Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How STar WArs can compete with Guild Wars 2

2456789

Comments

  • Ambros123Ambros123 Member Posts: 877

    Originally posted by OkhamsRazor

    There is no competition between StarWars and GW2 any more theres competition between StarWars and the Sims or StarWars and Skyrim .

    The reason for this should be obvious to all GW2 is buy to play and given most people only pay to play one MMO a month it wont effect the one they are paying to play any more than say if they play the Sims or Skyrim .

    There is no conflict between these two games for this reason .

    I play Dead Island and Lotro at the moment as well as StarWars neither of them effect my choice of main pay to play mmo . Im also looking forward to Guild Wars 2 but because there no subscription I will happily play it as well as StarWars ToR .

    I think the majority of people are thinking this way about Guild Wars to whether they play Rift ,WoW or ToR .

    Theres a few planks that want to make a GW2 VS TOR conflict which is like saying boxing competes with wrestling when anyone with any sence can see they are two different arenas .

    Not this flawed arguement again...

    If a game keeps one attention then one will simpely not keep paying for an MMO that they don't ever play.

  • ShivamShivam Member Posts: 465

    There is enough room for both games to co exist i don't see any reason why both have to compete. I have no interest in swords nd boards genre anymore so i am sticking to SWTOR..Different strokes for different folks.

    You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi

    image

  • Ambros123Ambros123 Member Posts: 877

    Originally posted by indojabijin

    People who think GW2 won't have a grind haven't played the original. Sure, leveling and playing the game aren't a grind, but if you want to stand out from the crowd with unique skins and titles there is a lot of time to put into the game.

    Title yes, unique skins no as when one completees a dungeon they WILL get something.  While the armors and weapons will have a grind but it is a limited grind.  Now achivements on the otherhand are something entirely different and ANet along with everyone acknowledge that it is so and should be so.

  • dllddlld Member UncommonPosts: 615

    There's not a direct competition like with other sub mmo's thus GW2 will have less of a negative impact on sub mmos then if it did have a sub but it will have an impact like said some people will just play GW2 exclusively (since it's still an mmo ie no end) or at the very least enough to not play their sub mmo enough to justify the cost.

  • MalaksbaneMalaksbane Member Posts: 148

    Obsidian armor is a major grind to get. But that's about it and it and all titles are optional.

     

    To the OP, they're different games, for different audiences. Many who'd play GW2 will not play TOR even if GW2 is not released, and many who play, or would play, SWToR will not play GW2 if SWToR shuts down tomorrow.

  • hikaru77hikaru77 Member UncommonPosts: 1,123

    Originally posted by dontadow

     


    This a long post written to give an unbiased, educated and possible theory on small changes SWTOR can implement over 3 months to compete with GW2’s impending release.


     


    I am, by no means, a person complaining about this game. The improvements to story and social aspects of the game really have made me a fan of the MMO genre once again (as opposed to just having something to do with my family, we actually have fun with the game.)


     


    This is a big thing for me to say, considering I was never going to buy SWTOR until December 5th, when my brother convinced me. I just didn’t read enough that would make it sound more innovative than Guild Wars 2 . 


    However, it is not enough to stop me from wanting to play Guild Wars 2 because the major gripes are still there with MMOs (linear leveling zones, 1 and done quests, lack of spontaneity)  star wars has 6 months at least, to implement game play options (not rehash the entire game, that’s impossible) that will make it able to compete with guild wars in terms of MMO innovation.


     


    There are four aspects that I see as clear advantages guild wars has over star wars. Below is a list of these advantages and realistic ways SWTOR could close the gap without too much “effort”.  As a programmer, I tried to think of suggestions that do not require major game overhaul. That can easily be included as additional content or patch somewhere in a 6 month period.  So yeah, I would love the elimination of the xp system, it’s not going to happen.


     


    Guild Wars has eliminated the holy trinity system

    We dont know how it will work, rift did it with the soul system, but at the end, most of the players really like to play a role in a group, heal, dps or even tank. In gw2, everyone will be healer, dps and tank, and i dont know if that will be good for the pve and pvp.


     


    Guild Wars will not have traditional quests, instead quests will be stumbled upon in the open world and spawn dynamic content based on variables.


    Also called, warhammer ¨Public quest¨ and rift ¨dynamic events¨ is not something new and at the end, people get bored pretty fast. in warhammer you could hit 40 just doing PQs, but doing the same thing over and over is bored, at least in war we did have pvp to level up, gw2 doesnt have nothing like that. People want options to level up and progress, if gw2 is all about Pqs, i dont know.


     


    These variable encounters could be zone specific and allow for additional quest threads. This would be a great 6 month mark introduction and encourage people to replay earlier zones. The threat level could be triggered by an equation that calculates number of people in the zone. And it could come with penalities. Perhaps increasing the difficulty of zone monsters if it is failed or providing a boost to rewards if successful. These will last until the next invasion is triggered. (possibly by a number of reoccurring quests being performed).


     


    In order to counteract Guild Wars (no need for exclamation mark quest guy) these quests can be automatically provided to players ni the area with everyone receiving the same rewards or penalties. 


    SWTOR could use the method they use to autoinstance content for classes and change the formula to autoinstance content based on level. Thus parties of a certain level on newer planets may get a completely different story.  This would greatly encourage SWTOR’s effort to get people to create alts.


    Give players the option (via preferences-interface) to cut off quest objectives (such as collect 5 of this, or kill  3 of this).  This feels like it would just be instituting a button that hides some content.


     


    Guild Wars will have autogrouping


    Some people love it, some people hate it. I dont want a system like this in swtor tbh, at least now you need to travel to the fleet to find a group, an autogrouping system will kill that and the space travel.


     


    Guild Wars will have multiple storylines per dungeon


    We dont have enough info about this, i mean how is this ¨multiple storylines per dungeon system¨?.


     


    My hope is that bioware will clearly see that it is at a disadvantage with Guild Wars 2, and, just as it did to Rift/Wow, so will Guild Wars 2 do to them if they don’t have a few awesome patches before GW2 is released.


    Just no, gw2 is at disadvantage with swtor, but people will need to find that by themselves. I mean, at this moment looks liek gw2 have only the 10% or less of the content that a player can find in a game like swtor. can you imagine swtor in 6 months with expansion and updates?. and well, gw2 is free2 play, so is not even a competition.




     


     

     

  • JarazarJarazar Member Posts: 231

    Originally posted by ktanner3

    Um...no. Gw2 is a completely different game. Let the fans of that game go there and leave tor alone. Then maybe we can finally get some peace around here,

    I agree...these GW2 vs ToR arguments are ridiculous. They are two different genres for goodness sake. I was actually going to play GW2, but the threads/posts from some people here have turned me completely off from GW2.

    image

  • dllddlld Member UncommonPosts: 615

    ^ GW2 "PQ"s are to rifts and WH PQs as what SW:TORs Quests are to WoW's, the core concept is the same.. brought to a whole new level.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Your proposal is absurd.  SWTOR is designed to follow the WOW model that has proven successful.

     

    GW2 sounds groundbreaking, if they do it well, but BW has no reason to change to be more like GW2.  BW needs to focus on catering to PVPers, end game raiders, casuals and soloers.

  • PilnkplonkPilnkplonk Member Posts: 1,532

    Originally posted by Jarazar

    Originally posted by ktanner3

    Um...no. Gw2 is a completely different game. Let the fans of that game go there and leave tor alone. Then maybe we can finally get some peace around here,

    I agree...these GW2 vs ToR arguments are ridiculous. They are two different genres for goodness sake. I was actually going to play GW2, but the threads/posts from some people here have turned me completely off from GW2.

    I agree as well but from a bit different perspective. Too many times any criticism of SW:TOR is off-handedly explained away as "GW2 fanboism" just like it's waved off with "WoW fanboism" on metacritic. (we are a bit more sophisticated here, it seems)

    As I mentioned before, I don't like SW:TOR but this has nothing to do with GW2. If my motivation was the need to "defend" "my game" from competitors I would be equally scathing to other upcoming mmos such as TSW and Archeage, which I'm not. Just because I like a certain game does not mean I have to be a "hater" for everything else. That's just a strawman argument under a flimsy diguise.

  • Mythios11Mythios11 Member Posts: 129

    I'm still not drinking the GW2 kool-aid.   GW1 was supposed to be a ground-breaking MMO too.  My friends and I got bored with it after a month. 

    Until we see a finished product, the pressure is primarily on ArenaNet at this point.

     

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by FrodoFragins

    Your proposal is absurd.  SWTOR is designed to follow the WOW model that has proven successful.

     

    GW2 sounds groundbreaking, if they do it well, but BW has no reason to change to be more like GW2.  BW needs to focus on catering to PVPers, end game raiders, casuals and soloers.

    Your eiter smoking something or drinking something.

     

    This thread should be locked before some people start getting reality checks lol.

     

     

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • aesperusaesperus Member UncommonPosts: 5,135

    I don't get how people can STILL think that these two games are in direct competition with one another. They are NOT. Two very different types of MMOs, with two very different types of fanbases, and two very different types of gameplay.

    SWTOR = the familiar, with a hot IP.

    GW2 = trying to break the mold (aka unfamiliar), with an emphasis on combat and strategy over story.

    Ones sci-fi, the other fantasy. Of course there will be players who play or try both games, but they aren't in competition w/ one another.

    I'm not looking forward to the next round of flame wars that is going to spill over once the game launches. If people are still having these discussions, I can totally see SWTOR fanboys spilling onto the GW2 discussions just to bash the game and prop up theirs. It's ridiculous.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by aesperus

    I don't get how people can STILL think that these two games are in direct competition with one another. They are NOT. Two very different types of MMOs, with two very different types of fanbases, and two very different types of gameplay.

    SWTOR = the familiar, with a hot IP.

    GW2 = trying to break the mold (aka unfamiliar), with an emphasis on combat and strategy over story.

    Ones sci-fi, the other fantasy. Of course there will be players who play or try both games, but they aren't in competition w/ one another.

    I'm not looking forward to the next round of flame wars that is going to spill over once the game launches. If people are still having these discussions, I can totally see SWTOR fanboys spilling onto the GW2 discussions just to bash the game and prop up theirs. It's ridiculous.

    Shoot once GW 2 releases just like Skyrim forums, Saints Row the Third forums, Dynasty Warriors(Though I didn't like that game in the end.), BF 3 forums, I'll be ghost ha ha, if I get bored on GW 2, I'll play Mass Effect 3 you feel me?

     

    Or if they fix the unresponsive combat I'll play SWTOR when bored with GW 2 and when bored with SWTOR, I'll play GW 2.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • HomituHomitu Member UncommonPosts: 2,030

     

    The best thing any game can do to dominate its competition is to be so good that it receives nothing but overwhelmingly positive reviews from both reviewers and players alike.  Ignoring the extreme outliers--the blind fanboys and the rabid haters--if a game really blows its audience away, word will get out and new players will sign up to see what all the hype is about.  If it's truly good, they will stick with it and won't have any time for another game on the side.  There's no need to match another game feature for feature.


  • JarazarJarazar Member Posts: 231

    Originally posted by Mythios11

    My friends and I got bored with it after a month. 

     

     

    You stayed with it about 3 weeks longer than I could. Even if it is B2P, it still must be good before I will play it.

    image

  • KidonKidon Member UncommonPosts: 399

    U got it all wrong, SW is way way above GW's, not in the same league, u and your 200k player base can go and have fun on that shallow mmo

  • sammyelisammyeli Member Posts: 765

    Please do not make these threads, gw and swtor are two different games and they both are and will do well in time to come.

    image

    “The truth may be puzzling. It may take some work to grapple with. It may be counterintuitive. It may contradict deeply held prejudices. It may not be consonant with what we desperately want to be true. But our preferences do not determine what's true.”

    Carl Sagan-

  • someforumguysomeforumguy Member RarePosts: 4,088

    I doubt that these two games will influence each other that much. They are both too different in mechanics and payment model for that. There is a market for both type of games and I suspect that loads of players like (and end up playing) both. I think that the MMO zealots (for either one of these two games)that defend against all critizism are a tiny minority and that most gamers are able to like different MMO types within the MMO genre.

  • KidonKidon Member UncommonPosts: 399

    Originally posted by sammyeli

    Please do not make these threads, gw and swtor are two different games and they both are and will do well in time to come.

     

    I do believe so, 200k is alot for a nosubs game, the thing his, if they have no money u have no game, or better yet no constant decent content, for some that will be enough wich is fine by me, but for the older working SWTOR player base, it wont. GL on GW's for those players it is free just dont expect much.

  • daniel!!!daniel!!! Member Posts: 400

    i miss the days when people could play on what they liked and it not being competitivly ravished all the time :( im going to be playing guild wars 2 no matter what but that dosnt mean people should stop playing swtor just because i wanna start being a big smelly troll :( either way each to their own, cat or dog, pizza or curry :) either way as long as you get what you want be a happy fellow :)

    image

  • OkhamsRazorOkhamsRazor Member Posts: 1,047

    Originally posted by Ambros123

    Originally posted by OkhamsRazor

    There is no competition between StarWars and GW2 any more theres competition between StarWars and the Sims or StarWars and Skyrim .

    The reason for this should be obvious to all GW2 is buy to play and given most people only pay to play one MMO a month it wont effect the one they are paying to play any more than say if they play the Sims or Skyrim .

    There is no conflict between these two games for this reason .

    I play Dead Island and Lotro at the moment as well as StarWars neither of them effect my choice of main pay to play mmo . Im also looking forward to Guild Wars 2 but because there no subscription I will happily play it as well as StarWars ToR .

    I think the majority of people are thinking this way about Guild Wars to whether they play Rift ,WoW or ToR .

    Theres a few planks that want to make a GW2 VS TOR conflict which is like saying boxing competes with wrestling when anyone with any sence can see they are two different arenas .

    Not this flawed arguement again...

    If a game keeps one attention then one will simpely not keep paying for an MMO that they don't ever play.

    Obviously theres no universal law here that says people will or will not leave thier pay to play mmo for gw2 just as theres nothing to say they leave for Skyrim . Some will . some will play both . some will alternate between the two . theres no flawed arguements just points of view as to which is most likly for the majority of players . I would think gw2 will be relativly limited in terms of new content compared to a pay to play mmo or freemium mmo given they have a regular monthly income . GW2 will most likly get its revenue from expansions which will be less regular than patches . So the numbers playing will have peaks and troths greater than a standard mmo so people are more likly than not going to either play both or alternate . I dont think huge numbers gave up thier regular mmo to play skyrim and even though they might have played less they carried on subbing and playing . Same thing happened with the orginal Guild Wars I knew plenty of people that played both it and WoW or alternated and very few that gave up WoW for it . You see your statement is just as fawed because your dealing in absolutes when there are none . Least I'm not arrogant enough to see all sides of the arguement . Maybe you are too ?

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by Ambros123

    Originally posted by OkhamsRazor

    There is no competition between StarWars and GW2 any more theres competition between StarWars and the Sims or StarWars and Skyrim .

    The reason for this should be obvious to all GW2 is buy to play and given most people only pay to play one MMO a month it wont effect the one they are paying to play any more than say if they play the Sims or Skyrim .

    There is no conflict between these two games for this reason .

    I play Dead Island and Lotro at the moment as well as StarWars neither of them effect my choice of main pay to play mmo . Im also looking forward to Guild Wars 2 but because there no subscription I will happily play it as well as StarWars ToR .

    I think the majority of people are thinking this way about Guild Wars to whether they play Rift ,WoW or ToR .

    Theres a few planks that want to make a GW2 VS TOR conflict which is like saying boxing competes with wrestling when anyone with any sence can see they are two different arenas .

    Not this flawed arguement again...

    If a game keeps one attention then one will simpely not keep paying for an MMO that they don't ever play.

    Do you also 'unbuy' GW2 when you start paying for a sub again for a different MMO?

    It doesnt matter at which point you buy GW2. Once you bought it , other MMO's dont compete with GW2 anymore because it doesnt rely on income from subscriptions.

  • KidonKidon Member UncommonPosts: 399

    Quality as to be payed for, if its free something is very wrong or it just sucks

  • Sector13Sector13 Member UncommonPosts: 784

    Originally posted by Kidon

    Quality as to be payed for, if its free something is very wrong or it just sucks

    GW2 isn't free, so your statement is pointless.

Sign In or Register to comment.