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GW2 vs Tera my almighty opinion

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  • jtcgsjtcgs Member Posts: 1,777

    Originally posted by Xasapis

    If the amount of skills used in combat was an indication of combat quality, LOTRO would be the king in mmorpg combat. It feels like playing a piano when battling. Guess what, it doesn't work that way, at least not for me.

    Ever hear of "facerolling"?

    Yeah, its called that because of games where you only need to press a few buttons to win...and the buttons dont matter.

    The only way a button can matter is when you have to chose the RIGHT ONE. If your choices are limited, the odds of chosing the wrong one becomes slim...better yet, the fewer choices you have the easier it becomes to know what your opponent is going to do making the odds of a wrong choice even slimmer.

    Now when your opponent has a possible 100 spells to fling at you...that wrong choice becomes an issue more often especially when you have NO IDEA when he pops that swap over to new skills and he actually has options which vastly different skill set he is going to throw at you.

    Variety over cookie cutter no option combat.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XasapisXasapis Member RarePosts: 6,337

    Regarding lower level gangfest, I see in Tera forums griefers already complaining about the anti-griefing system, which means it works in a sense. I don't know what will happen when people reach max level, but I doubt they'll go red just for shits and giggles.

     

    Regarding the above poster, the original GW was pretty decent PvP wise, despite the 8 skill limit. I'm also pretty certain that TSW will be as decent with 8 active skills as well. In the end, it comes down to actual experience of the system. You don't have it, I don't have it, we're just pissing in the wind.

  • felchawefelchawe Member Posts: 27

    I did play both Beta I played tera CBT 2 EU and The BWE Guild Wars 2.

    to make this short Tera bored me to death where guild wars 2 the beta ended without me even noticing that I spent 3 full days playing, that’s how good is GW2 Vs Tera.

    Tera is sluggish and adds nothing new but the combat system, which you will eventually notice it will get boring after leveling 20+ lvls ( i did get to lvl 24 in a lancer ). other than that it’s a typical grindfest Korean MMO kill 20 trees in lvl 1 guess what you kill 20 trees in lvl 3 oh yes you will kill 20 trees again in lvl 10 and so on. Soloing an elite boss sure you can do that with the combat system but it will take you 20+ min to do so. Dungeons are poorly designed and offer nothing new so everything else in the game. pvp sure lets duel but we need to stand still so we can hit each other. you guys who are hyping or trying to do so for tera just give me one good reason to play this game other than the BAD combat system.

    as of now am really looking forward to play in TSW closed coming Beta (praying that the game won't suck like Tera did)

  • PurgatusPurgatus Member Posts: 342

    I already posted that I do NOT think that Depth = Complexity.

     

    GW2 has gotten some flak due to its low number of skills in game. True that some classes get quite a few, but most classes have 15-20. For an MMO this is not alot.

    Yet GW2 is a very deep game combat wise.

    As an example I like to use Clone for the Mesmer.

     It is straight forward skill that creates two clones. It's the interplay between this skill, other skills, and the class mechanics that make it so deep. You can immediatly shatter clones for either damage, Stun, Confusion, or Ranged Defense, so right off the bat I can use this skill for those functions. Also, one of your heals gives extra health for each illusion on the field, so I can spike my heal. I ran with a Sword / Torch and Greatsword setup. If I used the skill with my sword, they would rush up and form a "front line" to shield my companions. If I was useing the Greatsword, they would become ranged support. All this outside the obvious battlefield confusion multiple mesmers cause.,

    This is one skill that can be strategically used in many different ways. This is by no means confined to the mesmer. Many calsses have complexities that are not on the surface. This is deep gameplay. GW2 does not need tons of skills to get that depth, just good skill design.

  • SquidgerinoSquidgerino Member UncommonPosts: 13

    Sheesh there are some hard-core GW2 fanbois in here. I don't mind comparisons, but try not to be so blindly biased. 

    And to those who say complexity makes PvP better, I disagree. Ultima Online's PvP was fairly simple, yet some of the best of any MMO I've played to this day.   Also League of Legends is very simple, is that not fun either? 

  • Ashen_XAshen_X Member Posts: 363

    Originally posted by The_Korrigan

    Originally posted by Nevulus

    Originally posted by The_Korrigan

     






    Originally posted by GoldenArrow



    You don't need to "clairvoyant" to understand few simple mechanics how the games are designed.

    GW2 has a FLAT levelling courve.




    Well, you are just wrong, because anyone having played last week end knows the game has an exponential leveling curve, and it takes longer and longer each level to level up. Don't hope to make your misinformation rule here.

     

     

     

    According to the developers of GW2, you are wrong. So it is you with the misinformation. Here is GW2's leveling curve:

    Anyone who has played last beta week end knows that getting from level 10 to 11 takes more time than getting from 1 to 2, and same from 15 to 16, etc...

    I didnt find this to be the case at all...with one caveat.

    If you are spending more time looing around and not actively earning experience at level 10 then it will certainly take longer to level than if you are actively engaged in gaining experience points at level 1.

    When all has been said and done, more will have been said than done.

  • Ashen_XAshen_X Member Posts: 363

    Originally posted by jtcgs

    Originally posted by Xasapis

    You're trying too hard to discredit a tab-less targetting system game. It will certainly have less skills overall than a tab target system. This is only natural.

    It is also only natrual that it loses its depth and complexity...which is the point of the argument.

    Fewer skills = fewer attack options = watered down easy PvP

     

    There are more skills immediately available to a character in most MMO's than is the case for a character in GW2, does that mean that GW2's PvP is worse than almost all other MMO's ?

    There are more skills immediately available to a character in pretty much every MMO ever created than is the case for a character in GW1, does that mean that GW1's PVP was among the worst, watered down, and easiest in all online gaming ?

    There are only six distinctive pieces in chess...does that make it a watered down and easy game ? I mean we know exactly what options the other guy has available to him right ?

     

    I am not commenting on Tera. I am a fan of GW. But GW (1 & 2) has ALWAYS been about figuring out how to make the best of relatively few options in play.

    When all has been said and done, more will have been said than done.

  • JorendoJorendo Member UncommonPosts: 275

    I can't comment on the PvP in GW2, seeing i only played the beta for a little while this weekend and never even left the introduction. But i don't really think the pro GW2 players have a honest view on Tera's pvp. They mention things that aren't correct. How is there no strategy in the Tera pvp, or skill as someone mentioned. In Tera there is a lot of strategy to keep in mind and without skills someone of a lower lvl will beat the crap out of you.

     

    I play a lancer myself in Tera, and during PvP i have to plan each and every attack seeing iam rather slow and i can only thrust my lance forward (unless i spin around to bash with my shield). This means i have a disadvantage when it comes to speed and agility. My strenghts are my armor, shield and stuns, i can block the attacks and stun my enemy so i get some time to deal damage on them. How ever most other classes are rather agile or ranged, meaning i have to time each of my attacks. I need to close the gap with ranged classes who can keep the distance with their dodging skills. So not only do i have to defend myself against the barrage of incoming arrows or spells, i also need to try to reach them, and that isn' t a easy task. Once iam close enough they got a problem though. When i fight melee classes i have to worry about them moving around quickly and doing heavy dammage, i need to block their attacks and keep making sure they stay in front of me. How ever they need to make sure they stay out of my range when i do a stun, so that is my advantage, they need to get close to attack me, so i need to time my stuns when they attack.

     

    Sure the PvE might not be so great in Tera, but to be honest i couldn't care less. I don't play Tera for the PvE, it is a PvP game. It doesn't have WvWvW, that is correct, how ever GW2 doesn't have world PvP. In Tera you have world pvp and you can attack any race no mather if they are from the same race. Next to that you can become a Vanarch over a region for a entire month, deciding how much tax there is and other important decisions. And if PvP isn't your thing you can run for office by elections and become a Vanarch that way over a region.

     

    Someone said it was a game for gankers while GW2 was a game for skilled gamers. That person never ever has played Tera for sure (or had no skills at all). Gankers are less of a problem in Tera as they are in other MMORPG's due the fact you can actively block or dodge (depending on your class). You can survive and run for safety. And so far this week i haven't seen any gankers yet on the server i play, but i do know that there are guilds who will fight anyone who wants to gank. The community on my server (can't talk for the other servers) are rather friendly.

     

    Will GW2 be better as Tera, or will Tera be better as GW2..........NO. Why not you ask? Cause its all a mather of personal taste. Both games bring great things. And both games have their flaws. But im gonna play both, why? GW2 doesn't have a sub so i don't have to pay for 2 MMORPG's the same time. I love Tera's combat over the one in GW2 as far as  played GW2 so far. And GW2 promisses other things i like. But i get a bit tired of all the "GW2 IS GONNA RULE BABY ITS THE BEST GAME EVAH MADE AND ANY OTHER GAME IS JUST SUCKY AND STUPID AND CAN'T DO SHIT RIGHT". GW2 is very hyped, and many of GW2 things are done in other games already. World events happened in Warhammer online for example, only in GW2 thats the case with all the quests. But you still do quests so i find it ironic how some say "you don't have to do quests they just happen". You still do quests, you still need to kill x of that till the meter is full and you can hand them in, you just don't have to talk to a NPC first to get the quest (and i like that, found it pretty anoying in MMORPG's i could only take so many quests before the quest list is full). And in Tera you only have to do the story quests to progress and getting nice rewards from it. The rest of the time you can just kill monsters, and when you got the right lvl the next story quest will appear in your quest log anyway.

     

    Both games are great, both games are different. None is better as the other, they both aim for a different MMO crowd. It is just what you prefer.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Squidgerino

    Sheesh there are some hard-core GW2 fanbois in here. I don't mind comparisons, but try not to be so blindly biased. 

    And to those who say complexity makes PvP better, I disagree. Ultima Online's PvP was fairly simple, yet some of the best of any MMO I've played to this day.   Also League of Legends is very simple, is that not fun either? 

    I don't want to state the obvious, but this is the GW2 forum... if you want more Tera "fanbois", you may want to try the Tera forums. It's kinda normal that you have more fans of a game on its own forums...

    Start a "GW2 vs Tera" thread on the Tera forum if you want to read a lot of "GW2 sux, Tera rocks" kind of posts ;)

    I agree that complexity doesn't always make things better (and not only PvP). Games which have more skills than you have hotbar slots aren't better, they are often actually annoying to play and you end not using even 10% of all those skills.

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  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Squidgerino

    Sheesh there are some hard-core GW2 fanbois in here. I don't mind comparisons, but try not to be so blindly biased. 

    And to those who say complexity makes PvP better, I disagree. Ultima Online's PvP was fairly simple, yet some of the best of any MMO I've played to this day.   Also League of Legends is very simple, is that not fun either? 

    League of Legends has complexity. It's all about how the different systems fit together. Individually, every system within GW2 is simple, put them together and you have something very complex. This is why they try to teach you one thing at a time win the game. They give you weapon switching at 7 they give you traits at 11 and  they give you skills as you go a long. They leave you with those simple bits because they know that you can survive without the complex parts but if you wish to dig deeper, you could synergize your life into next century, believe me.

    This is not a game.

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by jtcgs

    Originally posted by Jetrpg

    It does items (end game) and classes (roles) agruably better.

    Those are big parts of the game (listen i prefer GW2) , but ill point out truth when i can.

    Items = carrots on a stick.

    So are killing mobs, graphics, movement, jumping, spells, equipment at all, abilities. I mean when it comes down to it if CARROTS ARE BAD then maybe you should get out a piece of paper  write on one side "trun to play"  on the other side write " you win" . I would agrue well the "you win" is a carrot too; better erase that make it a ball with, "roll to play" on it , you can roll it everywhere.

    Tera's classes are the most generic classes I have ever seen. I saw a grand total of 6 skills on a magic user class up to level 30.

    6

    6 skills

    I get more skills in GW2 on an elementalist with ONE weapon set which I can swap out almost at will to 4 different element sets and thats just for ONE SINGLE WEAPON. Staff, 5 skills + 1 extra until level 7 when I get a second and then another at 10 and there are 4 SETS with the different elements (thats 20 skills)...which I can then swap the staff for a trident and get 4 DIFFERENT sets of elemental skills and then swap that trident out for a dagger and an offhand item for yet ANOTHER 4 sets of skills...and then do it again with yet ANOTHER weapon.

    I now have almost 5 TIMES the amount of skills as ANY 3 Tera classes combined! and THAT is why PvP is so weak in Tera, extremely limited attack variety = weak combat.

    There is no depth at all to the classes tera, they are 100% generic and barely stand up to F2P classes...hell Runes of Magic classes have almost as many as WoW classes and even Atlantica Online has more than Tera.

    Teras classes maybe generic but there is greater diversity between all of them combind then all of GW2 classes.

    When you look at the man in the picture you miss the entire picture.

    In GW2 no one can stand and bang with boss mobs , you can in tera.

    In gw2 no one has insianly high dps, they do in tera.

    In gw2 no one can heal great, they can in tera.

    This is something called diversity, its good, it makes for a deeper more cooperative game.

    Gw2 on the other hand has great diversity within each class, but overall far less diveristy in ROLES of the classes.

    But yes GW2 classes have a good deal of diversity with-in each class just not between each class. And i would perfer both, and favor between each class over with-in.

    So with Tera, weak gameplay = good PvP? That must mean that FPSs have the best PvP ever concieved!

    Where are you getting this i feel GW has good pvp, subpar toi what it might have been with classes having divide roles, dps, tank, support, cc, healign , etc but still better then we have seen for some time.

    Oh, forever gone are the days of 25 minute long PvP duels like in Asherons Call...when fights took so long and the variety of ways to kill a person made you actually finish needing to change your clothes because you sweat so much...the kind of fights that would make most PvPers today soil themselves.

     

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • jtcgsjtcgs Member Posts: 1,777

    I suggest you read http://www.mmorpg.com/discussion2.cfm/thread/349678/page/1

    And I know it wont matter. You are into cutesy Asian MMOs and the everything generic they bring.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • StevonStevon Member UncommonPosts: 222

    Originally posted by Clocksimus

    Originally posted by Palladin

     

    Tera combat locks you into place and you can't move until your combat sequence is finished. Iw ill say the combat sequences are smooth and looked pretty cool.

     

    At the red point I stopped reading.  Learn what are the traits of an action game are and stop crying about a feature every action game has had even back to street figther games on the SNES.

    Hmm I'm not sure how to even respond to this.   So calling Tera an "action" game is your way to deflect criticism about one of it's most annoying features?   Ah, yeah, ok.

  • terrantterrant Member Posts: 1,683

    Originally posted by Xasapis

    Originally posted by amadeuz

    From my experience after playing TERA  in Korea server

    If someone who love grind game as other typical MMO, traditional quest with Beautiful graphic, embellishment boss fight, actiony hack and slash combat. Tera is the good game, but for the next big thing in MMO.....Hell no, we dont want another grind mmo to be the next generation.

    Out of curiocity, where is the grind in Tera, in your opinion?

    Know you weren't asking me,. but combar felt VERY grindy, Every quest was "kill 10 of this" or "go loot this off these bodies", and it became repetitve fast. Fire off my 1 2 3 rotation, dodge when I needed. I rarely felt threatened or challenged. So it was more "go to location A, 1 2 3 kill, 1 2 3 kill, 1 2 3 kill, turn in, repeat." than anything.

     

    GW2 never felt like that. In essence it's the same, but the way they deliver it masks the grind a lot better imo. 

     

    That's not to say Tera is a bad game; it's jsut not the game for me.

     

     

  • GamerxyGamerxy Member Posts: 5

    When I played Tera Beta i got bored so fast....the first dungeon was kind of boring too.

    When I played Guild Wars 2 at BWE, I had fun all the time and was expressed by exploring the world and beeing involved in great dynamic events. Also PvP is a lot of fun. And not only the WvWvW =)

    So I will play Guild Wars 2, since its fun for me and Tera is not. (doesnt mean its not fun for other people!)

    FUN is all you need in a game. If you dont get bored, its a good game for you ;D

  • Ashen_XAshen_X Member Posts: 363

    Originally posted by Gamerxy

    When I played Tera Beta i got bored so fast....the first dungeon was kind of boring too.

    When I played Guild Wars 2 at BWE, I had fun all the time and was expressed by exploring the world and beeing involved in great dynamic events. Also PvP is a lot of fun. And not only the WvWvW =)

    So I will play Guild Wars 2, since its fun for me and Tera is not. (doesnt mean its not fun for other people!)

    FUN is all you need in a game. If you dont get bored, its a good game for you ;D

    Well said.

    There are entirely too many people who forget that fun is subjective. If they don't enjoy something it must be terrible. Not just terrible, an act of evil on the part of the developers. Not just an act of evil, a true sign of the apocalypse.

     

    Seriously man, you have the right of it. Play the games you enjoy and recognize that others may enjoy something different.

    When all has been said and done, more will have been said than done.

  • NailstormNailstorm Member Posts: 4

    After playing Rift this weekend with a friend. I officially HATE quests. We never had the same quests, we were always doing separate things to try to find common quests we could work on. about 80% of the time he was ahead of me so I was playing catch up.

    i LOVE how GW2 did things. any time anywhere I can join him or he can join me

     

  • NailstormNailstorm Member Posts: 4

    Is this for real?Tera locks you in place? ugh that seems awful

     

  • uofa13luofa13l Member Posts: 29

    Originally posted by TheTrueKing

    Most accurate reviews and Press agree that Tera is worthless pre level 30 but becomes interesting after level 30.

    To see why there is no comparing TERA vs Guild Wars 2 go watch the last TWIMMO on gamebreaker about TERA and you'll see. (The Following are not just my personal feelings but are agreed with most press reviews of tera.) I just wont pussy foot around and try and call tera a good game when it isn't, it has potential to be a good game but it flat out isn't at the moment.

    Combat system in Tera though interesting was robotic and clunky.  yes Locking me and anchoring me into spot when I do anything and not allowing me to dodge until any skill has finished = horrible. 

    Questing system in Tera level 1-20 or even 30 was a nightmare and completely ruined any experience I had within the game.

    THE ONLY GOOD THING TERA HAD = Graphics, it was absolutely beautifull and then I experienced GW2 on full graphics in an un optimized beta and deleted TERA forever..

    I've played my share of korean grinders and that is all TERA is with nicer graphics.  Its a grind and a horrible one at that, No differences in the mobs you fight.. As MikeB aka Fony jokes about killing trees over and over and over just with different names.. No thanks.

     

    Tera does NOTHING better then GW2.  absolutely nothing  I've played both and see aboslutely no reason to ever pay a monthly sub for another game so help me god.

     

    There is no comparison because TERA is not a good game, its released unfinished and has a monthly sub + box price.  its not an MMORPG its a MMOGRIND = dated and not worth my time.

     

    Guild wars 2 on the other hand apples to apples nothing compares.  It is similar if you stretch it to compare to other games but it does things so differently or masks things soooo well that it doesn't matter.  Questing / Adventuring / Exploring was extremely rewarding.

     

    I'm a full time gamer and I'm burned out with traditional grindy questy linear crap and as I predicted for myself from the indepth research I did, Guild Wars 2 has and will quinch my thirst.

     

    The only thing that needs fixed in Guild Wars 2 is Party + Over Flow system and Not Full Party Being separated in structured PvP.

     

    Gary Gannon from Game Breaker.com put it perfectly in their last TWIMMO about TERA. Its a rip off and is stealing customers money. But I did find a reason for it, PvP bullys will love it and its ability to allow you to PK anyone at any time and wage war on anyone at any time... Let them have their game and they can have it.  I refuse to pay a box price + sub for another free 2 play korean grind piece of crap.

    Wow, if press reviews are the holy grail for you shouldn't you be too busy playing SWToR to even try any other games. I actually think reading these forums can be way more informative (with the same amount of BS) as these press reviews.

  • fadisfadis Member Posts: 469

    TERA may not do a lot better than GW2 - but it sure does combat and boss fights better.

     

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by fadis

    TERA may not do a lot better than GW2 - but it sure does combat and boss fights better.

     

    hell no.

  • AerowynAerowyn Member Posts: 7,928

    Originally posted by fadis

    TERA may not do a lot better than GW2 - but it sure does combat and boss fights better.

     

    i enjoy combat a ton more in GW2.. mostly due to having so many more options.. can't comment on boss fights though haven't done any in GW2 to make a comparison..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • p_c_sousap_c_sousa Member Posts: 620

    i prefer  GW2 combat. Tera combat is great but still i prefer GW2 one. for me is much more tactical and hard but this is my opinion.

    in this stress test i play with ranged necro and i never tab target anything, was very nice. on BW1 because i play wow clones many years i was almost tab target (and mouse click) everything, today i even remove tab target key . xD

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by fadis

    TERA may not do a lot better than GW2 - but it sure does combat and boss fights better.

     

    I disagree about combat (didn't fight enough bosses in Tera or GW2 yet to judge there), but that's what forums are for.

  • RCP_utRCP_ut Member Posts: 263

    I see so many ppl saying Tera combat is better and i dont agree with that at all. I prefer GW2 combat by far.

    Standing still to do skills like in Tera is something i dont like. At GW2 you have completely freedom of movements while doing skills, and it turns the combat way better IMO.

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