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Will Mortal Online finish off this game?

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  • KyleranKyleran Member LegendaryPosts: 44,069

    If MO deliveres on what it promises and is mostly polished, then yes, it will seriiously reduce the DF playerbase?

    Will it kill DF? Who can say?

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • eyeswideopeneyeswideopen Member Posts: 2,414
    Originally posted by SEANMCAD

    Originally posted by eyeswideopen

    Originally posted by SEANMCAD

    Originally posted by eyeswideopen




     
    If they had the money to buy another server they would have done it already for all those  thousands of customers they sold out of accounts to, that's why.



     

    GUYS!

    For people who complain about a company that doesnt communicate it apears as if many dont even reaad the AV news

    http://forums.darkfallonline.com/showthread.php?t=191365

    This was posted after the eurogamer review and after a forumfall drop in users.

    Two servers planned, one soon. So as it turns out, the can afford it and will be buying one. Its also worth noting that the gradual release model that AV is currently using is nearly exactly the same one that the MO developers will be using. This gradual release was already planned long time ago.

    That was written and posted by Tasos.

     

    Therefore, it's as worthless as the discs Darkfall is distributed on.



     

    will you give me a cookie if there is a NA-1 server before the end of july and maybe a 1/2 a cookie if it turns out to be august?



     

    Will you give me your first born child when Tasos is shown yet again to be full of shit?

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Sigilaea


    It isn't a broken promise until the game is released. And you are entitle to your opinion about the games you like to play.
     
    We haven't seen how well MO is implemented yet, so there is no point in announcing that an unreleased product is going to be the downfall of any other game. Anyone who says this is missing a chromosome.



     

    OK

    1. i do want to make it clear that I think promises are for little girls and I really dont care either way but with that said.

    2. I do consider a movement of a release date to be a broken "promise". If you dont that is fine too but given number 1 I really dont care.

    CORRECTION: promises in the video game industry are for little girls and most people who have followed more than one game knows most of it turns out to be wrong anyway so its your own fault for getting exictied about something that hasnt happend yet..in this industry.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SigilaeaSigilaea Member Posts: 317
    Originally posted by SEANMCAD

    Originally posted by Sigilaea


    It isn't a broken promise until the game is released. And you are entitle to your opinion about the games you like to play.
     
    We haven't seen how well MO is implemented yet, so there is no point in announcing that an unreleased product is going to be the downfall of any other game. Anyone who says this is missing a chromosome.



     

    OK

    1. i do want to make it clear that I think promises are for little girls and I really dont care either way but with that said.

    2. I do consider a movement of a release date to be a broken "promise". If you dont that is fine too but given number 1 I really dont care.

     

    No offense, but I would rather they push back the release date and polish then release a pile of garbage. It's more frustrating to receive a broken gift then wait for a satisfying one. :D

     

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Sigilaea

    Originally posted by SEANMCAD

    Originally posted by Sigilaea


    It isn't a broken promise until the game is released. And you are entitle to your opinion about the games you like to play.
     
    We haven't seen how well MO is implemented yet, so there is no point in announcing that an unreleased product is going to be the downfall of any other game. Anyone who says this is missing a chromosome.



     

    OK

    1. i do want to make it clear that I think promises are for little girls and I really dont care either way but with that said.

    2. I do consider a movement of a release date to be a broken "promise". If you dont that is fine too but given number 1 I really dont care.

     

    No offense, but I would rather they push back the release date and polish then release a pile of garbage. It's more frustrating to receive a broken gift then wait for a satisfying one. :D

     

    i really dont care. the only reason i am replying is I am very bored at work

     

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by SEANMCAD

    Originally posted by eyeswideopen




     
    If they had the money to buy another server they would have done it already for all those  thousands of customers they sold out of accounts to, that's why.



     

    GUYS!

    For people who complain about a company that doesnt communicate it apears as if many dont even reaad the AV news

    http://forums.darkfallonline.com/showthread.php?t=191365

    This was posted after the eurogamer review and after a forumfall drop in users.

    Two servers planned, one soon. So as it turns out, the can afford it and will be buying one. Its also worth noting that the gradual release model that AV is currently using is nearly exactly the same one that the MO developers will be using. This gradual release was already planned long time ago.



     

    They can't even fill up one server. I don't see the point of adding more servers. And in July, when half the people move to MO, their one server will be deserted.

     

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by ghoul31




     
    They can't even fill up one server. I don't see the point of adding more servers. And in July, when half the people move to MO, their one server will be deserted.
     



     

    I dont have the link but I think you might want to go to the MO site and read up. There is no july release date. Just some lottery to accept a few players or something to that affect.

    People where complaining about population drop BEFORE AV said that they are going to open up a new server. In fact just the news is only a few weeks old.

    Will you give me a cookie if they actually do?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Cristina1Cristina1 Member UncommonPosts: 372
    Originally posted by SEANMCAD

    Originally posted by ghoul31




     
    They can't even fill up one server. I don't see the point of adding more servers. And in July, when half the people move to MO, their one server will be deserted.
     



     

    I dont have the link but I think you might want to go to the MO site and read up. There is no july release date. Just some lottery to accept a few players or something to that affect.

    People where complaining about population drop BEFORE AV said that they are going to open up a new server. In fact just the news is only a few weeks old.

    Will you give me a cookie if they actually do?

     

    Everyone who preorders MO will get a accepted into beta on starting June 29th. They will have 10, 000 keys, i.e= beta keys will never run out.

  • FariicFariic Member Posts: 1,546
    Originally posted by SEANMCAD

    Originally posted by rav3n2


     
    Sadly you are absolutely right and no fanbot will even pickup on your questions because we all know the answers to them only really a hand full of ppl, have touched these mechanics EVERYONE is boasting and to why this game is good, comparing to something we the carebears and the not hardcore understand it would be like boasting WoW back in Vanilla because kelthuzad is awesome in naxxramas, when only really a handfull of people out of the 6 or so million subs it had ever experienced it.
    The same applies to boats in DF they are so expensive and require an alliance of efforts to build, yet everyone seems to be boasting about it, like there are thousands of ppl navigating in boats in DFO, its a feature 90% of the population will not experience. (see as im not even poiting out several flaws in the system that have been well documented over youtube this is in a best case scenario for the average joe the only feature is roaming around ganking ppl).



     

    I would say that its very safe to say that 100% of the DF community agrees that player owned cities need to have some changes made.

    There is a dif. between what needs to be done to fix CLAN cities and actually having a PLAYER cities. 

    DFO doesn't have player cities, it has CLAN cities. 

    Player cities would imply that all players are able to actually manage the city in some way, not .05% of the playerbase.   Not to mention it's all static.  Were you constuct your walls, set your resources, place your vendors.  The only control you have is what you place and when.  It's not quite what people imply it to be.  It is VERY, VERY basic; there is no depth to city building.

    What we are saying however, in comparision to Mo is that MO doesnt have and RTS functionality at all with zero plans on having any in the future.

    http://www.mortalonline.com/overview

    Build your own house, or set up a guild to build a keep. With enough power, violence or diplomacy, you and your allies will be able to rule an entire nation.

    http://www.mortalonline.com/forums/776-20080415-answers-your-questions.html

    2. I apologize if I missed this, but will there be city seiging a la shadowbane?

    We'll comment on that later on.



    So, for me, I am sticking with the game that at min. has it. with hopes that they improve that aspect of the game INSTEAD of playing a game that doesnt have it whatsoever and with no plans to ever have it.



     

     

    Does that make more sense?

    NO, it doesn't make any sense.

    You clearly know nothing about the game, but you're saying what it will and wont have.

    If you visit the MO forums they have an entire section of questions that the devs have answered.  DFO forums don't have this.  SV has been phenominal with keeping the community informed, and as much as some fans of DFO think that this isn't a big deal, or that it's unessecary, they are wrong.  There are posts after posts on the DFO forums from people asking AV to give some sort of information.

    Tasos was able to dedicate several threads crying about a bad review, he spent more time on those threads then he has in actually communicating with his playerbase in four months. 

    People prefer some form of communication, either from the devs or CM's who communicate directly with the devs for the community, in an MMO.  MMO's aren't your typical game.  If the devs aren't listening, or communicating with the playerbase its not percieved as a good things; it's quite the opposite.  Communication is key to growing a loyal, healthy playerbase.

    (p.s. even though the RTS features of DF need major improvements the fact that it has an RTS feature is the number 1 reason I got attracted to the game in the first place. Now as it turns out there is plenty of other things to capture my attention in addition to it and its no longer my number 1 intrest but it is however a MAJOR part of this game in the future)

    There is no real time strategy in MMO that would make it anything like an RTS game.

    There is no strategy involved in owning a city. 

    Owning a city doesn't give a clan any form of control in the territory.  I can use all of your city resources as your enemy just as easily as I was your alli; in fact I do. 

    What is strategic about waiting untill a clan city is empty to seige and take it?

    What is strategic about taking one city over another?  Other then if it has a harbor or a forge?

    How many boats do you see sailing the ocean after 4 months?  How many warhulks have you seen?  Almost 3 months worth of play for me ( and believe it or not I do log in every day ) and I have yet to see a single ship or warhulk.  Hell, most every city and hamlet I enter is empty.



     

    You are INCREDIBLY missinformed.

    What about the clan cities in DFO make them cities?

    Do you have a home there?  Your own house?  Are there shops were people are selling there wares?

    No, no, and no.

    They aren't cities.  They are forts with crafting stations and trainers.

    DFO is basically a Pay to Play Team Fortress with poor FPS mechanics.  There is just as much strategy in fort control in TF as there is in DFO.

    Answer this.

    How does owning a fort in DFO benefit you in a way that not owning one does? 

    Is there anything that the typical player will not be able to do because they don't have a fort?  Or are you just as capable of playing the same way with or without a fort?

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Fariic




     
    You are INCREDIBLY missinformed.
    What about the clan cities in DFO make them cities?

    Do you have a home there?  Your own house?  Are there shops were people are selling there wares?

    No, no, and no.
    They aren't cities.  They are forts with crafting stations and trainers.

    DFO is basically a Pay to Play Team Fortress with poor FPS mechanics.  There is just as much strategy in fort control in TF as there is in DFO.
    Answer this.

    How does owning a fort in DFO benefit you in a way that not owning one does? 

    Is there anything that the typical player will not be able to do because they don't have a fort?  Or are you just as capable of playing the same way with or without a fort?



     

    its an RTS.

    The second main "pitch" for Darkfall is the RTS features. Player housing is not an RTS feature. Wonders, city mine rares are.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • FariicFariic Member Posts: 1,546
    Originally posted by SEANMCAD

    Originally posted by Fariic




     
    You are INCREDIBLY missinformed.
    What about the clan cities in DFO make them cities?

    Do you have a home there?  Your own house?  Are there shops were people are selling there wares?

    No, no, and no.
    They aren't cities.  They are forts with crafting stations and trainers.

    DFO is basically a Pay to Play Team Fortress with poor FPS mechanics.  There is just as much strategy in fort control in TF as there is in DFO.
    Answer this.

    How does owning a fort in DFO benefit you in a way that not owning one does? 

    Is there anything that the typical player will not be able to do because they don't have a fort?  Or are you just as capable of playing the same way with or without a fort?



     

    its an RTS.

    The second main "pitch" for Darkfall is the RTS features. Player housing is not an RTS feature. Wonders, city mine rares are.

    Describe the real time strategy part.

    I don't care about ptiches.  I'm more interested in the ACTUALL mechanics.

    Can I harvest your city rares?

    Do you have to take a specific city in a specific area in order to get a particular rare, or can every city place the same stuff?

    Does owning a city in a given area provide any kind of a strategic advantage?  Does it provide access to things that another city may not have access to; other then a harbor or a forge?

    How does owning a fort benefit it's players or impact the area the fort is located?

    Just because you can seige another groups fort doesn't make it RTS.



  • HardcoreHeroHardcoreHero Member Posts: 72

    Yes.



    /thread

    -------------------------------------------------------------

    "I have no idea what''s going on." - Tasos Flambouras

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by ghoul31

    Originally posted by SEANMCAD

    Originally posted by eyeswideopen




     
    If they had the money to buy another server they would have done it already for all those  thousands of customers they sold out of accounts to, that's why.



     

    GUYS!

    For people who complain about a company that doesnt communicate it apears as if many dont even reaad the AV news

    http://forums.darkfallonline.com/showthread.php?t=191365

    This was posted after the eurogamer review and after a forumfall drop in users.

    Two servers planned, one soon. So as it turns out, the can afford it and will be buying one. Its also worth noting that the gradual release model that AV is currently using is nearly exactly the same one that the MO developers will be using. This gradual release was already planned long time ago.



     

    They can't even fill up one server. I don't see the point of adding more servers. And in July, when half the people move to MO, their one server will be deserted.

     



     

    Why would AV start another server?  I believe they are sincerly trying.

    (1) they run out of money, they have only so few gamers, and NOT enuf of the pathetic existing player base resumes monthly.  They have pawned their last desk to pay for their energy bill, without which their servers will be powered off.  without money for rent, they are moving their servers to the underground sewage

    (2) they have been double charging clients, but with VISA blacklising them, and everyone quitting they have no one to double charge any more, unless they start triple charging

    (3) they hope some stupid people read their deliberately misleading product spec on their main web, and will buy the box for the NA server.  After all, they are not building a new server, just shipping the EU server to the US and plug it on.  The EU server will be totally deserted, only a few guys afk macroing, and they only need a calculator and a part time employee to tell the few afk clients that they have earned 1 skill level every 2 hours.

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by SEANMCAD

    Originally posted by Fariic




     
    You are INCREDIBLY missinformed.
    What about the clan cities in DFO make them cities?

    Do you have a home there?  Your own house?  Are there shops were people are selling there wares?

    No, no, and no.
    They aren't cities.  They are forts with crafting stations and trainers.

    DFO is basically a Pay to Play Team Fortress with poor FPS mechanics.  There is just as much strategy in fort control in TF as there is in DFO.
    Answer this.

    How does owning a fort in DFO benefit you in a way that not owning one does? 

    Is there anything that the typical player will not be able to do because they don't have a fort?  Or are you just as capable of playing the same way with or without a fort?



     

    its an RTS.

    The second main "pitch" for Darkfall is the RTS features. Player housing is not an RTS feature. Wonders, city mine rares are.

    Fariic is right.

     

    DF cities are not yet totally integrated into gameplays.  They seems more like alien insertions into a gameplay than fully part of the game logistics.  They lack the feeling of liveliness.

    Too bad too many code segments of DF are broken.  AV would have a hard time revamping them all, from skill to gameplay to siege to NPCs and PVE.  Eveything needs a major overhaul, and AV is piss poor to pay for its server maintenance.  Unless they got a real major financial injection, DF is fading into oblivion.  Very sad story about a wild start, AV hired the wrong people, who brought the project to demise.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Orthedos


    Fariic is right.

     
    DF cities are not yet totally integrated into gameplays.  They seems more like alien insertions into a gameplay than fully part of the game logistics.  They lack the feeling of liveliness.
    Too bad too many code segments of DF are broken.  AV would have a hard time revamping them all, from skill to gameplay to siege to NPCs and PVE.  Eveything needs a major overhaul, and AV is piss poor to pay for its server maintenance.  Unless they got a real major financial injection, DF is fading into oblivion.  Very sad story about a wild start, AV hired the wrong people, who brought the project to demise.



     

    your not following what I am saying at all are you?

    I am not saying the RTS features in DF are not bad becuase they are bad I am saying they exist and they are part of the overall plan where in MO they do not exist, they are not part of the plan nor do they ever plan on it.

    Are you following this at all?

    I am playing the game that has an RTS feature that needs to be radically improved vs a game that doesnt have an RTS feature at all with no plans to ever do so.

    Why? becuase I really really like the idea and it was one of the main reasons I got into the game in the first place.

     

    I litterally re-said exactly what I said before but maybe this time you will understand, I doubt it though

     

    ADDED: becuase of how functionally wonderful the "post" button is on this forum I can not reply to the posts below but I can reply to other messages.

    In my almost 30 years of gaming I dont think I have ever, not once, gave a care about the company or the customer service behing the game. Can you guess why I play a game instead of that reason...?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • AlanakoAlanako Member Posts: 188

    So, you are saying that if you like, lets say chinesse food, and the unique chinesse restaurant in 200 km around offer rotten food, the staff and other customers insult you if you say anything about the food and they charge for the food like one of the finest restaurant in NY or Paris you would be eating there?

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Alanako


    So, you are saying that if you like, lets say chinesse food, and the unique chinesse restaurant in 200 km around offer rotten food, the staff and other customers insult you if you say anything about the food and they charge for the food like one of the finest restaurant in NY or Paris you would be eating there?

     

    good analogy that sums it up, i think thats what he means, in other words he would!

    image

  • javacjavac Member Posts: 1,175

    this thread is just like 100s of other DF threads that have predicted DF never releasing, Av going bankrupt, hardware config test not happening, beta never happening, release never happening, beta reports being faked, game not selling, large sieges not being possible, etc etc i could go on for days about how many times the naive troll has been wrong about DF.



    this is just another one.



    i predict:

    1) MO will be 'ok', but will have much much less content than DF.

    2) MO will be more like AoC in FPS mode (nice to look at, but shallow gameplay and not a lot of content) than a space/fantasy battlefield/conquest game like DF or EVE.



    besides, by the time MO is just releasing (assuming no release date slips - unlikely), DF will have had another 3-6 more months of patches. hard to conceive of a way that MO will be able to compete with DF on features.

     

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by SEANMCAD

    Originally posted by Orthedos


    Fariic is right.

     
    DF cities are not yet totally integrated into gameplays.  They seems more like alien insertions into a gameplay than fully part of the game logistics.  They lack the feeling of liveliness.
    Too bad too many code segments of DF are broken.  AV would have a hard time revamping them all, from skill to gameplay to siege to NPCs and PVE.  Eveything needs a major overhaul, and AV is piss poor to pay for its server maintenance.  Unless they got a real major financial injection, DF is fading into oblivion.  Very sad story about a wild start, AV hired the wrong people, who brought the project to demise.



     

    your not following what I am saying at all are you?

    I am not saying the RTS features in DF are not bad becuase they are bad I am saying they exist and they are part of the overall plan where in MO they do not exist, they are not part of the plan nor do they ever plan on it.  Adding features is good, irrespective whether it is well implemented?  In that case WoW beats DF b/c it has far more features.  What I am saying, exactly, is that most features in DF are not well implemented, feature or bug, it just does not fit into a harmonious whole.

    Are you following this at all?

    I am playing the game that has an RTS feature that needs to be radically improved vs a game that doesnt have an RTS feature at all with no plans to ever do so.  So it try to pretend city siege but the city does not mean much.  That is all DF has now, you mean?  Ok so you play a game in which the thing does not work well.  MO I dare not comment, it is not even available for beta.

    Why? becuase I really really like the idea and it was one of the main reasons I got into the game in the first place.  Cool, you like it, good.  What I am saying, is Fariic has a good point there.  That does not rule out you like DF.

     

    I litterally re-said exactly what I said before but maybe this time you will understand, I doubt it though

     

    ADDED: becuase of how functionally wonderful the "post" button is on this forum I can not reply to the posts below but I can reply to other messages.

    In my almost 30 years of gaming I dont think I have ever, not once, gave a care about the company or the customer service behing the game. Can you guess why I play a game instead of that reason...?  If it affects gameplay I care, and with that Tasos fanning hatred and pomp pomp, DF is a game infested with all kinds of you know what.  That affect gameplay for me, a breaking point, it seals DF off my wallet.

     

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Orthedos

    Originally posted by SEANMCAD

    Originally posted by Orthedos


    Fariic is right.

     
    DF cities are not yet totally integrated into gameplays.  They seems more like alien insertions into a gameplay than fully part of the game logistics.  They lack the feeling of liveliness.
    Too bad too many code segments of DF are broken.  AV would have a hard time revamping them all, from skill to gameplay to siege to NPCs and PVE.  Eveything needs a major overhaul, and AV is piss poor to pay for its server maintenance.  Unless they got a real major financial injection, DF is fading into oblivion.  Very sad story about a wild start, AV hired the wrong people, who brought the project to demise.



     

    your not following what I am saying at all are you?

    I am not saying the RTS features in DF are not bad becuase they are bad I am saying they exist and they are part of the overall plan where in MO they do not exist, they are not part of the plan nor do they ever plan on it.  Adding features is good, irrespective whether it is well implemented?  In that case WoW beats DF b/c it has far more features.  What I am saying, exactly, is that most features in DF are not well implemented, feature or bug, it just does not fit into a harmonious whole.

    Are you following this at all?

    I am playing the game that has an RTS feature that needs to be radically improved vs a game that doesnt have an RTS feature at all with no plans to ever do so.  So it try to pretend city siege but the city does not mean much.  That is all DF has now, you mean?  Ok so you play a game in which the thing does not work well.  MO I dare not comment, it is not even available for beta.

    Why? becuase I really really like the idea and it was one of the main reasons I got into the game in the first place.  Cool, you like it, good.  What I am saying, is Fariic has a good point there.  That does not rule out you like DF.

     

    I litterally re-said exactly what I said before but maybe this time you will understand, I doubt it though

     

    ADDED: becuase of how functionally wonderful the "post" button is on this forum I can not reply to the posts below but I can reply to other messages.

    In my almost 30 years of gaming I dont think I have ever, not once, gave a care about the company or the customer service behing the game. Can you guess why I play a game instead of that reason...?  If it affects gameplay I care, and with that Tasos fanning hatred and pomp pomp, DF is a game infested with all kinds of you know what.  That affect gameplay for me, a breaking point, it seals DF off my wallet.

     



     

    read very very carefully I will say it again becuase you are still not reading me.

    1. I agree the RTS features in Darkfall are in need of a major correction.

    2. RTS features are the main reason I got intrested in the game in the first place. I am not excited about going to another fantasy based MMO that doesnt have at least major plans for it and even then I would not make a switch unless the mechanics where already online and in game.

    3. In my 30 years of gaming I have never cared about customer service, you do, that is fine. Just letting you know that tell me how bad customer service is at AV doesnt mean anything to me personally.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • ScoorgeScoorge Member Posts: 142
    Originally posted by javac


    this thread is just like 100s of other DF threads that stated DF is crap, Av will be bankrupt soon, hardware config test never really happend, beta somehow happend with bots and fanboys, release accidentally happend, horrible beta reports were sadly not faked, game not really selling, large sieges (sorry spamfest) rarely possible, etc etc i could go on for days about how many times naive javac was wrong about DF.


    this is just another one.


    i predict:
    1) MO will be 'ok', but will have much much more content than DF and will be polished way better then DF ever will be.
    2) MO will be more like what DF wants to be (nice to look at, polished gameplay and more content then DF has).


    besides, by the time MO is just releasing (assuming no release date slips - unlikely to happen because nobody lies as good as Aventurine and lets us morons wait for 5+ years), DF will have had another 3-6 more months of useless and half-assed patches. hard to conceive of a way that DF will be able to compete with MO on features and the only one left playing DF will be javac the brainwashed fanboy and his failbot crew.

     

     

    Fixed that for ya!

    Seriously dude you can spin and derail facts here and "predict" as much as you want..anybody with one eye and half a brain can head over to the official MO forums and take a look at what honesty and professionalism is. I really hoped that DF will be a great full-loot pvp sandbox but it is a damn MMO abomination. You can actually find useful and believable information on the MO website/forums and you get replies from devs! Now thats something you Tasos cultists are not used to..because "wannabe all-knowing god" never speaks hu?

    And LESS content then MO..sorry but HAHAHAHAHAHAHAHAHAHAAAAA! I had a funny day but this really tops it.

    DF has ZERO content. Yes ZERO NULL NADA except borked and stupid npc spawns and mindless gankzergs. The so called "crafting" is not worthy the name. PVP is just exploit/hack/gank. You are obviously blinded by DF fanatism and your priest Tasos. So following your logic all what MO needs to have on release is "working as intended" goblin spawns and bingo! more content! (yes i know there are more mobs then goblins but they all seem to be linked to the same idiotic "super" AI so who cares.)

     

    Even the official DF forums are full with "i quit" posts and posts like "fix hacking", "fix mobs", "fix horrible grind","fix macroing", "fix something that should have been fixed on release...". I am not exagerating here...people are VERY pissed! Too bad such posts get deleted ASAP..they seem to have more forum mods then game devs! The only thing why people are still playing this game is full-loot..nothing else! And sadly it is the only "modern" (lmao) full-loot game out there at the moment..besides EVE (awesome game) of course but thats more for the space nerds.

     And dont you tell me otherwise i have seen and played this steaming pile of poop and luckily i did so at a friends place before spending money on it. i would almost go as far as to call it a freaking scam and two people i know already wiped it of their HDs in rage about the 50 bucks they lost on such shit...whats funny because they still have sucky games like WAR or AOC on their shelves but they swore never to touch DF again. Waiting almost ten years for THAT is a joke and i am more than happy to tell that to anyone.

     

    Do you really believe all the crap you spin around here on these forums? Do you actually know how greek mentality works? Those morons (surely there are also smart greeks no offence) built a complete water recycling plant FOR MILLIONS right in front of Athens only to find out its design is utterly flawed and can never be put to work. Now they have a multimillion dollar ruin right in front of town and they noticed it is crap AFTER it was finished!

    Same mentality goes for DF (produced by a GREEK company)..."aah lets patch here a little and ooh now why not bork this for a change..! We worked on it for 10 years and its still in an almost beta state..doesnt matter we were drunk half of the time lolz! Gimps like javac will buy it anyways! Ah lookey here lets cut out all of this crap we posted on our website..its too much work for us right now lolz! What we have a website??? Since when???" I am not saying they are straight idiots..but they simply dont care dude!

    Geez really..if MO will be half as polished and finished as DF it will still be lightyears away in quality...just do us a favor and stay at DF...pay them like the good hardcore fanbot you are so they can laugh at you day and night.

     

    Ah and here are all the core features people will get on the MO release. Dont try to spin it dude! It says basic and the devs confirmed that all the rest will be worked on and introduced later. See..no overhyped impossible super feature list here. And i am pretty much a skeptic when it comes to games because i suffered disasters like Dark&Light.

    You are very welcome btw to join the MO forums and post your garbage there..i can not wait until Mats or Denny (both devs) show up and curbstomp you while showing and linking you to a ton of proof that you are straight wrong. Those guys actually can show you some facts and debate with you..now go and teach that to grin-face Tasos.

    - The full Myrland continent

    - At least 9 races, male and female

    - Blood mix and character customization

    - Main features of the skill system

    - Full PvP, full loot

    - Full melee and ranged combat

    - Basic magic combat

    - Mounts and mounted combat

    - Basic GUI for the crafting system

    - Resource gathering

    - Basic Guild mechanics

    - Basic player housing

    - Basic NPC mobs and wildlife

    - Hidden/secret features

    Okay...NOW you replace the word Basic with "still in concept","not even tested in beta!", "maybe", "Hu? WAT?" or "Mmmh nope!" and put "half of" or "No" in front of the rest. There you go...Darkfall! Yes maybe i am a little over the line with that comparison but as i already said everybody with half a brain who played this POS MMO pretender will get the point.

    Oh and you are on block now..i am sick of your constant attempts to derail every thread that contains criticism with your utterly uninformed fanboy propaganda, lies and wannabe hardcore (you are definitely not) PK garbage.

     

     

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Scoorge


     
    Fixed that for ya!
    Seriously dude you can spin and derail facts here and "predict" as much as you want..anybody with one eye and half a brain can head over to the official MO forums and take a look at what honesty and professionalism is. I really hoped that DF will be a great full-loot pvp sandbox but it is a damn MMO abomination. You can actually find useful and believable information on the MO website/forums and you get replies from devs! Now thats something you Tasos cultists are not used to..because "wannabe all-knowing god" never speaks hu?
    And LESS content then MO..sorry but HAHAHAHAHAHAHAHAHAHAAAAA! I had a funny day but this really tops it.
    DF has ZERO content. Yes ZERO NULL NADA except borked and stupid npc spawns and mindless gankzergs. The so called "crafting" is not worthy the name. PVP is just exploit/hack/gank. You are obviously blinded by DF fanatism and your priest Tasos. So following your logic all what MO needs to have on release is "working as intended" goblin spawns and bingo! more content! (yes i know there are more mobs then goblins but they all seem to be linked to the same idiotic "super" AI so who cares.)
     
    Even the official DF forums are full with "i quit" posts and posts like "fix hacking", "fix mobs", "fix horrible grind","fix macroing", "fix something that should have been fixed on release...". I am not exagerating here...people are VERY pissed! Too bad such posts get deleted ASAP..they seem to have more forum mods then game devs! The only thing why people are still playing this game is full-loot..nothing else! And sadly it is the only "modern" (lmao) full-loot game out there at the moment..besides EVE (awesome game) of course but thats more for the space nerds.
     And dont you tell me otherwise i have seen and played this steaming pile of poop and luckily i did so at a friends place before spending money on it. i would almost go as far as to call it a freaking scam and two people i know already wiped it of their HDs in rage about the 50 bucks they lost on such shit...whats funny because they still have sucky games like WAR or AOC on their shelves but they swore never to touch DF again. Waiting almost ten years for THAT is a joke and i am more than happy to tell that to anyone.
     
    Do you really believe all the crap you spin around here on these forums? Do you actually know how greek mentality works? Those morons (surely there are also smart greeks no offence) built a complete water recycling plant FOR MILLIONS right in front of Athens only to find out its design is utterly flawed and can never be put to work. Now they have a multimillion dollar ruin right in front of town and they noticed it is crap AFTER it was finished!
    Same mentality goes for DF (produced by a GREEK company)..."aah lets patch here a little and ooh now why not bork this for a change..! We worked on it for 10 years and its still in an almost beta state..doesnt matter we were drunk half of the time lolz! Gimps like javac will buy it anyways! Ah lookey here lets cut out all of this crap we posted on our website..its too much work for us right now lolz! What we have a website??? Since when???" I am not saying they are straight idiots..but they simply dont care dude!
    Geez really..if MO will be half as polished and finished as DF it will still be lightyears away in quality...just do us a favor and stay at DF...pay them like the good hardcore fanbot you are so they can laugh at you day and night.
     
    Ah and here are all the core features people will get on the MO release. Dont try to spin it dude! It says basic and the devs confirmed that all the rest will be worked on and introduced later. See..no overhyped impossible super feature list here. And i am pretty much a skeptic when it comes to games because i suffered disasters like Dark&Light.
    You are very welcome btw to join the MO forums and post your garbage there..i can not wait until Mats or Denny (both devs) show up and curbstomp you while showing and linking you to a ton of proof that you are straight wrong. Those guys actually can show you some facts and debate with you..now go and teach that to grin-face Tasos.
    - The full Myrland continent

    - At least 9 races, male and female

    - Blood mix and character customization

    - Main features of the skill system

    - Full PvP, full loot

    - Full melee and ranged combat

    - Basic magic combat

    - Mounts and mounted combat

    - Basic GUI for the crafting system

    - Resource gathering

    - Basic Guild mechanics

    - Basic player housing

    - Basic NPC mobs and wildlife

    - Hidden/secret features
    Okay...NOW you replace the word Basic with "still in concept","not even tested in beta!", "maybe", "Hu? WAT?" or "Mmmh nope!" and put "half of" or "No" in front of the rest. There you go...Darkfall! Yes maybe i am a little over the line with that comparison but as i already said everybody with half a brain who played this POS MMO pretender will get the point.
    Oh and you are on block now..i am sick of your constant attempts to derail every thread that contains criticism with your utterly uninformed fanboy propaganda, lies and wannabe hardcore (you are definitely not) PK garbage.
     
     

    As a developer myself I am here to tell you that the ONLY thing that makes a software solution or game good is the actual code written. There is absolutly no amount of PR or customer support that will change this fact.

    You will never know how good the sex is until you get laid.

     

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • PhelcherPhelcher Member CommonPosts: 1,053
    Originally posted by SEANMCAD

    Originally posted by eyeswideopen

    Originally posted by SEANMCAD

    Originally posted by eyeswideopen




     
    If they had the money to buy another server they would have done it already for all those  thousands of customers they sold out of accounts to, that's why.



     

    GUYS!

    For people who complain about a company that doesnt communicate it apears as if many dont even reaad the AV news

    http://forums.darkfallonline.com/showthread.php?t=191365

    This was posted after the eurogamer review and after a forumfall drop in users.

    Two servers planned, one soon. So as it turns out, the can afford it and will be buying one. Its also worth noting that the gradual release model that AV is currently using is nearly exactly the same one that the MO developers will be using. This gradual release was already planned long time ago.

    That was written and posted by Tasos.

     

    Therefore, it's as worthless as the discs Darkfall is distributed on.



     

    will you give me a cookie if there is a NA-1 server before the end of july and maybe a 1/2 a cookie if it turns out to be august?



     

    Dude, we already told you. There is not going to be a NA server...  that post is a complete lie. This is the second time he has announced this... Tasos is just trying to string people along.  They don't have the CASH to do it, as they are almost bankrupt atm.

     

    "No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."


    -Nariusseldon

  • ScoorgeScoorge Member Posts: 142

    SEANMCAD you are very right man!

    i am a sysadmin/multimedia dude myself and did some basic coding jobs in the past years so i know the technobabble and how utterly important it is. And if they screw up MO the same way like Aventurine did with DF despite their good intentions to keep us posted with honest information everybody here can call me a moron and kick me in my behind.

    Nobody knows how MO will work out..but honesty, communication and accepting input from fans and interested people is a big plus.

    Until then i stay right where i am.

    thanks for reading pal!

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Phelcher




     
    Dude, we already told you. There is not going to be a NA server...  that post is a complete lie. This is the second time he has announced this... Tasos is just trying to string people along.  They don't have the CASH to do it, as they are almost bankrupt atm.
     



     

    Oh this is funny.

    its the second time he has annouced the same thing  regarding the same release time frame with the second time him stating "as we have already said"...

    given that you cant even read the news posts properly I seriously doubt you have any idea how much cash they have.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

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