I see nothing wrong with paying the $15 a month for a continually updated, good MMO. And of course people will say, "but there are no good ones... blah, blah, blah"... then don't buy it or stop paying for it. Would you waste your money on a normal…
I can understand from the dev's side why raiding... think of the amount of time to beat the content and how many people are occuppied by the content. I can also kind-of (not really, but I'll buy it for aurguments sake) see the argument of trying to…
Originally posted by Brenelael
Originally posted by CDCosta
without crafters, there wouldnt be a lot of good gear in the game.
This is the basic principal that most games of the WoW era of MMOs just don't get. Crafting has to have a r…
Two main reasons I don't think skill-based is as prevelant now:
1) Balancing. As said before in this post it has to be harder to balance out a skill based game vs a level/classes based game. Just think about it... with classes, you have at most…
Given the specific choices, I voted no.
I would definately be willing to pay more, but not in the monthly cost. If more time was put into the initial game design to allow for some excellent sandbox play I would DEFINATELY be willing to pay more f…
Originally posted by Daffid011
You are right that some people want another EQ style game and would love to play it for hours on end. It doesn't mean that current MMOs are not moving the genre forward.
I'm sorry, but few people consider spending…
Originally posted by gillvane1
Originally posted by dcoleman07
Like many others who will read this post, EQ was my first mmo...
haters, if your bored, feel free.
I agree. The difficulty was what made for a good community. You NEEDED f…
What... no Battletech/Mechwarrior choice?
That would be my ideal all the way. Fun, strategic fights... 4/5 nation choices for players, 1 onslaughting AI nation, and a "neutral" party that always has backdoor politics doing on... politics... and j…
Originally posted by arlo_infidel
I didn't read anything else but the main post and I have to say you have the right idea. I haven't purchased a MMO Cd in a long time and I have no interest in it either to say the least.
It is kind of ridiculous …
Um... do you play other games as well? They all cost $50 or $60 too... and they frequently only last a month or two before you stop playing them. That's why they give you 1 month 'free' with the game client. If you don't like it after a month, st…
Originally posted by Housam
every genre is the same...90% of fps are the same....90% of asian rpg are the same.....90% of wester rpg are the same.....90% of racing games are the same ...90% of beat em ups are the same ect....ect......its the same…
Originally posted by Briansho
Ah the age old PVP debate. I say if the game has it from release leave it in and expand on it. Basically people arguing fall into 2 categories.
1. Real PVPers - Want to keep PVP in the game and would like other t…
The very first time I logged in... a wood elf paladin. Up on some treetop somewhere and I could not for the life of me find a way down.
Jumped to my death 3 times before I noticed the rope bridge as I fell to my death for the third time.
Originally posted by Czzarre
Its not a matter of why they like FFA PvP...they just do. Thats fine by me, If they enjoy it then good for them. If I dont enjoy it, I dont play that game/server. Some people like the color green...I dont understand w…
1) Battletech/Mechwarrior - This by far my number one.. interesting/strategic combat, 4/5 different houses to chose from, lots of intrigue, changing wars, mercenary units for guilds, arena fighting... just would be fantastic.
2) Medieval Total War…
My perfect MMO:
* Death needs to mean something again. It really adds to the experience... makes it feel more real and less like a silly Wii game. Back in EQ1 people were actually careful about going to new zones, and it brought a sense of exc…
I really do love the games Bioware comes out with. I really think that whole 'Good vs Evil' / 'Paragon vs Renegade' idea they are doing and refining with KOTOR and Mass Effect could translate well into an MMO... possibly even a way to use that to a…
Originally posted by qombi
It it how you look at it anyway. When I played EQ with a group I never felt I was "grinding". I was adventuring with a group. I was chatting and having fun working together to meet the challenges. If you feel that killi…
My biggest problem is the lack of effect one has on the world. Go kill some 'epic' boss in a huge raid... get the drop for one of the thieves in your group... do it again in 3 days when the timer resets so that other theif in your group can get it.…
A warrior is not going to become a great warrior by reading spell books all day long. A mage is not going to become an arch-mage by shooting arrows at a target.
Hidden potential. Sometimes in real life people lose fights because so…