, several years ago. It was half action and half stat based. But also we must keep in mind that action combat MMOs never before succeeded in a mass audience MMO. So I understand in their decision they were caught between a rock and a hard place. A bit more innovation in combat really would have been possible, just as the author says, the way GW2 approaches.

    Also, alas, SWTOR failed to introduce ANY even small sandbox elements, so it is ALL focussed solely on story, which I find a pity, as great as that may be, it looks like TOR stands now on one foot alone. And I am sure this impression WILL be in many reviews once TOR launches, nice but just more of the same.

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  • SouldrainerSouldrainer Member Posts: 1,857

    In the article, the writer points out that he has not preordered the game already, and was hoping for something to change his mind at the expo.  His biggest gripe with the game was something everybody else knew in 2008.  Basically, he didn't want the game anyway.  So, why did he write about SWTOR and not End of Nations instead?  I like Trion, but I know I am going to hate EON because it's an RTS.  He's being negative about a game that has gameplay he doesn't like, when he should be writing about what he does like instead.  EMO writer is EMO... 

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  • QuesaQuesa Member UncommonPosts: 1,432

    Originally posted by Zylaxx

    Originally posted by Dameonk

    Please forgive my ignorance, but I don't understand what the problem is.

    We've known for years that SWTOR is going to be generic hotkey MMO gameplay with a Bioware story.  This article only confirms (again) what we've already known for a long time.

    The guy simply does not like that type of game.   What's the big deal?

    Not everyone is going to like the same type of game you do, get over it.

    Edit:  If you're worried this is going to somehow hurt the game, it already has the most preorders in the history of MMOs.  I think it'll be ok that some guy that works at a niche website who wrote a review that may be seen by a couple hundred people doesn't like the game.

    There is no problem, except for the fact that every ToR/WoW/Bioware fanboi reacts with righteous indignation in the least negative publicity. 

    It's equally the oposite reaction to the "i told you so's" which is the hypocritical thing.  This whole site is full of hypocrites and people with no informed opinions outside of the horrible articles that game reviewers think are works of art.

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  • VorthanionVorthanion Member RarePosts: 2,749

    Originally posted by Krux

    See Vorthanion. . .I'm not alone...alot of people that are mmorpg enthusiasts are not alone.  Even Massively reports that SWTOR is More of the Same. 

     

    More Of The Same

     

    Now, as a CORPG, SWTOR will be very enjoyable, but not a mmorpg.

     


    Just further bolsters my knowing that Bioware has successfully dumbed-down the concept and mechanics of an mmorpg (with SWTOR) by devolving it into a single-player cooperative rpg (CORPG).  Clearly being a CORPG is fine, but doing it without correctly labeling what this game is, when it is not a mmorpg, but more honesty a cinematic single-player and cooperative online rpg, is not accurate.


     


     


    If this was corpg.com reviewing the game, it would be a much better review, but not Massively, for obvious reasons.  There is absolutely nothing I can point to from the past learnings and accounts about the game that represents the condition of “massively-multiplayer”.


     


     


    Even In the authors own words from PC Gamer experience, In practice, there’s very little separating what you do in the Old Republic MMO and what you do in the Knights of the Old Republic single-player game: find a guy, have a bit of dialogue, and then go out into the world to kill stuff. You just do it with your friends, and see other players running around.. . . it’s doing as much as the old Knights games, in a world in which you can play with your friends.


     


     


    Yes. . .a single-player lobby-system world where you see 10’s of other players on the same screen doing the same single-player acts as you in a static and sterile environment as you compete to ‘hit’ a mob first so you ‘own’ its’ kill, wash rinse, repeat.


     


     


    We shouldn’t be surprised, but take a deep breadth and accept it for what it is.


     

    I'm in the beta and you are flat out wrong.  This is a MMO, no matter how much you would like to believe otherwise.  I don't care if you have 10,000 buddies behind you, you're all crazy and clueless and spreading malignant mis-information.

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  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by Elikal

    My personal favourite lightsaber combat style was from Jedi Academy, several years ago.

    Mine too.

    If a star wars MMO used a similar combat system, it would be awesome (though not easy). That game had probably the best balance of skill-based lightsaber combat and starwars weaponry out of any of the starwar games I've ever played. It's a shame there's no games like it around anymore, as it's extremely old now.

    Anyway, this is an MMO, so you get what you get.

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Originally posted by Souldrainer

    In the article, the writer points out that he has not preordered the game already, and was hoping for something to change his mind at the expo.  His biggest gripe with the game was something everybody else knew in 2008.  Basically, he didn't want the game anyway.  So, why did he write about SWTOR and not End of Nations instead?  I like Trion, but I know I am going to hate EON because it's an RTS.  He's being negative about a game that has gameplay he doesn't like, when he should be writing about what he does like instead.  EMO writer is EMO... 

     

    As opposed to " Fanboy writer is Fanboy...." 

     

    That just doesnt really work.  If he didnt already preorder the game at least he had a mind open enough to the possibility of his mind being changed.  And whats worse is it wasnt.  In fact it seemed he was more cemented in his plans to not make a purchase after trying it.  But it was only ten minutes. 

     

    As Ive said several times, I actually thought the article was well written enough.  It made sense.  But at the same time he only had ten minutes to play it so I dont know........

     

    Did those ten minutes do anything to change his mind?  Hell no, obviously.  Would an hour have made a difference instead?  I have doubts it would have.  Was his mind open to being changed?  I think so perhaps.  But I dont know the guy so I have no real idea. 

     

    But I have a hard time imagining him waiting all that time in line just to write a bad review he was already intent on writing.  Im sure he saw a lot of it being played too before he got a chance to try it.   So in reality the ten minute play time might not be the only factor.  He might not have liked what he saw as others played it either. 

     

    Its fair.  There's some favorable preview articles involving Swtor too.  Not sure how balanced it is, but they're out there. 

  • odinsrathodinsrath Member UncommonPosts: 814

    saying someone is wronge is flat out rude and selfish just because he has a diff opion on a game..if he dont like it ..well he just didnt like it...why is it alright to have a million posts about this game being the holy trinity of mmos but when someone questions it in a differant manner they are scolded with a hot pan'o'gritz...if he didnt care for it then just question why ...no reason to say hes flat out wronge just because he doesnt like it...but then again the whole new genra has turned into a flock of sheep

    image

  • QuesaQuesa Member UncommonPosts: 1,432

    Originally posted by Corehaven

    As opposed to " Fanboy writer is Fanboy...." 

     

    That just doesnt really work.  If he didnt already preorder the game at least he had a mind open enough to the possibility of his mind being changed.  And whats worse is it wasnt.  In fact it seemed he was more cemented in his plans to not make a purchase after trying it.  But it was only ten minutes. 

     

    As Ive said several times, I actually thought the article was well written enough.  It made sense.  But at the same time he only had ten minutes to play it so I dont know........

     

    Did those ten minutes do anything to change his mind?  Hell no, obviously.  Would an hour have made a difference instead?  I have doubts it would have.  Was his mind open to being changed?  I think so perhaps.  But I dont know the guy so I have no real idea. 

     

    But I have a hard time imagining him waiting all that time in line just to write a bad review he was already intent on writing.  Im sure he saw a lot of it being played too before he got a chance to try it.   So in reality the ten minute play time might not be the only factor.  He might not have liked what he saw as others played it either. 

     

    Its fair.  There's some favorable preview articles involving Swtor too.  Not sure how balanced it is, but they're out there. 

    You can't make an informed opinion on anything in 10 minutes.  Just because the artile is well written, which basically means he use punctuation in the right way, DOES NOT mean he gave anything more than a short opinion piece. That, in and of itself, is fine - what isn't is how people react to it without looking at what he said and how he stated it.  He obviously had a negative bias towards the game, is that not evident?  So how is it people can look at that article and say "OH SHIT IT'S GONNA SUCK BECAUSE THIS GUY SAID SO, LOL I WAS RIGHT ALL ALONG"? 

    You yourself stated "As Ive said several times, I actually thought the article was well written enough.  It made sense.  But at the same time he only had ten minutes to play it so I dont know........"  All that says is, it's well written but the guy didn't have enough of a preview to formulate a good opinion.

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  • SovrathSovrath Member LegendaryPosts: 32,963

    Originally posted by Dameonk

    Please forgive my ignorance, but I don't understand what the problem is.

    We've known for years that SWTOR is going to be generic hotkey MMO gameplay with a Bioware story.  This article only confirms (again) what we've already known for a long time.

    The guy simply does not like that type of game.   What's the big deal?

    Not everyone is going to like the same type of game you do, get over it.

    Edit:  If you're worried this is going to somehow hurt the game, it already has the most preorders in the history of MMOs.  I think it'll be ok that some guy that works at a niche website who wrote a review that may be seen by a couple hundred people doesn't like the game.

    Pretty much "this".

    There is nothing in this artcile that we haven't known before. One eiter likes it or they don't.

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  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Originally posted by Sovrath


    Originally posted by Dameonk

    Please forgive my ignorance, but I don't understand what the problem is.
    We've known for years that SWTOR is going to be generic hotkey MMO gameplay with a Bioware story.  This article only confirms (again) what we've already known for a long time.
    The guy simply does not like that type of game.   What's the big deal?
    Not everyone is going to like the same type of game you do, get over it.
    Edit:  If you're worried this is going to somehow hurt the game, it already has the most preorders in the history of MMOs.  I think it'll be ok that some guy that works at a niche website who wrote a review that may be seen by a couple hundred people doesn't like the game.

    Pretty much "this".

    There is nothing in this artcile that we haven't known before. One eiter likes it or they don't.

     

    I agree. Who cares what he should have already known and who cares about an in depth review by some !#|!? who rants from 10 minutes of game play lol

    There Is Always Hope!

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by empyros

    That argument works just as well for people who tout the game as the greatest thing since sliced bread.

    Anyway, at least I have provided coherent, thought-out contentions. That's more than that can be said for your petty, puerile name-calling. Begone. 

    (Yeller) Please show me a single post in this thread that says anything like that? I don't think I've seen more than a handfull of users on this forum ever say anything that was remotely like that. Why argue with a mythical group of posters?

    (OJ)The people who actually know what the game is like when actually played (not demoed) can't talk here about what the game actually is, how it plays, whether there are "grindy quests"

    (which is subjective as grind only feels like a grind, to those who feel like they've been grinding. Hell I see ex swg players who say skilling up "never" felt like a grind.)

    As others have said, save the I told you so for when people can actually debate these subjects as they really are.Yes your posts are coherent as well as basic questions to ask about any MMO in development, are they accurate at all? Those of us who know, aren't gonna tell ya.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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