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Gatecamping coupled with the very high death penalty make EVE a non-starter for me. I tried a couple of times and both times I got ganked at a gate while doing storyline missions. You can't stick to safe areas, as the storyline missions send you to low security space.
As the most successful MMORPGs all have low death penalties and restricted PvP, will EVE see the wrting on the wall and make a non-PvP server? The non-PvP server would likely have much more traffic than a PvP server, judging from the populations on games that offer both types.
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Nope. EVE's success dwells on the fact that it has only one server. The game would not function correctly without PvP. The economy wouldn't exist as it does, and the premise of the game itself would cease to exist - that is, players fighting for control of the universe.
EVE is not the game for you.
Time to move on.
Try Jumpgate or the coming Jumpgate Evolution.
Or Anarchy Online.
Or <Shudder> SWG.
But forget EVE. I am afraid you do not 'get it' with that game.
I moved on. Jumpgate evolution looks good, but it isn't out yet. EVE without PvP would have about ten times the subscriber base that it does, but they seem to like being small.
EVE has potential, but they are stuck in an old-fashioned paradigm. I remember when Everquest had the harsh death penalty. They had their lunch eaten by WoW. Someone is going to eat EVEs lunch and leave it in the dust.
As said, if these are the things that bother you, then EVE is just not for you. It appeals to a niche audience for a reason. The mechanics of the game are there to please this niche audience, and not a large group such as WoW has attracted.
The game is about PvP, whether it be actual combat, or PvP through economics, or just the politics of the game. You just don't seem to 'get' EVE, which isn't a bad thing. It just means EVE is not the game for you.
Edit: And I'd hardly say EVE is doomed. It has 200k subscribers, with a record of some 40k+ online on a single server at the same time. For a game the purposely appeals to a selective audience, that is damn impressive.
Eve without PvP does not work. That would mean that there would be close to no economy and close to nothing that makes it worth playing.
PvP is Eves core. It is built around it. The economy only works through constant loss in PvP. The politics only work through PvP. Everything is based on it. You cant just switch it off, it will kill the game.
Eve was inspired by two succesful games: Ultima Online and Elite. That should explain why Eve is the way it is.
EVE has potential, but they are stuck in an old-fashioned paradigm. I remember when Everquest had the harsh death penalty. They had their lunch eaten by WoW. Someone is going to eat EVEs lunch and leave it in the dust.
Sorry EvE is one of a kind and there will always be players playing it. To be honest i would mind if we could get back to sub numbers from 2 years ago. The community was alot better when we averaged 15k online.
Make a difference!
I agree that EVE will be a niche game until it does something to fix the PvP situation, and cannot hope for a large audience. It isn't doomed, (the original Everquest is still online) but it is a shadow of what it could be.
I agree that EVE will be a niche game until it does something to fix the PvP situation, and cannot hope for a large audience. It isn't doomed, (the original Everquest is still online) but it is a shadow of what it could be.
You say that like it's a bad thing. Eve doesn't want to be a mass-market game, the same way I don't listen to Britany Spears even though millions of retarded blonde teenie boppers do.I like WoW and still raid there, but Eve is focused on a specific target audience: the mature MMO gamer looking for a world sim instead of just a team co-op monster bash, which is what WoW is in essence. By 'mature' I mean players that have played other MMOs already, and already know how to tackle an MMO system. Eve is very rough on brand new MMO players.
While I don't pirate in Eve (yet - not sure if I'm going to or not), I'm glad you can blow up other people's ships and cause havoc. WoW pvp is just pointless. Eve pvp has risk, cost, gain, concequence...meaning. In that same regard, WoW crafting is pretty pointless. I skill up to max smithing, and I can make one thing that I would ever consider using, which then gets swapped out just 4 weeks later for a drop from the first raid instance. That's a horrible crafting system. In Eve, I can build ships that supply my corportation in their war efforts, make money from building, or maybe I buy items when the market is low, melt them, and sell the components. Eve crafting destroys anything WoW has.
Eve is a world; WoW is a game. It's not for everyone, and that's kind of the point.
nethervoid - Est. '97
[UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
20k+ subs YouTube Gaming channel
Its terrible when people that dont like PvP go and say PvP MMOs should not have PvP!
So PvP players have maybe 2-4 MMOs to play, and PvE players have maybe 500-100 to play. hmm....
He did not say that. He said they should add a non-pvp server.
"shrugs" Seems ike a good idea to me.
Fixed it for you.
The developers don't think its a shadow of what it could be....game magazines don't think its a shadow of what it could be....game reviewers and its player base certaintly don't. Infact the developers were overly surprised at how well EVE has done. They've got their player base and they're more than pleased to cater to only those that love their game...thats right..THEIR game. THEIR blood sweat and tears.
For this I applaud them for doing something different, the whole premise that its one giant universe instead of splitting players all up is what makes it truely unique. EVE is not my cup of tea mind you (infact im a DDO player and I envy EVE for having as large a world and as open sandbox like system as they have, I'm just not into that sort of PvP) I'm not into politics and gank fiestas or playing economy games but I think EVE is a marvelous shining success showing that there are viable options out there besides the PvE heavy mass market.
EVE is a completely innovative game...to even suggest it should change for a mass market appeal demeans the success it has earned and the hard work of its developers to create something completely different. There are tons of games that are made for the mass market audience that came into the MMO world with WoW...that doesn't mean they all should be. EVE is unique and it should be heralded as a shining example that you don't have to be big fat and bloated to keep a steady viable player base. Most game developers would kill for the steady longterm player numbers that EVE has.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
If not a non PvP server than a "reduced death penalty for casual gamers" server. WoW has great PvP and the low death penalty makes fighting fun. Getting ganked in EVE and losing an expensive ship and implants is crippling to people with jobs and a family in RL. One 15 year old can set a casual gamer back weeks. That is simply not fun.
.....well atleast now we know your opinion on pvp is worthless. WoW has the worst pvp system next to Everquest 2 atleast EQ2 has the balls to admit their game is PVE and they're not going to fix PvP.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
"WoW has great PvP"
Anyone who says this will almost assuredly not like Eve PvP. WoW's PvP is a joke, and I'm not even a hardcore PvPer. Hell even Shadowbane PvP is better. At least you're fighting for a reason.
Here's how you make Eve PvP more fun: don't suck so much. Secondly, don't put yourself in harms way until you can afford it. It's really that simple.
BTW, I'm a casual player. I have less than 2.5m skill points (read: noob). I have a 34m ship (read: heavy investment), 40m in implants in my head (read: heavy investment), and 14m in my wallet (read: broke). Yeah I'm not stupidly flying through low sec looking for a fight...because I can't affort to lose my stuff...yet.
nethervoid - Est. '97
[UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
20k+ subs YouTube Gaming channel
I don't know. I flew into a gate camp this week and escaped (of course I was prepared for it). The next thing I knew my heart was pounding in my chest as I made my getaway. I'm truly amazed at this games ability to take me from a relaxed state to having my heart just pounding in my chest. I don't think your suggestion will improve upon this in anyway.
What you are suggesting is the same thing as me saying: They should open up a WoW server without any hostile NPC's because picking up flowers and crafting potions is all I want to do.
Btw. it is a mistake to criticize Eve on these forums. Expect a few letter bombs soon
Seriously the destruction of ships and items is the main motor of Eve's economy. Everything is designed with the "harsh" penalty in mind. You cannot just turn it off.
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Insanity: Doing the same thing over and over again and expecting different results.
Have you ever played WoW? You can live in the battlegrounds and have a blast. You get much more high quality PvP than you can ever hope for in EVE, as you can have many battles in a row. In EVE you can't begin to hope for the same number of kills in an evening as on a WoW battleground. I have had more heart-pounding fun capturing the flag in Warsong Gulch than in EVE.
If you like infrequent and lopsided battles that cost people a lot, then play EVE. If you want to rack up kills and have fun, play WoW.
I would love to see EVE with a battleground-style arena to enjoy PvP without the grief. That would be a lot of fun.
Battlegrounds defeats the whole purpose of an MMO game being an RPG...there's nothing role playing at all about capturing the damn flag. I can buy Unreal Tournament and capture the flag all day long..FREE OF CHARGE and without all the gear, level, and faction grind BS.
WoW's pvp had great potential but they fubar'd it and went the crap route with Battlegrounds. WoW's pvp is nothing but a big gear trophey epeen grind. There's nothing MMO or RPG about it at all.
EVE's pvp is atleast immersive and part of the actual game world instead of a silly lil side quest game.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Are you saying that you wouldn't have fun blasting away in practice battles with your EVE ships? You wouldn't enjoy seeing what works and what doesn't work in a way that doesn't cost you a fortune and a lot of time? Fighting in well-matched battles doesn't appeal to you? I think that would be a lot of fun myself.
Capture the flag is ONE of the WoW batlegrounds, and it is more fun for me than Unreal and other shooters (I used to play a lot of delta force 2 for simple killing) because of the variety in characters and tactics. I would love to see and EVE battlefield to allow for fun PvP without the grief.
Please go play something else. EVE is obviously not for you. The whole point of EVE is that your actions have consequences because there is ONLY 1 world. What you do in that world matters. EVE is also a PVP game at it's core. Hell your station tutorial flat out warned you about this "You are not really safe anywhere in EVE, unless you are docked inside a station". Did you skip that part?
If you don't want PVP then stay in high-sec and stay in the newb corp. If you want to enjoy the full content of the game then learn how to survive in the game.
"A ship-of-war is the best ambassador." - Oliver Cromwell
You're missing the point of the EVE vs WoW PvP debate. In EVE, PvP has a purpose. Control of regions, money gain, not losing something of your own. There are penalties associated with it for the purpose of preventing someone from just repeatedly jumping back into battle with no loss at all.
That is the downside of WoW's PvP for people that thrive on the old-school way of PvP. In WoW, you are PvPing for no other reason than another grind. It's just another way to get items. There is no penalty if you die, and nothing gained by winning a single fight except some points that you get to spend on things later.
In EVE, the winnings from a fight can mean instant gratification. The penalty prevents those who die from simply throwing themselves at a player relentlessly until they manage to get lucky and kill them. It is put in place to prevent people from -not caring-. It makes people care about the outcome of a fight.
When I played WoW, it meant nothing if I died. It was just an annoyance because of time lost and having to run back somewhere. If I killed someone, I got no joy out of it because the kill didn't matter. It didn't affect anything.
EVE has potential, but they are stuck in an old-fashioned paradigm. I remember when Everquest had the harsh death penalty. They had their lunch eaten by WoW. Someone is going to eat EVEs lunch and leave it in the dust.
That's nice, please go play something else. EVE is just not for you, and that's ok.
"A ship-of-war is the best ambassador." - Oliver Cromwell
It should also be noted that EVE without PvP would -not- have a greater population. It would have an almost non-existent population, since it would no longer be the same game. At all.
So you don't like EVE PvP. Okay, fair enough.
EVE is a PvP game. That is what its core is. You are not going to get a PvE only server. That would not be EVE.
Also, you aren't going to convince any of us that WoW PvP is any comparison to EVE PvP. They are two totally different systems and they both cater to different people, so I would suggest stopping that argument now.