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Will Aion fail just like WAR and AoC?

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  • warlock999warlock999 Member Posts: 1

    Well for myself ,I realy enjoyed the closed beta and I hope it will remain a good gaming experience for years to come,I allready have friends from other games joining me and invited more =] .Live the moment ,get laid ,stop bitching and everything.

    TheChildrenOfMars

  • slask777slask777 Member Posts: 706

    Didn't know either game have failed. Only failure here is the OP and his wild statements taken from nowhere. Aion not even out yet..jeez...Too early to enter the fail wagon no?? Only way to figure out that question is to bloody go and play it, or read some business notes on the release. /thread now plx...

    ---
    Grammar nazi's. This one is for you.

  • arthen999arthen999 Member Posts: 183

    i doubt aion will fail like warhammer . age of conan is pretty busy at the moment so i would nt call that game a complete faliure just not a huge success . aions a totally different beast its already a huge success in the asian market ( lets not forget that market accounted for half of wows subs ) whether that will be repeated in the west is yet to be seen . i think its a fair assumption to make that it will be second only to warcraft and it will take bored players away from that game . i see this game having the potential to go head to head with wow  . the competition for blizzard will be good . maybe they ll start taking notice as to why they are losing players and make changes to bring them back . warcrafts far too easy now in general and obviously aimed more at younger children . i think blizzard have failed to acknowlage a vast number of thier subs come from adults and huge number have already left or are about too. maybe aion will fill that void.

  • LukekiniLukekini Member UncommonPosts: 75

    Aion will be fine till around 2011. By that time we will have star wars old republic, FFIX, Starcraft 2, and Diablo while everyone is signing up for Blizzards new MMO :-p

    Still Aion should last a while with its high popularty abroad(outside US) it will have no problem. Aion will last above the average thats for sure.

    Games I do worry about are AoC and War(sometimes I wish they could just combine these two mmos ;) ), along with some others. Champions Online comes to mind, Marvel and dc universe to come. Makes it easy to predict for that one. But I am a gamer at heart and hate to see any game fail hard.

    - ya I'm here

  • ThorkuneThorkune Member UncommonPosts: 1,969

    I am currently in the Aion beta and I must say that besides the wings, it brings nothing extaordinary to the table. I have given up on trying to find the "perfect" mmo. I keep leaving WoW in search of something that gives me that pre-CU feel that SWG gave me long ago, but there is no such game. So, I am going to give up and stick with WoW. At least with it, you can count on Blizzard cranking out new content like clockwork. 

    And...I don't think SW:ToR is going to be the WoW killer (not sure why everyone wants to kill it)  that everyone is predicting.

  • LizardEgyptLizardEgypt Member UncommonPosts: 333

    I have been following and watching Aion for a while now, trying to see the appeal of it, and I'm still having difficulty figuring it out.

    Is it the fact that it's familiar and comfortable that makes it so appealing? Because other than a few key features it seems to do nothing new or interesting, maybe I'm just bitter because other than spell effects I hate the graphics or something (mind you it is quite a turn off alone, the animations and stuff just seem stale to me) but as far as a 'new' 'killer' game I've yet to see it in general and have yet to see it in Aion..

    Every forum post you read about an MMO is - "Oh Aion will own this game" - "Aion is going to kill WoW" - "We're leaving this game for Aion"..

    I also see a ton of people mindlessly bashing it, I'm not trying to do that.. I'm just simply saying that despite it's success in asian regions, all of you are falling into the same situation as every MMO that's come out in the past few years HOPING and OVER-HYPING that indeed it is the next big game, granted it will have a large playerbase and will most likely do decently but it's not adding anything overly new.

    I guess my confusion and misunderstanding all comes down to childish posts, there are those who bash the game unknowingly and those who praise and hype it in the same manner.

    If someone can please explain to me what makes Aion amazing and what makes it so new and exciting, please enlighten me, I'm here to discuss and to learn so if anyone is willing...go ahead.

     

    Currently playing - FF14ARR
    Previous games - SWG, World of Warcraft, ShadowBane, Warhammer, Age of Conan, Darkfall, Planetside Asheron's Call, Everquest, Everquest 2, Too many.

  • EduardoASGEduardoASG Member Posts: 832

    Wel.. AoC failed because it was full of bugs, had the worst control system ever developed for a game [ they tried to reeinvent the weel and came up with a square.. ].

    AoC did fail due to Nazizst Forum moderators whose job was basically to ban everyone not licking the AoC dev and staff shoes.

    WAR failed due to several factors, mainly related to the playability of it and game server lack of quality provider in Europe [ GOA ]. The RvR system is awful, wich is a pitty because it has a large fan base. WAR did forgot that todays market has a big share of single players who like to play online games.

    If Aion can avoid the mistakes made by theese games, might be an hit..

    Aion, AoC, AC, AO, DDO, Eve, Eq2, GW, MW3, L1&2, RF, RIFT, SWG, SWTOR, TR, UO, WOW, WAR
  • nomrawnomraw Member Posts: 146
    Originally posted by Zorndorf

    Originally posted by bigsmiff


    I am currently in the Aion beta and I must say that besides the wings, it brings nothing extaordinary to the table. I have given up on trying to find the "perfect" mmo. I keep leaving WoW in search of something that gives me that pre-CU feel that SWG gave me long ago, but there is no such game. So, I am going to give up and stick with WoW. At least with it, you can count on Blizzard cranking out new content like clockwork. 
    And...I don't think SW:ToR is going to be the WoW killer (not sure why everyone wants to kill it)  that everyone is predicting.



     

    As a Wow fan I can think of only one game that could take any significant numbers from it and that could be SW:ToR because perhaps that game could bring something new to the table (Lore wise but certainly roleplaying wise)... IF they can avoid the standard questing of killing "boars" with "light sabres".

    Aion is the worst that could happen to WOW haters as this Korean only reinforces the grip of Wow on the market. The reason is very simple: you can't outperform the original, you can't outcopy the already perfect copy of a fantasy mmorpg.

    It astonished me every time people don't see the boost games like AoC, War and now Aion give to Blizzard. Ok, they need to adapt a little WOW, but in fine tuning it they make immediatly victims from those so called Wow killers. The latest being the leveling through PvP Bg's and joining Bg's from anywhere in Wow 3.2.

    As a fan of WOW I was even more a fan from that beautiful lore of WH tabletop and what Mythic did was absolutely killing any intrest of even trying new and other mmo's in the near future.

    Most people will want Aion to succeed NOT because it is a good game, no, most think that it should succeed in offering something alternative to play against the hated "giant".

    The problem is by promoting Aion they promote the Blizzard game through the roof. Just like War and Aoc did. Polishment has nothing to do with it. Copycat products ALWAYS fail in creating their own distinctve markets.

    Perhaps SW:Tor makers can finally see through this mechanism (I hope it for the WOW haters as they will finally leave my beautiful game alone).

     

     

     

     

    Only time will tell :P

     

    Although....Aion has a lot of things going well for it at the moment ...which AoC and WAR didn't at launch.....

    1) Good feedback from released versions in Korea and China (mind you....a lot of those feedbacks come from western players who've played the game for atleast a month or so)

    2) The game is noticeably polished...unlike the half baked versions of WAR and AoC at release.

    3) It has decent lore/story driven missions...besides the grind quests...but you'd hardly notice the grind (as many compare this game to a typical F2P Korean MMO)....lvling to max should take u less than a month....with just a few hours invested in a day..

    4) The RvRing here is slightly sanboxish unlike those found in WAR....due to the flight combat.....somewhat similar to GW..

    5) Whether u like it or not......the graphics look amazing.....atleast thats what most of the MMO gamers and potential Aion fans think about this game :)

    6) The game's marketing never intended for this game to compete against WoW....its just the regualr Fanboys who do this crap. The game's promotion was almost unnoticed even after its release....It was only after the release of the Chinese version...and many westerners gained access to that.....that player's truly understod how good a game this is.

      I will disagree with you with ToR having the potential to take over from WoW......According to me it will be Guild Wars 2.....you'll prolly comeback by saying it doesn't even have a subscription based setup...and all that....but who gives a rats ass about that logic to defend WoW.....

    Guild Wars 2 will become much more popular than WoW in a year or so (popularity in this case is based on the TREND...not existing WoW subs during that period)....

    The only other game which has potential to beat WoW (based on your idea...thats subs) is Blizzard's next MMO....but we don't have any legitimate news about that do we?? 

     

    Coming back to Aion.....I'd prefer to consider this as a game which will bring back hope to this Genre of PC gaming...so that it isn't dominated by just ONE game all the time....If Aion can somehow sustain a total of 750k + subscribers in NA and EU...then thats job well done :)

     

  • RigonnRigonn Member Posts: 79
    Originally posted by rr2real


    Curious cause I don't want to buy another doomed MMO 

     

    I have an idea... don't buy it and wait a year to decide whether or not it will fail. Pretty damn good idea, eh?

  • grandpagamergrandpagamer Member Posts: 2,221
    Originally posted by Zorndorf

    Originally posted by EduardoASG


    Wel.. AoC failed because it was full of bugs, had the worst control system ever developed for a game [ they tried to reeinvent the weel and came up with a square.. ].
    AoC did fail due to Nazizst Forum moderators whose job was basically to ban everyone not licking the AoC dev and staff shoes.
    WAR failed due to several factors, mainly related to the playability of it and game server lack of quality provider in Europe [ GOA ]. The RvR system is awful, wich is a pitty because it has a large fan base. WAR did forgot that todays market has a big share of single players who like to play online games.
    If Aion can avoid the mistakes made by theese games, might be an hit..



     

    It is not that simple.

    How do you explain Lotro then ?

    The MOST and best known lore -  the best polished product at launch...

    A  launching campaign that was very succesful and had the title: "THE game that rules them all".

    So best lore, best polish, most recognizable and ...... 200K subs ater 6 months ....

    I also think Turbine has more control over its hackers and bots than the track record of NCsoft.

    I think a lot of other factors play than "polish". Too cumbersome and too vast to explain it all, but polish is not even a deciding factor I think.

     

    After the WOW bunny hoppers leave, LOTRO numbers are about what i expect Aion to have. Maybe a few more as they will pick up a lot from War and AOC for the PVP aspect of the game. I think a game will fail due to Aion, namely Warhammer, but Aion will not fail.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by grandpagamer

    Originally posted by Zorndorf

    Originally posted by EduardoASG


    Wel.. AoC failed because it was full of bugs, had the worst control system ever developed for a game [ they tried to reeinvent the weel and came up with a square.. ].
    AoC did fail due to Nazizst Forum moderators whose job was basically to ban everyone not licking the AoC dev and staff shoes.
    WAR failed due to several factors, mainly related to the playability of it and game server lack of quality provider in Europe [ GOA ]. The RvR system is awful, wich is a pitty because it has a large fan base. WAR did forgot that todays market has a big share of single players who like to play online games.
    If Aion can avoid the mistakes made by theese games, might be an hit..



     

    It is not that simple.

    How do you explain Lotro then ?

    The MOST and best known lore -  the best polished product at launch...

    A  launching campaign that was very succesful and had the title: "THE game that rules them all".

    So best lore, best polish, most recognizable and ...... 200K subs ater 6 months ....

    I also think Turbine has more control over its hackers and bots than the track record of NCsoft.

    I think a lot of other factors play than "polish". Too cumbersome and too vast to explain it all, but polish is not even a deciding factor I think.

     

    After the WOW bunny hoppers leave, LOTRO numbers are about what i expect Aion to have. Maybe a few more as they will pick up a lot from War and AOC for the PVP aspect of the game. I think a game will fail due to Aion, namely Warhammer, but Aion will not fail.

    Yeah, I follow your sentiment more or less. I think Aion may fare a bit better than Rings simply because the lore of Aion is something you learn as you go whereas with Rings if you haven't seen the Rings movies or read the books you can be a bit lost and Rings lack of PvP.  

     I do think with Aion and CO coming in September that Warhammer is in a lot of trouble.

    I wouldn't be surprised if even DDO yanks some from Warhammer once it goes f2p. 

    *gets pelted with rotten tomatoes*

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • grandpagamergrandpagamer Member Posts: 2,221
    Originally posted by Wickedjelly

    Originally posted by grandpagamer

    Originally posted by Zorndorf

    Originally posted by EduardoASG


    Wel.. AoC failed because it was full of bugs, had the worst control system ever developed for a game [ they tried to reeinvent the weel and came up with a square.. ].
    AoC did fail due to Nazizst Forum moderators whose job was basically to ban everyone not licking the AoC dev and staff shoes.
    WAR failed due to several factors, mainly related to the playability of it and game server lack of quality provider in Europe [ GOA ]. The RvR system is awful, wich is a pitty because it has a large fan base. WAR did forgot that todays market has a big share of single players who like to play online games.
    If Aion can avoid the mistakes made by theese games, might be an hit..



     

    It is not that simple.

    How do you explain Lotro then ?

    The MOST and best known lore -  the best polished product at launch...

    A  launching campaign that was very succesful and had the title: "THE game that rules them all".

    So best lore, best polish, most recognizable and ...... 200K subs ater 6 months ....

    I also think Turbine has more control over its hackers and bots than the track record of NCsoft.

    I think a lot of other factors play than "polish". Too cumbersome and too vast to explain it all, but polish is not even a deciding factor I think.

     

    After the WOW bunny hoppers leave, LOTRO numbers are about what i expect Aion to have. Maybe a few more as they will pick up a lot from War and AOC for the PVP aspect of the game. I think a game will fail due to Aion, namely Warhammer, but Aion will not fail.

    Yeah, I follow your sentiment more or less. I think with Aion and CO coming in September that Warhammer is in a lot of trouble.

    I wouldn't be surprised if even DDO yanks some from Warhammer once it goes f2p. 

    *gets pelted with rotten tomatoes*

    I didnt play DDO much so I cant comment on that but Turbine knows how to patch free content from what i see in LOTRO. They seem to listen to their fanbase better than some, so you could be correct.

  • LodenDSGLodenDSG Member Posts: 266

    To answer the original question simply and cleanly, no

     

    War failed due to many reasons a major one was the piss pore job that was done on it, Mythic is/was a damn good dev but for some reason War was unpolished and seemed to be held together with glue and toothpicks

    AoC was a revolutionary game and rarely do revolutionary games do well as they take far to many risks and the majority of thous risks don't pan out some do some don't game dies.

    Aion is an evolutionary game like EQ2, WoW, and DAoC nothing hugly new here but rather a refinement and evolution of things that have worked in the past. This was the main thing I loved about WoW, they didn't do any thing really new but they did every thing really well in particular the UI. AoC had its combat system which was very cool and it had the linear 1-20 which was not (neat idea over all bad) War . . . War was just a mistake sad really because Mythic is still to this day my fav MMO developer even after the crap which is War DAoC classic is my idea of a perfect MMO though it has been chewed up since

     

    Disclaimer before the flaming begins, I call DAoC evolutionary not revolutionary because it did not present any thing particularly new RvR is simply PvP with 3 factions an evolution on good old PvP not a revolution, I do love RvR in DAoC or rather did but them the facts. You may also say WoW to be revolutionary because you for some reason think its a cut ont eh game to not be revolutionary but WoW again presented nothing particularly new to the genre and did not take any major risks in its design but rather focused on perfecting the established and spinning it in a new light.

     

     

     

     

    image

  • LukekiniLukekini Member UncommonPosts: 75

    Aion does not need to destroy WoW to be a success. Why do people speak of these two as if they go hand to hand?

    Aion is huge success in Asia as of now. Aion will be successful in the western world, but probably not as much as it is in Asia.

    The game will have more subscribers than LotR in my opinion, but we will see. The only thing that really worries me is the development responses to western concerns. Honestly, I will enjoy playing this game for a year or more most likely until we see Star Wars Old Republic which 99% of us hope is a huge success comming from Bioware.

     

    - ya I'm here

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by LodenDSG


    To answer the original question simply and cleanly, no

     

    War failed due to many reasons a major one was the piss pore job that was done on it, Mythic is/was a damn good dev but for some reason War was unpolished and seemed to be held together with glue and toothpicks
    AoC was a revolutionary game and rarely do revolutionary games do well as they take far to many risks and the majority of thous risks don't pan out some do some don't game dies.
    Aion is an evolutionary game like EQ2, WoW, and DAoC nothing hugly new here but rather a refinement and evolution of things that have worked in the past. This was the main thing I loved about WoW, they didn't do any thing really new but they did every thing really well in particular the UI. AoC had its combat system which was very cool and it had the linear 1-20 which was not (neat idea over all bad) War . . . War was just a mistake sad really because Mythic is still to this day my fav MMO developer even after the crap which is War DAoC classic is my idea of a perfect MMO though it has been chewed up since

     

    Disclaimer before the flaming begins, I call DAoC evolutionary not revolutionary because it did not present any thing particularly new RvR is simply PvP with 3 factions an evolution on good old PvP not a revolution, I do love RvR in DAoC or rather did but them the facts. You may also say WoW to be revolutionary because you for some reason think its a cut ont eh game to not be revolutionary but WoW again presented nothing particularly new to the genre and did not take any major risks in its design but rather focused on perfecting the established and spinning it in a new light.
     
     
     
     



     

    Besides the combat system (which wasn't even the case for some classes) I really don't see what was revolutionary about AoC.  I pretty much agree with everything else you said and think you hit the nail on the head but with AoC i just don't see what some thought was so special about that game. 

    It certainly had potential to do much better than it did if it would have been managed and updated properly but I hear people say this about AoC at times and I gotta say I don't get it.  The main reasons that game ended up doing terribly from what I saw was due to: abhorrent mismanagement by Funcom,  poorly tested/designed patching, insanely fast leveling curve, lack of end game content, poorly scripted/overly simplistic crafting design, and no real draw incentive since stats and itemization in general didn't mean anything outside of the certain gem sets that could make you a one shotter or basically invincible (although I did hear the stat/item system was revamped and they did eventually nerf the gems). It has nothing to do with the risks (whatever those were-still don't see it) the game took unless you consider releasing the game before it was even close to being ready for launch or having things in place to deal with customer service issues/concerns.

    Besides that, however, I do agree with you completely.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • slask777slask777 Member Posts: 706

    Heh, lots of psychics in this thread. Gonna follow the crowd like a mindless sheep and do a little 'phsyciccy' myself. I hereby prophesy this game will start up with close to a million and end up in the 300k-500k numbers here in the west after all the migration and the mmo-hoppers gone back to whatever mmo they're playing. The character creation will draw in quite a few people as it seems to be the best thing since City of Heroes, barring Champions Online but that game got company funded RMT so it's out the window in an awful hurry.

    As a sidenote, someone mentioned you can level in WoW's BG's now. What he failed to mention is that you will be destroyed by, what WoW call, twinks and get few kills/damage and uptime. Sure you can level in BG's but my guess is it's faster and more painless to level in PVE as WoW always been about PVE and it's PVE is actually quite good.

    ---
    Grammar nazi's. This one is for you.

  • tupodawg999tupodawg999 Member UncommonPosts: 724

    Seems to me Aion is close to the RvR game that WAR should have been so I'd expect it to soak up a lot of the PvP crowd. That on its own should be enough to make it reasonably successful in the west - especially if it's already doing better than break even in asia.

    I'd imagine also that it will attract a significant number of PvE players purely for the graphics and a change from WoW. How that works out depends on how well the game prevents the RvR side causing problems for the PvE side and vice versa.

    So potentially i think Aion could get a big chunk of the RvR crowd (who don't hate the art style) plus a chunk of the WoW-style PvE crowd who prefer the art style to WoW's.

    So in the short term i'd expect a decent win, financially and otherwise. In the longer term i think it depends on how well they can keep both the PvP and the PvE players happy at the same time.

  • dark3n3dsouldark3n3dsoul Member Posts: 20

    Sir, this game will not fail, infact it is my assumption that this game will be amazing in every aspect of gaming. this will be so phenominal that no other rpg will beable to touch it. it is my belife that we are lookin at a new age of gaming one that will be untouchable.

    THank you

    ~dark3n3dsoul

    Forever With You...

  • ThorkuneThorkune Member UncommonPosts: 1,969
    Originally posted by dark3n3dsoul


    Sir, this game will not fail, infact it is my assumption that this game will be amazing in every aspect of gaming. this will be so phenominal that no other rpg will beable to touch it. it is my belife that we are lookin at a new age of gaming one that will be untouchable.
    THank you
    ~dark3n3dsoul



     

    WOW!

    My eyes got a little misty after reading this.

    I don't agree in the least but...

     

     

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by dark3n3dsoul


    Sir, this game will not fail, infact it is my assumption that this game will be amazing in every aspect of gaming. this will be so phenominal that no other rpg will beable to touch it. it is my belife that we are lookin at a new age of gaming one that will be untouchable.
    THank you
    ~dark3n3dsoul

    I'm guessing you had this reaction: (WARNING - sexual content)

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • yanje03yanje03 Member Posts: 36

    First, WAR  isn't fail, AoC was.

    I belive Aion will be very a successful game based on my close beta play and 10 year MMO experience on most popular titles.

    Ncsoft isn't other game company. Ncsoft just like Blizzard and they all can offer tons of money to build a game if they believe and see they will get lots of profit later. overall Blizzard has better concept artist and Ncsoft know how to build a pvp game better. in general Asian developer work much harder than EU/NA developer with less salary. None doubt the Aion game engineer is uptodate than many other titles. to make sure Aion could run smoothly on middle class pc, Aion even didn't implement evironment dynamic much. so for current version, you wont see tree or grass move but with pc upgraded in future I think this game engine has potential to make a more vivid world.

    Aion 1.0   lvl 1-17 is boring but everything changed after lvl18

  • ControlZeroControlZero Member Posts: 14

    I agree with the EVE comment. It does help reduce the issue of things like Barrens Chat, because all the kiddies get to frustrated and go back to WoW.

    As for the comment about LOTRO, there is another reason as to why it didn't do so well. I've read the series and it was good, classic fantasy at it's best, but would I want to pay money to go to that world? Sorry, but no. It's just not my kind of fantasy game. AION is. Given how highly rated it is in Asia and even Game Informer's reviews, I think it might stay.

  • fuzzi1983fuzzi1983 Member UncommonPosts: 142
    Originally posted by bigsmiff

    Originally posted by dark3n3dsoul


    Sir, this game will not fail, infact it is my assumption that this game will be amazing in every aspect of gaming. this will be so phenominal that no other rpg will beable to touch it. it is my belife that we are lookin at a new age of gaming one that will be untouchable.
    THank you
    ~dark3n3dsoul



     

    WOW!

    My eyes got a little misty after reading this.

    I don't agree in the least but...

     

     

     

    Really?? I think the game will be successful because it is going to be generic like all the other MMOs. As for untouchable? You need to jump back to reality. I know thats what you wish for but not going to happen. They are doing everything any other mmo is doing and thats what its going to make it work.

  • ControlZeroControlZero Member Posts: 14

    How can you say it is generic when it is the 1st MMO to introduce free flight, not only as a aesthetic feature, but as a tactical attribute that you have to take into consideration when creating your character? Not to mention that this is the first MMO that I have looked at that has lots of character customization, unlike many who boast it. If this was just another "generic" MMO, then I wouldn't be playing it, let alone looking forward to it so much.

  • AvanahAvanah Member RarePosts: 1,627

    Aion has gone Gold.

     

    /End thread? :-)

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





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