Originally posted by Gaoxin 1. You see almost no blood at all when you hit mobs.
2. Dungeons and other areas with blood/gore will be reworked.
3. Guild logos are disabled, probably till they find a wa to censore the "bad ones"...could also be pe…
Originally posted by ariboersma
Originally posted by Kehdar
Originally posted by Eir_S
Originally posted by Kehdar
Untill some months ago was WOW, in every betas.
I suppose from now one GW2 will take the place of WOW,…
"just" btw: so far i havent seen or heard of any changes to existing dungeons..
also: the only difference as far as i have seen between tera-eu-german and tera-eu-english versions was, that in the german version theres still blood in battle but it…
Originally posted by Lord.Bachus
Its fun how a certain group of people allways visits the forums of the next big AAA MMO to be released, and spreads their negativism. Mostly not based on game facts but on emotions. Good to know that any really goo…
btw kuma are you sure its a player crafted siege weapon?
think i saw this weapon in a stream (but dont remember where exactly) for a few seconds too.. but i thought it was a part of a quest (to kill questmobs with it)?!
Originally posted by kzaske Back on topic: it is still way too early to say that bosses are static. From what little we have seen of them so far, they don't appear to be any more static than any other MMO. But we have seen, one, maybe two differe…
but.. when talking about static im pretty interested in how the bosses of gw2 will act..
i saw several videos of like 5-6 bosses and they all seems to stay more or less static on one point of the event-field. for example at gc2011 you could see a …
Originally posted by OBK1 I will never be able to play a game with that art design, it's simply horrendous. To me wow and swtor walk the line and just managing not to get too cartoony and silly.
good sarcasm btw..
why they "fail" (over long time)?
- lot players are (wow-)players who maybe even played wow (or their game) for years and are also little tired of wow/it..
- new (p2p)-mmorpg comes out and also alot (wow-)players think: "great.. some distrac…
Originally posted by stayontarget
Now you know good and well you have no idea how much content GW2 will have at launch, no one does.
yup exactly.. thats a real interesting point about gw2.. so far we have seen some good among of good/h…
Originally posted by Elikal A reply to Royalkin.
Story was the long overdue, logical next step of Online RPGs. And despite all details about we may argue in the future of SWTOR, despite issues this game may have, I am happy to see this long neede…
btw: imo ""western" leveling curve" doesnt automatically means: "easier leveling curve".
afaik leveling in tera is not that hard and can be done quite fast.. so i think theres a good chance that we get a harder lvling-curve in us/eu.. but lets se…
at least we have to wait and see how frogster will do when the game is out.. so you cant really judge the gm-/customer-support atm. (also atm you cant say it will be p2w.. also thats not a frogster-only thing.. eme will use chronoscrolls too btw)
…
distopia already said it: you can really judge about it/answer the question when both games are released here..
you could also turn around your question: is there something you dont/wont get (in gw2) cause of the no-subscription? (for example …