I played through each of the quest lines on the imperial side. I thought the experience was subpar for a Bioware game (certainly nowhere near the level of storytelling in Mass Effect or earlier KotOR games), though the voice acting was very well do…
Originally posted by smh_alot Originally posted by mxbx On the other hand, Bioware's decision to emphasize story over gameplay was rational, because Bioware never has been very good at gameplay. The problem is, mmos are all about gameplay.
L…
The mistakes that were made are almost surely mistakes that came "from the top," because it's really the core concept of the game that's the problem; e.g., putting most of the money into voice acting and story elements while phoning in the actual ga…
As someone who really doesn't care either way, I think SWG really was a far better game (even post-NGE) for its time than TOR is in its time. Several hundred million dollars for wow-clone combat is embarrassing for Bioware as a gaming company, I th…
Originally posted by RoseOfAion
In these days, it looks that this game going to deep fail.
Really does this game going wrong?
Does the servers empty or have a few users these days?
How many people play this game on same time?
Anybody inform me,…
Originally posted by Reklaw
Originally posted by Zerly
Only been playing around 3 weeks, but its sadly time to say bye to TR. Why?
I simply got bored.
When I first started playing, I really enjoyed the combat..and my first couple of Control …
it's just that they still haven't accepted that you can't "out-wow" wow. If LOTRO couldn't do it with the Tolkien name brand, what makes other companies think they can do it with some half-assed world invented by some game dev?
NGE SWG was only a failure in terms of being a STAR WARS GAME. As a star wars game, it's a flop. but if you just judge the NGE by its own merits, I think it had very solid PVP with an interesting and complex team vs team aspect that TR is just no…