and how many of those 7 million are f2p? THese numbers never mean anything......Except for WoW we dont ever see what percentage of the playerbase quits these games.
WoW just announced it lost 6m subs in 3 months and who knows how many of the rest of the subs are actually active, and small matter that WoW isnt even a sub game in China.
Yes giving their numbers has become a double edged sword for them and if it keeps going down I won't be suprized if they stop giving them.
Blizzard doesn't really get a choice in the matter, they have to publish financials etc. as does NCSoft for that matter. It looks like the GW2 F2P thing may have gained them close to 2 million additional players, or at least, additional accounts, how they are made up by region, hard to say exactly, although prior to 28th August 2015, they had sold 5 million copies of the game, hence the estimated 2 million F2P players, given the present 7 million registered account declaration. Its probably not unreasonable to assume that around 50 percent of the player base is Asian/China based, as NCSofts financials do indicate its their strongest growth area, although honestly it could even be higher. Here at least, some kind of indication of numbers might be possible based on HoT sales figures. Which i guess, is what everyone is waiting for.
I doubt that they are Chinese accounts. GW2 bombed over there. They even had larger server mergers. They are most likely western accounts. The MMO is successful, just not as successful as some of these people would like to believe. It also isn't a complete failure as others imply.
Unfortunately i don't think NCSofts financial report backs that up in any way.
They did have server merges in China. The Chinese sales were much less than expected. Why would one think that sales dramatically improved after that? Blade and Sould did well there though.....
No, the game has 3 megaservers, one in NA, one in the EU and one in China. Saying that the Chinese sales were less than expected, doesn't really say much, were they expecting to sell 5 million and only sold 3 million, that would be less than expected after all, and given sales figures, it would not be wrong to think that the Chinese server has at least 2 million registered accounts, probably far more than that given NCSofts financials, and yes Blade and Soul did really well, which is probably why they are pushing out the door to EU/NA, probably in the hope that it boosts those markets sales for them, which have been doing fairly poorly, particularly since Wildstar crashed and burned.
Actually you havent read your own link. It was mergers in 1 of 3 districts. So no, "they had server mergers in China" is you PR BS.
You have NO clue how its doing over there or how much money it pulls, for all we know, with their pretty much P2P system, they may be pulling >>> profiit margin tha WoW.
NCSoft just gets royalties for China, and whatever they get just ups their profits. And thats ON TOP of what they report for the west.
Deal with it. Its been over 3 years now lol
Do you even read what you write? They had server merges. You even admitted that when you said, "It was mergers in 1 of 3 districts."
James T. Kirk: All she's got isn't good enough! What else ya got?
Ye, and when you think about it a bit, with fact that GW2 is no.2 in the west since WoW, it just brings out the gap between WoW and everyone else.
So next time somene says that 6m wow players that quit wow went to other MMOs.....well, they didnt, maybe very very small %.
But, nevertheless, GW2 doing great 3 years after launch.
#2 in what? I'd venture to guess SWTOR has a more revenue and more accounts.
In mostly everything
You can venture all you want, but SWTOR hasnt been doing good. It did decent at launch, somewhat decent at F2P launch but have been dwindling ever since. This year, up to expansion, has been THE most dry year for SWTOR, and 2014, except for small SoR window wasnt much better. 2013 saw a bump with GSF, but that was VERY short lived due to great dissapointment in GSF.
The only reason you these small red bumps if because of free transfres and everyone transfered to few populated servers.
SWTOR will depend wheter people will continue to sub for monthly story updates. I hope they will and we get more juicy updates in the future, but still dont hold my breath.
Gw2 haters? If you played any mmorpg when GW2 launched the obnoxious fanboys of the game spammed every other games world chat and forums about how amazing gw2 was and how it would kill all these other titles for months. Granted these idiots all quit the game within the year but still, it's hated by association due to what they did in its name.
This is one game that well earned its haters.
What about the other 20 odd games on this website which are ALSO hated? It just feels like this website is just full of bitter old people who reminisce of the past.
That's exactly what this website is about lol. 4chan has a more uplifting and positive community.
Ye, and when you think about it a bit, with fact that GW2 is no.2 in the west since WoW, it just brings out the gap between WoW and everyone else.
So next time somene says that 6m wow players that quit wow went to other MMOs.....well, they didnt, maybe very very small %.
But, nevertheless, GW2 doing great 3 years after launch.
#2 in what? I'd venture to guess SWTOR has a more revenue and more accounts.
In mostly everything
You can venture all you want, but SWTOR hasnt been doing good. It did decent at launch, somewhat decent at F2P launch but have been dwindling ever since. This year, up to expansion, has been THE most dry year for SWTOR, and 2014, except for small SoR window wasnt much better. 2013 saw a bump with GSF, but that was VERY short lived due to great dissapointment in GSF.
The only reason you these small red bumps if because of free transfres and everyone transfered to few populated servers.
SWTOR will depend wheter people will continue to sub for monthly story updates. I hope they will and we get more juicy updates in the future, but still dont hold my breath.
<p>On the 100 million WoW accounts vs 7 millions GW2 accounts...
</p><p>
Keep in mind that "active" works both ways... As long as we're speaking in exaggerated hyberpole... There might only be 10 people left playing GW2, but that's still better than the 3 left playing WoW... Or something like that...
</p><p>
I actually suspect the number of people who are ACTIVE in both games is probably a lot closer than we have been used to thinking over past years. These "other MMOs" are finally starting to be on the upswing, and WoW is in a slow decline punctuated by sudden drops and short bursts.
</p><p>
I can't sat this about my favorite MMO, Wildstar, but in regards to my other close favorites of GW2 and FFXIV - those latter two could overtake WoW within the year if not already, but it will not be a dramatic overtaking, but more like a 'few hundred or so here and there' for a while - as I think WoW will soon 'bottom out' and hit a stable core that won't leave it until the lights go out, and then be able to go into 'auto-maintenance mode' a year or two after that like GW1 did...</p>
On the 100 million WoW accounts vs 7 millions GW2 accounts...
Keep in mind that "active" works both ways... As long as we're speaking in exaggerated hyberpole... There might only be 10 people left playing GW2, but that's still better than the 3 left playing WoW... Or something like that...
I actually suspect the number of people who are ACTIVE in both games is probably a lot closer than we have been used to thinking over past years. These "other MMOs" are finally starting to be on the upswing, and WoW is in a slow decline punctuated by sudden drops and short bursts.
I can't sat this about my favorite MMO, Wildstar, but in regards to my other close favorites of GW2 and FFXIV - those latter two could overtake WoW within the year if not already, but it will not be a dramatic overtaking, but more like a 'few hundred or so here and there' for a while - as I think WoW will soon 'bottom out' and hit a stable core that won't leave it until the lights go out, and then be able to go into 'auto-maintenance mode' a year or two after that like GW1 did...
Eaither way, it is still sales BS, and it is slightly odd that MMORPG.com would choose to quote it verbatim. It is not 7m players strong, it has had, over its history 7m accounts created. They are two very different things.
On the 100 million WoW accounts vs 7 millions GW2 accounts...
Keep in mind that "active" works both ways... As long as we're speaking in exaggerated hyberpole... There might only be 10 people left playing GW2, but that's still better than the 3 left playing WoW... Or something like that...
I actually suspect the number of people who are ACTIVE in both games is probably a lot closer than we have been used to thinking over past years. These "other MMOs" are finally starting to be on the upswing, and WoW is in a slow decline punctuated by sudden drops and short bursts.
I can't sat this about my favorite MMO, Wildstar, but in regards to my other close favorites of GW2 and FFXIV - those latter two could overtake WoW within the year if not already, but it will not be a dramatic overtaking, but more like a 'few hundred or so here and there' for a while - as I think WoW will soon 'bottom out' and hit a stable core that won't leave it until the lights go out, and then be able to go into 'auto-maintenance mode' a year or two after that like GW1 did...
Eaither way, it is still sales BS, and it is slightly odd that MMORPG.com would choose to quote it verbatim. It is not 7m players strong, it has had, over its history 7m accounts created. They are two very different things.
MMORPG.com did NOT quote it verbatim. That is what a lot of posters seem to have a problem with. If they quoted it verbatim, it would have said 7 million accounts created.
On the 100 million WoW accounts vs 7 millions GW2 accounts...
Keep in mind that "active" works both ways... As long as we're speaking in exaggerated hyberpole... There might only be 10 people left playing GW2, but that's still better than the 3 left playing WoW... Or something like that...
I actually suspect the number of people who are ACTIVE in both games is probably a lot closer than we have been used to thinking over past years. These "other MMOs" are finally starting to be on the upswing, and WoW is in a slow decline punctuated by sudden drops and short bursts.
I can't sat this about my favorite MMO, Wildstar, but in regards to my other close favorites of GW2 and FFXIV - those latter two could overtake WoW within the year if not already, but it will not be a dramatic overtaking, but more like a 'few hundred or so here and there' for a while - as I think WoW will soon 'bottom out' and hit a stable core that won't leave it until the lights go out, and then be able to go into 'auto-maintenance mode' a year or two after that like GW1 did...
Eaither way, it is still sales BS, and it is slightly odd that MMORPG.com would choose to quote it verbatim. It is not 7m players strong, it has had, over its history 7m accounts created. They are two very different things.
MMORPG.com did NOT quote it verbatim. That is what a lot of posters seem to have a problem with. If they quoted it verbatim, it would have said 7 million accounts created.
If that is true, I stand corrected. A more substantial error.
Comments
James T. Kirk: All she's got isn't good enough! What else ya got?
why? one thing interresing to me , new wvw maps its free update
And another brainfart from them (nothing new):
Out of "top 5 P2P MMOs" only WoW is P2P rofl. But it isnt enough to have 1 WoW, no, 2 entries "WoW west" and "WoW east".
And, for whatever reason, GW2 was placed under "PC" and is in top 5 "PC games"
And, of "F2P MMO", theres really no MMOs in it. Unless definition of MMO is "capabale of connecting to internet"
And no numbers this time around, i guess previous incarnations are too embarassing for them lol
ah well....