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Guild War 2 Might Cost you more than you think

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  • IPolygonIPolygon Member UncommonPosts: 707
    Look what Meowhead does. He puts your worries to rest with knowledge of the game.
  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by heartless

    Originally posted by Meowhead

    Seriously.  The system is way more inventory friendly than P2P games, the extra bag slots is above and beyond the already extra-convenient system that's better than P2P games.

    They are trying too hard. It's kind of funny and yet it's sad... But mostly funny.

    You'd think none of them played as crafters in an MMO and had to run back and forth to stores.

    I guess in your average P2P it isn't as obvious because you have to run back to your questing hub every 20 minutes so might as well sell while you're back. :P

    ... while in GW2 no need to return to questing hub so you can just wander around until you fill up.

  • Rhianni32Rhianni32 Member Posts: 222

    Thank you OP for this thread because I was getting worried.

    I was worried we'd make it through the day without a new cash shop thread.

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by Rhianni32

    Thank you OP for this thread because I was getting worried.

    I was worried we'd make it through the day without a new cash shop thread.

    A new FAILED cash shop thread at that.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Eir_S

    Originally posted by Rhianni32

    Thank you OP for this thread because I was getting worried.

    I was worried we'd make it through the day without a new cash shop thread.

    A new FAILED cash shop thread at that.

    I wouldn't say it failed. It's one of the most popular threads on the general discussion forums. Several people have learned things that hadn't known prior.

    Fiontar made a few nice posts in this thread as well, that were very informative.

    Overall I would say this thread has been a success.

  • ThorbrandThorbrand Member Posts: 1,198
    Remember until they make it mandatory to play you need to pay it is your choice to buy or not. Just because you want all inventory slots open in available is your own choice. It will be like that for all items on the CS. Unless the game becomes like Allods.
  • AsheramAsheram Member EpicPosts: 5,078

    I plan on buying a second copy of the game whenever there is a sale after release,so there are the other character slots and a few for trying diff proffession/race combinations,plus more storage in the form of a mule and 2 seperate account banks for the cost of whatever the 1st sale is on the game.

     

  • gaeanprayergaeanprayer Member UncommonPosts: 2,341

    Just from 1-30, I earned enough silver to purchase a little over 400 gems (I think it was like 428). That cost about 53-ish silver. It was at the end of the beta and I figured, screw it, may as well spend whatever silver I had just lying around, because at that point I'd already spent all I needed to craft Mastercraft greens for all slots, wool bags and bought trinkets via Karma to save money. 

    As you get higher, you make more money, so between what I made just going from 1-30, what I'm bound to make going from 30-80, and the multiplier of doing that over 5+ characters...and, really, I'm not seeing the problem.

    Plus, Anet is being more than generous with those bag slots. Really, 60 slots by 30 just from what comes in-game, and instant travel to every spot worth being on the map. If you've been playing that long without a return to town that you actually end up full (didn't happen to me), you port into town, sell crap, port back to wherever you were.

    OR just save yourself some time, break down the random equip you picked up you didn't need, then use the in-game mail system to MAIL THE MATERIALS DIRECTLY TO YOUR BANK. I don't know how much more fair Anet could possibly be and still turn a profit.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Atlan99

    I wouldn't say it failed. It's one of the most popular threads on the general discussion forums. Several people have learned things that hadn't known prior.

    Fiontar made a few nice posts in this thread as well, that were very informative.

    Overall I would say this thread has been a success.

    Well, if you're willing to accept that having several of the original points of the message you quote having been debunked can count as 'success'.

    ... then yeah, a success.

    Seriously, GW2?  Super awesomely friendly so far as bags and storage goes. :/  Dedicated crafting material slots?  Yes, thank you.  You're not paying to make it AS convenient as a P2P game, you're paying to make it even MORE convenient than it already is, which even at default state, more convenient than a P2P game.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Meowhead

     

    Well, if you're willing to accept that having several of the original points of the message you quote having been debunked can count as 'success'.

    ... then yeah, a success.

    Seriously, GW2?  Super awesomely friendly so far as bags and storage goes. :/  Dedicated crafting material slots?  Yes, thank you.  You're not paying to make it AS convenient as a P2P game, you're paying to make it even MORE convenient than it already is, which even at default state, more convenient than a P2P game.

    What was debunked?

  • likwidsagelikwidsage Member UncommonPosts: 90

    It's funny how hard people TRY to find bad things about GW2 and try to pick at straws. Extra character slots, not needed. If you're playing 5 characters to max level, I don't see how you possible have enough time to keep them all updated. If you're not, then delete one and make another one.

    Bags and Storage? You won't need them! You can teleport to anywhere in the entire game instantly and sell them and come right back by teleporting bag, spending a small portion of your in game currency.

    Some men just want to watch GW2 burn. 

    image

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by Atlan99

    Originally posted by Meowhead

     

    Well, if you're willing to accept that having several of the original points of the message you quote having been debunked can count as 'success'.

    ... then yeah, a success.

    Seriously, GW2?  Super awesomely friendly so far as bags and storage goes. :/  Dedicated crafting material slots?  Yes, thank you.  You're not paying to make it AS convenient as a P2P game, you're paying to make it even MORE convenient than it already is, which even at default state, more convenient than a P2P game.

    What was debunked?

    Well the major one being that you need to spend cash in the CS to obtain extra slots for characters and bags.  Not only do you not need to do these things in the first place, but if you play the game a certain way, you never have to spend a dime.  The word "need" and its implications was therefore debunked.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Eir_S

    Originally posted by Atlan99

     

    What was debunked?

    Well the major one being that you need to spend cash in the CS to obtain extra slots for characters and bags.  Not only do you not need to do these things in the first place, but if you play the game a certain way, you never have to spend a dime.  The word "need" and its implications was therefore debunked.

    I think your reading things that aren't there.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by Meowhead

    Originally posted by Atlan99

    I wouldn't say it failed. It's one of the most popular threads on the general discussion forums. Several people have learned things that hadn't known prior.

    Fiontar made a few nice posts in this thread as well, that were very informative.

    Overall I would say this thread has been a success.

    Well, if you're willing to accept that having several of the original points of the message you quote having been debunked can count as 'success'.

    ... then yeah, a success.

    Seriously, GW2?  Super awesomely friendly so far as bags and storage goes. :/  Dedicated crafting material slots?  Yes, thank you.  You're not paying to make it AS convenient as a P2P game, you're paying to make it even MORE convenient than it already is, which even at default state, more convenient than a P2P game.

    Forgive my TERA/GW2 comparison but TERA is the MMO i'm currently playing.

    -TERA offers you from lvl 1 an account bank that is larger than a fully maxed out guild max in WoW (rough guess. It's friggin massive)

    -TERA offers you a repsectable amount of bagspace for every character with the option to upgrade this bag at increasing rate of gold to again a massive amount of storage.

    -TERA offers you 8 character slots at no extra fee

    -TERA rewards only vary based on player determination and skill (exp, rep, and general rewards ingame)

     

    GW2 on the other hand offers none of that appearently  for free but at a price of gems which someone has to buy.  I'm all for making money and that is why I don't mind paying a sub for an MMO.  Everyone with business sense knows that F2P or in GW2 case B2P, is very profitable and maybe even more so than a sub because of it's low acessiblity and in reality it's higher cost to actually play.  The GW2 cash shop currently looks like the straight copy of most F2P games that are not to the extreme of pay2win but still F2P advantage none the less. 

    I've played many F2P games and P2P and I can tell you this for certain.  Like other F2P games people will be throwing hundreds of dollars at GW2.... monthly....

    So both parties are correct. GW2 is more exspensive to play but no it will not be  for everyone because, of people riding the backs of the high rollers.

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by Atlan99

    Originally posted by Eir_S

    Originally posted by Atlan99

     

    What was debunked?

    Well the major one being that you need to spend cash in the CS to obtain extra slots for characters and bags.  Not only do you not need to do these things in the first place, but if you play the game a certain way, you never have to spend a dime.  The word "need" and its implications was therefore debunked.

    I think your reading things that aren't there.

    No you're right, you didn't say "you only have five character slots. If you want the other three, you’ll just need to make a one-time payment in the cash shop to unlock them."

    Silly me.  If you meant with gems, then my point still stands.  You don't have to spend cash to buy gems, thus your argument is even more invalid.  Where is this mythical hidden cost, I want to know.

  • PalladinPalladin Member UncommonPosts: 430

    BHAAAA I don't need no stinking extra banks slots or character slots.

     

    And even if I deide to down the road I think I will come out spending less on this game than I did on WOW.

    AMD Phenum II x4 3.6Ghz 975 black edition
    8 gig Ram
    Nvidia GeForce GTX 760

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Atlan99

    What was debunked?

    The idea that you NEED to buy all those bags and bank things.  Why?

    The game is designed in such a way that it's more friendly than the P2P game of your choice for bags.

    You get =4 extra bag slots= just to start.  Up to 20 slots!  You can deposit crafting materials, food and minis into specialized bank storage slots (That are on top of your 30 slots) from anywhere on the world map.

    You can sell to the marketplace from anywhere on the map, instead of carrying around nice items until you can reach it.

    Salvage kits allow you to break down 'junk' weapons and armor into materials (Which can immediately be whisked away to your bank from there).

    So we're talking about a game with AS MANY bag slots as the P2P game of your choice, more options to get rid of things in your inventory, and an instant teleport system that allows you to deposit/vendor items more quickly than EVER BEFORE.

    You're not paying to relieve added inconvenience, you're paying to add an extra level of convenience on top of convenience that surpasses P2P games already.

    I haven't even touched the fact that if you REALLY want extra storage, you can start your own guild and with a mere few weeks of representing your own guild (Yes.  I did say WEEKS.  Don't be lazy), you can get 200 slots of guild bank storage.

    200 slots.  Keep in mind you don't need ANY of that for base crafting materials, cooking materials or minis.

    The whole original post goes under some sort of false assumption that you have severely crippled bag storage, when in fact the storage is robust and pleasant.

    It's not a valid complaint unless in later betas (Or the actual game) they decide to curtail current storage severely.

    ... and I might agree that '3 extra character slots needed' is a fairly reasonable 'you probably should buy this if you're super serious', but that's not NEARLY the price of a yearly subscription.

    It's the 'buying 3 extra bags for each and every one of your 8 characters' that makes the numbers seem so bad, and that's paying PURELY for excessive convenience.  It's above and beyond what is already an amazing bag system.   It's a luxury purchase.  It's like bitching that when you get all the options on your Mercedes Benz, you are, for some reason, paying more than somebody is paying for their Daewoo used beater.

    Without the whole 'buying 3 extra bags per character' (Which by the way, would mean you're an excessive pack rat, can't figure out how to sell things, and don't understand how to right click) thing posited in the original post, the whole argument falls apart into whining 'It's possible to spend up to 30, maybe even 50 extra dollars, once, if you're playing this game as much or more than you'd play a P2P game for months!'

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by Clocksimus

    Originally posted by Meowhead

    Originally posted by Atlan99

    I wouldn't say it failed. It's one of the most popular threads on the general discussion forums. Several people have learned things that hadn't known prior.

    Fiontar made a few nice posts in this thread as well, that were very informative.

    Overall I would say this thread has been a success.

    Well, if you're willing to accept that having several of the original points of the message you quote having been debunked can count as 'success'.

    ... then yeah, a success.

    Seriously, GW2?  Super awesomely friendly so far as bags and storage goes. :/  Dedicated crafting material slots?  Yes, thank you.  You're not paying to make it AS convenient as a P2P game, you're paying to make it even MORE convenient than it already is, which even at default state, more convenient than a P2P game.

    Forgive my TERA/GW2 comparison but TERA is the MMO i'm currently playing.

    -TERA offers you from lvl 1 an account bank that is larger than a fully maxed out guild max in WoW (rough guess. It's friggin massive)

    -TERA offers you a repsectable amount of bagspace for every character with the option to upgrade this bag at increasing rate of gold to again a massive amount of storage.

    -TERA offers you 8 character slots at no extra fee

    -TERA rewards only vary based on player determination and skill (exp, rep, and general rewards ingame)

     

    GW2 on the other hand offers none of that appearently  for free but at a price of gems which someone has to buy.  I'm all for making money and that is why I don't mind paying a sub for an MMO.  Everyone with business sense knows that F2P or in GW2 case B2P, is very profitable and maybe even more so than a sub because of it's low acessiblity and in reality it's higher cost to actually play.  The GW2 cash shop currently looks like the straight copy of most F2P games that are not to the extreme of pay2win but still F2P advantage none the less. 

    I've played many F2P games and P2P and I can tell you this for certain.  Like other F2P games people will be throwing hundreds of dollars at GW2.... monthly....

    So both parties are correct. GW2 is more exspensive to play but no it will not be  for everyone because, of people riding the backs of the high rollers.

    Question by the end of the year who has spent more money? Just curious.

    Also what's in red occurs in GW 2. Actually playing both you can have just as much amount of bag space lmao in GW 2, without paying gold at that. 

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • heartlessheartless Member UncommonPosts: 4,993

    WoW = 4 extra bag slots

    GW2 = 4 extra bag slots + 3 additional bag slots available for purchase with gems.

    WoW = mats have to be delivered to the bank in person and use up the same storage space as other items.

    GW2 = mats can be sent directly to bank from anywhere in the world and are stored in their own a separate panel.

    WoW = $15 a month

    GW2 = $0 a month

    You get 5 character slots, which allows you to create a character of each race in order to experience each of the 5 unique stories and if you want, you can purchase more slots.

    I really don't see the issue here. Don't get me wrong, I'm all for constructive criticism but at this point it's obvious that certain people have a real strong interest in discrediting GW2 and ArenaNet any way they can. There are rumors going around that certain companies pay people to join various internet communities and badmouth their competitors or advertise. I'm not sure how true that is but all these straw grasping hate threads really make me wonder.

    image

  • AzurealAzureal Member UncommonPosts: 235

    DOOOOOOM!! DOOOOOOOOOOOOM!!!

     

    Beware the hidden costs! DOOOOOOOOOOOOOOMMMMM!!

     

    Etc.

     

    I like that on page 1 someone explained that this post is entirely trivial because you can buy gems from others players with the gold you make ingame, therefore you can get all the bag space and extra character slots you want and it still wont cost you anything more than the price of the box.

     

    28 pages later....ROFLBBQWTFHELICOPTERLOLWUT

    PAST: UO-SWG-DAOC-WOW-DDO-VG-AOC-WAR-FE-DFO-LOTRO-RIFT-GW2
    PRESENT: Nothing
    FUTURE: ESO

  • CelciusCelcius Member RarePosts: 1,878
    Another successfully debunked thread, further proving that the game is not pay to win. 
  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Clocksimus

    Forgive my TERA/GW2 comparison but TERA is the MMO i'm currently playing.

    -TERA offers you from lvl 1 an account bank that is larger than a fully maxed out guild max in WoW (rough guess. It's friggin massive)

    GW2 only offers you... what, 24, 30 slots at the beginning?  Shared, no less.  BUT, all common crafting materials + cooking ingredients + miniatures get their own dedicated slots, so those effectively take up 0 room.  Honestly, that's a large part of what WOULD take up room.  If they did.  Though they don't.

    -TERA offers you a repsectable amount of bagspace for every character with the option to upgrade this bag at increasing rate of gold to again a massive amount of storage.

    Oh hey, and GW2 people can have up to 104 slots (At least) by paying for it by gold.  Go figure.

    -TERA offers you 8 character slots at no extra fee

    GW2 offers you 5 character slots, and for 2 months of subscriptions, you can also have 8 slots.  If you want that many.

    -TERA rewards only vary based on player determination and skill (exp, rep, and general rewards ingame)

     Some people will pay for boosts in GW2.  Lots of people won't.  I won't.  They're not necesary.  They also drop in game.

    GW2 lets you visit your friends for free who are on other servers.  Does Tera?

    GW2 lets you have a max level max equipment character for structured PvP for free.  Does Tera?

    Also, when you buy GW2, you get to be playing GW2.  Instead of Tera.  Not even going to go into too much detail about why this one is a benefit. :)  I hear if you buy Tera, you have to pay an extra 60 dollars to play GW2 though.  Obviously a huge flaw.

     

  • HonnerHonner Member Posts: 504
    The only valid reason I see is the first one, more for the PvP aspect.
  • DerpybirdDerpybird Member Posts: 991

    Originally posted by Clocksimus

    The GW2 cash shop currently looks like the straight copy of most F2P games that are not to the extreme of pay2win but still F2P advantage none the less. 

    I've played many F2P games and P2P and I can tell you this for certain.  Like other F2P games people will be throwing hundreds of dollars at GW2.... monthly....

    I'm not even sure what to do with these statements.

    "Loading screens" are not "instances".
    Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by RizelStar

    Originally posted by Clocksimus

    Forgive my TERA/GW2 comparison but TERA is the MMO i'm currently playing.

    -TERA offers you from lvl 1 an account bank that is larger than a fully maxed out guild max in WoW (rough guess. It's friggin massive)

    -TERA offers you a repsectable amount of bagspace for every character with the option to upgrade this bag at increasing rate of gold to again a massive amount of storage.

    -TERA offers you 8 character slots at no extra fee

    -TERA rewards only vary based on player determination and skill (exp, rep, and general rewards ingame)

     

    GW2 on the other hand offers none of that appearently  for free but at a price of gems which someone has to buy.  I'm all for making money and that is why I don't mind paying a sub for an MMO.  Everyone with business sense knows that F2P or in GW2 case B2P, is very profitable and maybe even more so than a sub because of it's low acessiblity and in reality it's higher cost to actually play.  The GW2 cash shop currently looks like the straight copy of most F2P games that are not to the extreme of pay2win but still F2P advantage none the less. 

    I've played many F2P games and P2P and I can tell you this for certain.  Like other F2P games people will be throwing hundreds of dollars at GW2.... monthly....

    So both parties are correct. GW2 is more exspensive to play but no it will not be  for everyone because, of people riding the backs of the high rollers.

    Question by the end of the year who has spent more money? Just curious.

    Also what's in red occurs in GW 2. Actually playing both you can have just as much amount of bag space lmao in GW 2, without paying gold at that. 

    Simply math.... If GW2 is more profitable than a P2P MMO of similiar population, then on average the GW2 playerbase is paying more. Yes, there might be many for factors in why  they are make more or less money  but the general idea is that GW2, if it was P2P and had the same playerbase would make less money than it being B2P with it's current cash shop.  Making the game more costly than it would be as a P2P title.

    As for the red, it isn't for free.  Some people will have the extra slots, some will not.  Everyone in TERA has the same character slots and storage.  If  at some point TERA starts offer extra character slots and bag slots for a price, my argument would become invalid.  But they haven't yet so in short, P2P is for equality and B2P/F2P just about the opposite of that due to cash shops.

This discussion has been closed.