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Will Aion fail just like WAR and AoC?

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  • rondodge11rondodge11 Member Posts: 18

    I dont think it will fail ultimatly, i think it will fail in north america , needs more grit, its to flambouyant for my likes.

  • EthianEthian Member Posts: 1,216

    Course it won't fail...its already giving most of us a good first impression because it will release fairly polished. If future updates are as good or better then 1.5, look for Aion to be around for along time.

    For all those putting it down...blah blah blah. Go play another MMO....its pretty simple. Aion's community doesn't need whiners and complainers anyway....

    "I play Tera for the gameplay"

  • FastTxFastTx Member UncommonPosts: 756

    Aion won't fail. It will have the 2nd most subs in the Western market at least until SWTOR or FF comes out.

    To the poster who played the level 38 Spiritmaster, PvP isn't fair. Get over it. If you want fair team vs team pvp play an instance, play WoW BG or Arena. This isn't that game.

    In Aion if you want to go into the Abyss solo? YOU ARE PUTTING YOURSELF AT RISK.

    The point in Aion is you accumulate AP through killing mobs mostly, but if you die you are taking a huge hit. The game Aion is for people who don't feel a system encouraging repetitive death is rewarding. If Aion becomes a game where you gain more AP from killing than death and rewards you for suiciding into the enemy then Aion will be a game I quickly unsubscribe from. Players who accumulate 700k+ AP through grinding mobs aren't bad players, they are great at surviving and avoiding gank squads.

    This guy is frustrated because he picked the wrong class. A Spiritmaster can't hold out on his own. The classes that can are those with CC and Stealth. If I see enemies on my Chat Radar, as an Assassin I have the immediate option to stealth. Stealth will allow me to live longer in the Abyss solo.

    This is a PvP game where the main objective is to live. When you plan out an attack, you need to close the escape route and strike hard and quick.

  • ReckerRecker Member Posts: 161
    Originally posted by teco221


    It's very possible.  Even I am in 1.2 Chinese version now and I enjoy the game a lot, but there is a posiblity here.  After Honymoon period is over, peopel will start complaining.  Look EVE online as crapy as it is, there are still people playing, even WAR still have a lot of followers.  1.3.1 seems will trun the game around, so you never know.
     
    One thing for sure, it's the game will be polised and not too many bugs (at least low level area), just like FFXI.  FFXI was in Japan for a year before imported into US.    Aion has been in Korea a year?  or almost a year, not 100% sure.

     

    EVE IS CRAPY



    WOWTARD DIE

  • jboycejboyce Member Posts: 1

    I think a lot of players who PvP in other games, particulary WoW, are starting to see that WoW is losing its shine and are really wanting to play a new game. I think i'm one of those people and seeing Aion as not a WoW killer (because WoW isn't dying, its just losing its shine to me), but something that will be fun again, kind of like when I first started playing WoW. Eventually Aion will lose it's shine, and a new game will rise up. I'm still looking forward to it, even if it's not as "good" as WoW.

     

  • AnubisanAnubisan Member UncommonPosts: 1,798

    If Aion fails to capture and KEEP the attention of players for long periods of time in the same way WOW does, then yes it will fail...

    Both AOC and WAR had huge populations to begin with and many of those people stayed for several months until they realized that neither game had anywhere near the amount of content or polish that an older game like WoW has. This is my main concern with Aion. Yes, it looks pretty and the world is new for now. But how much content can they really have at this point? The game is still so new.

  • Loke666Loke666 Member EpicPosts: 21,441

    Well, I think Aion is doing rather good in asia. I doubt however that it will do as good in the west but calling that a failure is not really right. My guess is that it will be close to LOTRO in the west. In asia it can become really huge.

  • ReckerRecker Member Posts: 161
    Originally posted by Trojanfresh

    Originally posted by teco221

    Originally posted by Cammy

    Originally posted by teco221


    It's very possible.  Even I am in 1.2 Chinese version now and I enjoy the game a lot, but there is a posiblity here.  After Honymoon period is over, peopel will start complaining.  Look EVE online as crapy as it is, there are still people playing, even WAR still have a lot of followers.  1.3.1 seems will trun the game around, so you never know.

     

    ROFL - I hope your as sarcastic as I was in my post. 

     

    EVE is a fantastic game if you take the time to learn how to play it. Its learning curve is very steep though... 

     

     

     When I am crafting in Aion, I play EVE in the back ground.

    EVE is very easy,  it did not take me long to learn it.  Don't glorify the game.

    Please tec. Eve is one of the hardest mmo's to learn. Again its not hard to learn being a carebear in high sec mining like a mindless drone. Everyone should listen to someone who plays a game in the background. Stay in high sec and off forums.

     

    I agree that the initial learning curve is steep for eve but if you take the time to find a good Corp(EVE Guild) then the time it takes to get a handle on High Sec is extremely short. AFK/Semi AFK highsec mining or mission whoring is easy once you get the hang of it. AFK of any kind in low sec = DEATH. Even though the initial learning curve is steep thats why EVE is giving 21day trial. Its to give you a real chance at learning 3/4 of what you will need to know to get a good Character going. Plus the pvp in EVE is unique no many games can Claim that prize. I have play in the Aion Beta, I am disapointed that the starting area is the same for everyone in the same race but it gets better after you leave the initial area. PVP in the abyss is pimpin and while most of the time be diffrent because of the of the 3rd npc race which does whatever it wants aka  help you    helps your enemie or kills you both etc.... It can change its mind in the middle of a fight. I look forward to kicking your ass. No really come here so i can kick your ass

     

    ROFLZOR

  • ReckerRecker Member Posts: 161
    Originally posted by Torak

    Originally posted by Goob



     

     

    I had a really loud LOL at this.... hahahahha.

     

    So did I

    But

    EVE is way over rated by it's cult members......err players.

     

     

     

    Quiet before we cut out your heart and eat it. Like space crack.

  • TealaTeala Member RarePosts: 7,627

    I do not believe it will be as big as many profess it will be.    I think they'll be lucky to retain any real substantial numbers based on previous Asian based MMORPG's.  They just don't appeal to the mass market here in NA and EU.  They are made for a different kind of player and the very fact that the game is PvP oriented will be a big reason it will not do all that well in the US.    We've seen it before and we'll see it again.   Aion will be a niche game here in NA and EU.  If you think otherwise you're delusional.   

  • MirrandorMirrandor Member UncommonPosts: 55

    Will it be a failure? That remains to be seen and is based on your definition. To me a failure is any game released "mainstream" that is unable to hold onto even 50% of their original sales for about 3 months.

    I found AOC to be fun and would still have been playing if they had put alot more love into the development of it.

    As for Aion, I am greatly enjoying it. To me it plays like "vanilla" WoW, which is perfect to me. With the homogenization that WoW has gone through, I hate it. Going back to a somewhat simpler era makes it more exciting to me. Aion isn't pushing the envelope on new and improved, instead they're redoing the core.

    I can see myself playing Aion for awhile, even if my friends drop out. But they are also enjoying it. It has potential, and as long as they don't any drastic changes, I see it continuing for some time.

  • ReckerRecker Member Posts: 161
    Originally posted by Zorndorf


    To those saying AoC and War didn't fail ....
    Explain why their Directors were BOTH fired few months after launch.
    Explain why they had several server merges and dropped populations of 750 K at launch to ... 100K/150K now.
    Explain why both ex Directors said they would be ... number two in the mmorpg market in the west and they are not even in the top 10.
    -------------
    For the Aion fans: just pray it won't happen to Aion, but forget the Asian "free to play" internet café accounts already.
    The HARD competition is here out in the west with those 180 dollar subscriptions for a year.
    I know already the launching figures of Aion by tracking Beta Xfire. And forget the initial 700K figures of War and Aoc. Those games gathered much more intrest from the "mmorpg hoppers".
    The current Director of Aion clearly stated his goal: become the second most played mmorpg after WoW.
    So when - after 6 months - they don't go to EVE numbers (300K subscribers NOT "copies sold") , I guess you can say it failed.
    I bet against it and it is as easy as taking candy from a baby. :))))
    The answer is simple: post Wow -----> no one can deliver a million subscribers that pay ... 180 dollars each year just to play it....
    And if you think WOW was just a lucky fluke, you don't know anything about succesful game designs.

      I completly Agree with most of what you said. Most MMO's will meet the industry standard of 300k subs after 6 months and fluctuate up and down from that point on.  Where i dont agree is that WOW is a succesful game design. The reason i dont agree is very simple. WOW came out at just the right moment (Impecable marketing strategy) the viral esk marketing has yet to be duplicated with any other game. Yes the roundabout design of WOW is ingenius, however the game like most WOWTARDS & WOWHATERS agree on is that The look is dead and will continue to die unless something is done about it.

    WOW needs a serious overhaul visually. If they dont eventually even WOW's King marketing strategy wont work. One of the major contributions to WOW current and continuing success was the ability to bring NON GAMERS/ Extremely Casual Gamers together(The marketing of WOW). I am a WOWHATER. My taste are extremely varied and I am a hardcore gamer / have an iq above 85 so I require more substance than cut and paste expansion.

    WOW's current PC requiments

    What are the system requirements?

    OS: Windows XP / Windows Vista (with latest Service Packs)

    Processor:Minimum: Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500+

    Recommended: Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2

    Memory:Minimum: 512 MB RAM (1GB for Vista users)

    Recommended: 1 GB RAM (2 GB for Vista users)

    Video:Minimum: 3D graphics processor with Hardware Transform and Lighting with 32 MB VRAM Such as an ATI Radeon 7200 or NVIDIA GeForce 2 class card or better

    Recommended: 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM Such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better

    Sound: DirectX-compatible sound card or motherboard sound capability

    My shitty 399$ laptop can play WOW. Which is another reason why people still play. Any shitty (by todays standard) PC/Laptop can play. YES I HAVE A MAC BUT DIDNT FEEL LIKE POSTING THAT TOOO.

    Point is that no game will take make WOW money Until the General Public (Not DieHard Gamers)Is:

    1. Tired of WOW

    2. The release of a game which is in all respects Unique and with enough broad gameplay to Attract JOE BLOW(Average PC User)

    3. That game also has to be easy enough for Joe Blow and still hard enough for the HardCore Game in all of us.

     

    I will play aion for 3-6 months like AOC/Warhammer then I will go find something else to spend my money on. Also preorder Champions online. Which one will get more of my hard earned cash has yet to be determined.

  • DevilXaphanDevilXaphan Member UncommonPosts: 1,144

    From my perspective play time it will definetly do way better that WAR and AoC did and keep a good amount of it's subs.

    image
  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by rr2real


     i'm just curious to what the word is on the street 



     

    Word on the street?  Word in the basement, maybe...

  • SoupismSoupism Member UncommonPosts: 272
    Originally posted by Spaceweed10

    Originally posted by rr2real


     i'm just curious to what the word is on the street 



     

    Word on the street?  Word in the basement, maybe...

     

    In my house we play different kind of games in the basement.

    image

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by rr2real


    Curious cause I don't want to buy another doomed MMO 



     

    It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company.

  • TealaTeala Member RarePosts: 7,627
    Originally posted by Spaceweed10

    Originally posted by rr2real


    Curious cause I don't want to buy another doomed MMO 



     

    It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company.



     

    Yeah that is why Tabula Rasa was such a smashing success.    ::rolls her eyes::

  • BlurrBlurr Member UncommonPosts: 2,155

    This thread has really only showed me how little some people know about the MMO industry.

    Yes, rr2real, despite your "fucking chill out" I still consider that you either don't know what you're talking about, or are a troll.

    People need to get it in their heads that a million subscribers isn't a "pass/fail" point. Case in point; EVE has been going for many years, and is more successful now than it's ever been with about 100k subscribers. They rake in huge profits every month. Hell they actually bought another game studio not too long ago. Look at all the games that claim more than 1mil subscribers. Runescape and Dofus both allow free2play accounts, and it's not evident whether their numbers are only paying or paying/free combined, thus making their numbers unreliable. Lineage, Lineage 2, and Aion all have very large numbers from asia where many people play in internet cafes and according to some, those can't be counted as proper subscriptions because they don't follow the standard subscription model. This makes their numbers also unreliable. That means the only decently reliable source for subscriptions over 1 million is WoW, and nobody has really looked into their subscription numbers for asia (see above) as far as I know. This makes them not a fluke but an aberration. When you've got 50+ MMOs out there, and only 1 reaches a number that high, and no other games are anywhere near it, that makes it anomalous within the genre.

    WoW is a great game (I don't play it anymore personally, but I can admit it's still good), but we've got to pull ourselves away from the "wow kiddie" mentality of "zomg 10 million or u faillzzz!!!!!!"  It's that mentality which gets us threads like this where people start in on their fanboyist trolls of "WAR and AOC FAAAAAIllLL not liek AION rite guyzz?" 

    These companies are pulling in millions of dollars a month, every month consistantly. That was unheard of before MMOs, and these companies are still making great profits each month. You know what really is the fail mark? When they close the servers. That's the fail mark. Or if they have to sell off the game, or switch subscription models, stuff like that. Just because they don't have WoW's numbers, doesn't mean they're a failure.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • fiontarfiontar Member UncommonPosts: 3,682

    I'm fully expecting Aion to follow the same subscription tragectory as Warhammer Online.

    It's a fun game many will have a blast playing for a few months, but the flaws are major and those flaws will become more and more apparent as you play the game.

    The world is far too small and of only mediocre design. It just will not hold most people beyond the third month.

    I'm going to play, but I'll be shocked if I'm still playing in six months.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • MazinMazin Member Posts: 640

    Fail like WAR and AOC, nah I don't think so.  From what I've heard the game is to polished for that.

    But I don't think it's going to garner the succes that alot of people here are predicting either, it will be doing good imo if it can hold 1mil subscribers after 1 year in the west.  I highly doubt it will.

  • LeucrottaLeucrotta Member Posts: 679
    Originally posted by Teala

    Originally posted by Spaceweed10

    Originally posted by rr2real


    Curious cause I don't want to buy another doomed MMO 



     

    It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company.



     

    Yeah that is why Tabula Rasa was such a smashing success.    ::rolls her eyes::

     

    Guild Wars, lineage, lineage2, Aion, CoH on the other hand are

  • xiirotxiirot Fallen Earth CorrespondentMember Posts: 328

    Will it fail like AoC and WAR?  Possibly.

     

    AoC and WAR's biggest failure was hyping all these great features, claiming themselves to be the next best MMO, then when the players actually play the game, they see it isn't as impressive in-game as it is on paper.

     

    Do I think this could happen to Aion?  Definitely.  I personally found both AoC and WAR to be more entertaining than Aion.  To me, there just isn't anything impressive about Aion aside from the pretty visuals.  There are better games out there (better F2P games even).

    "Good people are good because they've come to wisdom through failure. We get very little wisdom from success, you know." William Saroyan

  • TealaTeala Member RarePosts: 7,627
    Originally posted by Leucrotta

    Originally posted by Teala

    Originally posted by Spaceweed10

    Originally posted by rr2real


    Curious cause I don't want to buy another doomed MMO 



     

    It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company.



     

    Yeah that is why Tabula Rasa was such a smashing success.    ::rolls her eyes::

     

    Guild Wars, lineage, lineage2, Aion, CoH on the other hand are



     

    Guild Wars is free to play.   Lineage and Lineage 2 maybe have what 50k subscribers in the US.   CoH might have what 150k subscribers US - if that?    We're talking about the US market here...not Asian.    So tossing Lineage and Lineage 2 into this catagory is like throwing gasoline on a fire.   We know their doing well in Asia, but in the US...they just are not.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    Well the fact is, it's NOT just about the states. A game's success is based on how it is doing everywhere. Sorry but using that to justify you're slander just doesn't work.

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Mazin


    Fail like WAR and AOC, nah I don't think so.  From what I've heard the game is to polished for that.
    But I don't think it's going to garner the succes that alot of people here are predicting either, it will be doing good imo if it can hold 1mil subscribers after 1 year in the west.  I highly doubt it will.



     

    Yeah, I think you're probably right.  I just don't see how any new game at this point is going to be able to do what some want-least not until its been out for some time if for no other reason because the content amount is just going to be smaller compared to some other games that have been out for a while.  However, over time I think a game could gain a steady inflow of population if the developers do a good job with adding content , properly managing server population levels, and are good at fixing bugs/gameplay issues.

    It could eventually have quite a high number of players but I would imagine initially they'll have a huge influx of players followed by a dropoff in players after the first few months.  Where the popultaion goes after that is up to the creativity of the developers and how well the company does at managing and marketing the mmo.

    I wasn't really interested in this title myself.  I wasn't inclined one way or the other about it really, but I have come accross a beta invite so I suppose I'll be able to make a better judgement after I play the beta event.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

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