Let me see if I understand this, you think Guild Wars one of the most popular mmorpgs widely acclaimed and rated, with a huge fan and user base and one of the best most competive pvp systems in mmorpgs isn't really popular because you have changed the laws of realithy in your head and think it so? You DO realize they have online web monitors that show just how many people are playing a game at any one time right? MMORPGs are about customer retention guild wars does more than just take in box sales its about web adds and other odds and ends. Under your logic mmorpgs that are FTP and dont have box sales are not mmorpgs either, when we know full well that they are.
AGAIN this is an mmorpg you need to get any romatic ideas about Bioware and box sales out of your head the first wave of box sales mean crap in mmorpgs if they dont retain users. I dont care if they sell 12 million copies if they only retain 300k users they just took a huge crap. HUGE.
Uhm interesting....... Guild Wars in my opinion i a poor game with respect to an MMO it just does not have what it takes , Yes it has combat but thats the easy bit and doesn't make a game.
It is all about Romance with Bioware and that will be the staring Point (KOTOR and their massive player base) , secondly the IP and thirdly the hordes that will flock to an expansive MMO . The ammount of content will be a joy and will ensure extended subscriptions. SWTOR is not about PvP if you believe it is the pack your bags now, and interestingly Bioware are sticking to their guns and wont change their incredibly proffessional approach all through the development cycle.
How Bioware make their cash back is pretty much an irrelevance because they will and easily. You seem to be out of touch and clueless which is par for the course with respect to most of the whining comments and topics here. Guild Wars should not even be being discussed in SWTOR terms totally different concepts and markets.
A poor game? Seriously? Your acting like the game hasn't come out yet and has yet to prove itself, Its been out for years and has had one of the largest most stable user bases in mmorpgs, not to mention a sequel that most likely will do better than TOR.
I think romantic is what best describes your ideas on how well TOR will do, your probably a dedicated Bioware fan but let me explain a few things. A themepark with no pvp in STAR WARS in a no win combination, also big IPs dont guarantee a huge sub base, just look at SWG, AOC or even WAR for examples of epic big IP failures. Also Box sales for the first week or so dont mean much of anyting in mmorpgs, this is an mmo not single player old republic 3.
I do think as you say that TOR is aiming at non pvp raiders which basically means they are making EQ2 in space, which means the pvp will suck and the user base will settle at 200 to 400 thousand. See pure pve games dont break any records either. Thats why WOW has an entire battleground, Arena and open pvp areas. They learned from the mistakes of EQ, so in effect TOR is an evolutionary step back. The oversimplification of Cataclysms simple skill trees, homoginized combat system, and a childlike half hearted pvp effort.
TOR would be extremely lucky to get HALF the user base Guild Wars has, something I highly doubt.
I'm ashamed fael. I thought you had done at least a little more research than that. Now you are blindly trolling without any facts at all. Despite being shown how you are completely wrong numerous times. Just face it, you have an extremely weak argument that has been successfully refuted time and time again.
You are failing to understand how to be objective. The only matter I agree with you on is the huge IP not guarenteeing succes and the initial box saless not meaning much, more on that in a moment.
I have disputed these claims in red with you several time. First off, AOC and WAR are terrible examples. You are bringing them up to show that big IP's don't guarentee success. However that is probably the saddest point you could try to make, as it is one that nobody really disagreed with to start. I think you are underestimating the knowledge of others, which is a shame because you need to do some research yourself.
Also on box sales, seriously? Who doesn't know this? Are you telling me that the strongest arguing points you bring to the table are so common sense that just about everybody on these forums knows about already? Reread everything people have told you in my old 1,000,000 member thread. Also, SWTOR HAS PVP. Where did you begin to assume that it had no PVP? Are in incapable of learning from others?
You will learn a lot from people who have actually researched the game. I personally have been around in the MMORPG market since the original EQ closely following just about every release since. I am highly critical of MMORPG's, so if you cannot take anything I say for what little merit it has, then I don't think you serve any purpose on these forums other than to make people lose faith in humanity.
Also, you seem to be pretty jealous of SWTOR. Otherwise why would you spend so much time throwing out illogical accusations to attempt to somehow... I don't know, get nothing done? It doesn't make a whole lot of sense, and I have a feeling you are awaiting a different mmorpg which you are praying beats swtor. In which case, if I were you I wouldn't even visit these forums because you only increase this games hype.
Bioware isnt claiming to be doing anything new. One of the interviews clearly stated that. This will be simply a MMO version of games like KOTOR and Mass Effect. With tried and tested MMO mechanics from other games.
The only thing what would be kind of new for a MMO, is the way story will be represented. If its anything like in Mass Effect series, then yes it will be new for a MMO. But hardly groundbreaking.
Bioware isnt claiming to be doing anything new. One of the interviews clearly stated that. This will be simply a MMO version of games like KOTOR and Mass Effect. With tried and tested MMO mechanics from other games.
The only thing what would be kind of new for a MMO, is the way story will be represented. If its anything like in Mass Effect series, then yes it will be new for a MMO. But hardly groundbreaking.
This doesnt mean that it cant be fun.
I agree and disagree with you here. While BioWare is sticking to the basic MMO recipe, I also think they are trying to use the absolute best ingredients to ensure the highest quality. It also seems that they are tyring to put out a game at release that is worthy of what some of the bigger MMO's were doing after being released for two to three years, content wise. That in itself is rather ground breaking, though I will admit not new. Add the story to this, the HIGHLY versatile companions, character housing at launch, complete voice over (which I am not entirely sure about, but can be changed to just text if you wish), and I am encouraged that what BioWare is doing that is "new" is put out a quality MMO at release, something that hasn't been done very successfully for a while now. Will they be successful? I think so, but it really is all in the degrees as for how it affects the overall market.
"If half of what you tell me is a lie, how can I believe any of it?"
This thread has gone pretty much to hell. There are some good arguments, but mainly shitty half ass ones with no facts to back them up.
Bottom line is: TOR is not far from release. You can argue about it all you want, but let time have its say. Everyone loved AOC. They said it would be this and that...blah blah
It sucked.
Let TOR speak for itself. For those that have already quit, when TOR becomes amazing, they will regret not starting early lol
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
Just admit you want to be a Guild Wars 2 fan, its ok I promise.
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
You should be ok then m8 as majority of it is ground based, other than a tunnel shooter, travelling between planets and a player home space isn't really involved heavilly in the gameplay. I hoepp one day that the space part gets changed for something deep and fulfilling but only time will tell on that. I'm not a huge SW fan either but i did spend a lot of time in SWG, KotOR and KotOR2 i keep playing over and over and not to mention i am a big RPG fan when it comes to BioWare. Personally i'm looking forward to SW:TOR as KotOR 3, 4, 5 etc etc
I can't think of one thing that has been really impressive yet. It is missing the "WoW omg this is awesome" factor still.
That's kind of funny because while I can see how some people would like the game, it bored me to tears. On top of that I think WoW's art style sucks, the animations are only half measures, and the overall graphics are mediocre. But then again your statement was nothing more than an opinion and so is mine.
"If half of what you tell me is a lie, how can I believe any of it?"
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
Just admit you want to be a Guild Wars 2 fan, its ok I promise.
You do realize that being a GW2 fan doesn't get in the way of being a fan of ANYTHING else, right? Since there's no monthlly fee to play GW2...I don't see the conflict with playing it AND SWTOR or RIFT or DCUO or anything else, for that matter.
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
Just admit you want to be a Guild Wars 2 fan, its ok I promise.
You do realize that being a GW2 fan doesn't get in the way of being a fan of ANYTHING else, right? Since there's no monthlly fee to play GW2...I don't see the conflict with playing it AND SWTOR or RIFT or DCUO or anything else, for that matter.
beats me why people seem to think you are only allowed to like 1 mmo and not a whole batch of them. not sure i could limit myself to just 1 mmo anyway.. not that i get bored easy.. but.. i like to play mmo's .. so i'll agree with that statement because its not a case of if you like game 'a' you must not play game 'b' although i think anyone who plays DCUO is plain loopy anyway.. (just kidding) ... but no really.. they are
The quote sounds like blatant pandering to the WoW crowd and another example of the arrogance I've been sensing from the development team for a while. Anybody who tries to do something different is clearly not right in the head. Quite the statement from a game developer whose stock and trade involves imagination and creativity.
Just another reason for me to steer clear of this title. More of the same served up by assholes. And if all I'm concerned with is great storytelling, I have two bookshelves full of great stories written by people who truly understand their craft.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
Just admit you want to be a Guild Wars 2 fan, its ok I promise.
You do realize that being a GW2 fan doesn't get in the way of being a fan of ANYTHING else, right? Since there's no monthlly fee to play GW2...I don't see the conflict with playing it AND SWTOR or RIFT or DCUO or anything else, for that matter.
It is the time factor. Who has 5-6 hours a day playing video games unless you have no responsibility whatsoever.Business model to me has very little to do with it.
I don't think I'm far off the mark when I say you play them to have fun or to be entertained in some way. If you have been following TOR, you'd see that BW's main goal with every thing they do with TOR is to make it a fun and entertaining game. They take the best from single player games, the best from the mmo games and the best they can come up with where the current crop is lacking, and put the whole thing in a SW mmo.
The features by themselves may not be game changing, but the way it is presented and combined is arguably something new.
Like with any other MMO I'll defenty wait and see how this game develops before reaching for my wallet. Since, there is no persistant world or deep crafting sistem I'm expecting at least a well balanced and entertaining PvP to consider it a subscription worthy MMO. Otherwise, I'll wait a little longer for Mass Effect 3.
I have no problem with SWTOR using WoW as a "touchstone" for what they want to do with the IP. We all know it will have that WoW cartoony feel, and be similar in gameplay to WoW with Star Wars theme. They are doing what they think will work, it will appeal to the casual audience as well as the hardcore audiences. I have no problems with this, as long as they try to make the UI look different to WoW, I have no issues with it been similar to WoW in concept or gameplay. I've played WoW for 4 years now on and off, WoW does it right, that's what Bioware is using as its touchstone when developing SWTOR, to cater to everyone and to have an enjoyable experience.
Of course Warcraft is a touchstone of the game and any other game for that matter. I am not a fan of Warcraft however there are some great things that Blizzard has done. The first thing is the gameplay being simplified for everyone to pick up and play. Also it does not tax your computer system allowing a wide range of players to participate in the game. Another thing was the support system that blizzard offers. Now in my opinion I think EQ II is a far better game but in a world that people are attracted to the anime style art warcraft is appealing. Heck even EQ II implemented new meshes that are more anime in nature. I also think that Warcraft is the board in which to follow vanguard also taught many developers to stay away from the pretty game environment. It was nice to look at but only a handful of people could play it. Dont shy away from this game just because Bioware is not hiding the fact that they learned something from the success of Warcraft and want to duplicate it. Those who try to hide and stay away from warcrafts success tend to fall to the wasteside and that is something we dont want. Us star wars fans.
that was a very cogent post rikus, Saying that its bad for any mmo to learn from and duplicate what WoW did would be like me wanting to start up a coffee shop and saying " I promise we will be nothing like Star Bucks" everyone loves starbucks why wouldn't I want to duplicate that success. I wouldn't be suprised if WoW has 60% of the mmorpg market actualy. So yeah not turned off by SWToR wanting to duplicate that success. A SW skinned WoW would be totally fracken awesome.
Am I the only one that would like a Star Wars skinned version of WoW but with a storyline and quests that I actually care about.. via the great storytellling skills that bioware possess? I always wanted a Friend to play with me in in Kotor or run into another jedi like myself in the game with his own companions and his own backstory.. and now with SWtor i can have that...
That isn't cool enough for you guys? *Shrug* can't please kids these days.
Am I the only one that would like a Star Wars skinned version of WoW but with a storyline and quests that I actually care about.. via the great storytellling skills that bioware possess? I always wanted a Friend to play with me in in Kotor or run into another jedi like myself in the game with his own companions and his own backstory.. and now with SWtor i can have that...
That isn't cool enough for you guys? *Shrug* can't please kids these days.
Nope, I don't think you are the only one. Where I think people would disagree with you is that they want BioWare to go farther than WoW did. That is why they are putting their own twists on each concept in WoW and adding a few of their own. Personally I am just glad that they decided to go with a much better art style, animations and overall graphics than WoW. The average computer today can handle so much more than they could six or seven years ago when WoW came out that I really would have been disappointed if they hadn't.
"If half of what you tell me is a lie, how can I believe any of it?"
Originally posted by GMan3 Originally posted by BeefMach1ne Am I the only one that would like a Star Wars skinned version of WoW but with a storyline and quests that I actually care about.. via the great storytellling skills that bioware possess? I always wanted a Friend to play with me in in Kotor or run into another jedi like myself in the game with his own companions and his own backstory.. and now with SWtor i can have that... That isn't cool enough for you guys? *Shrug* can't please kids these days.
Nope, I don't think you are the only one. Where I think people would disagree with you is that they want BioWare to go farther than WoW did. That is why they are putting their own twists on each concept in WoW and adding a few of their own. Personally I am just glad that they decided to go with a much better art style, animations and overall graphics than WoW. The average computer today can handle so much more than they could six or seven years ago when WoW came out that I really would have been disappointed if they hadn't.
I have to say - I concur with both quotes here, as well as GMAN's signature quote.
Yea I am all for the expansion and move beyond WoW. I just think people expect the wheel to be reinvented everytime... and sometimes thats not really progress it's just the illusion of progress. I think its better to build off of existing proven ideas.. I mean what If everyone tried to reinvent everything.. we wouldn't have society as we know it to today...
What if thomas Edison was like... Yeah Electricty thats Ben Franklin Thing.. I'm gonna power my light using a all new power source... that would be silly.
Yea I am all for the expansion and move beyond WoW. I just think people expect the wheel to be reinvented everytime... and sometimes thats not really progress it's just the illusion of progress. I think its better to build off of existing proven ideas.. I mean what If everyone tried to reinvent everything.. we wouldn't have society as we know it to today...
What if thomas Edison was like... Yeah Electricty thats Ben Franklin Thing.. I'm gonna power my light using a all new power source... that would be silly.
I don't want the wheel to be reinvented, I also think a lot of other people don't. I think what we want is a different kind of wheel entirely. Not just a different version of the same wheel. I used this example with Rift and I believe it works here as well. You wouldn't use a six-spoked wagon wheel for the same thing you would use an offroad bike tire or a dragster tire for would you? I would have to say that Rift and TOR are basically different kinds of bike tires. I'm pretty sick of bike tires. I would like a different kind of wheel for once. It doesn't seem to me that TOR is trying to be a different kind of wheel.
I don't want the wheel to be reinvented, I also think a lot of other people don't. I think what we want is a different kind of wheel entirely. Not just a different version of the same wheel. I used this example with Rift and I believe it works here as well. You wouldn't use a six-spoked wagon wheel for the same thing you would use an offroad bike tire or a dragster tire for would you? I would have to say that Rift and TOR are basically different kinds of bike tires. I'm pretty sick of bike tires. I would like a different kind of wheel for once. It doesn't seem to me that TOR is trying to be a different kind of wheel.
Hmm, sounds to me like MMO burnout, or at least being burnt out on themepark MMO features.
Personally, I think that BW's story questing revamp for SWTOR will make questing a different gameplay experience, not the 'same old same old' but more like you experience questing and doing missions in singleplayer games where you never cared for levels and such, but more about advancing the storylines and having fun while doing tasks and missions.
However, how much SWTOR's questing will feel different from standard MMO questing remains to be seen and is subjective.
Also, SWTOR is basically still a themepark MMO, so if people are burnt out on themepark MMO features as used in WoW and other sortlike themepark MMO's, then that burn out will still be there when they encounter themepark features in SWTOR.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
theres nothing interesting on the horizon, aside from gw2 and more EVE content. these are the only players doing it well, and doing it differently. bioware needs to stick to what it does well, which means more Mass Effect content.
I don't want the wheel to be reinvented, I also think a lot of other people don't. I think what we want is a different kind of wheel entirely. Not just a different version of the same wheel. I used this example with Rift and I believe it works here as well. You wouldn't use a six-spoked wagon wheel for the same thing you would use an offroad bike tire or a dragster tire for would you? I would have to say that Rift and TOR are basically different kinds of bike tires. I'm pretty sick of bike tires. I would like a different kind of wheel for once. It doesn't seem to me that TOR is trying to be a different kind of wheel.
Hmm, sounds to me like MMO burnout, or at least being burnt out on themepark MMO features.
Personally, I think that BW's story questing revamp for SWTOR will make questing a different gameplay experience, not the 'same old same old' but more like you experience questing and doing missions in singleplayer games where you never cared for levels and such, but more about advancing the storylines and having fun while doing tasks and missions.
However, how much SWTOR's questing will feel different from standard MMO questing remains to be seen and is subjective.
Also, SWTOR is basically still a themepark MMO, so if people are burnt out on themepark MMO features as used in WoW and other sortlike themepark MMO's, then that burn out will still be there when they encounter themepark features in SWTOR.
Sorry to burst your bubble but I'm not burnt out. I was just trying to make a point. I have a game I'm looking forward too, it's called GW2.
Comments
I'm ashamed fael. I thought you had done at least a little more research than that. Now you are blindly trolling without any facts at all. Despite being shown how you are completely wrong numerous times. Just face it, you have an extremely weak argument that has been successfully refuted time and time again.
You are failing to understand how to be objective. The only matter I agree with you on is the huge IP not guarenteeing succes and the initial box saless not meaning much, more on that in a moment.
I have disputed these claims in red with you several time. First off, AOC and WAR are terrible examples. You are bringing them up to show that big IP's don't guarentee success. However that is probably the saddest point you could try to make, as it is one that nobody really disagreed with to start. I think you are underestimating the knowledge of others, which is a shame because you need to do some research yourself.
Also on box sales, seriously? Who doesn't know this? Are you telling me that the strongest arguing points you bring to the table are so common sense that just about everybody on these forums knows about already? Reread everything people have told you in my old 1,000,000 member thread. Also, SWTOR HAS PVP. Where did you begin to assume that it had no PVP? Are in incapable of learning from others?
You will learn a lot from people who have actually researched the game. I personally have been around in the MMORPG market since the original EQ closely following just about every release since. I am highly critical of MMORPG's, so if you cannot take anything I say for what little merit it has, then I don't think you serve any purpose on these forums other than to make people lose faith in humanity.
Also, you seem to be pretty jealous of SWTOR. Otherwise why would you spend so much time throwing out illogical accusations to attempt to somehow... I don't know, get nothing done? It doesn't make a whole lot of sense, and I have a feeling you are awaiting a different mmorpg which you are praying beats swtor. In which case, if I were you I wouldn't even visit these forums because you only increase this games hype.
Bioware isnt claiming to be doing anything new. One of the interviews clearly stated that. This will be simply a MMO version of games like KOTOR and Mass Effect. With tried and tested MMO mechanics from other games.
The only thing what would be kind of new for a MMO, is the way story will be represented. If its anything like in Mass Effect series, then yes it will be new for a MMO. But hardly groundbreaking.
This doesnt mean that it cant be fun.
I agree and disagree with you here. While BioWare is sticking to the basic MMO recipe, I also think they are trying to use the absolute best ingredients to ensure the highest quality. It also seems that they are tyring to put out a game at release that is worthy of what some of the bigger MMO's were doing after being released for two to three years, content wise. That in itself is rather ground breaking, though I will admit not new. Add the story to this, the HIGHLY versatile companions, character housing at launch, complete voice over (which I am not entirely sure about, but can be changed to just text if you wish), and I am encouraged that what BioWare is doing that is "new" is put out a quality MMO at release, something that hasn't been done very successfully for a while now. Will they be successful? I think so, but it really is all in the degrees as for how it affects the overall market.
"If half of what you tell me is a lie, how can I believe any of it?"
This thread has gone pretty much to hell. There are some good arguments, but mainly shitty half ass ones with no facts to back them up.
Bottom line is: TOR is not far from release. You can argue about it all you want, but let time have its say. Everyone loved AOC. They said it would be this and that...blah blah
It sucked.
Let TOR speak for itself. For those that have already quit, when TOR becomes amazing, they will regret not starting early lol
I can't think of one thing that has been really impressive yet. It is missing the "WoW omg this is awesome" factor still.
My thoughts on SWTOR exactly. Unless I start hearing things to refute what the company ITSELF is saying.....I've decided against buying this game. Looks like I'll be joining the "wait until it's been out a few months" crowd. I'm definitely no longer confident I'll be playing, that's for sure. The IP actually made it "iffy" for me already, since I'm not usually a "space fan" or SW fan. But I did love KotOR, so I had considered it. Now I'm leaning more toward....uhm....no.
President of The Marvelously Meowhead Fan Club
Just admit you want to be a Guild Wars 2 fan, its ok I promise.
You should be ok then m8 as majority of it is ground based, other than a tunnel shooter, travelling between planets and a player home space isn't really involved heavilly in the gameplay. I hoepp one day that the space part gets changed for something deep and fulfilling but only time will tell on that. I'm not a huge SW fan either but i did spend a lot of time in SWG, KotOR and KotOR2 i keep playing over and over and not to mention i am a big RPG fan when it comes to BioWare. Personally i'm looking forward to SW:TOR as KotOR 3, 4, 5 etc etc
That's kind of funny because while I can see how some people would like the game, it bored me to tears. On top of that I think WoW's art style sucks, the animations are only half measures, and the overall graphics are mediocre. But then again your statement was nothing more than an opinion and so is mine.
"If half of what you tell me is a lie, how can I believe any of it?"
You do realize that being a GW2 fan doesn't get in the way of being a fan of ANYTHING else, right? Since there's no monthlly fee to play GW2...I don't see the conflict with playing it AND SWTOR or RIFT or DCUO or anything else, for that matter.
President of The Marvelously Meowhead Fan Club
beats me why people seem to think you are only allowed to like 1 mmo and not a whole batch of them. not sure i could limit myself to just 1 mmo anyway.. not that i get bored easy.. but.. i like to play mmo's .. so i'll agree with that statement because its not a case of if you like game 'a' you must not play game 'b' although i think anyone who plays DCUO is plain loopy anyway.. (just kidding) ... but no really.. they are
It is the time factor. Who has 5-6 hours a day playing video games unless you have no responsibility whatsoever.Business model to me has very little to do with it.
Why do you play mmos?
I don't think I'm far off the mark when I say you play them to have fun or to be entertained in some way. If you have been following TOR, you'd see that BW's main goal with every thing they do with TOR is to make it a fun and entertaining game. They take the best from single player games, the best from the mmo games and the best they can come up with where the current crop is lacking, and put the whole thing in a SW mmo.
The features by themselves may not be game changing, but the way it is presented and combined is arguably something new.
That, is why I am so excited about TOR.
Like with any other MMO I'll defenty wait and see how this game develops before reaching for my wallet. Since, there is no persistant world or deep crafting sistem I'm expecting at least a well balanced and entertaining PvP to consider it a subscription worthy MMO. Otherwise, I'll wait a little longer for Mass Effect 3.
I have no problem with SWTOR using WoW as a "touchstone" for what they want to do with the IP. We all know it will have that WoW cartoony feel, and be similar in gameplay to WoW with Star Wars theme. They are doing what they think will work, it will appeal to the casual audience as well as the hardcore audiences. I have no problems with this, as long as they try to make the UI look different to WoW, I have no issues with it been similar to WoW in concept or gameplay. I've played WoW for 4 years now on and off, WoW does it right, that's what Bioware is using as its touchstone when developing SWTOR, to cater to everyone and to have an enjoyable experience.
Of course Warcraft is a touchstone of the game and any other game for that matter. I am not a fan of Warcraft however there are some great things that Blizzard has done. The first thing is the gameplay being simplified for everyone to pick up and play. Also it does not tax your computer system allowing a wide range of players to participate in the game. Another thing was the support system that blizzard offers. Now in my opinion I think EQ II is a far better game but in a world that people are attracted to the anime style art warcraft is appealing. Heck even EQ II implemented new meshes that are more anime in nature. I also think that Warcraft is the board in which to follow vanguard also taught many developers to stay away from the pretty game environment. It was nice to look at but only a handful of people could play it. Dont shy away from this game just because Bioware is not hiding the fact that they learned something from the success of Warcraft and want to duplicate it. Those who try to hide and stay away from warcrafts success tend to fall to the wasteside and that is something we dont want. Us star wars fans.
that was a very cogent post rikus, Saying that its bad for any mmo to learn from and duplicate what WoW did would be like me wanting to start up a coffee shop and saying " I promise we will be nothing like Star Bucks" everyone loves starbucks why wouldn't I want to duplicate that success. I wouldn't be suprised if WoW has 60% of the mmorpg market actualy. So yeah not turned off by SWToR wanting to duplicate that success. A SW skinned WoW would be totally fracken awesome.
Am I the only one that would like a Star Wars skinned version of WoW but with a storyline and quests that I actually care about.. via the great storytellling skills that bioware possess? I always wanted a Friend to play with me in in Kotor or run into another jedi like myself in the game with his own companions and his own backstory.. and now with SWtor i can have that...
That isn't cool enough for you guys? *Shrug* can't please kids these days.
Nope, I don't think you are the only one. Where I think people would disagree with you is that they want BioWare to go farther than WoW did. That is why they are putting their own twists on each concept in WoW and adding a few of their own. Personally I am just glad that they decided to go with a much better art style, animations and overall graphics than WoW. The average computer today can handle so much more than they could six or seven years ago when WoW came out that I really would have been disappointed if they hadn't.
"If half of what you tell me is a lie, how can I believe any of it?"
I have to say - I concur with both quotes here, as well as GMAN's signature quote.
Yea I am all for the expansion and move beyond WoW. I just think people expect the wheel to be reinvented everytime... and sometimes thats not really progress it's just the illusion of progress. I think its better to build off of existing proven ideas.. I mean what If everyone tried to reinvent everything.. we wouldn't have society as we know it to today...
What if thomas Edison was like... Yeah Electricty thats Ben Franklin Thing.. I'm gonna power my light using a all new power source... that would be silly.
I don't want the wheel to be reinvented, I also think a lot of other people don't. I think what we want is a different kind of wheel entirely. Not just a different version of the same wheel. I used this example with Rift and I believe it works here as well. You wouldn't use a six-spoked wagon wheel for the same thing you would use an offroad bike tire or a dragster tire for would you? I would have to say that Rift and TOR are basically different kinds of bike tires. I'm pretty sick of bike tires. I would like a different kind of wheel for once. It doesn't seem to me that TOR is trying to be a different kind of wheel.
Hmm, sounds to me like MMO burnout, or at least being burnt out on themepark MMO features.
Personally, I think that BW's story questing revamp for SWTOR will make questing a different gameplay experience, not the 'same old same old' but more like you experience questing and doing missions in singleplayer games where you never cared for levels and such, but more about advancing the storylines and having fun while doing tasks and missions.
However, how much SWTOR's questing will feel different from standard MMO questing remains to be seen and is subjective.
Also, SWTOR is basically still a themepark MMO, so if people are burnt out on themepark MMO features as used in WoW and other sortlike themepark MMO's, then that burn out will still be there when they encounter themepark features in SWTOR.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
theres nothing interesting on the horizon, aside from gw2 and more EVE content. these are the only players doing it well, and doing it differently. bioware needs to stick to what it does well, which means more Mass Effect content.
Sorry to burst your bubble but I'm not burnt out. I was just trying to make a point. I have a game I'm looking forward too, it's called GW2.