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AoC Environemt Rumor!?

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Comments

  • XasapisXasapis Member RarePosts: 6,337

    Everyone is entitled to their own perception of which is a better graphical environment and everyone's opinion is just as valid. You're a bit off topic though.

  • delete5230delete5230 Member EpicPosts: 7,081

    I'll wait until after release or at least some good feedback in open beta, if AoC is anything like the Witcher ( off-line rpg ) with its load times and constent cinematic cut scenes.   I like to make my own fun, I don't need videos to do it for me!   I'm aslo not too crazy about 20 levels of them playing the game for me.

    And what about load times entering every building ?

    This is the way revolutionary gaming is now days, they think everyone likes this stuff.  I think Warhammer will be open to do all of your own thing instead of this modern junkey stuff.

    My list :

    1)  Well made game *

    2)  Lots of content

    3)  Lots of players, it's an MMO

    4-8)  Everything else

    9)  Graphics, I have a super computer and its still low on the list.

    * not sure on this one 

  • eugameugam Member UncommonPosts: 984

    Some people should try to understand the difference between zones and invisble walls.

  • markoraosmarkoraos Member Posts: 1,593

    Egad...

    Invisible walls are a total party-pooper for me. There is nothing more immersion braking than that... Just the thing to remind you that you're playing a computer game rather than being in some parallel universe. It is totally beyond contempt that any modern game that pretends to some "immersivity" would stoop to that level. And loading zones are just slightly less horrible in that regard.

    I'd rather play a game with Pacman graphics but real seamless living world than a photo-realistic theme park with arrows pointing you where to go for your "rpg experience".

    Meh, WoW has set the standard with their seamless, loadingscreen-free world. Imo there is only one option for new games that seriously want to play ball - and that is to surpass WoW with more interactivity, "living world" stuff etc. No one looking past screenshots or IP is going to buy this huge step back to the "level loading" times... This isn't 1998 you know...

     

  • delete5230delete5230 Member EpicPosts: 7,081

    Best read ever in my book Markoraos, that is how I think AoC is going with this game, I'll wait !

     

  • EnigmaEnigma Member UncommonPosts: 11,384

    Wow.

    I had no idea this game was not free roaming. If that is true, then thats another MMO I will not buy.  To me, free roaming is one of the most important attributes to an MMO.

    I had no idea it was designed similiar to that of GuildWars

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • Xris375Xris375 Member Posts: 1,005

    zone = an instance which has only one copy

    dungeon = an instance which may have muliple copies and limited to a group or raid

    In a PvE setting this hasn't a big impact. It may feel unrealistic that you enter a bout the n suddenly you are elsewhere bott other enjoys short traveltime.

    In PvP it may have a  huge impact. I.e. you cannot see players on the other side of a zone. Sometimes toons transfered between zones cannot react to toons already loaded which give an advantage of 3-4 sec of free attacktime. When you die, you will spawn at predictable spots where griefers like to hang.

    AoC is a levelbased, themepark game. An endgamer will always kick lowbie a**. There is no freedom of travel, shotcuts, "doing it their way" where quests and controls where people are at a planned level. Which is fine if you like this type of game. Just don't expect more out of this than you get out of WoW or LOTRO.

     

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • Va-leVa-le Member Posts: 61
    Originally posted by iamct2327


    You can thank all the people who constantly complain that WOW has crappy graphics, every time someone complains about WOW's crappy graphics (which to me are not crappy just artistic and simplistic to m ake it work smooth, blizz is very smart) another uber ultra realistic graphics fest game comes out that sucks the big one.
     
    { Mod Edit - NDA }

    Yes gameplay is very important.But quite why you use WoW as the benchmark for gameplay is beyond me. I would go so far to say that anyone who enjoys that game knows f*** about the genre.

  • Va-leVa-le Member Posts: 61

    I must admit it really puts a dark cloud over the game. I like a lot of what they are doing with the game, of coarse not everything; but i liked where they were taking it. Not having a free roaming world really takes the shine off for me. I see the interaction with the enviroment the most important and unfortunately the most overlooked aspect to mmo's.

  • StellosStellos Member UncommonPosts: 1,491

    I seriously doubt that it has restrictions like you stated.  If so then all I got to say is DAMN!  If it is just in the beginning then I suppose I can accept that though.

  • anubisssanubisss Member Posts: 325

     

    Originally posted by Xasapis


    What do you mean by  "roam free around everywhere?"
    If possible try to describe it with a game example.
    Thanks

    Ok..lets put it this way..i am walking along a path and over to my far left i see what is clearly a dense forest..great i approach then ..BAM invisible wall.

     

    Now this would be ok if it was minimal but from what i have heard  its pretty much everywhere.

    Again this is just what i have heard but the zones are meant to be really small. To give you an idea lets take the barrens in WOW and say that most zones are not even half the size of  that zone with invisible walls.

    That mountain you see in the far off distance with beautiful AOC graphics is out of your reach ,so every time you pass them you will know you can look but not touch.

    If you are looking for deep exploration in AOC then forget it..i even heard that you could explore the current hyboria in a  25 min tour..lol now if that is the case then this has to be a real small world.

    May 1st will be the time to see if this is all true but from what i am hearing AOC has beautiful graphics but the size of the world and the amount of instancing is way beyond what people are expecting.

    If you don't mind this then AOC will probably be your holy grail but if this effects the time of game play you like,,don't pre-order until you have played the open beta..

     

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by markoraos


    Egad...
    Invisible walls are a total party-pooper for me. There is nothing more immersion braking than that... Just the thing to remind you that you're playing a computer game rather than being in some parallel universe. It is totally beyond contempt that any modern game that pretends to some "immersivity" would stoop to that level. And loading zones are just slightly less horrible in that regard.
    I'd rather play a game with Pacman graphics but real seamless living world than a photo-realistic theme park with arrows pointing you where to go for your "rpg experience".
    Meh, WoW has set the standard with their seamless, loadingscreen-free world. Imo there is only one option for new games that seriously want to play ball - and that is to surpass WoW with more interactivity, "living world" stuff etc. No one looking past screenshots or IP is going to buy this huge step back to the "level loading" times... This isn't 1998 you know...
     

    WoW has set the standard for seamless world? what about Ultima Online and everquest which came way before WoW.  And Ultima Online already surpassed WoW in interactivity.

  • huxflux2004huxflux2004 Member Posts: 730

    Originally posted by anubisss


     
    Originally posted by daemon


    Its kinda like Guild Wars.
    You cant actually roam free around everywhere.
    Spot on...

     

     

     

    Not even close mate. Key differences?

    1) Vastly bigger zones.

    2) You can jump

    3) You can fall off cliff/mountain edges

  • anubisssanubisss Member Posts: 325

    Originally posted by huxflux2004


     
    Originally posted by anubisss


     
    Originally posted by daemon


    Its kinda like Guild Wars.
    You cant actually roam free around everywhere.
    Spot on...

     

     

     

     

    Not even close mate. Key differences?

    1) Vastly bigger zones.

    2) You can jump

    3) You can fall off cliff/mountain edges

    Ok ..perhaps guildwars is a bit overstated but its not a free roaming game by any sence of the word..

     

  • XasapisXasapis Member RarePosts: 6,337

    Noone yet bothered to actually define what you mean by "free roaming world".

    When I hear this world in a context of a game, my mind always goes to "big space of nothingness", "dull" and "boring". (and yes, before you ask, SWG big areas of ... nothingness were both dull and boring, it's just my feeling, sorry).

    What people actually mean though?

  • anubisssanubisss Member Posts: 325
    Originally posted by Xasapis


    Noone yet bothered to actually define what you mean by "free roaming world".
    When I hear this world in a context of a game, my mind always goes to "big space of nothingness", "dull" and "boring". (and yes, before you ask, SWG big areas of ... nothingness were both dull and boring, it's just my feeling, sorry).
    What people actually mean though?

    If you really want to know and want someones first hand experience of it..do a Google search and you will have your answers.

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by anubisss


     
    Originally posted by Xasapis


    What do you mean by  "roam free around everywhere?"
    If possible try to describe it with a game example.
    Thanks

    Ok..lets put it this way..i am walking along a path and over to my far left i see what is clearly a dense forest..great i approach then ..BAM invisible wall.  How is WoW any different in this situation?  No there are more mountain ranges in WoW than I've ever seen in every other MMO combined.  None of us, not even you know exactly what AoC will look like.

     

    Now this would be ok if it was minimal but from what i have heard  its pretty much everywhere.

    Again this is just what i have heard but the zones are meant to be really small. To give you an idea lets take the barrens in WOW and say that most zones are not even half the size of  that zone with invisible walls.  The Barrens isn't actually that big of a zone.  Almost every single zone in LOTRO is far bigger than Barrens.  Again, "What you've heard" doesn't exactly sway my judgment just yet.

    That mountain you see in the far off distance with beautiful AOC graphics is out of your reach ,so every time you pass them you will know you can look but not touch.  Okay, how is this different in other MMO's?  Especially talking about areas that aren't available yet?  It's been stated that the huge volcano in Tortage can be scaled and manually erupted.  I'm sure that anything obviously significant in the world will be available for exploration.

    If you are looking for deep exploration in AOC then forget it..i even heard that you could explore the current hyboria in a  25 min tour..lol now if that is the case then this has to be a real small world.

    Again, another "What you've heard".  How would you or your friends know this if the entirety of Hyboria isn't even released in Beta?  What ignorance.

    May 1st will be the time to see if this is all true but from what i am hearing AOC has beautiful graphics but the size of the world and the amount of instancing is way beyond what people are expecting.  Is this also another "What I've heard" statement?  Zoning is not at all a big deal, we didn't complain in the days of EQ, and people sure don't complain about the repetitive GW instances, so why is this such a horrible thing? 

    If you don't mind this then AOC will probably be your holy grail but if this effects the time of game play you like,,don't pre-order until you have played the open beta..

    This might be the only logical statement that you've made.  I will however pre-order because I have no intention of playing any other game.

     

     

  • XasapisXasapis Member RarePosts: 6,337

    Tons of telephone service links. My question still stands.

    Ah, sorry, I seem to have missed your answer that the above poster answered.

     

    You're wrong on many accounts but it's understandable since most people tend to wildly speculate when they don't know specifics. Which is kind of hard at this point unless you're in the closed beta.

    You got one thing right, people that feel cheated when giving a game's worth to check it should trial the game before anything else. Open beta is one way to trial the game.

     

    Personally I don't have to trial the game. And I've already pre-ordered. In all honesty the perfect game for me would be AO with AoC current engine, but that is not going to happen any time soon. So you'll find me in Hyboria, at least until somebody produces a non-fantasy title that I will like.

     

    I'll salute you from the PvP server ;)

  • anubisssanubisss Member Posts: 325

     

    Originally posted by DAS1337

    Originally posted by anubisss


     
    Originally posted by Xasapis


    What do you mean by  "roam free around everywhere?"
    If possible try to describe it with a game example.
    Thanks

    Ok..lets put it this way..i am walking along a path and over to my far left i see what is clearly a dense forest..great i approach then ..BAM invisible wall.  How is WoW any different in this situation?  No there are more mountain ranges in WoW than I've ever seen in every other MMO combined.  None of us, not even you know exactly what AoC will look like.

     

    Now this would be ok if it was minimal but from what i have heard  its pretty much everywhere.

    Again this is just what i have heard but the zones are meant to be really small. To give you an idea lets take the barrens in WOW and say that most zones are not even half the size of  that zone with invisible walls.  The Barrens isn't actually that big of a zone.  Almost every single zone in LOTRO is far bigger than Barrens.  Again, "What you've heard" doesn't exactly sway my judgment just yet.

    That mountain you see in the far off distance with beautiful AOC graphics is out of your reach ,so every time you pass them you will know you can look but not touch.  Okay, how is this different in other MMO's?  Especially talking about areas that aren't available yet?  It's been stated that the huge volcano in Tortage can be scaled and manually erupted.  I'm sure that anything obviously significant in the world will be available for exploration.

    If you are looking for deep exploration in AOC then forget it..i even heard that you could explore the current hyboria in a  25 min tour..lol now if that is the case then this has to be a real small world.

    Again, another "What you've heard".  How would you or your friends know this if the entirety of Hyboria isn't even released in Beta?  What ignorance.

    May 1st will be the time to see if this is all true but from what i am hearing AOC has beautiful graphics but the size of the world and the amount of instancing is way beyond what people are expecting.  Is this also another "What I've heard" statement?  Zoning is not at all a big deal, we didn't complain in the days of EQ, and people sure don't complain about the repetitive GW instances, so why is this such a horrible thing? 

    If you don't mind this then AOC will probably be your holy grail but if this effects the time of game play you like,,don't pre-order until you have played the open beta..

    This might be the only logical statement that you've made.  I will however pre-order because I have no intention of playing any other game.

     

     

    I don't no lol..you figure it out how i know all this seriously don't take my word for it ..come back here on may 1st and tell me how you feel then..How hard do you think it is to find all this out about AOC lol..do you want me to provide you with a link or are you smart enough to use the google search engine..its not rocket science.

     

    I could show you a site that has over 180 AOC beta leaks some as new as this morning seriously ,go do a bit of  searching..I have actually been friendly in my description of AOC but alas ..don't take my word for it..

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by anubisss


     
    Originally posted by DAS1337

    Originally posted by anubisss


     
    Originally posted by Xasapis


    What do you mean by  "roam free around everywhere?"
    If possible try to describe it with a game example.
    Thanks

    Ok..lets put it this way..i am walking along a path and over to my far left i see what is clearly a dense forest..great i approach then ..BAM invisible wall.  How is WoW any different in this situation?  No there are more mountain ranges in WoW than I've ever seen in every other MMO combined.  None of us, not even you know exactly what AoC will look like.

     

    Now this would be ok if it was minimal but from what i have heard  its pretty much everywhere.

    Again this is just what i have heard but the zones are meant to be really small. To give you an idea lets take the barrens in WOW and say that most zones are not even half the size of  that zone with invisible walls.  The Barrens isn't actually that big of a zone.  Almost every single zone in LOTRO is far bigger than Barrens.  Again, "What you've heard" doesn't exactly sway my judgment just yet.

    That mountain you see in the far off distance with beautiful AOC graphics is out of your reach ,so every time you pass them you will know you can look but not touch.  Okay, how is this different in other MMO's?  Especially talking about areas that aren't available yet?  It's been stated that the huge volcano in Tortage can be scaled and manually erupted.  I'm sure that anything obviously significant in the world will be available for exploration.

    If you are looking for deep exploration in AOC then forget it..i even heard that you could explore the current hyboria in a  25 min tour..lol now if that is the case then this has to be a real small world.

    Again, another "What you've heard".  How would you or your friends know this if the entirety of Hyboria isn't even released in Beta?  What ignorance.

    May 1st will be the time to see if this is all true but from what i am hearing AOC has beautiful graphics but the size of the world and the amount of instancing is way beyond what people are expecting.  Is this also another "What I've heard" statement?  Zoning is not at all a big deal, we didn't complain in the days of EQ, and people sure don't complain about the repetitive GW instances, so why is this such a horrible thing? 

    If you don't mind this then AOC will probably be your holy grail but if this effects the time of game play you like,,don't pre-order until you have played the open beta..

    This might be the only logical statement that you've made.  I will however pre-order because I have no intention of playing any other game.

     

     

    I don't no lol..you figure it out how i know all this seriously don't take my word for ..come back here on may 1st and tell me how you feel then..How hard do you think it is to find all this out about AOC lol..do you want me to provide you with a link or are you smart enough to use the google search engine..its not rocket science.

     

    I could show you a site that has over 180 AOC beta leaks some as new as this morning seriously ,go do a bit of  searching..I have actually been friendly in my description of AOC but alas ..don't take my word for it..

    Sure, provide me a link.  I would be more than happy if I could avoid buying a game that I know that I won't like.  But, until I get proof, I take your comments with a grain of salt.

  • RohhRohh Member Posts: 87

    and what are you doing in WoW... siting in the city waiting for a summon to a instance. I think it will be fine if its like FFXI zones. But yea if loading screens are 2 frequent or it seem like a single player game Im sure lot of people will be turned off. We'll find out soon.

  • XasapisXasapis Member RarePosts: 6,337

    Lol, by the time I edit my post, it gets drowned by big text wall of quotes *cry*

     

    Regardless, you'll find my evaluation of the zoning mentioned above pretty fair, at least those of you who don't need to speculate.

  • GrimmWrathGrimmWrath Member Posts: 59

    So how extreme is the non-free-roaming?  So it's not Guild Wars is it

    between Guild Wars(hamster trails) and Dark Age of Camelot(some invisible walls but fairly open)

    closer to GW than DAoC? similar to DAoC?

  • ValentinaValentina Member RarePosts: 2,109

    Similar to DAoC, and many other MMOG's that are NOT Guild Wars.

    Look up videos.

  • randomtrandomt Member UncommonPosts: 1,220

     

    Originally posted by Tordak



     The least restrictive game maps I'd ever played, were in SWG, and even then you couldn't jump up.  So getting up on buildings roof was near immposible.  As for the rest, there's always the building ledge to far,etc..., but if your thinking 2D mapping restrictive, then it's absolutely not the case.




     

    Vanguard has full movement freedom.. if you see it.. you can get on top of it (especially with flying mounts etc)

     

    As for AoC (and war) i've already preordered myself.. if it turns out to be crappy.. oh well.. the cost of trying is minimal as far as entertainment costs go.  Costs what, 10 bucks for a 75 minute movie?  The 100 bucks (or how ever it came up to with taxes for the preorder)  is like 10 movies, or 750 minutes of entertainment (on average), which is roughly 12.5 hours of entertainment, which is less than I would get out of the game even if it is crappy.  So its value to entertainment ratio is very good. And the devs get paid, companies get paid, and people continue to see MMO's as economically viable to develop and publish, which helps the players. (And why does it have to be aoc OR war? theres many months in between the 2, plenty of time to get tired of one and move on to the next)

     

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