Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How I know GW2 will be successful

13468914

Comments

  • TealaTeala Member RarePosts: 7,627
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    yea its funny to because many people here said the same things Teala was saying then actually played the beta weekends and were blown away. Watching a game is almost never like actually experience it..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by BadSpock

    Anywho who thinks GW2 is not going to be a major success is fooling themselves for whatever sad little agenda they have built up in their mind.

    If you don't like it, fine, but anyone with any concept of what constitutes "good" design will agree that Anet hit the nail on the head, repeatedly, with just about every aspect of this game.

    I'm inclined to agree, though the game does have it's flaws. One the one hand this game makes it really easy to spot the trolls and haters. On the other, it makes it very difficult to enjoy this site, because of how rampant they are.

    Really getting tired of haters using the 'this game is not the messiah' argument, like anyone has said that on this forum in the past 6 months.

    Game will be a success, it should be painfully obvious. It won't please everyone though, and there are going to be a fair amount of people who will want to make it clear that 'they don't like it!'.

    There will also be a fair amount of people who will decide to give the game another shot some months after release. The interesting thing will be to see if new players will still get a similar experience to the rest of us, if they waited 6months + to try the game.

  • itgrowlsitgrowls Member Posts: 2,951

    I'll adapt a statement i use on my facebook page to explain how i feel about these complainers:

     

    "I don't mind if you don't like GW2... but I *DO* mind if the reason why is a lie!"

    so often we see those postings about the button pushing, the it's the same old leveling crap, and my personal favorite the hype argument, people don't realize that if you repeat a lie enough, people actually start believing the lie and repeating it themselves.

    Try the game for yourself, if you don't like it fine, just don't become a bobble head or parrot and post the same nonsense and lies others have already posted, be your own person you should be able to rise above other people's nonsense. 

    (you in general, not pointing out any particular person here)

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

    Don't you have a list to be typing up?

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Creslin321

    2.  No more "errand lists."  What I mean by this is you don't have to go to a quest hub like a diligent husband, pick up a list of chores, go do them, and then return for your cookie.  Instead, you just wander around as you please and get rewarded for completing objectives without ever having to go through that annoying "yes dear" phase.  Some people may think this is minor, but I think it's a huge deal for a lot of people.  Also add to this that in GW2 you will never encounter the annoying scenario where you complete a quests objective before receiving the quest, and then have to do it twice.

    This is the part I didn't really feel was much different in GW2, and why I partially feel the DE's aren't all they were cracked up to be. Each one ends up feeling like a mini quest hub to me. Which is also what I expect from TESO when it hits with it's "exploration enhanced questing".

    It wasn't only in DE's either I got that feeling, I also felt it during the personal story quests, and of course it was all too obvious in the hearts.

    I must say I don't feel it's a bad thing, questing is questing it's the same in SP RPG's and I love those. The problem with MMO's and I felt it with GW2 is the disparity of quality in content. In an effort to offer quantity a lot of content just ends up feeling hollow. I have a feeling in GW2 that disparity will grow ten fold as I get higher in level and zones really open up. Just seems pretty much inevitable. 

    ON top of that I've always liked the way true quest hubs work for one reason, full on exploration takes time. You're not simply running to every corner you can on a whim at all times; this is what i was doing in GW2, while it was fun, and I saw a lot of uniqueness to things I'd find. I worry that since there's really nothing to hold you in place for a time (which in well done zones can really help to flesh them out, and entices full exploration) I'll see all there is to see a little too fast. The world is big, but it's not Vanguard or SWG big.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

    I have played many sports in my life and lot of basketball especially during high school and watching a game is NOTHING like actually playing so really have on clue what you are talking about. I can also say I HATE watching baseball games but love playing it.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

     Watching baseball or football is way, way, WAY different from playing them yourself.  You would know this if you tried.

    Also, I love how you have evaded having to justify your argument at all by moving onto other things.  If you just don't want to play GW2 that's fine...that's your right.  But when you specifically ASK people to tell you what it has over WoW, we do this, and then you don't even bother to respond, then I think that's just plain rude.

    Are you team Azeroth, team Tyria, or team Jacob?

  • WolvardsWolvards Member Posts: 650
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

    I race my dirtbike for the adrenaline rush. But when I watch supercross on T.V. I don't get the same feeling.

    Where's that logic?

    I rally race my Polaris RZR-S in the woods, but afterwards when I watch the video of me drifting around corners, I don't get that same feeling as ACTUALY doing it.

    Where's that logic?

    Seeing and experiencing are two different beasts.

    The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  • VolkmarVolkmar Member UncommonPosts: 2,501
    Originally posted by joocheese
    Originally posted by Volkmar
    Originally posted by observer

    I would like to add a 4th complaint:  "There is nothing new that GW2 brings to the genre."   I don't agree with this statement though, but many people seem to bring this up.

    I generally agree with the OP and will add this about this specific point.

    There has been another game that did not had any ground-breaking complaints beside this very one up there.

    The year was 2004, the name of the game was World of Warcraft.

    Enough said.

    I don't think anyone here is arguing that WOW is a bad game, I personally don't think it is; I just think it's outdated. What I think most people here ARE saying is that GW2 is better than WOW; at least I think so.

    Yeah, I was implying GW2 is like a new WoW ;) Technically all it does was done before, DEs are from Rift/Warhammer, WvWvW is from DAoc, Quests are from DaoC but popularized from WoW and GW2 manages to even improve on the "kill 10 rats" quests by giving you a checklist of things to do and you pick what you like and so on... but like WoW... it IMPROVES every single aspect to a completely new level and will, in my opinion, set the bar for the next generation, like WoW did.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • dllddlld Member UncommonPosts: 615
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    It's not the same thing but quite a lot can be gleaned from a video, I seriously doubt anyone watching a real gameplay video that doesn't misportray the game in an extreme way and think it utterly blows is going to go into the game and say "OMG AMAZING"

    You might go from "looks rather meh/nothing special" to "actually pretty good" though.

    However stating WoW is better then GW2 without playing the latter is just trolling.

  • joocheesejoocheese Member Posts: 845
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

    Logic? what you said has nothing to do with what he posted. Watching someone play football is very different from playing football yourself. That's what we're trying to explain to you!

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Distopia
    Originally posted by Creslin321

    2.  No more "errand lists."  What I mean by this is you don't have to go to a quest hub like a diligent husband, pick up a list of chores, go do them, and then return for your cookie.  Instead, you just wander around as you please and get rewarded for completing objectives without ever having to go through that annoying "yes dear" phase.  Some people may think this is minor, but I think it's a huge deal for a lot of people.  Also add to this that in GW2 you will never encounter the annoying scenario where you complete a quests objective before receiving the quest, and then have to do it twice.

    This is the part I didn't really feel was much different in GW2, and why I partially feel the DE's aren't all they were cracked up to be. Each one ends up feeling like a mini quest hub to me. Which is also what I expect from TESO when it hits with it's "exploration enhanced questing".

    It wasn't only in DE's either I got that feeling, I also felt it during the personal story quests, and of course it was all too obvious in the hearts.

    I must say I don't feel it's a bad thing, questing is questing it's the same in SP RPG's and I love those. The problem with MMO's and I felt it with GW2 is the disparity of quality in content. In an effort to offer quantity a lot of content just ends up feeling hollow. I have a feeling in GW2 that disparity will grow ten fold as I get higher in level and zones really open up. Just seems pretty much inevitable. 

    ON top of that I've always liked the way true quest hubs work for one reason, full on exploration takes time. You're not simply running to every corner you can on a whim at all times; this is what i was doing in GW2, while it was fun, and I saw a lot of uniqueness to things I'd find. I worry that since there's really nothing to hold you in place for a time (which in well done zones can really help to flesh them out, and entices full exploration) I'll see all there is to see a little too fast. The world is big, but it's not Vanguard or SWG big.

    That's a little confusing, as you are basically criticising GW2 for being 'too much like a quest hub' and at the same time 'not like a quest hub'. I really don't see how they can be both to the same person.

  • joocheesejoocheese Member Posts: 845
    Originally posted by dlld
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

    It's not the same thing but quite a lot can be gleaned from a video, I seriously doubt anyone watching a real gameplay video that doesn't misportray the game in an extreme way and think it utterly blows is going to go into the game and say "OMG AMAZING"

    You might go from "looks rather meh/nothing special" to "actually pretty good" though.

    However stating WoW is better then GW2 without playing the latter is just trolling.

    Agreed. Having played both WOW and GW2 I can say from experience that GW2 is much better than WOW.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by dlld
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    It's not the same thing but quite a lot can be gleaned from a video, I seriously doubt anyone watching a real gameplay video that doesn't misportray the game in an extreme way and think it utterly blows is going to go into the game and say "OMG AMAZING"

    You might go from "looks rather meh/nothing special" to "actually pretty good" though.

    However stating WoW is better then GW2 without playing the latter is just trolling.

    depends on the video you watch as well.. say you watch a local game of pop warner  football game at the park then go to a patriots game. It's the same game but VASTLY differn't experience.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by aesperus
    Originally posted by Distopia
    Originally posted by Creslin321

    2.  No more "errand lists."  What I mean by this is you don't have to go to a quest hub like a diligent husband, pick up a list of chores, go do them, and then return for your cookie.  Instead, you just wander around as you please and get rewarded for completing objectives without ever having to go through that annoying "yes dear" phase.  Some people may think this is minor, but I think it's a huge deal for a lot of people.  Also add to this that in GW2 you will never encounter the annoying scenario where you complete a quests objective before receiving the quest, and then have to do it twice.

    This is the part I didn't really feel was much different in GW2, and why I partially feel the DE's aren't all they were cracked up to be. Each one ends up feeling like a mini quest hub to me. Which is also what I expect from TESO when it hits with it's "exploration enhanced questing".

    It wasn't only in DE's either I got that feeling, I also felt it during the personal story quests, and of course it was all too obvious in the hearts.

    I must say I don't feel it's a bad thing, questing is questing it's the same in SP RPG's and I love those. The problem with MMO's and I felt it with GW2 is the disparity of quality in content. In an effort to offer quantity a lot of content just ends up feeling hollow. I have a feeling in GW2 that disparity will grow ten fold as I get higher in level and zones really open up. Just seems pretty much inevitable. 

    ON top of that I've always liked the way true quest hubs work for one reason, full on exploration takes time. You're not simply running to every corner you can on a whim at all times; this is what i was doing in GW2, while it was fun, and I saw a lot of uniqueness to things I'd find. I worry that since there's really nothing to hold you in place for a time (which in well done zones can really help to flesh them out, and entices full exploration) I'll see all there is to see a little too fast. The world is big, but it's not Vanguard or SWG big.

    That's a little confusing, as you are basically criticising GW2 for being 'too much like a quest hub' and at the same time 'not like a quest hub'. I really don't see how they can be both to the same person.

    Didn't criticize simply said it didn't feel much different than MMO questing to me, or having an objective list.

    I think you also missed the point of calling one mini and another true.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • joocheesejoocheese Member Posts: 845
    Originally posted by Creslin321
    Originally posted by Teala
    Originally posted by BadSpock
    Originally posted by Teala
    Originally posted by cinos

    Wait. So you haven't even tried it yourself?

    I thought you were better than that Teala. :/


    Yeah, it is cool that Twitch TV is around.   That means I can watch other play the game and didn't have to waste time loading it onto my comp, just to delete it later.   I love that.   Didn't waste time and now I am not going to waste any money to boot!  o/

    If you honestly think watching someone else play is the same as playing for yourself, then you are truly lost.

     

    I can watch a game of Baseball or Football and don't have any problems not wanting to play those games myself.    I thought you were all about logic?

     Watching baseball or football is way, way, WAY different from playing them yourself.  You would know this if you tried.

    Also, I love how you have evaded having to justify your argument at all by moving onto other things.  If you just don't want to play GW2 that's fine...that's your right.  But when you specifically ASK people to tell you what it has over WoW, we do this, and then you don't even bother to respond, then I think that's just plain rude.

    I'm starting to suspect, that just like all trolls and haters, she's getting some form of perverted and sociopathic pleasure out of this.

  • XzenXzen Member UncommonPosts: 2,607
    Originally posted by Volkmar
    Originally posted by joocheese
    Originally posted by Volkmar
    Originally posted by observer

    I would like to add a 4th complaint:  "There is nothing new that GW2 brings to the genre."   I don't agree with this statement though, but many people seem to bring this up.

    I generally agree with the OP and will add this about this specific point.

    There has been another game that did not had any ground-breaking complaints beside this very one up there.

    The year was 2004, the name of the game was World of Warcraft.

    Enough said.

    I don't think anyone here is arguing that WOW is a bad game, I personally don't think it is; I just think it's outdated. What I think most people here ARE saying is that GW2 is better than WOW; at least I think so.

    Yeah, I was implying GW2 is like a new WoW ;) Technically all it does was done before, DEs are from Rift/Warhammer, WvWvW is from DAoc, Quests are from DaoC but popularized from WoW and GW2 manages to even improve on the "kill 10 rats" quests by giving you a checklist of things to do and you pick what you like and so on... but like WoW... it IMPROVES every single aspect to a completely new level and will, in my opinion, set the bar for the next generation, like WoW did.

    I think you just about nailed it. It's the first quality themepark to come out since WoW that doesn't feel like I'm playing WoW. To be fair though I have not played TERA or TSW. They didn't look like they would feel like WoW.

  • tordurbartordurbar Member UncommonPosts: 421

    I find it interesting that the OP compares how successful GW2 will be to what happened with AOC, WAR and SWTOR. The OP forgets that in every single case the initial sales of those games were great. By this judgment GW2 is already a success - the pre-orders were massive.
    However, all three of the games the OP mentions are considered failures. Why? They failed to hold on to their players. In each case there was a tremendous flight from the game after one to three months.
    Judging GW2 from that measure it will be another failure. The game will lose players and a lot of them.

    There is no "killer complaint" against GW2. Mainly what will happen to GW2 is the same thing that happened to all the other games - end game issues.
    Like the other games the end game content of GW2 is pvp. What is different about GW2 from every other game is that there is no gear grind. You will not get better functional gear no matter how much you play as a level 80. ANet has said this and it is a selling point for many players. Skill rather than gear is what will distinguish the max level players.
    I admire ANet for their stand but I believe that this will not sit well with the mass of players that initially purchase the game. The "mass" players like to be able to get better gear because either they know that they are not uber skilled players and need gear to offset their lack of skill, or they are players that like to gank. Gankers don't like fair fights, there is not enough angst by the loser to make it worth the ganker's time and effort.
    There is another issue that I believe will cause GW2 to lose players - it gets progressively harder. At some point (I had hoped that it would be level 30 but I am reading that it might start at level 20) the pve combat will be so difficult that the mass of players will get discouraged. They will gain levels (through crafting or pvp) but when they go back and try and take out the mobs that they could not beat they are downleveled to the area of the mob. Skill, not level or gear will make the difference. Players from Rift, Swtor and Wow that are used to rolling over their adversaries with minimum or medium effort will find that GW2 is less fun than frustrating and leave.
    I am a noob and I fully expect to have the most fun in GW2 since vanilla WOW - for two to three months. After that... The good news is that I can always come back - there is no sub.
    Yes, GW2 will have a player retention problem similar to the "failed" AAA MMOs though I believe not nearly as severe (GW2 is just that good). I fully expect that the nay-sayers and hype-haters will declare that GW2 is a failure when the players start leaving.
    The nay-sayers will be wrong. Unlike the other games that depend upon subscriptions GW2 is not a sub game and there are plenty of players who will use the GW2 cash shop. GW2 will do well. It will be a success.

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    For me the Hearts are the only things that felt like mini quest hubs, not the dynamic events. Although, since the hearts are events beyond what a typical mmorpg does with questing, I can see how folks mistake them for the dynamic events here. It wasn't until I stumbled upon my first, off the beaten path event, that I understood the difference here.

    It's going to be a little bit before people start to see the difference here, it's a different enough experience that it's not instantly apparent.

     

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Distopia
    Originally posted by aesperus
    Originally posted by Distopia
    Originally posted by Creslin321

    2.  No more "errand lists."  What I mean by this is you don't have to go to a quest hub like a diligent husband, pick up a list of chores, go do them, and then return for your cookie.  Instead, you just wander around as you please and get rewarded for completing objectives without ever having to go through that annoying "yes dear" phase.  Some people may think this is minor, but I think it's a huge deal for a lot of people.  Also add to this that in GW2 you will never encounter the annoying scenario where you complete a quests objective before receiving the quest, and then have to do it twice.

    This is the part I didn't really feel was much different in GW2, and why I partially feel the DE's aren't all they were cracked up to be. Each one ends up feeling like a mini quest hub to me. Which is also what I expect from TESO when it hits with it's "exploration enhanced questing".

    It wasn't only in DE's either I got that feeling, I also felt it during the personal story quests, and of course it was all too obvious in the hearts.

    I must say I don't feel it's a bad thing, questing is questing it's the same in SP RPG's and I love those. The problem with MMO's and I felt it with GW2 is the disparity of quality in content. In an effort to offer quantity a lot of content just ends up feeling hollow. I have a feeling in GW2 that disparity will grow ten fold as I get higher in level and zones really open up. Just seems pretty much inevitable. 

    ON top of that I've always liked the way true quest hubs work for one reason, full on exploration takes time. You're not simply running to every corner you can on a whim at all times; this is what i was doing in GW2, while it was fun, and I saw a lot of uniqueness to things I'd find. I worry that since there's really nothing to hold you in place for a time (which in well done zones can really help to flesh them out, and entices full exploration) I'll see all there is to see a little too fast. The world is big, but it's not Vanguard or SWG big.

    That's a little confusing, as you are basically criticising GW2 for being 'too much like a quest hub' and at the same time 'not like a quest hub'. I really don't see how they can be both to the same person.

    Didn't criticize simply said it didn't feel much different than MMO questing to me, or having an objective list.

    Right, I get that, but then you finish out your statement saying that you like the way quest hubs work more than what you are doing in GW2. Going by that line of reasoning it seems like you would either; think GW2 events function like quest hubs, and thus like the way they work. Or, think the GW2 events don't function like quest hubs, and thus don't like them.

    It doesn't make much sense to say 'GW2 events feel like regular quest hubs, but I like how quest hubs work more'.

    Maybe I'm misunderstanding something, but that's what you're post seems to say.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Mithrandolir

    For me the Hearts are the only things that felt like mini quest hubs, not the dynamic events. Although, since the hearts are events beyond what a typical mmorpg does with questing, I can see how folks mistake them for the dynamic events here. It wasn't until I stumbled upon my first, off the beaten path event, that I understood the difference here.

    It's going to be a little bit before people start to see the difference here, it's a different enough experience that it's not instantly apparent.

     

    most people that complain about DE's not being dynamic are generally in heart quests thinking they are DE's... especially after the starter areas DE's have cause and effect they have multiple outcomes and are not always the same.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • joocheesejoocheese Member Posts: 845
    Originally posted by Xzen
    Originally posted by Volkmar
    Originally posted by joocheese
    Originally posted by Volkmar
    Originally posted by observer

    I would like to add a 4th complaint:  "There is nothing new that GW2 brings to the genre."   I don't agree with this statement though, but many people seem to bring this up.

    I generally agree with the OP and will add this about this specific point.

    There has been another game that did not had any ground-breaking complaints beside this very one up there.

    The year was 2004, the name of the game was World of Warcraft.

    Enough said.

    I don't think anyone here is arguing that WOW is a bad game, I personally don't think it is; I just think it's outdated. What I think most people here ARE saying is that GW2 is better than WOW; at least I think so.

    Yeah, I was implying GW2 is like a new WoW ;) Technically all it does was done before, DEs are from Rift/Warhammer, WvWvW is from DAoc, Quests are from DaoC but popularized from WoW and GW2 manages to even improve on the "kill 10 rats" quests by giving you a checklist of things to do and you pick what you like and so on... but like WoW... it IMPROVES every single aspect to a completely new level and will, in my opinion, set the bar for the next generation, like WoW did.

    I think you just about nailed it. It's the first quality themepark to come out since WoW that doesn't feel like I'm playing WoW. To be fair though I have not played TERA or TSW. They didn't look like they would feel like WoW.

    Ah ok, agreed then. Having played TERA, I was greatly dissapointed by that game. Just like SWTOR was banking on the name franchise TERA was banking on their "dynamic combat system". Both games placed their bet on one thing while ignoring pretty much everything else.

  • indrctindrct Member UncommonPosts: 86
    Originally posted by fyerwall
    Originally posted by observer

    I would like to add a 4th complaint:  "There is nothing new that GW2 brings to the genre."   I don't agree with this statement though, but many people seem to bring this up.

    Well this one I can see as a valid statement. What has GW2 really brought to the table that hasnt been seen in any other mmos in one form or another?

    I mean they may have taken ideas an innovated upon them, fleshed them out more and actually made sure they at least worked before throwing them in. 

    As for knowing the game will be successful, it would be hard pressed to see this game not be successful. It has a decent price for a persistant multiplayer world, no sub fee so people won't have to mentally justify purchasing it over the long run and its fun. Even if you were to buy the game and only play it for a month its worth its retail price. And the bonus is down the road if you get an urge to play it again, just load it up - no having to resub. 

    Doing away with the Trinity, bringing the best PQ system to date, oh yeah and not just events - all quests are public.  No more 'racing' to 'tag' a mob.

     

    So many things GW2 has brought to the table, you're only missing them because you're not trying to look.

  • MithrandolirMithrandolir Member UncommonPosts: 1,701
    Originally posted by Aerowyn
    Originally posted by Mithrandolir

    For me the Hearts are the only things that felt like mini quest hubs, not the dynamic events. Although, since the hearts are events beyond what a typical mmorpg does with questing, I can see how folks mistake them for the dynamic events here. It wasn't until I stumbled upon my first, off the beaten path event, that I understood the difference here.

    It's going to be a little bit before people start to see the difference here, it's a different enough experience that it's not instantly apparent.

     

    most people that complain about DE's not being dynamic are generally in heart quests thinking they are DE's... especially after the starter areas DE's have cause and effect they have multiple outcomes and are not always the same.

    ^ yep. And this will be far mor obvious to folks at 8 or 9 days in than it was in a beta weekend, imo. Some people got past the starter areas and saw it, and some still didn't like it, but at least they were able to decide based on the actual DE's and not the hearts. For alot of people (everyone I know anyway) this past weekend was spent hopping from race to race and class to class and doing some pvp on top, and very few of them got past level 10ish on any single character while experiencing the pve content.

    I just barely got to see a single DE myself. But I did tons of hearts.

     

     

Sign In or Register to comment.