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How will TESO fair among rival MMORPG's?

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  • Heavy-armor-warriorHeavy-armor-warrior Member Posts: 222
    Originally posted by Agent_Joseph
    only in pvp aspect can to be better & attractive,but must to wait & see how ll it work on live.

    That post is kinda vague.... what are you meaning?

  • SovrathSovrath Member LegendaryPosts: 32,976
    Originally posted by fistorm

    I see someone breaking their NDA and others quoting them and discussing it here.   So let me post this here.

    http://www.elderscrollsonline.com/en/legal/nda

     

     

    Confidential Information includes, but is not limited to,

     

    all information relating to the Beta Trial,  <<<<<<<<< SEE THIS ONE HERE?

     

    Your selection as a Beta Trial participant,  <<<<<<<<< SEE THIS ONE HERE?

     

    the Game (including but not limited to information and ideas relating to the Game, software, software code, designs, graphics, rules, playing strategies, artwork, visual depictions, plot, theme, settings, characters, characterizations, skills, emails, screenshots, marketing emails, marketing and promotional plans, current, future or proposed products or services of ZeniMax, written or printed documents, announcements or prereleases, product samples, artwork, graphics, promotional and/or marketing items), the Beta Trial forums and other private ZeniMax forums, business and/or trade secrets, testing protocols, processes, and standards relating to the Game and/or associated products or services of ZeniMax.

     

     

    Remember most of us have played the game at game conferences which it appeared at several. No NDA there.

    I myself waited in 2 hour lines several times just so I could explore more of the game.

    Since you haven't played the game (even though you feel justified to argue its merits based upon videos) I don't think you are qualified to call people "out" on the NDA.

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    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    Originally posted by Heavy-armor-warrior
    Originally posted by Agent_Joseph
    only in pvp aspect can to be better & attractive,but must to wait & see how ll it work on live.

    That post is kinda vague.... what are you meaning?

    I mean ;  ESO is bad  as an  mmorpg ,but pvp can to be good,maybe ,

    compared with other games in genre

  • SovrathSovrath Member LegendaryPosts: 32,976
    Originally posted by artemisentr4
     

    It depends on the level of the mobs. Are they all the same level in every zone? Will there still be progression of difficulty per zone or could you go to any zone and play the same?

     

    A Dev interview did say that the 3rd play through or the 50++ would be more difficult and you may need to bring a partner. They gave an example of needing to have a fire skill to kill trolls in the 50++ area or you won't make it through. So it sounds like the difficulty will be higher with the 3rd play through.

     

    But I agree that you can play the 50+/++ the same as your starter faction. It will be all the same quests and story as if you started in the new faction. They said in the Q&A about an entity giving your character a different perspective on things. Meaning that you will probably have a quest that changes you into someone from the new faction so you can experience it from their point of view.

    you are correct, each faction area will be "that much" more difficult than the previous area you play.

    But that's essentially scaling.

    What I'm saying is that "the type" of content is the same.

    So, for  argument's sake, in the daggerfall area, if you head out you will eventualy find someone run up to you and say that fire imps are attacking so and so.

    Or you find someone who is looking for someone who vanished so you open up your map to see the "colored" areas where they could be. And for Fistorm's benefit, this was all PAX stuff.

    Now, if you started in the Ebonheart area first and then go to daggerfall, you will still play these quests (should you choose) they will just be harder.

    At least, that is what I'm getting from the developer interviews.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Heavy-armor-warriorHeavy-armor-warrior Member Posts: 222
    Originally posted by Sovrath
    Originally posted by artemisentr4
     

    It depends on the level of the mobs. Are they all the same level in every zone? Will there still be progression of difficulty per zone or could you go to any zone and play the same?

     

    A Dev interview did say that the 3rd play through or the 50++ would be more difficult and you may need to bring a partner. They gave an example of needing to have a fire skill to kill trolls in the 50++ area or you won't make it through. So it sounds like the difficulty will be higher with the 3rd play through.

     

    But I agree that you can play the 50+/++ the same as your starter faction. It will be all the same quests and story as if you started in the new faction. They said in the Q&A about an entity giving your character a different perspective on things. Meaning that you will probably have a quest that changes you into someone from the new faction so you can experience it from their point of view.

    you are correct, each faction area will be "that much" more difficult than the previous area you play.

    But that's essentially scaling.

    What I'm saying is that "the type" of content is the same.

    So, for  argument's sake, in the daggerfall area, if you head out you will eventualy find someone run up to you and say that fire imps are attacking so and so.

    Or you find someone who is looking for someone who vanished so you open up your map to see the "colored" areas where they could be. And for Fistorm's benefit, this was all PAX stuff.

    Now, if you started in the Ebonheart area first and then go to daggerfall, you will still play these quests (should you choose) they will just be harder.

    At least, that is what I'm getting from the developer interviews.

    I think you are right. Thats at least what i am getting  from this too...

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Heavy-armor-warrior
    Originally posted by squalleonaha

    A great single player game go MMO. arent we have an example ahead of it?,SWTOR. itsnt hard to predicted the thing here

    at first , a great  sell of some millions box and about ....some millions sub (30days free). Dev will claim that the game is huge success just like......SWTOR. 

    after the first 1 free month. thing start to go down and ....well you know where to look at. i'll say ESO will have a small solid subs like SWTOR and FF14. the game will live on just like that.

    as for wildstar. i think the picture are darker since its doesnt even have a good fans base. after the hype, it'll just go F2P quick. the P2P model isnt dead. its just the market it target get smaller. people play more than 1 MMO or games now aday. they even have handheld, console, pc, tablet and many F2P game such as DOTA1,2  or LOL. little time to devote into 1 mmo lead to unwilling to pay $15 a month. however the fans boy will

    I dont see TESO like SWTOR at all to be honest.

    And i cant see wildstar just....dropping like that. It still seems like a good game.

    I think the biggest catch is that TESO is more known among all genre of gamers while Wildstar is a unknown IP and might first atract the MMO player that is aware of the game and perhaps due to word of mouth will grow.

    TESO is actually the first MMO/rpg I am looking forward to at release have said this before but this hasn't happend to me for several years and it's all due to.....NDA  image

  • phantomghostphantomghost Member UncommonPosts: 738

    I saw one video of Wildstar and thought this is another 6 year old's MMO.  So I do not see it being an issue.

     

    No idea how TESO will do.  I think I will give it a shot but I no longer have even low expectations for MMO's any more.  Becase no matter how low my expectations are, the games do not even meet them.


  • Heavy-armor-warriorHeavy-armor-warrior Member Posts: 222
    Originally posted by Agent_Joseph
    Originally posted by Heavy-armor-warrior
    Originally posted by Agent_Joseph
    only in pvp aspect can to be better & attractive,but must to wait & see how ll it work on live.

    That post is kinda vague.... what are you meaning?

    I mean ;  ESO is bad  as an  mmorpg ,but pvp can to be good,maybe ,

    compared with other games in genre

    Well opinions are opinions but can you state why you think the game is bad?

  • spizzspizz Member UncommonPosts: 1,971

    When I watch gameplay videos about WILDSTAR i rather get the feeling this is a game mix between GW2 und SWTOR. It looks cheap and the game world very steril like in swtor, the first levels shown remind me a lot on the Asura gameplay in GW2. Overall it looks rather a game for children than for more mature gamers.

    Wildstar looks also very much like a game for consoles, I would wonder if this is not the case....my warning lamps start blinking when i see footage about this game. Is this game made by an Asian game company ?

     

     

    TESO is for sure not perfect but it looks at least epic in comparison to Wildstar.

  • FermianFermian Member UncommonPosts: 28

    It has that one thing you need to survive the drop of players after launch, one server for all. Don't know how Wildstar solves this problem, but SWTOR lost a lot of player because of the empty servers.

     

    Ofcourse if there is no or boring endgame people will still leave.

  • spizzspizz Member UncommonPosts: 1,971
    Originally posted by spizz

    When I watch gameplay videos about WILDSTAR i rather get the feeling this is a game mix between GW2 und SWTOR. It looks cheap and the game world very steril like in swtor, the first levels shown remind me a lot on the Asura gameplay in GW2. Overall it looks rather a game for children than for more mature gamers.

    Wildstar looks also very much like a game for consoles, I would wonder if this is not the case....my warning lamps start blinking when i see footage about this game. Is this game made by an Asian game company ?

     

     

    TESO is for sure not perfect but it looks at least epic in comparison to Wildstar.

     

    lol...just checked wikipedia about this game:

     

    NCSOFT is a South Korea-based online, video and mobile game development company that has produced Lineage, City of Heroes, WildStar, Guild Wars and Aion.

     

    No thank you, Wildstar will probably the same crap like most of their games. I knew it, when I did wonder if this company is based in Asia and no wonder it reminds on GW2 since they did produce GW.

    And people really  mention this game with TESO ....jesus.

     

    This game comparison is like apples and bananas....and no I wont buy Wildstar for sure, was enough to play Lineage, City of Heroes, Aion which were plain crap and GW2 was a disappointement.

  • fistormfistorm Member UncommonPosts: 868
    Well Sovrath I think to respond to your words I just have to say that I have proven everything you posted here wrong with my newest post on the forum while your here trying to convince people opposite of the proof I have posted in the new thread.
  • SovrathSovrath Member LegendaryPosts: 32,976
    Originally posted by fistorm
    Well Sovrath I think to respond to your words I just have to say that I have proven everything you posted here wrong with my newest post on the forum while your here trying to convince people opposite of the proof I have posted in the new thread.

    How can you prove me wrong when I've played the game and you have not? You are trying to convince me of things that I've experienced and know first hand as to how they are.

    The sad thing is that once you actually play your going to be in for a bit of a fall as your expectations are just "off".

    I think anyone who has tempered their expectations might actually like this game.

    It boggles the mind that I have hours and hours and hours in ESO (granted only as much as the developers have allowed) and yet you are still convinced of your convictions.

    Well, the april launch is coming and I look forward to your reactions then.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Heavy-armor-warriorHeavy-armor-warrior Member Posts: 222
    Originally posted by fistorm
    Well Sovrath I think to respond to your words I just have to say that I have proven everything you posted here wrong with my newest post on the forum while your here trying to convince people opposite of the proof I have posted in the new thread.

    Dude... come on man you know this game cannot be as linear as skyrim. And its not. But its only a notch or two away from that and for an MMO thats great...

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by spizz

    When I watch gameplay videos about WILDSTAR i rather get the feeling this is a game mix between GW2 und SWTOR. It looks cheap and the game world very steril like in swtor, the first levels shown remind me a lot on the Asura gameplay in GW2. Overall it looks rather a game for children than for more mature gamers.

    Wildstar looks also very much like a game for consoles, I would wonder if this is not the case....my warning lamps start blinking when i see footage about this game. Is this game made by an Asian game company ?

     

     

    TESO is for sure not perfect but it looks at least epic in comparison to Wildstar.

    I can at least confirm the mobs hardly move at all like in SWTOR.  Maybe that will change but SWTOR was the same way with that in beta as in release - hardly any pathing for mobs, most just stuck in place.  And this is the current case in Wildstar.

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by Sovrath
    Originally posted by aesperus
     

    Honestly, I'm not sure where you're coming from on that.

    Well, I currently have 975 hours in Skyrim [mod edit]

    My preference is to head out into the world and find the numerous dungeons, mines, caves etc and explore them picking up all sorts of things, "some quests", stories/books (which I read), battling bandits, etc.

    I highly doubt you are telling me that you can do the same in ESO . The same stuff. Also, it has been said in interviews that questing is the preferred method of leveling in ESO.

    In any case, once the NDA drops I'd be more than happy to elaborate.

    edit: there is a difference between heading out and finding all sorts of elaborate places and heading out to find "quest givers".

     

    I agree the exploration isn't as much as the single player ES games, but it's still leagues beyond almost all the other mmo's I've played which is a lot.

  • SlyLoKSlyLoK Member RarePosts: 2,698
    Originally posted by Margulis
    Originally posted by Sovrath
    Originally posted by aesperus
     

    Honestly, I'm not sure where you're coming from on that.

    Well, I currently have 975 hours in Skyrim [mod edit]

    My preference is to head out into the world and find the numerous dungeons, mines, caves etc and explore them picking up all sorts of things, "some quests", stories/books (which I read), battling bandits, etc.

    I highly doubt you are telling me that you can do the same in ESO . The same stuff. Also, it has been said in interviews that questing is the preferred method of leveling in ESO.

    In any case, once the NDA drops I'd be more than happy to elaborate.

    edit: there is a difference between heading out and finding all sorts of elaborate places and heading out to find "quest givers".

     

    I agree the exploration isn't as much as the single player ES games, but it's still leagues beyond almost all the other mmo's I've played which is a lot.

    Agreed. It will be so easy to debunk this stuff once the NDA drops.

  • spizzspizz Member UncommonPosts: 1,971
    Originally posted by spizz
    Originally posted by spizz

    When I watch gameplay videos about WILDSTAR i rather get the feeling this is a game mix between GW2 und SWTOR. It looks cheap and the game world very steril like in swtor, the first levels shown remind me a lot on the Asura gameplay in GW2. Overall it looks rather a game for children than for more mature gamers.

    Wildstar looks also very much like a game for consoles, I would wonder if this is not the case....my warning lamps start blinking when i see footage about this game. Is this game made by an Asian game company ?

     

     

    TESO is for sure not perfect but it looks at least epic in comparison to Wildstar.

     

    lol...just checked wikipedia about this game:

     

    NCSOFT is a South Korea-based online, video and mobile game development company that has produced Lineage, City of Heroes, WildStar, Guild Wars and Aion.

     

    No thank you, Wildstar will probably the same crap like most of their games. I knew it, when I did wonder if this company is based in Asia and no wonder it reminds on GW2 since they did produce GW.

    And people really  mention this game with TESO ....jesus.

     

    This game comparison is like apples and bananas....and no I wont buy Wildstar for sure, was enough to play Lineage, City of Heroes, Aion which were plain crap and GW2 was a disappointement.

     

    ....and holy shit, I forgot the game "TABULA RASA" was from NCSOFT aswell.  Well, the Wildstar open beta will show what it is all about.

  • TinglySidewindaTinglySidewinda Member Posts: 21

    I havent beta tested Wildstar as of yet... but I suspect the pvp will be better in that game hands down.  I also think the PVE will be better too.   In terms of raid bosses.  

    WIldstars PVP castles/bases /raid bosses sounds like a ton of pvp fun.  Guild vs Guild .... WAR PLOTS 40v40 ... As much as I dont like the cartoonish look of wildstar, it does look like good pvp.  Also there is low level battlegrounds to play as you level.

     

    ESO will have a better story and better skill system to mix and play random unique hybrid classes.    However its bottle neck of skills is what I think will limit the game...  ESO should have focused on large PVE raids.

    The hybrid classes will be cool, but everyone will just use their AOE ults in ESO pvp imo... aoe in general.

    ESO doesnt really seeem to have any key features that stick out....  Lore if thats your thing... its cool how past games are part of the world... but what is its defining feature?   I dont get the feeling anything if you compare to past mmos.

     

     

  • CazNeergCazNeerg Member Posts: 2,198
    Originally posted by TinglySidewinda

     ESO should have focused on large PVE raids.

    Why?  A substantial majority of MMO players literally never raid, and most of the ones who do are not very serious about it.  Why make something that almost nobody (as a percentage of the total audience) is going to spend a substantial amount of time doing a primary focus of your game?

    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall free me.

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by CazNeerg
    Originally posted by TinglySidewinda

     ESO should have focused on large PVE raids.

    Why?  A substantial majority of MMO players literally never raid, and most of the ones who do are not very serious about it.  Why make something that almost nobody (as a percentage of the total audience) is going to spend a substantial amount of time doing a primary focus of your game?

    Agreed.  All the numbers I've seen over the years show hardcore raiders in mmo's to be 1-10% of the game's population.

  • Heavy-armor-warriorHeavy-armor-warrior Member Posts: 222
    Originally posted by Margulis
    Originally posted by CazNeerg
    Originally posted by TinglySidewinda

     ESO should have focused on large PVE raids.

    Why?  A substantial majority of MMO players literally never raid, and most of the ones who do are not very serious about it.  Why make something that almost nobody (as a percentage of the total audience) is going to spend a substantial amount of time doing a primary focus of your game?

    Agreed.  All the numbers I've seen over the years show hardcore raiders in mmo's to be 1-10% of the game's population.

    Second that.

  • raslirasli Member UncommonPosts: 56
    Something is just not right about the numbers in Lineage I.  Lineage 1 is not even in the top two played MMOs in Korea right now (AION and Blade & Soul are), and also not very popular in China right now.  It shuts down its NA servers and probably not too popular in Europe as well.   Where else can Lineage I pull its numbers from?
  • TinglySidewindaTinglySidewinda Member Posts: 21
    Originally posted by CazNeerg
    Originally posted by TinglySidewinda

     ESO should have focused on large PVE raids.

    Why?  A substantial majority of MMO players literally never raid, and most of the ones who do are not very serious about it.  Why make something that almost nobody (as a percentage of the total audience) is going to spend a substantial amount of time doing a primary focus of your game?

     

     

    For me, I can point to World of warcraft as proof.  Largest and most successful mmo game in years.  I am not sure what game you can point to for a majority.   But pretty sure the majority of everyone in these forums played WOW for a substantial time in their gaming history.

     

    Not sure what your proof is that a majority of mmo players never raided or never raid. 

    Because the vast majority still play World of warcraft.

     

  • CazNeergCazNeerg Member Posts: 2,198
    Originally posted by TinglySidewinda

    For me, I can point to World of warcraft as proof.  Largest and most successful mmo game in years.  I am not sure what game you can point to for a majority.   But pretty sure the majority of everyone in these forums played WOW for a substantial time in their gaming history. 

    Not sure what your proof is that a majority of mmo players never raided or never raid. 

    Because the vast majority still play World of warcraft. 

    Played WoW =/= raided in WoW.

    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall free me.

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