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Guild War 2 Might Cost you more than you think

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Comments

  • RCP_utRCP_ut Member Posts: 263

    Its always a lot cheaper, but who cares, the game is great..

     

    And even if it wasnt i can always come and go whenever i want without care about subs.

  • RCP_utRCP_ut Member Posts: 263

    He is concerned about us.. So nice from him lol

     

    Edit: sorry for double post, this one was suposed to be an edit of the previous post :)

  • MaephistoMaephisto Member Posts: 632

    Originally posted by heartless

    OP, I know that you're on a personal crusade against the game and the cash shop but there comes a time when a man needs to call it quits. You've been at it for days and you're not convincing anyone. Most people who are going to play GW2 know about the cash shop and know what it entails. And you know what? We are OK with it for the simple fact that there is no monthly fee and the stuff that is in the cash shop really is mostly for conveniece.

    May I direct your attention to almost every single other AAA MMO (except SWTOR) which has a cash shop on top of a subscription fee? Your energies would be better spent crusading against one of them. For example, TSW is about to launch with a cash shop and a subscription, and it only has *gasp* 3 character slots with the rest being $9.99.

    I liked this post.  OP should take this to heart.  No pun intended. 

    I had an idea of a cash shop item.  It will be called "Judicial Caning."  When you use this ability, it instantly spawns a Malaysian Policeman in the room of an annoying OP and whips the shit out of them.  Talk about P2W (pay to whip) now.

    Also, I didnt know TSW is going to have only 3 charater slots.....at this rate, in 5 years from now you will have to pay extra to have your first character slot.

    image

  • aslan132aslan132 Member UncommonPosts: 630

    Great point. thanks for reminding me. Yes it is true that those games you can get now for free, no box price. I had forgotten since i paid not only the box price, but expansion costs and sub fee for them, and you still didnt get any extra slots or bonuses. 

    Just in box costs (launch and expansion) plus sub fees, Eq2 has cost me $400 (box costs) + $1260 (sub fee for 7 years) = over 1600 dollars. NO extras. Assuming GW2 will charge for expansions, and assuming they will be 60 dollars each every year or every other year, even if you allow the box prices to cancel each other out, i seriosuly cant see how i could possibly spend over 1000 dollars in gems. Not when theres nothing in there to provide any advantage in PVE or PVP, and the extra storage space and character slots i can easily afford with ingame money. 

    I admit this is my own experience. If you ever paid box and sub for WoW, or Rift, or Aion or any other MMO, feel free to do the math for yourself. Your costs will vary from mine, you cant argue that, thats simple fact. But as you can see for me, its easy to justify a B2P over P2P or even F2P (which would require CS purchases for content/races/classes which the F2P versions of Lotro, Eq, Eq2 and others all charge for).

  • RizelStarRizelStar Member UncommonPosts: 2,773
    A-NET literally made an cash shop that's optional and they also ensured that what's in it won't be a need but a want, just look at the game itself, it makes the cash shop optional lol.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • Mythios11Mythios11 Member Posts: 129

    ArenaNet should simply offer both B2P and subscription based models (kinda like LoTRO).  

    If players don't want to pay a monthly sub then they can simply buy the boxed copy and play the game with the current limitations.  

    Players who choose to go with a monthly sub should have the limitations lifted and receive a certain amount of gems per month.  

    That would certainly give ANet a steady cash flow while keeping players from both sides of the fence happy.

     

     

     

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by Sukiyaki

    The whole argument in a simple picture using the same high rates as the OP cherrypicked. Except I didnt cut it off after 1 year. And I added the pricing for just one maxed out character in contrast, for the slight chance someone might not want to start of the newly aquired game by maxing out every available characterslot with paid upgrades.

    Unfortunately for the OP the potential costs most here are fully aware of appear be a pretty good argument in favour of GW2. And they didnt even need to pay tenmillions to some random guy explaining it to me.

    Point me out if I made some error.

    Can you link a higher rez version of that graph? I understand waht it is saying, but I want to be able to read the key clearly.

  • udonudon Member UncommonPosts: 1,803

    Originally posted by aslan132

    Great point. thanks for reminding me. Yes it is true that those games you can get now for free, no box price. I had forgotten since i paid not only the box price, but expansion costs and sub fee for them, and you still didnt get any extra slots or bonuses. 

    Just in box costs (launch and expansion) plus sub fees, Eq2 has cost me $400 (box costs) + $1260 (sub fee for 7 years) = over 1600 dollars. NO extras. Assuming GW2 will charge for expansions, and assuming they will be 60 dollars each every year or every other year, even if you allow the box prices to cancel each other out, i seriosuly cant see how i could possibly spend over 1000 dollars in gems. Not when theres nothing in there to provide any advantage in PVE or PVP, and the extra storage space and character slots i can easily afford with ingame money. 

    I admit this is my own experience. If you ever paid box and sub for WoW, or Rift, or Aion or any other MMO, feel free to do the math for yourself. Your costs will vary from mine, you cant argue that, thats simple fact. But as you can see for me, its easy to justify a B2P over P2P or even F2P (which would require CS purchases for content/races/classes which the F2P versions of Lotro, Eq, Eq2 and others all charge for).

    I to have been subed to EQ2 for the last 7 years and even had two active accounts for a time so $1600 is probably low for me but I just think of all the money I saved not going out on Raid nights all those years :-)

    It''s hard to compare a Sub game like EQ2 to a game like GW2 because we don't really know what if any free content updates will be added to GW2.  Will GW2 have free content updates or will everything be in paid expansions except bug fixes?  One thing I wonder about is that since GW2 is launching with a real money store will Anet go to smaller content updates simular to DDO's adventure packs rather than large expansions?  Since all Gem's for sale are purchased from someone even if you use in game gold to buy that content someone somewhere spent real money to buy those Gem's first so Anet wouldn't care how you ultimatly purchased it and it cuts out distrubtion channels meaning higher profits overall.

  • SirFubarSirFubar Member Posts: 397

    Originally posted by BizkitNL

    Originally posted by NBlitz

    Can't I buy gems with in-game gold? 

    That'd make this whole discussion at this point in time trivial.

    Ya, you can. Atleast you could in the beta weekend, so I assume its there to stay.

    Correct me if I'm wrong, but about the trading of gems for gold and vice versa, you can't actually trade gold for gems from a merchant in the game right? You need to find a player that bought some gems and who's willing to trade them to you for gold. That's how I understand it when Anet released info on it.

  • jdnewelljdnewell Member UncommonPosts: 2,237

    Originally posted by PittyH

    Originally posted by Atlan99

     

    you only have five character slots.

     

    So... i only need 1

    They have to pay for thier servers somehow, how about just paying some money for making a good game ?

     

    I donated 50 bucks to GGG for Path of exile, because they made a good game not because i wanted anything, i was already in beta.

     

    It's time to man up and pay for the hobby you love, if you don't support these artistic creations there won't be any left. You will have COD 78 rehashed generic game instead.

     

    Hell don't pay for extras !! you can still play a good game. 

    +1

    Well said.

    These guys are in it to make a profit, but they are also offering a damn good base game as is for $60. If you are bitching because you have the OPTION to use a little money here and there to support the people who made this game then get a life.

    If you enjoy the game and what they did then support them some. If having the OPTION to spend a little money on a game they spent 5 years making sends you into a tizzy then find another hobby. You are not entitled to anything. They put out a product and you have the OPTION ( notice how that word comes up again and again) to buy it.

    Honestly you really need to find something else to crusade against. Spending this much time and energy bashing GW2 is not healthy. For christ sakes just dont buy it. I think the rest of humanity will survive the dreaded cash shop without your intervention.

    Thanks for having all of our interest at heart tho.

  • aslan132aslan132 Member UncommonPosts: 630

    Originally posted by Maephisto

    Also, I didnt know TSW is going to have only 3 charater slots.....at this rate, in 5 years from now you will have to pay extra to have your first character slot.

    Actually some games you do. I may be wrong but i could have sworn that both FFXI and FFXIV both charge for every character, including the first. YOu pay a basic service fee, and each character has its own fee. Instead of unlocking a character slot for a single payment, that fee is added onto the monthly sub cost.

    FFXIV for example: 7 dollars a month basic service fee. then 3 dollars for each character. So one character will cost you 10 dollars a month (which is fine, equal to or less than normal sub fees). 2 will cost 13 a month, so on and so forth. 

    If you are an altoholic, and want say 5 characters? 22 dollars a month. Im so happy no other company has ever taken this business model. A one time fee for an extra character is plenty.

  • BaniscoBanisco Member Posts: 240

    Originally posted by SirFubar

    Originally posted by BizkitNL

    Originally posted by NBlitz

    Can't I buy gems with in-game gold? 

    That'd make this whole discussion at this point in time trivial.

    Ya, you can. Atleast you could in the beta weekend, so I assume its there to stay.

    Correct me if I'm wrong, but about the trading of gems for gold and vice versa, you can't actually trade gold for gems from a merchant in the game right? You need to find a player that bought some gems and who's willing to trade them to you for gold. That's how I understand it when Anet released info on it.

    Yes, you can only sell gems to other players so you are not making gold from thin air.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by aslan132

    Eq or Eq2 the point is the same. 

    Eq: 16 classes/16 races, you get 2 slots for free, 8 if you pay a sub (half the races or classes)

    Eq2: 25 classes/20 races, you get 2 slots for free, 7 if you pay a sub (1/3 races and less almost 1/4 classes)

    For funsies, Lotro: 8 races/15 classes (includes monster play), you get 2 slots for free, all extras have to be bought. I have no idea how many they gave you when it was a sub game, but i can only assume here it wasnt more than 7, maybe 8 i dont know. Someone else can correct that if they wish. Still doesnt change the argument in the slightest.

    GW2: 5 races, 8 classes, 5 slots for free. Thats all races playable, and more than half the classes FOR FREE. see the comparison now. Dont know how else to break it down for you, but is clear to everyone else that GW2 is giving you way more access than any other game without asking you to purchase more.

    You are wrong, LOTRO gave you a load of slots when it was P2P. In fact that was the reason the press wrote a lot of stuff about LOTRO having 2-4 milliopn players. They just declared how many characters people had made and some smarty pants counted that each player had 2-4, when some players were reputed to have as many as 50.

    Still 5 slots sounds more than enough for me. And if I next year need one or 2 more I wouldn´t be too upset having to buy them. Besides, they might give you 2 extra slots for each new campaign as they did in GW2, lets hope so.

  • DJJazzyDJJazzy Member UncommonPosts: 2,053
    Pretty sure I paid 59.99 for the game and that's all I'll pay. So *shrug*
  • udonudon Member UncommonPosts: 1,803

    Originally posted by SirFubar

    Originally posted by BizkitNL

    Originally posted by NBlitz

    Can't I buy gems with in-game gold? 

    That'd make this whole discussion at this point in time trivial.

    Ya, you can. Atleast you could in the beta weekend, so I assume its there to stay.

    Correct me if I'm wrong, but about the trading of gems for gold and vice versa, you can't actually trade gold for gems from a merchant in the game right? You need to find a player that bought some gems and who's willing to trade them to you for gold. That's how I understand it when Anet released info on it.

    It's just like the EVE plex system.  A player buys Gems and puts them up for sale where other players can buy them for gold.  There is no baseline GEM inventory so the price of Gems will be set by what others are willing to sell them for and there is not a unlimitied supply although the higher the price is the more people will want to supply them stabalizing the price.

    Its a wonderful system for Anet because no matter how you buy gems (cash or gold) someone, somewhere is giving them cash for the Gems.  And if there is a transaction fee (I don't know for sure there is) it's even better as Anet gets a cut of the profits everytime Gems exchange hands.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by Loke666

    Originally posted by aslan132

    Eq or Eq2 the point is the same. 

    Eq: 16 classes/16 races, you get 2 slots for free, 8 if you pay a sub (half the races or classes)

    Eq2: 25 classes/20 races, you get 2 slots for free, 7 if you pay a sub (1/3 races and less almost 1/4 classes)

    For funsies, Lotro: 8 races/15 classes (includes monster play), you get 2 slots for free, all extras have to be bought. I have no idea how many they gave you when it was a sub game, but i can only assume here it wasnt more than 7, maybe 8 i dont know. Someone else can correct that if they wish. Still doesnt change the argument in the slightest.

    GW2: 5 races, 8 classes, 5 slots for free. Thats all races playable, and more than half the classes FOR FREE. see the comparison now. Dont know how else to break it down for you, but is clear to everyone else that GW2 is giving you way more access than any other game without asking you to purchase more.

    You are wrong, LOTRO gave you a load of slots when it was P2P. In fact that was the reason the press wrote a lot of stuff about LOTRO having 2-4 milliopn players. They just declared how many characters people had made and some smarty pants counted that each player had 2-4, when some players were reputed to have as many as 50.

    Still 5 slots sounds more than enough for me. And if I next year need one or 2 more I wouldn´t be too upset having to buy them. Besides, they might give you 2 extra slots for each new campaign as they did in GW2, lets hope so.

    Before the recent expansion came out, LotRO went like this:

     

    FTP: 2 per server

    Premium (spent $5 in cash shop): 3 per server

    VIP (pay a sub): 5 per server

    Bought Mines of Moria: 5 for premium, 7 for VIP per server

    CS: 10 can be bought in the cash shop.

     

    I don't know if they changed it any since I played, but I doubt it.

  • suu141suu141 Member Posts: 249

    Originally posted by Atlan99tl;dr:

    At the current listed rates, you have to pay 16,200 gems to have eight characters with unlocked inventory and bank slots in GW2. With the assumption that the conversion rate is $1=100 gems, that’s $162 dollars above and beyond the box cost of the game. Edit: The actual gem price is believed to be $5=400 gems, which makes the cost $202.50 for those 16200 gems. A year’s subscription to WoW is $156 if purchased in six-month blocks, making it ironically cheaper to play a year of WoW than a year of GW2.

     

    As a typical die-hard, hard-core item hording packrat like myself, I find this extremely unfair.

     

    I am going to deffinately boycot this by not paying a single penny and start selling/throwing away the entire 99% of the useless junk I pick up.

    "When you're born you're naked, when you die you're naked again, and in-between all we do is work, eat, and play MMOs." ~Forum Warrior #141

  • SirFubarSirFubar Member Posts: 397

    Originally posted by udon

    Originally posted by SirFubar

    Originally posted by BizkitNL

    Originally posted by NBlitz

    Can't I buy gems with in-game gold? 

    That'd make this whole discussion at this point in time trivial.

    Ya, you can. Atleast you could in the beta weekend, so I assume its there to stay.

    Correct me if I'm wrong, but about the trading of gems for gold and vice versa, you can't actually trade gold for gems from a merchant in the game right? You need to find a player that bought some gems and who's willing to trade them to you for gold. That's how I understand it when Anet released info on it.

    It's just like the EVE plex system.  A player buys Gems and puts them up for sale where other players can buy them for gold.  There is no baseline GEM inventory so the price of Gems will be set by what others are willing to sell them for and there is not a unlimitied supply although the higher the price is the more people will want to supply them stabalizing the price.

    Its a wonderful system for Anet because no matter how you buy gems (cash or gold) someone, somewhere is giving them cash for the Gems.  And if there is a transaction fee (I don't know for sure there is) it's even better as Anet gets a cut of the profits everytime Gems exchange hands.

    Thanks for the clarification! I just don't understand why someone would want to buy gems and trade them to others players for gold, I mean gold won't be that hard to get ingame? Nway if I can buy gems from someone with my gold I'll be happy but I surely won't trade the gems I have bought for gold lol.

  • PyukPyuk Member UncommonPosts: 762
    Why do people think developers are running a charitable organization when it comes to games? Ok, GW2 you pay for the box copy and get to play the thing whenever and however you want for as much as you want without a monthly fee. The intial box sales only carry the cost of maintaining the servers for so long. Are we to assume ANet should foot the bill for the long haul because they are just a great bunch of guys with nothing better to do with their time? No. They are a business and they need a steady cahs flow. They learned from GW1 that not having an in-game store of some sort hurts their bottom line over the long haul - and they want to stay viable and profitable over the long haul. I just don't get this feeling of entitlement that so many gamers feel these days. It's bloody annoying.

    I make spreadsheets at work - I don't want to make them for the games I play.

  • hundejahrehundejahre Member Posts: 339

    There are NOT 8 classes I want to play, so that argument is void, bank and personal space may be tight, but ultimately there is a limit whether it's the limit at the start or the one i buy into, so not really worried about that.

    And, there's nothing stopping me from buying 2, 3, or 4 accounts. With no monthly fees I can have 10 characters for $120 AND have one crafting while the other is out harvesting/mailing to him. All for the cost of 8 months of one wow subscription.

  • rykim86rykim86 Member Posts: 236

    Originally posted by Pyuk

    Why do people think developers are running a charitable organization when it comes to games? Ok, GW2 you pay for the box copy and get to play the thing whenever and however you want for as much as you want without a monthly fee. The intial box sales only carry the cost of maintaining the servers for so long. Are we to assume ANet should foot the bill for the long haul because they are just a great bunch of guys with nothing better to do with their time? No. They are a business and they need a steady cahs flow. They learned from GW1 that not having an in-game store of some sort hurts their bottom line over the long haul - and they want to stay viable and profitable over the long haul. I just don't get this feeling of entitlement that so many gamers feel these days. It's bloody annoying.

    ^

    It's amazing how many gamers feel entitled to get so much for so little.  If it wasn't for GWs cash shop, GW2 would never had happened.  All the profit they made from it, and the investment made by NCSoft..that would have never had happened without ArenaNet showing their figures.

    Over a 4-5 year course of playing GW2, it'll cost less than the standard subscription MMO.  There's no question about it.  Unless you're the rare person who tends to spend more than they realize lol...

  • -=Ashas=--=Ashas=- Member UncommonPosts: 5

    You can buy Gems with Gold, thread/case closed!

  • SiveriaSiveria Member UncommonPosts: 1,421

    What did you expect? this is nothing new really in the world of cash shop financed games at all. You didn't really think Arenanet wouldn't gouge the hell out of you for stuff like that did you? Of course they will, cosmetic only items don't sell often in cash shops, well thats mostly cuz the shops want like 10-20 US for a virtual shirt with no stats. It could be worse it could be like champions online or city of heroes where half the game features are locked and you have to either sub or buy the feature. You don't really *need* those extra 3 bag slots, you can probally do without just fine. 5 char slots is also plenty, its not like your gonna be playing all 5 chars constantly. Most people have 1 or 2 mains that they focus on.

    All I can say is if you think the cash shop is bad now, I bet its going to get worse about a month after release. I have seen many games claim they wouldn't have any pay2win items, but they always eventually come. Especally in f2p's with pvp, pvp players will pay a obscene amout of rl money just to hit like 1% harder than someone else, i've seen it done. I know a guy in some pvp based f2p that I can't remember the name of and he spends 100 to 200 US a month just to compete on a even level.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Just for the record, this post was hammered hard last night on the beta boards as well. I think it's kind of funny someone would bring it over here that has been on a crusade against the cash shop.
  • udonudon Member UncommonPosts: 1,803

    Originally posted by rykim86

    Originally posted by Pyuk

    Why do people think developers are running a charitable organization when it comes to games? Ok, GW2 you pay for the box copy and get to play the thing whenever and however you want for as much as you want without a monthly fee. The intial box sales only carry the cost of maintaining the servers for so long. Are we to assume ANet should foot the bill for the long haul because they are just a great bunch of guys with nothing better to do with their time? No. They are a business and they need a steady cahs flow. They learned from GW1 that not having an in-game store of some sort hurts their bottom line over the long haul - and they want to stay viable and profitable over the long haul. I just don't get this feeling of entitlement that so many gamers feel these days. It's bloody annoying.

    ^

    It's amazing how many gamers feel entitled to get so much for so little.  If it wasn't for GWs cash shop, GW2 would never had happened.  All the profit they made from it, and the investment made by NCSoft..that would have never had happened without ArenaNet showing their figures.

    Over a 4-5 year course of playing GW2, it'll cost less than the standard subscription MMO.  There's no question about it.  Unless you're the rare person who tends to spend more than they realize lol...

    You really can't promise that can you without knowing what GW2's expansion plans are?  Will we see a dozen adventure expansions over the next year each for $10 plus new class/race unlocks and other cash shop items?  If we do you could very easily pay as much if not more than a sub game might cost you and certainly more than some F2P games like LOTR's and DDO would cost.  

    A few months ago GW2 was being sold as a buy once and play for as long as you want wonderland.  Than it became buy once and optional cash shop until the next expansion in a few months and new cash shop items are added.  As many are pointing out the cash shop looks a lot less optional than first appeared now.  What's next?  Sometimes I feel like we are all frogs sitting in a giant pot with the game companies slowely turning up the heat a little bit at a time.

    I don't expect a game to be free but I do expect it to repersent it's costs up front in a honest manner.  Rather by fan hype or dev misrepersentation GW2 doesn't feel like its doing that.  Anet can't be blamed for Fan hype but they are not doing a whole lot to correct the misconceptions people are passing along either.

This discussion has been closed.