Originally posted by FromHell Originally posted by Jakdstripper
question: will i be able to kill players and take their stuf?....yea, just like in your top competitor EvE.
I can answer this:
YES
Partially.
Ship systems, and cargo,…
My questions:
- What does the game, specially the online game, offers for a carebear kind of player like me, who doesn't want to ever be subjected to PvP?
- How much of the online universe will be availabe with the private servers?
- How much do …
Originally posted by evilastro On another note, I dont think it hurts replayability. There are still 3 specs per advanced class (yes one role is kind of shared between advanced classes, but its often fairly different). So thats 24 different roles to…
Originally posted by tawess I have to ask.... Have we had ANY AAA game in recent memory that had two or more factions and no mirroring...?
Just being curious
For MMOs, I don't think so. Blizzard also attempted to not mirror…
What puts me off is that TOR's game systems, for me, are too similar to WoW during the Burning Crusade expansion; for the most part, regarding character choices, roles, and development, I like WotLK/Cataclysm better. Also, I feel like character deve…
The main reason I'm not going to play TOR is how restricted the ACs are. There is none that can both tank and heal.
Might not seem like a big issue for most players, but I'm totally into character flexibility, to the point the only WoW classes I c…
Way to not see the big picture. When you start talking about other games from RPGs, you have to realize that dying equates to different things. For example, losing your big or your fireball/iceball powers in a Mario-world game basically cuts your e…
In a game with very light penalties for failure?
Ohhhhhhhhhh yes they do. They must definitely do.
That's been one of my #1 annoyances about grouping up with people in newer MMOs since WoW came out and rendered penalties as little more than a slap…
Originally posted by Elricmerren Going to try this again lol. Why are people obbessed with difficulty and death penalties? Pretty simple they are sick of the easy games and find that they need a certain kind of play either more difficult, meaning, o…
Originally posted by Xthos Difficulty - Whats the point of playing something that is too easy? If their is no challenge, then it would be mind numbing to me.
Death Penalty - I prefer having one that will set you back say 15-30 minutes of play tim…
Originally posted by TruthXHurts Look at it like this... Some people play Texas Hold'em at the bar for free. Other people go to a casino and risk real money.
I look a it like this:
If I'm playing for free, I can just focus on having fun, go …
Originally posted by niceguy3978
Originally posted by VirusDancer
Originally posted by Wharg0ul
One word : subtitles
Would only need subs for cutscenes. I'm not a fan of cutscenes.
VO on the other hand, can exist outside of cutsc…
Originally posted by kalinis Ive played dc and tor in beta tor is much much better then the little do this do that stuff u hear in dc. Sorry it just is.
i cant blieve u are comparing the 2 to be honest. For the record tor is cgonna be localized in…
I don't think it will retain too many players because I see too strong solo RPG elements (which are faster to take hold, but hold their appeal for a short time), and MMO elements that are not as strong as what the competition seems to be bringing (t…
I make a point of never trying any game by Bigpoint, but I see no reason to prevent them from selling those things to players who have more money than sense.
(A point that can be reached either from having too little sense or too much money. Bill …
Why I think GW2 is the game for me:
- All characters able to perform all roles. It's becoming one of my basic requirements in a MMO. It's, for example, the main reason I'm not going to play TOR.
- No vertical progression (specially in PvP). Whic…
I don't like anything that keeps me away from playing the game. Whenever I'm playing a game and it's so quiet /easy that I can do it while barely paying any attention (like in most kinds of in-game travel, including corpse runs) or don't need to pay…
I really don't care about voice acting. In previous Bioware games, I would turn on the subtitles, and skip the voice overs the moment I finished reading the text. Besides, there are times when I have to play without sound.
It's not enclusive to Bi…
I'm not really the target of this post because I don't plan to even get TOR anymore, but until the day pre-orders started, I thought TOR would be the end-all, be-all MMO for me. Unfortunately, since then I noticed that TOR has made simply too many g…
I often bash specific features/decisions of TOR, and praise GW2 features. It's not because I'm a rabid ANet/GW fan, or a TOR/Bioware hater; instead, GW2 looks to me almost like WoW with every gameplay feature I didn't like changed, while TOR looks l…