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And by rival MMORPG's, im basically saying wildstar since thats the only one that seems to have more people exciting for it.
So what do you guys think? Will it fair well? Or will it be shadowed by other MMO's?
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I think a lot of OLD schoolers will go for ESO and a lot of next gen gamers will go for Wildstar. But I think both of these games will have pull from both crowds.
I think Wildstar will be competing MAIN.LY with EQ next and NOT with ESO. ESO has a solid base that knows what type of game they want. I think if you were to look long term, I think ESO will last longer though. I think a lot of wildstar fans are almost all EQ Next fans given the type of feel the game has to it.
When EQ Next landmark comes out I think Wildstar is going to lose ALOT of its customers, I think ESO wont feel a thing from it.
I think for wildstar to survive it will have to go way more unrealistic then its already doing. For ESO I think its as far on the realistic spectrum you can get and will stay pretty safe with its base who loves realistic feeling games and ES fans.
I think the key to TESO's success is getting the class/skill balance, and rock paper scissors correct without making everyone feel like a carbon copy of each other.
They also need to have combat that rewards groups yet allows some soloability.
Meaningful PVP would help.
Getting a handle on gearsets is also important since the game has class switching.
Holy trinity is very important.
If they do all that and have good itemization and questing it will do very well.
Hardcore Skyrim and fans of Elder Scrolls will love it and stay for the long haul. It will likely draw in many people who've never played mmos, but it will not reach main stream appeal because of the combat. The combat is like the console games but is not what is "expected" in an mmo.
Wildstar, though a lot of cool concepts will feel like a marriage between WoW and Swtor. I think Wildstar, in the long run will do worse than GW2 and even FFXIV, but better than TESO.
My 2 cents.
So what your saying is that wildstar will do better, but TESO will be better but less "main-stream?"
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
TESO will have a stable playerbase, maybe not as high as peak for Wildstar since it offers way more mainstream appeal. However, the appear of Wildstar, just like SWTOR will wear out within six months. Teso may get like 300-500k loyal subscribers who stay for years. I do not see people subscribing to Wildstar for years.
I think TESO is similar ot FFXIV in one regard. LOYAL and VERY DEVOTED player base. People coming to TESO have played 4-5 Morrowind and Elder Scrolls games with Skyrim being the recent elephant in the room. Their attraction to TESO is that it's an elder scrolls game, not necessarily an mmo. Same for FFXIV, many many people are playing this as their first ever mmo, and it's because it's a Final Fantasy first and an mmo second (to them). Hence, they are likely to stay with it because it offers what they enjoy about the IP vs. judging it purely as a new mmo.
My 2 cents.
A great single player game go MMO. arent we have an example ahead of it?,SWTOR. itsnt hard to predicted the thing here
at first , a great sell of some millions box and about ....some millions sub (30days free). Dev will claim that the game is huge success just like......SWTOR.
after the first 1 free month. thing start to go down and ....well you know where to look at. i'll say ESO will have a small solid subs like SWTOR and FF14. the game will live on just like that.
as for wildstar. i think the picture are darker since its doesnt even have a good fans base. after the hype, it'll just go F2P quick. the P2P model isnt dead. its just the market it target get smaller. people play more than 1 MMO or games now aday. they even have handheld, console, pc, tablet and many F2P game such as DOTA1,2 or LOL. little time to devote into 1 mmo lead to unwilling to pay $15 a month. however the fans boy will
I think with your sernario, its really dependant on old scool players who play wildstar... will they move over to ESO, or will old school players move over to Eq Next? If Wildstar old school players move over to ESO, ESO will have captured the entire old school base. Its already a given that EQ Next landmark will steal all the next gen players from Wildstar. So based on this, the diagram looks like this
EQ Next Wildstar ESO
young next gen players BASE <------- BASE (sm base) Small spenders.
old school players (sm base) <-- ? -- BASE --?--> BASE BIG money spenders
Wildstar next gen player base will go to EQ Next, BUT which way will Wildstars Old school player BASE go will determain which of these three games will do the best LONG TERM.
Note: ALL PURE SPECULATION. DONT READ TO MUCH INTO IT.
I dont see TESO like SWTOR at all to be honest.
And i cant see wildstar just....dropping like that. It still seems like a good game.
Warcraft was a single player game, look where it went.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I can see what your trying to say, and i like it!
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
I agree with your statement on teso but disagree on Wildstar. I have a feeling that this game will keep all the hardcore raiders occupied.
He/she has got a good point.
TESO could be the next World of Warcraft in that case.
I hope you are right about Wildstar, I don't like seeing any games fail. Although I think it's fanbase is as someone else said, a lot will move on to EQ Next.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Wildstar: A lot of people will be put off by the mismatch between Dev hype / shiny videos and how the game really plays.
ESO: A lot of people will be pleasantly surprised by the immersiveness of the game and how well it runs with really pretty graphics
Regarding subscription: Any MMO player worth their salt knows that f2p and proper PvP doesn't go well together. So in respect to acceptance of long term subscription I would guess the game which pulls interesting open PvP off will justify its subscription, if PvP is not top notch people will not tolerate a subscription and it will be forced to go f2p. Again from what I can see so far my prediction is that ESO will pull off engaging, long term open pvp and therefore will retain a playerbase willing to pay a subscription.
his point is invalid. look at the year warcraft was on. its like bring a F1 to the time of horse raiding.
just look at recent and current picture, we have SWTOR and FF14 that's 2 again 1 for you to compare. those 2 game has pretty much everything ESO does. great single play game, huge fans base, go MMO and.....
I think at this point it's a little hard to tell. I mean I can't see it being a dud out of the gate just because of how many elder scrolls fans their are. A lot of its overall success will depend on how buggy the game is at launch, and how much they update it over the coming year.
I am a little worried about the lack of information being given on the current state of the game. The NDA is still in place as far as I know and while there have been some decent videos and articles about the game, I want some info from the people actually playing the beta. We are just a couple months away from launch now and still can't ask beta players about the game? I understand beta is usually a buggy mess and there will always be some bad press from people that don't understand what beta actually is and how it works, but if they are serious about launching in April, we should be seeing some steps towards finalizing the game and opening up all the info they have about it.
Elder scrolls game don't have the best track record for launching smoothly, but if they expect people to pay for that subscription come the second month of play, ESO is going to need to have the game at least very playable with minimal bugs after the first couple weeks (a lot of games, even good ones, are crap the first week or two as they stabilize servers and such). Speaking of servers, mega server as they call it has me a little nervous. I have no idea how the tech works, but if there are a lot of issues with that it's going to be disastrous for them. So here's to hoping for the best. Cheers!
Not all who wander are lost...
Cheers!
When WoW came out it was remarkable for that time. Seriously.
Warcraft release date: 1994
The Elder Scrolls Arena release date: 1994
Edit: Maybe I lost something in the original discussion here, but my point is nothing can be determined just from a title being a success because it was a single player game to begin with.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
if its a great game, there nothing for them to hide it. they even have to let more people know about the game to get more money. hoever they still using NDA. its suspicious.
i'm tired of those game trying to grab people money and then ....remake to...grab some more money. i'm definitely not talking about FF14 here. cough*