(a) “Confidential Information” as used in this Agreement shall mean any and all information or material, of every kind and form, in electronic or tangible form, relating to the Beta Trial, Game or any other ZeniMax products and services which are made available to You by ZeniMax under this Agreement, whether or not designated as Confidential Information by ZeniMax.
Confidential Information includes, but is not limited to,
all information relating to the Beta Trial, <<<<<< SEE THIS ONE HERE?
Your selection as a Beta Trial participant, <<<<<< SEE THIS ONE HERE?
the Game (including but not limited to information and ideas relating to the Game, software, software code, designs, graphics, rules, playing strategies, artwork, visual depictions, plot, theme, settings, characters, characterizations, skills, emails, screenshots, marketing emails, marketing and promotional plans, current, future or proposed products or services of ZeniMax, written or printed documents, announcements or prereleases, product samples, artwork, graphics, promotional and/or marketing items), the Beta Trial forums and other private ZeniMax forums, business and/or trade secrets, testing protocols, processes, and standards relating to the Game and/or associated products or services of ZeniMax.
So I see a lot of people saying that the features are nothing new or innovative.... by all means, please elaborate which features are stale and explain the features as you understand them. Don't say it's just bad or good or dated or clunky or overused. I want a real description of the feature(s). And for now lets stay off the payment model because everyone is using this to justify the payment model as being bad. Pointing to the payment model justify this would be circular logic and would mean you don't know any features of the game (good or bad).
It's going to be hard for people to use specifics when any given poster either hasn't experienced them, or is legally bound not to talk about them.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
(a) “Confidential Information” as used in this Agreement shall mean any and all information or material, of every kind and form, in electronic or tangible form, relating to the Beta Trial, Game or any other ZeniMax products and services which are made available to You by ZeniMax under this Agreement, whether or not designated as Confidential Information by ZeniMax.
Confidential Information includes, but is not limited to,
all information relating to the Beta Trial, <<<<<< SEE THIS ONE HERE?
Your selection as a Beta Trial participant, <<<<<< SEE THIS ONE HERE?
the Game (including but not limited to information and ideas relating to the Game, software, software code, designs, graphics, rules, playing strategies, artwork, visual depictions, plot, theme, settings, characters, characterizations, skills, emails, screenshots, marketing emails, marketing and promotional plans, current, future or proposed products or services of ZeniMax, written or printed documents, announcements or prereleases, product samples, artwork, graphics, promotional and/or marketing items), the Beta Trial forums and other private ZeniMax forums, business and/or trade secrets, testing protocols, processes, and standards relating to the Game and/or associated products or services of ZeniMax.
So I see a lot of people saying that the features are nothing new or innovative.... by all means, please elaborate which features are stale and explain the features as you understand them. Don't say it's just bad or good or dated or clunky or overused. I want a real description of the feature(s). And for now lets stay off the payment model because everyone is using this to justify the payment model as being bad. Pointing to the payment model justify this would be circular logic and would mean you don't know any features of the game (good or bad).
So I see a lot of people saying that the features are nothing new or innovative.... by all means, please elaborate which features are stale and explain the features as you understand them. Don't say it's just bad or good or dated or clunky or overused. I want a real description of the feature(s). And for now lets stay off the payment model because everyone is using this to justify the payment model as being bad. Pointing to the payment model justify this would be circular logic and would mean you don't know any features of the game (good or bad).
I would point you to the Q&A on all the features you are wanting know about. The creative director Answered around 380 QUESTIONS on the GAME MECHANICS and FEATURES just the other day. Many of the innovative ones talked about is about the role switching, the hotbar switching without penalties stuff like that all in there.
Originally posted by himods That's one other thing that needs a quick death, NDA. It's not legally binding, it's just there to scare kids.
And scare it does! You cant go to jail or anything but it can kick you off of beta. And if you like beta thats a problem... if you dont like the beta well.....
One last thing before I go, I think once enough people in the MMO world does research released by devs and the videos, Q&A and everything, I think they will make this game On of the TOP MMO's of the 10s, someday when gamers are 90 they can look back and say remember the 10s when games were like ESO!
Someday when the gov sees how fat people get from playing MMO's and makes a law that requires a minimum level of Exersize to play MMO's. Then the wave of $2000 virtual reality box's in your living rooms that have exersize controls inside them where you actually have to use pounds per square inch to determain actions in game, and the rich kids cheat by having robots do the work for them.....
Originally posted by himods That's one other thing that needs a quick death, NDA. It's not legally binding, it's just there to scare kids.
You are probably right. To me though it is about honor and respect. There is nothing that can probably be done legally, but you won't make many friends wherever you visit online. I'm not a kid, but I have respect for others who do uphold the agreement.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
They released a Fully FINISHED 1-20 zone called Tortage. EVERY NPC HAD VOICE OVERS, it was to state of the art all around, people fell in love with this 1-20 area. When fans actually got the game, upon completing 1-20 and leaving the zone. ALL NPC's had NO VOICE OVERS for the REST of the GAME.
I've played over 40 MMOs. Lots of them have had tutorials or starter areas that had special animations, cinematics, voiceovers and special things that ONLY happened during that introduction part. For some reason, in AoC people got upset over that.
I played AoC to cap at launch. I found the entire game to have consistently very well written quests and excellent content all the way to 80 and beyond. There was a bit of a quest gap from like 55 to 60 (or some other 5 level range), but because combat was so fun, I didn't really notice. Sure, there were a few bugs - like any other new MMO - but not more or less than most other AAA games.
I played at launch too.
Tortage was great. However it didn't at launch accurately reflect the rest of the game's quality.
Fields of the dead was were the the quests started to thin out to the point there were no longer enough to level on, getting thinner and thinner as you approached cap.
To say that it had less bugs than other AAA titles is also one hell of a fib. Item stats did nothing, you got the stats but they literally did nothing. Every dungeon had major bugs that could result easily in progression becoming stalled and requiring a reset. Certain areas had no textures. It was literally only behind Vanguard and WAR on bugs and game related issues on release. Funcom heavily moderated the forums removing anything they perceived as negative posts (including some bug reports!). Players were promised weekly patches to fix the issues and get the game back on track ...to have the next patch take 3 weeks to arrive with very few bugfixes, all while asking players to hang in there and it'll get better.
It has improved a LOT from launch, but launch was a mess more so than almost every AAA title. The launch was so detrimental to the game it has never recovered even until today.
Originally posted by fistorm One last thing before I go, I think once enough people in the MMO world does research released by devs and the videos, Q&A and everything, I think they will make this game On of the TOP MMO's of the 10s, someday when gamers are 90 they can look back and say remember the 10s when games were like ESO!
Originally posted by fistorm One last thing before I go, I think once enough people in the MMO world does research released by devs and the videos, Q&A and everything, I think they will make this game On of the TOP MMO's of the 10s, someday when gamers are 90 they can look back and say remember the 10s when games were like ESO!
What do you consider these amounts of hours to mean?
He is talking about going into the other alliance zones there, not the adventure zones, which he talks about earlier in the stream being comparable to raids in wow
What do you consider these amounts of hours to mean?
He is talking about going into the other alliance zones there, not the adventure zones, which he talks about earlier in the stream being comparable to raids in wow
What do you consider these amounts of hours to mean?
He is talking about going into the other alliance zones there, not the adventure zones, which he talks about earlier in the stream being comparable to raids in wow
Can play SOLO in Adventure zones/Vetern Zones 50+ Endgame, Its really your choice.
I think what your thinking is alliance zones pre 50 versus alliance zones 50+ Which is where the Adventure Zones/Vetern zones are. Let me see if I can find that map that they had showing it.
No they are not, adventure zones are instanced and for 12 people to do at end game. That video is now a bit outdated and some of the info has changed
"Finally, at launch, we’ll have what we call adventure zones for larger groups of up to twelve, and we’ll be releasing more details on those zones a little bit later. The latter might be compared to what people usually call raids"
You are the one mistaken, the hundreds of hours was in reference to the fact that you can do the other alliances leveling content once you reach level 50 (but scaled up to 50) he calls these veteran zones but they are just what they call 50+ content because they also adds to your veteran rank (as do dungeons, pvp and adventure zones)
(a) “Confidential Information” as used in this Agreement shall mean any and all information or material, of every kind and form, in electronic or tangible form, relating to the Beta Trial, Game or any other ZeniMax products and services which are made available to You by ZeniMax under this Agreement, whether or not designated as Confidential Information by ZeniMax.
Confidential Information includes, but is not limited to,
all information relating to the Beta Trial, <<<<<< SEE THIS ONE HERE?
Your selection as a Beta Trial participant, <<<<<< SEE THIS ONE HERE?
the Game (including but not limited to information and ideas relating to the Game, software, software code, designs, graphics, rules, playing strategies, artwork, visual depictions, plot, theme, settings, characters, characterizations, skills, emails, screenshots, marketing emails, marketing and promotional plans, current, future or proposed products or services of ZeniMax, written or printed documents, announcements or prereleases, product samples, artwork, graphics, promotional and/or marketing items), the Beta Trial forums and other private ZeniMax forums, business and/or trade secrets, testing protocols, processes, and standards relating to the Game and/or associated products or services of ZeniMax.
Actually most of the references you are talking about are either people who probably haven't been in beta or the information we are referencing is found here:
What do you consider these amounts of hours to mean?
He is talking about going into the other alliance zones there, not the adventure zones, which he talks about earlier in the stream being comparable to raids in wow
Can play SOLO in Adventure zones/Vetern Zones 50+ Endgame, Its really your choice.
I think what your thinking is alliance zones pre 50 versus alliance zones 50+ Which is where the Adventure Zones/Vetern zones are. Let me see if I can find that map that they had showing it.
No they are not, adventure zones are instanced and for 12 people to do at end game. That video is now a bit outdated and some of the info has changed
"Finally, at launch, we’ll have what we call adventure zones for larger groups of up to twelve, and we’ll be releasing more details on those zones a little bit later. The latter might be compared to what people usually call raids"
You are the one mistaken, the hundreds of hours was in reference to the fact that you can do the other alliances leveling content once you reach level 50 (but scaled up to 50) he calls these veteran zones but they are just what they call 50+ content because they also adds to your veteran rank (as do dungeons, pvp and adventure zones)
heres what your looking for here. The 50+ alliance zones and pre 50 alliance zones.
I found the interactive map on their website, let me pair this up with what they said in Q&A, I think this is the best answer to that at the moment
Question 2: Will the 50+/++ content change my Alliance setting that I’ve chosen at the start of the game to another one and if it does, can I change back to my original alliance when I’m done with the 50 +/++ content? Question 3: Can I still group up with my friends when I’m doing 50+/++ content and they are not high in level enough.
Answer 2: Only while you are in that alliance, but not for PvP campaigns. For those you will always be considered part of your original alliance.
Answer 3: You can, but they cannot come to the other alliance areas, yet…
Then 2:03:30 Rushing to 50, this is what Dev Nick says in interview. "Not even 50% though just one avenute of the game by hitting 50" I think this is the core of your worries, The worry that you'll rush to 50 and have no real amounts of hours.
I think if you look at this, the fact that your not even close to 50% done with just one avenue of the game at 50, that the amount of hours your looking at would be defiantly a lot more then 100s. I'll leave you with that.
It will be behind Warlords of Dreanor, but it will do better than Wildstar, Gw2, and Swtor. Wildstar is trying to cater to the wow crowd, the hit box thing is going to be to annoying though. ESO caters to the Gw2, Elder Scrolls, pvp, RvR, Doac, I hate wow, and I gotta play it because it's the biggest thing since Dayz crowd.
Here's what I will be doing. ... ESO then Destiny then Warlords, then ESO goes f2p then I go from ESO to Destiny back and forth, then the final raid boss is available for WoD, I blow through the content, then back to f2p ESO and Destiny until EQNext or The Division launches. I will come up for air in about 3 to 4 years.
Have fun everyone! !!!
PS - bioshock infinite is free right now for psn subscribers the game is very strange and full of suprises. Enjoy!
I think TESO will end up fairing very well in the end.
Games like Wildstar need to stop copy and pasting the graphics from the Warcraft games ( WC 3 and WoW ). I would be excited about Wildstar if it didnt look exactly like a game I have already played for years. Sure it may play differently but I am honestly tired of seeing it. Come up with your own style people.
EQ Next and EQ Landmark I think will do well for the building aspect for sure and if the other aspects of them are up to par could be really huge and be the next big thing.
I think TESO has split it's fan base, it is Elder Scrolls but it is not the freedom of the singleplayer games in respect to the player experience and skill building. This has turned off some of their fans. I think it will be successful but I don't think it will be blowing the doors off the joint.
WildStar has the potential to be a breakout if it is advertised, it has the comedy and candy like appeal to draw in non-mmoers. I am not saying it will burst like WoW did, I think that was just amazing timing, but I think it could be a decent sized game populated by a lot of first timers. So I have to give the edge to WildStar.
Comments
I'm posting this because I see people breaking it.
http://www.elderscrollsonline.com/en/legal/nda
(a) “Confidential Information” as used in this Agreement shall mean any and all information or material, of every kind and form, in electronic or tangible form, relating to the Beta Trial, Game or any other ZeniMax products and services which are made available to You by ZeniMax under this Agreement, whether or not designated as Confidential Information by ZeniMax.
Confidential Information includes, but is not limited to,
all information relating to the Beta Trial, <<<<<< SEE THIS ONE HERE?
Your selection as a Beta Trial participant, <<<<<< SEE THIS ONE HERE?
the Game (including but not limited to information and ideas relating to the Game, software, software code, designs, graphics, rules, playing strategies, artwork, visual depictions, plot, theme, settings, characters, characterizations, skills, emails, screenshots, marketing emails, marketing and promotional plans, current, future or proposed products or services of ZeniMax, written or printed documents, announcements or prereleases, product samples, artwork, graphics, promotional and/or marketing items), the Beta Trial forums and other private ZeniMax forums, business and/or trade secrets, testing protocols, processes, and standards relating to the Game and/or associated products or services of ZeniMax.
It's going to be hard for people to use specifics when any given poster either hasn't experienced them, or is legally bound not to talk about them.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Yeah, stop breaking NDA ya goofballs!
This to me is probably one of the better videos released that gives informative insight on the game. https://www.youtube.com/watch?v=JI-CVVrrENo
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I would point you to the Q&A on all the features you are wanting know about. The creative director Answered around 380 QUESTIONS on the GAME MECHANICS and FEATURES just the other day. Many of the innovative ones talked about is about the role switching, the hotbar switching without penalties stuff like that all in there.
http://tamrielfoundry.com/2014/01/qa-with-paul-sage/
And scare it does! You cant go to jail or anything but it can kick you off of beta. And if you like beta thats a problem... if you dont like the beta well.....
One last thing before I go, I think once enough people in the MMO world does research released by devs and the videos, Q&A and everything, I think they will make this game On of the TOP MMO's of the 10s, someday when gamers are 90 they can look back and say remember the 10s when games were like ESO!
Someday when the gov sees how fat people get from playing MMO's and makes a law that requires a minimum level of Exersize to play MMO's. Then the wave of $2000 virtual reality box's in your living rooms that have exersize controls inside them where you actually have to use pounds per square inch to determain actions in game, and the rich kids cheat by having robots do the work for them.....
Ah the future looks bright already.
You are probably right. To me though it is about honor and respect. There is nothing that can probably be done legally, but you won't make many friends wherever you visit online. I'm not a kid, but I have respect for others who do uphold the agreement.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I played at launch too.
Tortage was great. However it didn't at launch accurately reflect the rest of the game's quality.
Fields of the dead was were the the quests started to thin out to the point there were no longer enough to level on, getting thinner and thinner as you approached cap.
To say that it had less bugs than other AAA titles is also one hell of a fib. Item stats did nothing, you got the stats but they literally did nothing. Every dungeon had major bugs that could result easily in progression becoming stalled and requiring a reset. Certain areas had no textures. It was literally only behind Vanguard and WAR on bugs and game related issues on release. Funcom heavily moderated the forums removing anything they perceived as negative posts (including some bug reports!). Players were promised weekly patches to fix the issues and get the game back on track ...to have the next patch take 3 weeks to arrive with very few bugfixes, all while asking players to hang in there and it'll get better.
It has improved a LOT from launch, but launch was a mess more so than almost every AAA title. The launch was so detrimental to the game it has never recovered even until today.
And nobody will remember because they are 90.
I saw that stream live, and have now re-watched it again and he never said hundreds of hours of content for the adventure zone
No, im pretty sure they will remember.
http://www.youtube.com/watch?v=80mHQNA45js
1:30:00 End game progression
1:32:32 Large number of hours
1:32:55 Insane number of hours (at launch)
What do you consider these amounts of hours to mean?
He is talking about going into the other alliance zones there, not the adventure zones, which he talks about earlier in the stream being comparable to raids in wow
Life is Short, Read a Book.
http://www.elderscrollsonline.com/en/media/videos/411 6:54
Can play SOLO in Adventure zones/Vetern Zones 50+ Endgame, Its really your choice.
No they are not, adventure zones are instanced and for 12 people to do at end game. That video is now a bit outdated and some of the info has changed
"Finally, at launch, we’ll have what we call adventure zones for larger groups of up to twelve, and we’ll be releasing more details on those zones a little bit later. The latter might be compared to what people usually call raids"
http://elderscrollsotr.mymiddleearth.com/2013/12/06/paul-sage-on-adventure-zones/
You are the one mistaken, the hundreds of hours was in reference to the fact that you can do the other alliances leveling content once you reach level 50 (but scaled up to 50) he calls these veteran zones but they are just what they call 50+ content because they also adds to your veteran rank (as do dungeons, pvp and adventure zones)
Actually most of the references you are talking about are either people who probably haven't been in beta or the information we are referencing is found here:
http://tamrielfoundry.com/2014/01/qa-with-paul-sage
14 pages of Q&A about PVE that was just released, if you haven't read them it's pretty informative.
Also its been pages and pages since this link I believe.
heres what your looking for here. The 50+ alliance zones and pre 50 alliance zones.
I found the interactive map on their website, let me pair this up with what they said in Q&A, I think this is the best answer to that at the moment
http://elderscrollsonline.com/en/map/tamriel
and
Post # 84
http://tamrielfoundry.com/2014/01/qa-with-paul-sage/comment-page-9
Question 2: Will the 50+/++ content change my Alliance setting that I’ve chosen at the start of the game to another one and if it does, can I change back to my original alliance when I’m done with the 50 +/++ content?
Question 3: Can I still group up with my friends when I’m doing 50+/++ content and they are not high in level enough.
Answer 2: Only while you are in that alliance, but not for PvP campaigns. For those you will always be considered part of your original alliance.
Answer 3: You can, but they cannot come to the other alliance areas, yet…
http://www.youtube.com/watch?v=80mHQNA45js
Then 2:03:30 Rushing to 50, this is what Dev Nick says in interview. "Not even 50% though just one avenute of the game by hitting 50" I think this is the core of your worries, The worry that you'll rush to 50 and have no real amounts of hours.
I think if you look at this, the fact that your not even close to 50% done with just one avenue of the game at 50, that the amount of hours your looking at would be defiantly a lot more then 100s. I'll leave you with that.
Here's what I will be doing. ... ESO then Destiny then Warlords, then ESO goes f2p then I go from ESO to Destiny back and forth, then the final raid boss is available for WoD, I blow through the content, then back to f2p ESO and Destiny until EQNext or The Division launches. I will come up for air in about 3 to 4 years.
Have fun everyone! !!!
PS - bioshock infinite is free right now for psn subscribers the game is very strange and full of suprises. Enjoy!
I think TESO will end up fairing very well in the end.
Games like Wildstar need to stop copy and pasting the graphics from the Warcraft games ( WC 3 and WoW ). I would be excited about Wildstar if it didnt look exactly like a game I have already played for years. Sure it may play differently but I am honestly tired of seeing it. Come up with your own style people.
EQ Next and EQ Landmark I think will do well for the building aspect for sure and if the other aspects of them are up to par could be really huge and be the next big thing.
I think TESO has split it's fan base, it is Elder Scrolls but it is not the freedom of the singleplayer games in respect to the player experience and skill building. This has turned off some of their fans. I think it will be successful but I don't think it will be blowing the doors off the joint.
WildStar has the potential to be a breakout if it is advertised, it has the comedy and candy like appeal to draw in non-mmoers. I am not saying it will burst like WoW did, I think that was just amazing timing, but I think it could be a decent sized game populated by a lot of first timers. So I have to give the edge to WildStar.
Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk