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Warhammer or Failhammer

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  • Capn23Capn23 Member Posts: 1,529
    Originally posted by huxflux2004

    Originally posted by Nergle


    Like you my friend I am in beta as well and I feel that they should wait another 3 mos (at least) until they finish the classes.
    I think a good majority of people here who aren't in beta will want the game rushed out in a AoC state just so they can say this game sucks balls and the hype was all for nothing. I'm very disappointed in Mark Jacob's decision to take the classes out/not put them in and then say that this continues to be a good/great game.
    P.S.
    I cannot wait til NDA is lifted so I can put up my heartily honest opinion on this game  which includes the bad and the good "Mark you are gonna regret not putting those classes in the finished product" (mark my words).

     

    If this is not a NDA breach, then what is? A guy in beta just said that he thinks the game is not finished. Did you hear that WARboys? And he is not the first beta player to say that!



     

    I could quote some people in Beta that think it's a brilliant idea...and they wouldn't be the first. We'll just have to wait and see for ourselves.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • hXcFecalhXcFecal Member Posts: 39

    Just wait for open beta to come out and if you don't like it, then don't buy the game. I don't like how people judge and criticize, buy the game anyways, then trash the company for doing a terrible job and wasting ur money when the problem started with you not making a decision using common sense. WAIT FOR OPEN BETA IF YOU'RE HAVING SECOND THOUGHTS! I personally will most likeley buy it and if I don't like it, fine I won't play it as my main MMO, but i'll sitll play it. And for all the people that are coming from WoW, don't make the total conversion over just yet, hold out for beta and then decide. I'm coming from a year and a half of WoW but I think this game has so much potential that I'm going straight into it.

     

    You guys can judge and criticize, but just wait 2 more months when it actually comes out, then you can start praising/bashing EA Mythic

    Playing:WoW,Guild Wars
    Used to play: Vanguard, Anarchy Online (got to lvl 6 and quit :p)
    Waiting for: Warhammer, Aion

  • Tuck2000Tuck2000 Member Posts: 361

    Ok let talk about what has not made it in so far as playable. The War IP has ton's of content that is not  making the release. Everyone seems to be hung up on the fact that either their class got cut or they won't have a capital city at launch.  Just for kicks here is a list of the kingdoms races in Warhammer 60% don't have a playable class yet be it a Tank, Scrapper, DPS, or Caster.

    All of these races have enough IP to make some solid player classes. My personal favorite would be to see a Dwarf slayer (Would be an excellent scrapper)  So they have plenty to work with and add overtime for pairings.

    Playable Kingdoms

    Empire

    Chaos (Generic)

    Dwarfs

    High Elves

    Dark Elves

    and Orks

    None playable (Yet)

    Bretonnia

    Lizardmen

    Ogre Kingdom

    SKaven

    Wood Elves

    Tomb Kings

    Vampire counts

    Daemons of Chaos

    Beasts of Chaos

    Chaos Dwarfs

    Dogs of War

    Kislev

     

  • GurtelroseGurtelrose Member Posts: 191
    Originally posted by Tee312

    Originally posted by huxflux2004

    Originally posted by Nergle


    Like you my friend I am in beta as well and I feel that they should wait another 3 mos (at least) until they finish the classes.
    I think a good majority of people here who aren't in beta will want the game rushed out in a AoC state just so they can say this game sucks balls and the hype was all for nothing. I'm very disappointed in Mark Jacob's decision to take the classes out/not put them in and then say that this continues to be a good/great game.
    P.S.
    I cannot wait til NDA is lifted so I can put up my heartily honest opinion on this game  which includes the bad and the good "Mark you are gonna regret not putting those classes in the finished product" (mark my words).

     

    If this is not a NDA breach, then what is? A guy in beta just said that he thinks the game is not finished. Did you hear that WARboys? And he is not the first beta player to say that!

    Wow, so he has an opinion.  Point?

    There's tons of people saying they ENJOY the game, more than the ones saying they're not from what I've seen.

    WARboys?  Original.  Not.

    Just another troll.  Crushed that AoC failed so you're looking to put down another MMO.

     

    Edit:  Plus, anyone can say "I'm in beta."  This IS the internet after all.



     

    Is there something for the squig to eat ?

    image
    Spoils of War - The quickest way of ending a war is to lose it.

  • Capn23Capn23 Member Posts: 1,529
    Originally posted by hXcFecal


    Just wait for open beta to come out and if you don't like it, then don't buy the game. I don't like how people judge and criticize, buy the game anyways, then trash the company for doing a terrible job and wasting ur money when the problem started with you not making a decision using common sense. WAIT FOR OPEN BETA IF YOU'RE HAVING SECOND THOUGHTS! I personally will most likeley buy it and if I don't like it, fine I won't play it as my main MMO, but i'll sitll play it. And for all the people that are coming from WoW, don't make the total conversion over just yet, hold out for beta and then decide. I'm coming from a year and a half of WoW but I think this game has so much potential that I'm going straight into it.
     
    You guys can judge and criticize, but just wait 2 more months when it actually comes out, then you can start praising/bashing EA Mythic



     

    exact same thing with me. I've been playing WoW for a little over a year and a half now. I'm keeping my WoW account up for a month after launch, just in case. I have a lot of faith in Mythic though. I got my OB pass to test it out before-hand and you can bet I'll be here talking about all the pros and cons.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • The user and all related content has been deleted.
  • TalemireTalemire Member UncommonPosts: 843
    Originally posted by daewonie


    The devs promised the release of WAR at the beginning of fall...... and in order to keep that promise and not deliver a game that is incomplete, they have decided to cut some things out until they can be improved.
    To be honest, the deletion of some careers do certainly suck, but I rather play the game w/o those careers and wait and anticipate the classes in a patch or an expansion later on.
    The deletion of some cities is not that big of a deal.  each faction should only have 1 major city anyways. Look at WoW, Orgrimmar is the place to go on the horde side, and undercity and thunder bluff are practically empty.  Might as well work on the incomplete cities, then have a city that no one wants to go to from the get-go due to its flaws.

     

    +1

    Love the sinner, hate the sin.
  • TalemireTalemire Member UncommonPosts: 843
    Originally posted by Avathos


    Like many of you guys I embrased this game. I wanted WAR to be the next WoW killer. When I got accepted into BETA I was like IN YOU FACE LOSERS! However this post is NOT ABOUT BETA because, lets face it there is NDA and I swear to follow it.
    This post  like many others is to beat the same dead horse about the cut of classes and the reduction of cities. IMO the main reason for decision is either: financial pressure or fear of WoLK.
    Why not just push the game back another 6 months and deliver a product like promised from day one?
    Why  the rush of releasing what many consider a incomplete game. You have to remember that for the past year and half  Mythic has released ton publicity regarding classes and their importance of having racial integrity. Races and their territories, which they have swear to defend till the last man, woman or neuter (greenskins)  Most important, from day one we always got that promised that this game will be in par with the Warhammer Lore and IMO it is not.
    Lets ake just little example of the cuts:
    The Empire Warrior Priest / Bright Wizard / Witch Hunter (3/4)  VS
    Chaos : Chosen / Zealot / Marauder / Magus (4/4)
    The math does not add up 3 is not equal 4. You cant argue and tell me is 20 vs 20 because  in fact what was promised was 24 vs 24 and every race will have their 4 archtypes.  Many will say, suck it up! Just choose a tank available  from the other races in your faction. So now instead of choise now we will be forced to choose SM or IB tanking for humans?  This is not according to the warhammer lore. Never in the warhammer lore THE EMPIRE let mutants lead their cause and less to defend them. Just because accept other races doesnt mean they have to incorporate them into their ranks. In addition, factions that just have 3/4 classes may be affected by: 1- people not playing them because they may think they are gimped 2- or people may not play them because the variety will be greatly reduced (25% if we go by the numbers)
    In addition to the above now we have significant reduced city content. Again  since when the orcs care about helping the other forces of destruction to defeat The Empire or The Dwarf . Holy Cow the greenskin cant even fight under the same flag. If we go by WARHAMMER LORE, the game basically doesnt not make much sense anymore other than just some archtypes and backgrounds.. It is just another MMO with a litle bit more RvR.  Racial integrity was promised from day one and I trully dont think this decision will make it posible.
    To finish, like many of you I pre-ordered the game, but I tell you want I am willing wait another 6 months and  play a game the content I was promised since 2006. Rather  than plaing a game based on what I consider  a rush semi completed product based on a financial decision. Warhammer have a lot good things and in many areas I feel that the game is ground breaking, but everyones knows that YOU SHOULD NEVER PROMISE WHAT YOU CANT DELIVER.  I am positive that this rush will hurt the game in the long run. There always be that shadow around telling everyone: Where in the heck are the other cities? Humans without a tank? Where is the Choppa? You get the point
     
    Disclaimer:
    The above statement is my entire opinion based on the recent public news, it does not have BETA classified information.
     

     

    So now that it's confirmed that your skin is green and ears are that of a *cough* troll, would you rather be lied to or told right up-front what's what? You fail to understand Mythic's goal here---to deliver "not great, but fabulous" content.

    Let's dumb it down for you a bit. Your goal is to cut a perfect circle of a certain radius out of construction paper. After you do it 2 or 3 times you still notice that the radius is of by .005 Do you leave the excess on and deliver something that isn't exactly what it's supposed to be, or do you get it right the first time then add on later?

    -2

    Love the sinner, hate the sin.
  • wihtgarwihtgar Member UncommonPosts: 119

    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.

     

    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  

     

    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.

  • The user and all related content has been deleted.
  • VicksburgVicksburg Member Posts: 181
    Originally posted by wihtgar


    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.
     
    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  
     
    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.



     

    Indeed.

    My worst fear was that it will be a DAoC2.

    Mythic just needed a well known Lore and added a LOT of Wow elements to it.

    Even RvR was adapted: the game has more battleground instances than Wow has. Even the end game city sieges will be mostly instanced. So where will be the limit 40, 60 players ???

    Now you don't hear the fanboys who wanted to have this real open world pvp without instances. Now suddenly all is OK...

    Funniest thing is that WotLK will have now non-instanced open world combat in its siege PvP zone.

    Roles reversed...

    But on the other end -----even GW didn't respect their own lore. Where are the Teutogen guards in the New Army books: scrapped.

     

  • SlampigSlampig Member UncommonPosts: 2,342

    This thread should be retitled...

     

     

    Yawnhammer

     

    Thank you very much. I will be here all week.

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • Capn23Capn23 Member Posts: 1,529
    Originally posted by wihtgar


    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.
     
    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  
     
    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.



     

    In order for it to be a successful MMO you are going to have to sacrifice some lore. Every MMO has sacrificed some lore for a good game. To you...the lore may be the make or break point, but you can trust me when I say you are the minority of the minority. You can whine all up and down Altdorf's steps. You can whine your way to the gates of The Inevitable City. You might whine so loud that Mythic hears you, but you are the minority and Mythic remembers what happened in DAOC when they catered to the minority. So pull up your skirt and get over it.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • wihtgarwihtgar Member UncommonPosts: 119
    Originally posted by Tee312

    Originally posted by wihtgar


    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.
     
    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  
     
    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.

     

    LOL this has got to be the worst attempt at putting down the game I've seen on these forums yet.  It's as much as an RPG as any other RPG is.  Ever since WoW, there hasn't really been any "RPG" in MMORPGs.  Just so you know, RPG stands for Role Playing Game.

    You CLEARLY have something against the game, don't say you don't.  Warhammer Lore is there, it's not hidden.  Where is the Warcraft lore in WoW?  How does WoW's classes fit in with Warcraft lore?  LOL.  They don't, because the lore wasn't made FOR an MMO, they made an MMO based off the lore.  They have to fill in the gaps.  20 years ago it's not like when developing the WAR lore they're like "Oh, we need to make sure we have 24 different classes in the lore so 20 years from now they can make an MMORPG."



     

     

    Of course I have something against the game.... What are you brain dead?  I just said I didn't like how they completely trash the Warhammer Lore and how the game is not an RPG.

    The fact that you made a WoW refference means you lose.  So end of argument.

  • wihtgarwihtgar Member UncommonPosts: 119
    Originally posted by Capn23

    Originally posted by wihtgar


    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.
     
    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  
     
    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.



     

    In order for it to be a successful MMO you are going to have to sacrifice some lore. Every MMO has sacrificed some lore for a good game. To you...the lore may be the make or break point, but you can trust me when I say you are the minority of the minority. You can whine all up and down Altdorf's steps. You can whine your way to the gates of The Inevitable City. You might whine so loud that Mythic hears you, but you are the minority and Mythic remembers what happened in DAOC when they catered to the minority. So pull up your skirt and get over it.



     

    And you know this because you said it?? Or just because you are a fanboy?

     

    A lot of good MMO's sacrificed lore, but a lot of them failed because of it too......  Most of the really popular MMO's had no real Lore to start with.   The only exception to this is LOTR which has done a pretty good job of sticking to the Lore.  It certainly didn't completely re-write the game just for class balance in RvR... whatever the hell RvR is.

    Obviously you are a DAOC fan looking for DAOC 2.0.   A lot of Warhammer fans were looking for a Warhammer MMO-RPG.   Anyway time will tell.  We will see what the subscription rate really is.

     

  • KataalKataal Member UncommonPosts: 174

    failhammer: no

    warhammer: not quite

    WINHAMMER: exactly.

  • Capn23Capn23 Member Posts: 1,529
    Originally posted by wihtgar

    Originally posted by Capn23

    Originally posted by wihtgar


    I agree with the OP.   This game may well live up to it's intent, but it will never be a Warhammer MMORPG.  At best it will be an RvR game with Warhammer refferences.  I'm not really sure it belongs at MMORPG, since it's clearly not an RPG.
     
    People who are talking about Warhammer Lore are kidding themselves.  This game has already taken a huge crap on the lore.  
     
    Stealth/Rogue Witchhunters teaming up with Bright Wizards and Elven Archmages.... = LOL.  This isn't Warhammer it's a EA PvP game that uses Warhammer terms.   It's not an RPG so don't act like it is.



     

    In order for it to be a successful MMO you are going to have to sacrifice some lore. Every MMO has sacrificed some lore for a good game. To you...the lore may be the make or break point, but you can trust me when I say you are the minority of the minority. You can whine all up and down Altdorf's steps. You can whine your way to the gates of The Inevitable City. You might whine so loud that Mythic hears you, but you are the minority and Mythic remembers what happened in DAOC when they catered to the minority. So pull up your skirt and get over it.



     

    And you know this because you said it?? Or just because you are a fanboy?

     

    A lot of good MMO's sacrificed lore, but a lot of them failed because of it too......  Most of the really popular MMO's had no real Lore to start with.   The only exception to this is LOTR which has done a pretty good job of sticking to the Lore.  It certainly didn't completely re-write the game just for class balance in RvR... whatever the hell RvR is.

    Obviously you are a DAOC fan looking for DAOC 2.0.   A lot of Warhammer fans were looking for a Warhammer MMO-RPG.   Anyway time will tell.  We will see what the subscription rate really is.

     



     

    Ever heard "The enemy of my enemy is my friend"? I'm not a DAOC fan...mostly because I've never played it. There is still tons of lore in the game. Just remember this is the "Age of Reckoning" and there has got to be some reckoning going on.

     

    Reckoning: A measuring of possibilities for the future.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • IndoIndo Member Posts: 252

    Apparently this horse is not dead lol

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    As another person in beta i too have to agree that the game would be better off being delayed another 3 or 4 months then cutting Key classes.

     

    A lot of people are saying lore but i dont care much about lore, i dont know much about the lore so i can only go on what i know. I cant support my arguement well without breaking NDA but i will say, there is no way the races will be balanced at launch, the races who are missing tanks especially. And the reason i say this is, a tank is an unreplaceable class. Missing a melee dps is lame but you can augment it, just stack another range dps, but missing a tank is still missing a tank. You can kill a strong boss mob just heaping glass cannons on it. They will get killed over and over again and in the end they havea  very slim chance of succeeding.

     

    Picture WoW when it first came out, the distance between all the races and their starting locations. Now, add dungeons, and raid encounters into the mix, now imagine that only the Humans, the Orcs, the Tauren, and the dwarves had Tanks, healers Dps, while the otehr 4 races were all DPS and Healers. and it was at least 30 levels before the crossed paths. that means  Your doing deadmines, no tank, razorfen krual, no tank, gnomerergan(imo one of the hardest dungeons in its level range) no tank, shadowfang keep, no tank..

     

    Now what do you think will most likely happen, keep in mind this is for launch, so people dont know how to get from one side of teh world to the other. People are playing their main classes so the interest in trying the new races and exploring the game from another point of view is not a priority. Will people

    A) Make a tank on a race that has them and then spend 3 or 4 hours running from their starting zone to the other 3 starting zones just to provide tanks for the weaker races

    or

    B) try playing with what they have, realize it isnt worth the effort and simply re roll to a race that is whole and complete so they can group properly.

     

    You dont even have to think of this in Warhammer frame of mind, take any game you have played that has multiple races a vast amount of starting locations and a huge amount of distance between the starting locations and just picture what it would be like if you were missing a tank, or a healer and needed to do party oriented objectives.

    There needs to be a place to discuss this in detail without fear of breaking the NDA, you cant do it here because the people here do not know enough about it to add a valid opinion, most of what is posted outside of the beta forum is just bias to get the game out quicker, and cant talk about it on the beta forums...

     

    So we have to sit here and let this shit fester and hope that warhammer doesnt turn into another age of conan, vanguard, or dark and light. As someone who has paid in full for the collectors edition of warhammer before they even had a viable website, i seriously feel like i am beig cheated a bit here. I understand fully why they reduced the cities for now, so there can be more focused fights and people can have a richer experience, so guilds didnt just leap frog and siege empty cities or weaker cities.

     I dont however, understand the loss of the classes, and saying its for the good of the game is not accecptable.at this poiint i really would like to see technical data, i want to see charts and graphs and serious discussion from the devs with the community, saying this is each of the classes, this is where we want them to be, this is where they are currently, and this is how long we think it will take us to take them to their intended place.

    I dont know what i will do with my preorder yet, i am doing my part in the beta test, providing as much feedback and bug reports as i can, and i take part in all the focus tests, but as it stands now, i have no idea if i will go through with my purchase of the game. I need to wait until launch is closer and see where the game is.

     I am not like those people who buy a beta test and pay monthly until the game is up to par, if the game is not where i think it should be come launch im not playing it.  Fuck vanguard and fuck age of conan for trying to make that shit trendy.

     

    These mmo companies need to follow the lead of Everquest 2, world of warcraft, lineage 2,final fantasy 11 and city of heroes. Launch a finished game and then improve it, none of this launch  a playable client and then bring it up to gold standards, so 6 months after launch you can finally say its finished. You know what games do that... f2p games that have 8 months open beta periods with item mall in place.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • Capn23Capn23 Member Posts: 1,529
    Originally posted by DeserttFoxx


    As another person in beta i too have to agree that the game would be better off being delayed another 3 or 4 months then cutting Key classes.
     
    A lot of people are saying lore but i dont care much about lore, i dont know much about the lore so i can only go on what i know. I cant support my arguement well without breaking NDA but i will say, there is no way the races will be balanced at launch, the races who are missing tanks especially. And the reason i say this is, a tank is an unreplaceable class. Missing a melee dps is lame but you can augment it, just stack another range dps, but missing a tank is still missing a tank. You can kill a strong boss mob just heaping glass cannons on it. They will get killed over and over again and in the end they havea  very slim chance of succeeding.
     
    Picture WoW when it first came out, the distance between all the races and their starting locations. Now, add dungeons, and raid encounters into the mix, now imagine that only the Humans, the Orcs, the Tauren, and the dwarves had Tanks, healers Dps, while the otehr 4 races were all DPS and Healers. and it was at least 30 levels before the crossed paths. that means  Your doing deadmines, no tank, razorfen krual, no tank, gnomerergan(imo one of the hardest dungeons in its level range) no tank, shadowfang keep, no tank..
     
    Now what do you think will most likely happen, keep in mind this is for launch, so people dont know how to get from one side of teh world to the other. People are playing their main classes so the interest in trying the new races and exploring the game from another point of view is not a priority. Will people
    A) Make a tank on a race that has them and then spend 3 or 4 hours running from their starting zone to the other 3 starting zones just to provide tanks for the weaker races
    or
    B) try playing with what they have, realize it isnt worth the effort and simply re roll to a race that is whole and complete so they can group properly.
     
    You dont even have to think of this in Warhammer frame of mind, take any game you have played that has multiple races a vast amount of starting locations and a huge amount of distance between the starting locations and just picture what it would be like if you were missing a tank, or a healer and needed to do party oriented objectives.
    There needs to be a place to discuss this in detail without fear of breaking the NDA, you cant do it here because the people here do not know enough about it to add a valid opinion, most of what is posted outside of the beta forum is just bias to get the game out quicker, and cant talk about it on the beta forums...
     
    So we have to sit here and let this shit fester and hope that warhammer doesnt turn into another age of conan, vanguard, or dark and light. As someone who has paid in full for the collectors edition of warhammer before they even had a viable website, i seriously feel like i am beig cheated a bit here. I understand fully why they reduced the cities for now, so there can be more focused fights and people can have a richer experience, so guilds didnt just leap frog and siege empty cities or weaker cities.
     I dont however, understand the loss of the classes, and saying its for the good of the game is not accecptable.at this poiint i really would like to see technical data, i want to see charts and graphs and serious discussion from the devs with the community, saying this is each of the classes, this is where we want them to be, this is where they are currently, and this is how long we think it will take us to take them to their intended place.
    I dont know what i will do with my preorder yet, i am doing my part in the beta test, providing as much feedback and bug reports as i can, and i take part in all the focus tests, but as it stands now, i have no idea if i will go through with my purchase of the game. I need to wait until launch is closer and see where the game is.
     I am not like those people who buy a beta test and pay monthly until the game is up to par, if the game is not where i think it should be come launch im not playing it.  Fuck vanguard and fuck age of conan for trying to make that shit trendy.
     
    These mmo companies need to follow the lead of Everquest 2, world of warcraft, lineage 2,final fantasy 11 and city of heroes. Launch a finished game and then improve it, none of this launch  a playable client and then bring it up to gold standards, so 6 months after launch you can finally say its finished. You know what games do that... f2p games that have 8 months open beta periods with item mall in place.



     

    Interesting...I think if they really busted their asses they could get the tanks in before launch. That's the only real concern I have with the game at this moment. leveling would be tough, but once you get to endgame it would be a hell of a lot easier since everyone is helping everyone out. Didn't they say something about it not taking a huge amount of time to get from one starting area to another? IDK, but I'm guessing they will give WPs and DoK's SOME tanking abilities so they can atleast get through leveling without too much hassel.

     

    This is my speculation of course...I'm not in closed beta so I'm not sure. I have my open beta pass though and I can get a little glimpse of what's going on when it comes out.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • NergleNergle Member UncommonPosts: 253
    Originally posted by huxflux2004

    Originally posted by Nergle


    Like you my friend I am in beta as well and I feel that they should wait another 3 mos (at least) until they finish the classes.
    I think a good majority of people here who aren't in beta will want the game rushed out in a AoC state just so they can say this game sucks balls and the hype was all for nothing. I'm very disappointed in Mark Jacob's decision to take the classes out/not put them in and then say that this continues to be a good/great game.
    P.S.
    I cannot wait til NDA is lifted so I can put up my heartily honest opinion on this game  which includes the bad and the good "Mark you are gonna regret not putting those classes in the finished product" (mark my words).

     

    If this is not a NDA breach, then what is? A guy in beta just said that he thinks the game is not finished. Did you hear that WARboys? And he is not the first beta player to say that!

     

    If the game was finished wouldn't it be out right now?

    Correct me if I am wrong, but this is not linear algebra here, even 4 developers have said the game is not ready for release due to not being FINISHED.

     

    NDA breach is when you go into descripto about the game, which I haven't  and yes, I was a Warboy as it has taken you some time to make up this word.

  • NergleNergle Member UncommonPosts: 253
    Originally posted by Nergle

    Originally posted by huxflux2004

    Originally posted by Nergle


    Like you my friend I am in beta as well and I feel that they should wait another 3 mos (at least) until they finish the classes.
    I think a good majority of people here who aren't in beta will want the game rushed out in a AoC state just so they can say this game sucks balls and the hype was all for nothing. I'm very disappointed in Mark Jacob's decision to take the classes out/not put them in and then say that this continues to be a good/great game.
    P.S.
    I cannot wait til NDA is lifted so I can put up my heartily honest opinion on this game  which includes the bad and the good "Mark you are gonna regret not putting those classes in the finished product" (mark my words).

     

    If this is not a NDA breach, then what is? A guy in beta just said that he thinks the game is not finished. Did you hear that WARboys? And he is not the first beta player to say that!

     

    If the game was finished wouldn't it be out right now?

    Correct me if I am wrong, but this is not linear algebra here, even 4 developers have said the game is not ready for release due to not being FINISHED.

     

    NDA breach is when you go into descripto about the game, which I haven't  and yes, I was a Warboy as it has taken you some time to make up this word.

    On and on a note the classes I am talking about is Black Guard, and the others they have taken/never put in the game.

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402
    Originally posted by Capn23

    Originally posted by DeserttFoxx


    As another person in beta i too have to agree that the game would be better off being delayed another 3 or 4 months then cutting Key classes.
     
    A lot of people are saying lore but i dont care much about lore, i dont know much about the lore so i can only go on what i know. I cant support my arguement well without breaking NDA but i will say, there is no way the races will be balanced at launch, the races who are missing tanks especially. And the reason i say this is, a tank is an unreplaceable class. Missing a melee dps is lame but you can augment it, just stack another range dps, but missing a tank is still missing a tank. You can kill a strong boss mob just heaping glass cannons on it. They will get killed over and over again and in the end they havea  very slim chance of succeeding.
     
    Picture WoW when it first came out, the distance between all the races and their starting locations. Now, add dungeons, and raid encounters into the mix, now imagine that only the Humans, the Orcs, the Tauren, and the dwarves had Tanks, healers Dps, while the otehr 4 races were all DPS and Healers. and it was at least 30 levels before the crossed paths. that means  Your doing deadmines, no tank, razorfen krual, no tank, gnomerergan(imo one of the hardest dungeons in its level range) no tank, shadowfang keep, no tank..
     
    Now what do you think will most likely happen, keep in mind this is for launch, so people dont know how to get from one side of teh world to the other. People are playing their main classes so the interest in trying the new races and exploring the game from another point of view is not a priority. Will people
    A) Make a tank on a race that has them and then spend 3 or 4 hours running from their starting zone to the other 3 starting zones just to provide tanks for the weaker races
    or
    B) try playing with what they have, realize it isnt worth the effort and simply re roll to a race that is whole and complete so they can group properly.
     
    You dont even have to think of this in Warhammer frame of mind, take any game you have played that has multiple races a vast amount of starting locations and a huge amount of distance between the starting locations and just picture what it would be like if you were missing a tank, or a healer and needed to do party oriented objectives.
    There needs to be a place to discuss this in detail without fear of breaking the NDA, you cant do it here because the people here do not know enough about it to add a valid opinion, most of what is posted outside of the beta forum is just bias to get the game out quicker, and cant talk about it on the beta forums...
     
    So we have to sit here and let this shit fester and hope that warhammer doesnt turn into another age of conan, vanguard, or dark and light. As someone who has paid in full for the collectors edition of warhammer before they even had a viable website, i seriously feel like i am beig cheated a bit here. I understand fully why they reduced the cities for now, so there can be more focused fights and people can have a richer experience, so guilds didnt just leap frog and siege empty cities or weaker cities.
     I dont however, understand the loss of the classes, and saying its for the good of the game is not accecptable.at this poiint i really would like to see technical data, i want to see charts and graphs and serious discussion from the devs with the community, saying this is each of the classes, this is where we want them to be, this is where they are currently, and this is how long we think it will take us to take them to their intended place.
    I dont know what i will do with my preorder yet, i am doing my part in the beta test, providing as much feedback and bug reports as i can, and i take part in all the focus tests, but as it stands now, i have no idea if i will go through with my purchase of the game. I need to wait until launch is closer and see where the game is.
     I am not like those people who buy a beta test and pay monthly until the game is up to par, if the game is not where i think it should be come launch im not playing it.  Fuck vanguard and fuck age of conan for trying to make that shit trendy.
     
    These mmo companies need to follow the lead of Everquest 2, world of warcraft, lineage 2,final fantasy 11 and city of heroes. Launch a finished game and then improve it, none of this launch  a playable client and then bring it up to gold standards, so 6 months after launch you can finally say its finished. You know what games do that... f2p games that have 8 months open beta periods with item mall in place.



     

    Interesting...I think if they really busted their asses they could get the tanks in before launch. That's the only real concern I have with the game at this moment. leveling would be tough, but once you get to endgame it would be a hell of a lot easier since everyone is helping everyone out. Didn't they say something about it not taking a huge amount of time to get from one starting area to another? IDK, but I'm guessing they will give WPs and DoK's SOME tanking abilities so they can atleast get through leveling without too much hassel.

     

    This is my speculation of course...I'm not in closed beta so I'm not sure. I have my open beta pass though and I can get a little glimpse of what's going on when it comes out.

     

    Like i said, i cant say to much without breaking the NDA, I am hoping the wow example would provide more clairty on the subject since people know WoW. And its more, not the fact that you can easily travel between noobs zones but more so, whats the points. If the loot is based on your class, that means you can get the same drops in your zone for less effort then it would to take to run to another zone.

    All i can see happening at launch is, certain zones just being empty, because players just making their toon then immediatly running to a zone that has all the classes availble for a rounded party. I mean warhammer has so much emphasis on grouping at all levels the ieda of losing tanks just doesnt seem like a good idea to me. I need a lot of convicing that says otherwise. And im still waiitng for the interviews that will do so.

     

    Where is Paul Barnett to offer one of those energetic interviews that put your mind at ease and allow you to believe you made the right choice in chosing this game. I need someoen to explain in detail why it is a good idea to lose 4 classes.

     

    And people need to stop saying this is a dead horse... this major announcement was made liek 4 days ago, it hasnt even been properly discussed to be dead, Not only is the horse not dead, its galavanting around the track chasing the mechanical bunny still.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • Capn23Capn23 Member Posts: 1,529
    Originally posted by DeserttFoxx

    Originally posted by Capn23

    Originally posted by DeserttFoxx


    As another person in beta i too have to agree that the game would be better off being delayed another 3 or 4 months then cutting Key classes.
     
    A lot of people are saying lore but i dont care much about lore, i dont know much about the lore so i can only go on what i know. I cant support my arguement well without breaking NDA but i will say, there is no way the races will be balanced at launch, the races who are missing tanks especially. And the reason i say this is, a tank is an unreplaceable class. Missing a melee dps is lame but you can augment it, just stack another range dps, but missing a tank is still missing a tank. You can kill a strong boss mob just heaping glass cannons on it. They will get killed over and over again and in the end they havea  very slim chance of succeeding.
     
    Picture WoW when it first came out, the distance between all the races and their starting locations. Now, add dungeons, and raid encounters into the mix, now imagine that only the Humans, the Orcs, the Tauren, and the dwarves had Tanks, healers Dps, while the otehr 4 races were all DPS and Healers. and it was at least 30 levels before the crossed paths. that means  Your doing deadmines, no tank, razorfen krual, no tank, gnomerergan(imo one of the hardest dungeons in its level range) no tank, shadowfang keep, no tank..
     
    Now what do you think will most likely happen, keep in mind this is for launch, so people dont know how to get from one side of teh world to the other. People are playing their main classes so the interest in trying the new races and exploring the game from another point of view is not a priority. Will people
    A) Make a tank on a race that has them and then spend 3 or 4 hours running from their starting zone to the other 3 starting zones just to provide tanks for the weaker races
    or
    B) try playing with what they have, realize it isnt worth the effort and simply re roll to a race that is whole and complete so they can group properly.
     
    You dont even have to think of this in Warhammer frame of mind, take any game you have played that has multiple races a vast amount of starting locations and a huge amount of distance between the starting locations and just picture what it would be like if you were missing a tank, or a healer and needed to do party oriented objectives.
    There needs to be a place to discuss this in detail without fear of breaking the NDA, you cant do it here because the people here do not know enough about it to add a valid opinion, most of what is posted outside of the beta forum is just bias to get the game out quicker, and cant talk about it on the beta forums...
     
    So we have to sit here and let this shit fester and hope that warhammer doesnt turn into another age of conan, vanguard, or dark and light. As someone who has paid in full for the collectors edition of warhammer before they even had a viable website, i seriously feel like i am beig cheated a bit here. I understand fully why they reduced the cities for now, so there can be more focused fights and people can have a richer experience, so guilds didnt just leap frog and siege empty cities or weaker cities.
     I dont however, understand the loss of the classes, and saying its for the good of the game is not accecptable.at this poiint i really would like to see technical data, i want to see charts and graphs and serious discussion from the devs with the community, saying this is each of the classes, this is where we want them to be, this is where they are currently, and this is how long we think it will take us to take them to their intended place.
    I dont know what i will do with my preorder yet, i am doing my part in the beta test, providing as much feedback and bug reports as i can, and i take part in all the focus tests, but as it stands now, i have no idea if i will go through with my purchase of the game. I need to wait until launch is closer and see where the game is.
     I am not like those people who buy a beta test and pay monthly until the game is up to par, if the game is not where i think it should be come launch im not playing it.  Fuck vanguard and fuck age of conan for trying to make that shit trendy.
     
    These mmo companies need to follow the lead of Everquest 2, world of warcraft, lineage 2,final fantasy 11 and city of heroes. Launch a finished game and then improve it, none of this launch  a playable client and then bring it up to gold standards, so 6 months after launch you can finally say its finished. You know what games do that... f2p games that have 8 months open beta periods with item mall in place.



     

    Interesting...I think if they really busted their asses they could get the tanks in before launch. That's the only real concern I have with the game at this moment. leveling would be tough, but once you get to endgame it would be a hell of a lot easier since everyone is helping everyone out. Didn't they say something about it not taking a huge amount of time to get from one starting area to another? IDK, but I'm guessing they will give WPs and DoK's SOME tanking abilities so they can atleast get through leveling without too much hassel.

     

    This is my speculation of course...I'm not in closed beta so I'm not sure. I have my open beta pass though and I can get a little glimpse of what's going on when it comes out.

     

    Like i said, i cant say to much without breaking the NDA, I am hoping the wow example would provide more clairty on the subject since people know WoW. And its more, not the fact that you can easily travel between noobs zones but more so, whats the points. If the loot is based on your class, that means you can get the same drops in your zone for less effort then it would to take to run to another zone.

    All i can see happening at launch is, certain zones just being empty, because players just making their toon then immediatly running to a zone that has all the classes availble for a rounded party. I mean warhammer has so much emphasis on grouping at all levels the ieda of losing tanks just doesnt seem like a good idea to me. I need a lot of convicing that says otherwise. And im still waiitng for the interviews that will do so.

     

    Where is Paul Barnett to offer one of those energetic interviews that put your mind at ease and allow you to believe you made the right choice in chosing this game. I need someoen to explain in detail why it is a good idea to lose 4 classes.

     

    And people need to stop saying this is a dead horse... this major announcement was made liek 4 days ago, it hasnt even been properly discussed to be dead, Not only is the horse not dead, its galavanting around the track chasing the mechanical bunny still.



     

    Paul makes everything sound more awesome. Maybe that's what they'll do for their next podcast.

     

    Paul has got to be one of the best salesmen I have ever seen.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

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