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GW2 vs Tera my almighty opinion

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  • saurus123saurus123 Member UncommonPosts: 678

    Originally posted by Xasapis

    Am I allowed to like both games for different reasons?

    ;)

    So many people here with the mentality of one OR the other, when you can play them both. Yes, there is a problem with time constrains, but there is also a thing regarding boredom and how alternating can combat it.

    no you cant play both, both games require you to spend lot of time

     

    unless you want to be avarege player in both of them :)

  • XasapisXasapis Member RarePosts: 6,337

    I can't? What's preventing me? One uninstalls the other?

    As I said to my previous post, which you didn't bother to read, different games provide variation. Playing the same thing over and over again and you are bound to get bored by it eventually.

  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186

    Originally posted by Ramanadjinn

    Originally posted by GoldenArrow

    GW2 is for casuals.

    Tera is for gamers 4-6+ hours a day.

     

    GW2 is a fun game from 1-80 but the lack of endgame causes it to lose its´ shine within a month.

    Tera will last around 3-6 months.

     

    I would wager, if i were someone who wagered.. that those who do not predict the future often are generally wrong less often than those who do.

    but i apologize if you are a professional clairvoyant.  I simply have never been convinced such a thing has any merit beyond psychological trickery.

    as for GW2 being for casuals and Tera being for gamers 4-6+ hours a day.  That is complete fantasy.  Neither company has ever stated that they intend to aim for those demographics and there is no clear indicator anywhere within or without your post of the validity of such a conjecture.

    You don't need to "clairvoyant" to understand few simple mechanics how the games are designed.

    GW2 has a FLAT levelling courve.

    Tera has an EXPONENTIAL levelling courve.

    GW2 doesn't have an endgame, the endgame is a lie in GW2. There's no progression after hitting 80.

    Tera has an extreme gear grind/enchanting endgame. Getting both PvE/PvP gear and enchanting it to +12 takes a looong time.

    GW2 offers BOOSTS for everything in their CS including levelling speed.

    Tera doesn't have a CS.

    Death in GW2 is meaningless, you either get ressed instantly or you warp back to telepoint and run back to the fight. (Yay small repair cost!)

    Death in Tera has a chance of destroying an item, resurrecting is a lot more dangerous and your stamina drops to 0 making you extremely weak until rested.

    Bunch of hardcore gamers will plow through GW2 in few weeks and get bored unless they are into WvWvW or structured.

    Tera offers a lot longer enjoyment for hardcores in the sense of challenge, progression and the whole political shebang of controlling the world.

     

    GW2 caters casual extremely well.

    Tera smacks casuals in the head with a trout.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

     






    Originally posted by GoldenArrow



    You don't need to "clairvoyant" to understand few simple mechanics how the games are designed.

    GW2 has a FLAT levelling courve.



    Well, you are just wrong, because anyone having played last week end knows the game has an exponential leveling curve, and it takes longer and longer each level to level up. Don't hope to make your misinformation rule here.

     

     






    GW2 doesn't have an endgame, the endgame is a lie in GW2. There's no progression after hitting 80.



    Really? I guess the level 80 very hard dungeons are a creation of my imagination then...

     

     






    Tera has an extreme gear grind/enchanting endgame. Getting both PvE/PvP gear and enchanting it to +12 takes a looong time.



    That's awesome... for those enjoying Asiatic grinders, which turn games into working at the Ford assembly line. Those playing to have fun will prefer GW2, obviously.

     

     




    GW2 offers BOOSTS for everything in their CS including levelling speed.

    Tera doesn't have a CS.



    Really? Then what the hell is this: https://forum.tera-europe.com/showthread.php?t=51970

     

     




    Death in GW2 is meaningless, you either get ressed instantly or you warp back to telepoint and run back to the fight. (Yay small repair cost!)

    Death in Tera has a chance of destroying an item, resurrecting is a lot more dangerous and your stamina drops to 0 making you extremely weak until rested.


    Wrong. Only socketed crystals may be destroyed (which is similar to repair costs in GW2). And when rezzed in GW2, you aren't at 100% health either.

     

     




    Bunch of hardcore gamers will plow through GW2 in few weeks and get bored unless they are into WvWvW or structured.

    Tera offers a lot longer enjoyment for hardcores in the sense of challenge, progression and the whole political shebang of controlling the world.


    Assumptions always only made you two things... one I can't say here, and the other being "wrong".

     

     




    GW2 caters casual extremely well.

    Tera smacks casuals in the head with a trout.



    I guess you need that kind of stuff to make you feel more secure about your choice of game. Too bad you can't take it to the Tera forums this web site has, though.

     

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  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by The_Korrigan

     






    Originally posted by GoldenArrow



    You don't need to "clairvoyant" to understand few simple mechanics how the games are designed.

    GW2 has a FLAT levelling courve.




    Well, you are just wrong, because anyone having played last week end knows the game has an exponential leveling curve, and it takes longer and longer each level to level up. Don't hope to make your misinformation rule here.

     

    According to the developers of GW2, you are wrong. So it is you with the misinformation. Here is GW2's leveling curve:

     

    As you can see, this was directly from the dev's blog. So NO that is not an exponential leveling curve. Unless, of course, you want to redefine the meaning of math, similar to how GW2 fanboys redine the meaning of instance, open world pvp, hardcore pvp, and cash shop p2w to suit their arguements.

     

    And in case you missed the MMORPG.com article which also highlights how the experience curve plateaus early on, here is the link: http://www.mmorpg.com/gamelist.cfm/game/473/feature/4452/No-Grind-Yes-Please.html

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Nevulus

    Originally posted by The_Korrigan

     






    Originally posted by GoldenArrow



    You don't need to "clairvoyant" to understand few simple mechanics how the games are designed.

    GW2 has a FLAT levelling courve.




    Well, you are just wrong, because anyone having played last week end knows the game has an exponential leveling curve, and it takes longer and longer each level to level up. Don't hope to make your misinformation rule here.

     

     

     

    According to the developers of GW2, you are wrong. So it is you with the misinformation. Here is GW2's leveling curve:

    Anyone who has played last beta week end knows that getting from level 10 to 11 takes more time than getting from 1 to 2, and same from 15 to 16, etc...

    Your graphics are cute, but don't reflect reality.

    The curve may be less harshly exponential than in other games, but it's still here. You just can't disagree if you have really played the game, it's a fact proved my gameplay, not just an opinion.

    EDIT: your article is also 2 years old. Things have changed. Reality (=what happens really in game NOW, as anyone PLAYING (and not just posting of forums pretending to) can tell) is superior to any two year old theoretical article.

    Respect, walk, what did you say?
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    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by The_Korrigan

    Well, you are just wrong, because anyone having played last week end knows the game has an exponential leveling curve, and it takes longer and longer each level to level up. Don't hope to make your misinformation rule here.

    This is what you said above, and I just proved you wrong. Those were NOT my "fancy little" graphics, those were from the GW2 blog itself:

    http://www.arena.net/blog/progression-and-leveling-in-guild-wars-2

     

    It's cool I will allow you time to edit your statement where you called the chart MY fancy little graphics, and I will let you recant your story. You can even reword it, have fun  :)

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Reread my previous post, I edited it.

    And I rely on undeniable FACTS experienced in game a few days ago, not articles that were written in 2010. Anyone who played the beta week end can confirm you that it takes more time to level when the numbers go up.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • marganculosmarganculos Member UncommonPosts: 334

    wtf u talking about... guys... just play both like me :P

  • ThorkuneThorkune Member UncommonPosts: 1,969

    Originally posted by TheTrueKing

    Most accurate reviews and Press agree that Tera is worthless pre level 30 but becomes interesting after level 30.

    I am not willing to endure until level 30. I am normally patient in mmo's, but I couldn't tough it out in Tera. I found the game to have dull gameplay and the Eastern feel to it turned me off completely. And, I must be the only person that didn't like the combat. For the first few levels you just spam attack mobs.

  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by The_Korrigan

    Reread my previous post, I edited it.

    And I rely on undeniable FACTS experienced in game a few days ago, not articles that were written in 2010. Anyone who played the beta week end can confirm you that it takes more time to level when the numbers go up.

    So mysteriously you made it to max level in BWE and you can confirm that the devs LIED to us all about the flat leveling curve?

     

    Funny because I also played BWE and only made it to my high teens. I was too busy having fun to pay attention to my experience bar, but I am sure the GW2 devs would not lie to us and pull the old "switcheroo."

    Until then I will take the word of the Developers of the game over yours, and I will believe that you are just spreading false information on a forum.  :)

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Nevulus

    Originally posted by The_Korrigan

    Reread my previous post, I edited it.

    And I rely on undeniable FACTS experienced in game a few days ago, not articles that were written in 2010. Anyone who played the beta week end can confirm you that it takes more time to level when the numbers go up.

    So mysteriously you made it to max level in BWE and you can confirm that the devs LIED to us all about the flat leveling curve?

     

    Funny because I also played BWE and only made it to my high teens. I was too busy having fun to pay attention to my experience bar, but I am sure the GW2 devs would not lie to us and pull the old "switcheroo."

    Until then I will take the word of the Developers of the game over yours, and I will believe that you are just spreading false information on a forum.  :)

    A couple of friends made it to 30+ and confim it takes more time to level each new level. Do you really think that trend is going to magically stop at 40? 50? or even 60?

    The developers said 2 years ago they didn't want to make the leveling curve as harsh as in other games. This may be true, but the curve definitely remains incremental when you get to higher levels. You don't get to 31 from 30 in the same time you got from 10 to 11. That is a proven FACT. You can try to deny it all you want, it's still reality, just like wind, rain, sun, clouds, earth... I'm sure you can find people on this planet pretending rain is only a conception of your brain - they still end soaked when caught outside when it happens ;-)

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by The_Korrigan

    Originally posted by Nevulus

    Originally posted by The_Korrigan

    Reread my previous post, I edited it.

    And I rely on undeniable FACTS experienced in game a few days ago, not articles that were written in 2010. Anyone who played the beta week end can confirm you that it takes more time to level when the numbers go up.

    So mysteriously you made it to max level in BWE and you can confirm that the devs LIED to us all about the flat leveling curve?

     

    Funny because I also played BWE and only made it to my high teens. I was too busy having fun to pay attention to my experience bar, but I am sure the GW2 devs would not lie to us and pull the old "switcheroo."

    Until then I will take the word of the Developers of the game over yours, and I will believe that you are just spreading false information on a forum.  :)

    A couple of friends made it to 30+ and confim it takes more time to level each new level. Do you really think that trend is going to magically stop at 40? 50? or even 60?

    The developers said 2 years ago they didn't want to make the leveling curve as harsh as in other games. This may be true, but the curve definitely remains incremental when you get to higher levels. You don't get to 31 from 30 in the same time you got from 10 to 11. That is a proven FACT. You can try to deny it all you want, it's still reality, just like wind, rain, sun, clouds, earth... ;-)

     

    Oh so now a "friend" made it to 30, lol cool story bra.

     

    Once again I am going to take the word of the developers until further notice. Until then what YOU say about your "friend" contradicts what the developers initially intended. Please google "exponential curve" and you will see why, once again, you are wrong. I know it is difficult for some people to admit their wrong. YOU Said the leveling in GW2 is a exponential leveling curve, well guess what?

    That's an exponential curve.

     

    But its ok. If it makes you feel any better: obviously we are all wrong, the devs lied, and you and your "friend" are correct.

    Please continue your trolling. Have a great day.

  • PurgatusPurgatus Member Posts: 342

    OK, GW2, as far as I know, does have a flat leveing curve. After I hit 7 it started to even out for me.

     

    I had a litle trouble with what GW2's "Endgame" was going to be until I started playing.

     

    Levels in GW2 are a mark of accomplishment, not the goal. Because of the scaling system, all game content is available and challenging at level 80. This is why it will have longevity. Most games pass by content, and never return so they hae to keep adding on to the end. A-net is going to focus updates of altering the DE's in areas slowly over time so that after a few months it will be a different exprience and when higher level players return, it is all new.

     

    The DE system really does mean that Endgame starts at level one.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Purgatus

    OK, GW2, as far as I know, does have a flat leveing curve. After I hit 7 it started to even out for me.

    The leveling curve is definitely not flat.

    Agreed on the rest of your post though.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • jtcgsjtcgs Member Posts: 1,777

    These 2 game should not be compared.

    GW2 is a pay per play quality game that is buy to play.

    Tera is a free 2 play quality game pretending to be pay to play in hope to sucker in as many people as possible to make a quick buck.

     

    You are basically comparing a Chicago style Pizza to a Hawaiian thing with fruit on it calling itself a pizza...just dont do it :p

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by jtcgs

    These 2 game should not be compared.

    GW2 is a pay per play quality game that is buy to play.

    Tera is a free 2 play quality game pretending to be pay to play in hope to sucker in as many people as possible to make a quick buck.

     

    You are basically comparing a Chicago style Pizza to a Hawaiian thing with fruit on it calling itself a pizza...just dont do it :p

    Biased much? Lets reverse your line of thinking

    GW2 is a F2P cash shop game with a hefty upfront price

    Tera is a P2P traditional quality game.

    See what I did there? It's call being subjective. Most people are so polarised that can't understand why somebody would like one game or the other, or heaven forbids, both.

  • MagnetiaMagnetia Member UncommonPosts: 1,015

    Originally posted by The_Korrigan

    Originally posted by Purgatus

    OK, GW2, as far as I know, does have a flat leveing curve. After I hit 7 it started to even out for me.

    The leveling curve is definitely not flat.

    Agreed on the rest of your post though.

    I remember them saying that it will plateau out at 30. I managed to reach lvl 27 so 30 doesn't seem out of the question. I spent a lot of time not lvling.

    Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by jtcgs

    Tera is a free 2 play quality game pretending to be pay to play in hope to sucker in as many people as possible to make a quick buck.

    Even without going that far, Tera is just pathetic when compared to the quality of a game that is 7 years old (World of Warcraft). The quests in Tera make one think the quests in WoW were written by an award winning fantasy writer. When you try to clone WoW, try at least to do better.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • WicoaWicoa Member UncommonPosts: 1,637

    I would wade in with a witty comment here or there but there is no point.  The reason why there is no point is because GW2 is still a couple to a few months off launch.  Tera on the other hand is a live game.

    I also take issue with comparing a beta game with a live game as the beta game could still fundamentally change at the whim of the developers.  In essence you don't really know what you are getting you have an idea that is all.

    And for the record I enjoyed the quests in Tera, the 30+ maze of a pirate cove was just awesome never mind the shut in style labyrinth where you have to kick the doors in to get out.  Though I bet most people commenting on how crappy the quest system is have barely got off the starter island.

  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by Xasapis

    Biased much? Lets reverse your line of thinking

    GW2 is a F2P cash shop game with a hefty upfront price

    Tera is a P2P traditional quality game.

    See what I did there? It's call being subjective. Most people are so polarised that can't understand why somebody would like one game or the other, or heaven forbids, both.

    Yeah I see what you did there. You took a comparison based on something and made one based on nothing.

    GW2 has

    An actual story that makes sense. A decent crafting system. Classes with depth. Combat with depth. Varied PvP and PvE conten and actually does something new. All the things you would expect from a PAY TO PLAY GAME NOT A GAME WITHOUT A MONTHLY FEE

    Tera has

    A large world. Generic crafting. Classes with no depth. Weak combat system. A story right out of a F2P game thats poorly translated and makes no sense and does zero that is new. ALL THE THINGS YOU GET FROM FREE TO PLAY GAMES NOT PAY TO PLAY.

    Being subjective requires that you keep things in CONTEXT.

    BTW, I actually PLAY both F2P and P2P MMORPGs and let me tell you something, if Runes of Magic, a game I have been playing on and off for 4 YEARS decided to charge a monthly fee...I would point out that its a GENERIC GAME NOT WORTH PAYING FOR.

    Stating the FACT that Tera is a F2P quality game does not mean I dont think its not good enough to play for FREE...subjective, its...subjective isnt it? Yep...

     

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by The_Korrigan

    Originally posted by jtcgs

    Tera is a free 2 play quality game pretending to be pay to play in hope to sucker in as many people as possible to make a quick buck.

    Even without going that far, Tera is just pathetic when compared to the quality of a game that is 7 years old (World of Warcraft). The quests in Tera make one think the quests in WoW were written by an award winning fantasy writer. When you try to clone WoW, try at least to do better.

    WoW's engine can't handle the graphics, collision detection or tab-less system, let alone PvP with a sizable amount in any area. As for the quests, the main quest line is interesting so far (yea, I actually read the quests), although the other quests seem to be just a cover up for various tasks. Then again, even SW:TOR couldn't make the side quests interesting enough so ...

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by jtcgs

    Originally posted by Xasapis

    Biased much? Lets reverse your line of thinking

    GW2 is a F2P cash shop game with a hefty upfront price

    Tera is a P2P traditional quality game.

    See what I did there? It's call being subjective. Most people are so polarised that can't understand why somebody would like one game or the other, or heaven forbids, both.

    Yeah I see what you did there. You took a comparison based on something and made one based on nothing.

    GW2 has

    An actual story that makes sense. A decent crafting system. Classes with depth. Combat with depth. Varied PvP and PvE conten and actually does something new. All the things you would expect from a PAY TO PLAY GAME NOT A GAME WITHOUT A MONTHLY FEE

    Tera has

    A large world. Generic crafting. Classes with no depth. Weak combat system. A story right out of a F2P game thats poorly translated and makes no sense and does zero that is new. ALL THE THINGS YOU GET FROM FREE TO PLAY GAMES NOT PAY TO PLAY.

    Being subjective requires that you keep things in CONTEXT.

    BTW, I actually PLAY both F2P and P2P MMORPGs and let me tell you something, if Runes of Magic, a game I have been playing on and off for 4 YEARS decided to charge a monthly fee...I would point out that its a GENERIC GAME NOT WORTH PAYING FOR.

    Stating the FACT that Tera is a F2P quality game does not mean I dont think its not good enough to play for FREE...subjective, its...subjective isnt it? Yep...

     

    And Tera has a cash shop too (a detail which I feels needs to be repeated).

    I have no problem with Tera fans, it's too bad they don't have the maturity to keep their propaganda to the Tera forums though... (and I think the same for the GW2 fan who would go pollute the Tera forum, by the way).

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • WicoaWicoa Member UncommonPosts: 1,637

    Originally posted by The_Korrigan

    Originally posted by jtcgs

    Originally posted by Xasapis

    Biased much? Lets reverse your line of thinking

    GW2 is a F2P cash shop game with a hefty upfront price

    Tera is a P2P traditional quality game.

    See what I did there? It's call being subjective. Most people are so polarised that can't understand why somebody would like one game or the other, or heaven forbids, both.

    Yeah I see what you did there. You took a comparison based on something and made one based on nothing.

    GW2 has

    An actual story that makes sense. A decent crafting system. Classes with depth. Combat with depth. Varied PvP and PvE conten and actually does something new. All the things you would expect from a PAY TO PLAY GAME NOT A GAME WITHOUT A MONTHLY FEE

    Tera has

    A large world. Generic crafting. Classes with no depth. Weak combat system. A story right out of a F2P game thats poorly translated and makes no sense and does zero that is new. ALL THE THINGS YOU GET FROM FREE TO PLAY GAMES NOT PAY TO PLAY.

    Being subjective requires that you keep things in CONTEXT.

    BTW, I actually PLAY both F2P and P2P MMORPGs and let me tell you something, if Runes of Magic, a game I have been playing on and off for 4 YEARS decided to charge a monthly fee...I would point out that its a GENERIC GAME NOT WORTH PAYING FOR.

    Stating the FACT that Tera is a F2P quality game does not mean I dont think its not good enough to play for FREE...subjective, its...subjective isnt it? Yep...

     

    And Tera has a cash shop too (a detail which I feels needs to be repeated).

     

    Can you please give me a link to the live cash shop in the western market, I cannot find it.

     

  • WicoaWicoa Member UncommonPosts: 1,637

    Originally posted by The_Korrigan

    Originally posted by jtcgs

    Originally posted by Xasapis

    Biased much? Lets reverse your line of thinking

    GW2 is a F2P cash shop game with a hefty upfront price

    Tera is a P2P traditional quality game.

    See what I did there? It's call being subjective. Most people are so polarised that can't understand why somebody would like one game or the other, or heaven forbids, both.

    Yeah I see what you did there. You took a comparison based on something and made one based on nothing.

    GW2 has

    An actual story that makes sense. A decent crafting system. Classes with depth. Combat with depth. Varied PvP and PvE conten and actually does something new. All the things you would expect from a PAY TO PLAY GAME NOT A GAME WITHOUT A MONTHLY FEE

    Tera has

    A large world. Generic crafting. Classes with no depth. Weak combat system. A story right out of a F2P game thats poorly translated and makes no sense and does zero that is new. ALL THE THINGS YOU GET FROM FREE TO PLAY GAMES NOT PAY TO PLAY.

    Being subjective requires that you keep things in CONTEXT.

    BTW, I actually PLAY both F2P and P2P MMORPGs and let me tell you something, if Runes of Magic, a game I have been playing on and off for 4 YEARS decided to charge a monthly fee...I would point out that its a GENERIC GAME NOT WORTH PAYING FOR.

    Stating the FACT that Tera is a F2P quality game does not mean I dont think its not good enough to play for FREE...subjective, its...subjective isnt it? Yep...

     

    And Tera has a cash shop too (a detail which I feels needs to be repeated).

    I have no problem with Tera fans, it's too bad they don't have the maturity to keep their propaganda to the Tera forums though... (and I think the same for the GW2 fan who would go pollute the Tera forum, by the way).

     

    To the last part... then I wish people would not post or make threads about the game they play on another games forum with a comparison notation.

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