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GW2 vs Tera my almighty opinion

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  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Wicoa

    Can you please give me a link to the live cash shop in the western market, I cannot find it.

    https://forum.tera-europe.com/showthread.php?t=51970

    https://forum.tera-europe.com/showthread.php?t=66718

    etc.. etc...

    coming to your local servers soon.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • WicoaWicoa Member UncommonPosts: 1,637

    Originally posted by The_Korrigan

    Originally posted by Wicoa

    Can you please give me a link to the live cash shop in the western market, I cannot find it.

    https://forum.tera-europe.com/showthread.php?t=51970

    That is a quote from korea where the game is F2P as are most or all mmorpgs.  I will ask again can you please give me a link to the "live" cash shop in the western market where I can purchase items for my character.

  • dageezadageeza Member Posts: 578

    These games are apples and oranges in almost every way, i like the taste of the GW2 supreme apple pie with whipped cream much better than the standard taste of the tera asian orange subscription delight...

    However that does not make tera a bad game its just i am totally burned on that flavor of game and the rooted combat during the open beta finished it for me...

    Playing GW2..

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by jtcgs

    ...

    Yeah I see what you did there. You took a comparison based on something and made one based on nothing.

    GW2 has

    An actual story that makes sense. A decent crafting system. Classes with depth. Combat with depth. Varied PvP and PvE conten and actually does something new. All the things you would expect from a PAY TO PLAY GAME NOT A GAME WITHOUT A MONTHLY FEE

    Tera has

    A large world. Generic crafting. Classes with no depth. Weak combat system. A story right out of a F2P game thats poorly translated and makes no sense and does zero that is new. ALL THE THINGS YOU GET FROM FREE TO PLAY GAMES NOT PAY TO PLAY.

    Being subjective requires that you keep things in CONTEXT.

    BTW, I actually PLAY both F2P and P2P MMORPGs and let me tell you something, if Runes of Magic, a game I have been playing on and off for 4 YEARS decided to charge a monthly fee...I would point out that its a GENERIC GAME NOT WORTH PAYING FOR.

    Stating the FACT that Tera is a F2P quality game does not mean I dont think its not good enough to play for FREE...subjective, its...subjective isnt it? Yep...

     


    • Both games have a decent story imo. GW2 is more fleshed out and more people are exposed to it since it's a sequel (I've read all novels released from both games btw).

    • I can't comment on either crafting system, since I haven't engaged much in either of them.

    • I haven't played GW2 so can't comment on class depth either, but I do find the Tera classes enjoyable to play and distinctly different from each other.

    • One major difference is that GW2 has no open world PvP, something that is offered in Tera. GW2 has better structured PvP however, which is not present at all in Tera, even in terms of battlegrounds atm.

    • Dynamic events seem very interesting on paper. I hope they age well. The best dynamic event you can see in Tera are going to be Rift style events.

    • So far PvP is more balanced in Tera, which is to be expected. Range combat seem to be prevailing in GW2 and the mobile rangers seem to negate the usefulness of melee PvPers.

    Whether one or the other game warrants the money they ask is up to the people that will purchase them. Personally I will definitely be buying GW2 standard edition, anything beyond that is not worth it imo. The digital collectors Tera edition was more modestly priced.


     


    Both games bring new things to the genre and people should not bash either of them, regardless of whether they end up being successful or not. For example, if it wasn't for Warhammer, you wouldn't see dynamic events in GW2 incarnation right now. In the same context, if it wasn't for Tera's free aim combat, you wouldn't see so many developers trying to at least offer soft tab targetting systems in newly developed mmorpgs.


     


    Sometimes it's more fun to not be biased towards something.

  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by The_Korrigan

    Originally posted by Wicoa

    Can you please give me a link to the live cash shop in the western market, I cannot find it.

    https://forum.tera-europe.com/showthread.php?t=51970

    https://forum.tera-europe.com/showthread.php?t=66718

    etc.. etc...

    coming to your local servers soon.

    More misinformation? Where is the link announcing the cashshop for the western market?

    Or is this another "exponential" arguement? lol

  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by The_Korriga

    And Tera has a cash shop too (a detail which I feels needs to be repeated).

    I have no problem with Tera fans, it's too bad they don't have the maturity to keep their propaganda to the Tera forums though... (and I think the same for the GW2 fan who would go pollute the Tera forum, by the way).

    As I pointed out in my post. Just because I do not think Tera is not worth a dime to pay 2 play monthly that does not mean I wouldnt play it as a F2P game with a cash shop like I do other games.

    Pointing out one thing bad about it does not mean I think the game is unplayable, just not worth it in its current form.

    I stated a simple fact, I think Tera is a F2P quality game pretending to be P2P quality. The assumption that I wouldnt play it as a F2P is being made by others, just as the assuption that I wouldnt support the game as a fan if it was F2P is being made.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Wicoa

    Originally posted by The_Korrigan

    Originally posted by Wicoa

    Can you please give me a link to the live cash shop in the western market, I cannot find it.

    https://forum.tera-europe.com/showthread.php?t=51970

    That is a quote from korea where the game is F2P as are most or all mmorpgs.  I will ask again can you please give me a link to the "live" cash shop in the western market where I can purchase items for my character.

    It's not even released yet in Europe - it hits the shops tomorrow. Do you really think the Koreans will leave out a feature that makes them earn more money? It's already discussed on the Tera europe forums.

    Comparing the two games is like comparing apples and oranges anyway. Tera is an awful Asiatic grind while GW2 is a game bringing a totally new approach to the signification of levels and leveling (for this gamer generation at least). Tera is another poorly designed EQ/WoW clone with sub par quests and story, while GW2 is something that hasn't been seen on the MMORPG scene since over 10 years.

    And yeah, I wish the Tera fans who don't plan to play GW2 would stick to the Tera forums, just like I stick to the GW2 forums. You're going to have a hard time finding a post of mine bashing Tera on their own forums, because I don't do it. Why waste my time annoying fans of a game I dislike?

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • XasapisXasapis Member RarePosts: 6,337

    Personally I have no issue if these items do make it into western Tera. So far however the only thing that is being confirmed are cosmetic items for pre-orders of Tera.

    http://tera-europe.com/newsdetail/article/bonus-for-upgrading-and-existing-customers.html

  • eddieg50eddieg50 Member UncommonPosts: 1,809
       As a big swtor fan , I decided to try Tera when i was sent an invitation to beta, Yes I was dissaapointed in Tera's quests (I did not expect it to have full production, voice overs , cut scenes like swtor had) but the darn game still grows on you and I cannot put my finger on why, IT IS JUST FUN, there is no logical explanation for it, they just built a fun game. 
  • albaficassalbaficass Member Posts: 101

    Originally posted by Palladin

     

     

     

     

     

     

     

    wall of text for a b2p " MMO "clearly ur fanboyism is with gw2

    tera pvp ----->gw2

    combat system again as mentioned MANY TIMES and by most video game sites also ------->gw2

    tera graphics------->gw2

    animation--------->gw2

    gw2 is nothing new....its warhammer clone all over the place

  • killion81killion81 Member UncommonPosts: 995

    Both games are fun.  GW2 was fun for the BWE, but part of me worries that it could get old within a few months.  I do very much hope this is not the case and the "collector" in me will probably never get bored, as there are TONS of acheivements.  TERA was different at first, which was enough to keep me playing until I ran my first dungeon.  That first dungeon was a LOT of fun.

     

    People like to make up all sorts of stuff to rationalize their opinion on a game.  Really, all that matters is whether you like it or not.  Why doesn't matter.  Someone who has tried both games should have their own opinions that are not swayed by what you think.

  • PurgatusPurgatus Member Posts: 342

    Originally posted by albaficass

     

    wall of text for a b2p " MMO "clearly ur fanboyism is with gw2

    tera pvp ----->gw2

    combat system again as mentioned MANY TIMES and by most video game sites also ------->gw2

    tera graphics------->gw2

    animation--------->gw2

    gw2 is nothing new....its warhammer clone all over the place

    Text from a clear TERA fanboi

    GW2 pvp ----->Tera

    Combat system again as mentioned MANY TIMES and by most video game sites also ------> Tera

    GW2 Graphics -----> Tera

    Animation-------->Tera

    Tera is nothing new.....its the kMMO all over the place

     

     

    See how absurd that sounds. Just cause I type it doesn't make it so. Both games are deeper than that.

    You could argue; Open world PvP is more to my likeing that WvW. They, that makes sense!

  • WolvardsWolvards Member Posts: 650

    Originally posted by albaficass

    Originally posted by Palladin

     

     

     

     

     

     

     

    wall of text for a b2p " MMO "clearly ur fanboyism is with gw2

    tera pvp ----->gw2

    combat system again as mentioned MANY TIMES and by most video game sites also ------->gw2

    tera graphics------->gw2

    animation--------->gw2

    gw2 is nothing new....its warhammer clone all over the place

    Why did you "quote" MMO? GW2 isn't an "MMO"?

    I had a huge wall of text written for you, explaining GW2s PvP and how it isn't a WAR clone (cause thats ridiculous lol), so in short, what does TERA bring to the table PvP wise over GW2? Combat and OWPvP don't count, a lot of players don't like the chance at being ganked while levleing, not all, but a lot. So, whats it got?

    The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by Wolvards

    GW2 isn't an "MMO"?

    huh?...

    One could argue GW1 isnt an MMO because its almost 100% instanced(getting into the whole OMG must be persistant world to be an MMO argument) but GW2?!?

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XasapisXasapis Member RarePosts: 6,337

    Open world PvP doesn't count? Seriously? What was the last mmropg you played with decent open world PvP (maybe AoC) and some anti-low level anti-grief mechanism (not AoC)?

    According to this kind of logic, if we remove dynamic events from GW2, what's left?

  • killion81killion81 Member UncommonPosts: 995

    Originally posted by Wolvards

    Originally posted by albaficass

    Originally posted by Palladin

     

    wall of text for a b2p " MMO "clearly ur fanboyism is with gw2

    tera pvp ----->gw2

    combat system again as mentioned MANY TIMES and by most video game sites also ------->gw2

    tera graphics------->gw2

    animation--------->gw2

    gw2 is nothing new....its warhammer clone all over the place

    Why did you "quote" MMO? GW2 isn't an "MMO"?

    I had a huge wall of text written for you, explaining GW2s PvP and how it isn't a WAR clone (cause thats ridiculous lol), so in short, what does TERA bring to the table PvP wise over GW2? Combat and OWPvP don't count, a lot of players don't like the chance at being ganked while levleing, not all, but a lot. So, whats it got?

     

    Having PVP'ed in both games, I have to say that TERA's PVP does seem to be more skill based.  In GW2, a higher level in WvW (with more traits and skill points) had a pretty big advantage and with lock on targeting, it's not like they were missing you all that often.  Some more experience may prove that wrong, but that was my initial impression.  In TERA, I have destroyed would be gankers while finishing off the 3+ mobs I was fighting without taking more than 10% total damage, simply because I used the dodge mechanics effectively.

     

    I enjoy both games, have purchased both games and will play both games.  However, to me, TERA's combat feels like a bigger departure from the MMORPG "norm".

     

    Edit:  In PvE, GW2 is more fun with the generic "questing".  I like being able to go where I want, when I want.  TERA quests are standard MMORPG quests.  This is not a negative, it's just nothing new.  Haven't played a GW2 dungeon yet, so I can't compare dungeons.  Also, I have to assume that as I gain experience with GW2 PVP, it will become more skill oriented (especially when everyone is 80) because Anet is going for an esport.  That means it NEEDS to be skill oriented, right?

  • PurgatusPurgatus Member Posts: 342

    Originally posted by Wolvards

     

    Why did you "quote" MMO? GW2 isn't an "MMO"?

    I had a huge wall of text written for you, explaining GW2s PvP and how it isn't a WAR clone (cause thats ridiculous lol), so in short, what does TERA bring to the table PvP wise over GW2? Combat and OWPvP don't count, a lot of players don't like the chance at being ganked while levleing, not all, but a lot. So, whats it got?

    Not sure where you are going with this. GW2 is indeed an "MMO"

    Open world PvP is sought after by enough people that to "not count it" is a disservice to your argument. It is a legitimate reason why some people don't like it.

    Also Tera, ironically, had Guild vs Guild. Where guilds can declare war on one another. Thats sounds pretty cool to me.

  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by Xasapis

    Open world PvP doesn't count? Seriously? What was the last mmropg you played with decent open world PvP (maybe AoC) and some anti-low level anti-grief mechanism (not AoC)?

    According to this kind of logic, if we remove dynamic events from GW2, what's left?

    It comes from the fact that the amount of MMORPG players dont like or care about open world PvP  is large where as dynamic events are something that every player takes part in even if they dont care much about it.

    Seriously man, the most popular MMORPG in the history of the world...a game I hate to even mention, World of Warcraft had open world PvP and how many of the whatever amount of millions you want to believe played the game actually did it?

    Almost all chose instanced PvP over it.

    If you remove the Lineage games, most games that force open world PvP on you did not do well population wise. Its not a form of gameplay most MMO players care about.

    Not only that, touting PvP in a game with classes with such a small amount of skill choices is rather funny...but but we can dodge!

     

    Guess what? You can dodge in a LOT of games...including GW2, have a better story and classes with actual depth and options to them to boot.

    So basically my choices are, go with tera for open world pvp or go with GW2 and get a far better overall game and still be able to PvP when I want and have it come with better quality to boot...I mean, SERVER Vs Server in mass battles WITH class depth for more fighting choices!

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by TheTrueKing

    Tera does NOTHING better then GW2.  absolutely nothing  I've played both and see aboslutely no reason to ever pay a monthly sub for another game so help me god.

    It does items (end game) and classes (roles) agruably better.

    Those are big parts of the game (listen i prefer GW2) , but ill point out truth when i can.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • XasapisXasapis Member RarePosts: 6,337

    The thing is, GW2 does not offer open world PvP. It may be a niche market to you, but for those who like it, it is good that there is a game out there offering it. Is it not?

    Also I have yet to see how the open world PvP will tie with the Vanarch ruler system, which is something else that is new.

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by Purgatus

    Originally posted by Wolvards

     

    Why did you "quote" MMO? GW2 isn't an "MMO"?

    I had a huge wall of text written for you, explaining GW2s PvP and how it isn't a WAR clone (cause thats ridiculous lol), so in short, what does TERA bring to the table PvP wise over GW2? Combat and OWPvP don't count, a lot of players don't like the chance at being ganked while levleing, not all, but a lot. So, whats it got?

    Not sure where you are going with this. GW2 is indeed an "MMO"

    Open world PvP is sought after by enough people that to "not count it" is a disservice to your argument. It is a legitimate reason why some people don't like it.

    Agree

    Also Tera, ironically, had Guild vs Guild. Where guilds can declare war on one another. Thats sounds pretty cool to me.

    Awful system, always has been always will be. Long standing quick pvp addon of the asiain markets that have been planned into some asian games , because well, that is what they are used to.

    Before there is an agrument that that makes it good, ill state that people were used to washing cloths by hand , but after social exposure and aviablity of reliable alternitives decided yes washing machines are indeed superior.

     

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • XasapisXasapis Member RarePosts: 6,337
    People seem to enjoy the GvG system a bit too much in my PvP server. I'm not sure what you're talking about. It's definitely a different flavor than the faction system found in almost every other mmorpg out there. You choose your allies and your enemies instead of them been dictated to you.
  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by Jetrpg

    It does items (end game) and classes (roles) agruably better.

    Those are big parts of the game (listen i prefer GW2) , but ill point out truth when i can.

    Items = carrots on a stick

    Tera's classes are the most generic classes I have ever seen. I saw a grand total of 6 skills on a magic user class up to level 30.

    6

    6 skills

    I get more skills in GW2 on an elementalist with ONE weapon set which I can swap out almost at will to 4 different element sets and thats just for ONE SINGLE WEAPON. Staff, 5 skills + 1 extra until level 7 when I get a second and then another at 10 and there are 4 SETS with the different elements (thats 20 skills)...which I can then swap the staff for a trident and get 4 DIFFERENT sets of elemental skills and then swap that trident out for a dagger and an offhand item for yet ANOTHER 4 sets of skills...and then do it again with yet ANOTHER weapon.

    I now have almost 5 TIMES the amount of skills as ANY 3 Tera classes combined! and THAT is why PvP is so weak in Tera, extremely limited attack variety = weak combat.

    There is no depth at all to the classes tera, they are 100% generic and barely stand up to F2P classes...hell Runes of Magic classes have almost as many as WoW classes and even Atlantica Online has more than Tera.

    So with Tera, weak gameplay = good PvP? That must mean that FPSs have the best PvP ever concieved!

    Oh, forever gone are the days of 25 minute long PvP duels like in Asherons Call...when fights took so long and the variety of ways to kill a person made you actually finish needing to change your clothes because you sweat so much...the kind of fights that would make most PvPers today soil themselves.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XasapisXasapis Member RarePosts: 6,337

    I've counted 17 skills for Tera sorcerer. The guy you saw probably never left the newbie island and couldn't have been over level 6.

    http://mmorpg-tactics.com/tera-sorcerer-class/sorcerer

    Not that the amount of skills matters this much, the actual usage matters more. Still 6 spells at level 30 is innacurate.

  • killion81killion81 Member UncommonPosts: 995

    Originally posted by jtcgs

    Originally posted by Jetrpg

    It does items (end game) and classes (roles) agruably better.

    Those are big parts of the game (listen i prefer GW2) , but ill point out truth when i can.

    Items = carrots on a stick

    Tera's classes are the most generic classes I have ever seen. I saw a grand total of 6 skills on a magic user class up to level 30.

    6

    6 skills

    I get more skills in GW2 on an elementalist with ONE weapon set which I can swap out almost at will to 4 different element sets and thats just for ONE SINGLE WEAPON. Staff, 5 skills + 1 extra until level 7 when I get a second and then another at 10 and there are 4 SETS with the different elements (thats 20 skills)...which I can then swap the staff for a trident and get 4 DIFFERENT sets of elemental skills and then swap that trident out for a dagger and an offhand item for yet ANOTHER 4 sets of skills...and then do it again with yet ANOTHER weapon.

    I now have almost 5 TIMES the amount of skills as ANY 3 Tera classes combined! and THAT is why PvP is so weak in Tera, extremely limited attack variety = weak combat.

    There is no depth at all to the classes tera, they are 100% generic and barely stand up to F2P classes...hell Runes of Magic classes have almost as many as WoW classes and even Atlantica Online has more than Tera.

    So with Tera, weak gameplay = good PvP? That must mean that FPSs have the best PvP ever concieved!

    Oh, forever gone are the days of 25 minute long PvP duels like in Asherons Call...when fights took so long and the variety of ways to kill a person made you actually finish needing to change your clothes because you sweat so much...the kind of fights that would make most PvPers today soil themselves.

     

    I just wanted to ask if you have played TERA and PvPed in it at all?  You have strong opinions, which I would assume are based in play experience.

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