Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Well....patch 1.2 might kill it for me

1356710

Comments

  • ShastraShastra Member Posts: 1,061

    Originally posted by jonesing22

    Originally posted by madeux

    Everyone should have seen this coming.  Trion devs have been talking about implementing this since beta, stating long ago that they wanted a little more time ot make sure that it was implemented correctly.

    If somehow you think spamming chat when LFG gives you better immersion, then I think the problem is with your own perception, not with Trion.

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

    And still you would teleport from Gloamwood to Sanctum every single time no? how come that does not kill your immersion? how about run to Sanctum every single time? hey its your time to waste do it as much as you like but then there are other players with real lives out of the games and who would like to get done with things within limited game play time they manage to squeeze in their busy schedule everyday.


  • Originally posted by Miles-Prower

    Dunno why everyone is arguing about the LFG tool as if it's going to destroy socialization. If anything, it'll make it better. You may end up partying with people who are good. And what about situations where you just need one person to fill a spot and you can't find someone in chat? The tool is another source of able-bodies.

    To raise your fist in anger at a LFG tool is to raise your first in anger over Every. Single. MMORPG that's about to come out the door in 2011 with "WoW-like elements". It just makes sense to have a graphical interface that's friendly and easy to use for people. What's next? Complaining about the Auction hosue because it kills "free trade" and "player economies"?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    you are missing the point entirely because you're so stuck on the LFG tool> LFG spam. i am all for a LFG tool, not a dungeon queue line....you see?

  • SovrathSovrath Member LegendaryPosts: 32,963

    Originally posted by Shastra

    Originally posted by Sovrath


    Originally posted by Shastra


    Originally posted by Elikal

    *raises eyebrow* It sounds like a good thing. I dunno, what do you guys hate it so much for? o.0

    Because endless spamming and begging for groups in general chat is more immersive for these people. Somehow typing 'lfg' over and over again makes one a lot more active compared to lazy people who just queue with help of LFG tool.

    that's a very cynical way of looking at it.

    People communicating in LFG, talking, getting groups together and then traveling through the world to get there is a completely different experience from people hitting a button and then being transported to the spot.

     

    It goes more toward a different demographic of people. For the record I'm against it but won't quit because of it. Once a game comes out that is a bit more old school I think a good many people who are "hankering" for that old world feeling will gravitate toward the new game and Trion can have the demographic they are aiming at.

    there is nothing wrong with a LFG tool. It just speaks to a different demographic of people.

    With current system only one person needs to enter the instance and all other team members teleport into dungeons. Rift isn"t the first game to implement this tool and won't be the last. Moreover, i have been in lots of groups in other MMORPGS which do not have LFG tools and still the talk is minimal and people split the second they get their shinies.  So to single out games like Rift and WOW is just being biased.

    Also i would like to make a clarification here. LFG tool is not cross server.

    well no,  there are only a few games that have this. Though I agree, I doubt these will be the last to implement this. Regardless of whether one mentions Rift or WoW that really isn't the issue.

    The issue is automatically being put into a group, being ported to the group, finishing it then porting back. As someoen else said this is more conducive to a lobby mmo.

    I also have been in standard groups where one joined by briefly speaking to someone, going to the area, banging out the quest and then it disbands.

    But that's not the issue.

    the issue is the sanitzing of the mmo experience where one need only press a few buttons, bam - into the instance, - bam - finish up, - bam go back to where you started.

    As I said, it's not a bad thign but it speaks to a different demographic of people.

    I for one am looking forward to Archeage. I just don't like these new games.

    edit: I should probably edit that. As a "main game" I don't like these new games. As a brief diversion they can be fine. Still, I am finding my experiences in ff14 my current trial in Lineage 2 and the info for archeage more appealing. And since I actually enjoyed my brief dark fall experience that may be a contender.

    I and a few other people are looking for a more old school experience. That doesn't devalue the opinions of others who love these whole dungeon finder, quest tracker gps tools but it just widens the gap between what some people are looking for.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ShastraShastra Member Posts: 1,061

    Originally posted by Sovrath

    Originally posted by Shastra


    Originally posted by Sovrath


    Originally posted by Shastra


    Originally posted by Elikal

    *raises eyebrow* It sounds like a good thing. I dunno, what do you guys hate it so much for? o.0

    Because endless spamming and begging for groups in general chat is more immersive for these people. Somehow typing 'lfg' over and over again makes one a lot more active compared to lazy people who just queue with help of LFG tool.

    that's a very cynical way of looking at it.

    People communicating in LFG, talking, getting groups together and then traveling through the world to get there is a completely different experience from people hitting a button and then being transported to the spot.

     

    It goes more toward a different demographic of people. For the record I'm against it but won't quit because of it. Once a game comes out that is a bit more old school I think a good many people who are "hankering" for that old world feeling will gravitate toward the new game and Trion can have the demographic they are aiming at.

    there is nothing wrong with a LFG tool. It just speaks to a different demographic of people.

    With current system only one person needs to enter the instance and all other team members teleport into dungeons. Rift isn"t the first game to implement this tool and won't be the last. Moreover, i have been in lots of groups in other MMORPGS which do not have LFG tools and still the talk is minimal and people split the second they get their shinies.  So to single out games like Rift and WOW is just being biased.

    Also i would like to make a clarification here. LFG tool is not cross server.

    well no,  there aren't a huge amount of games that have this. there are a few. Regardless of whether one mentions Rift or WoW that really isn't the issue.

    The issue is automatically being put into a group, being ported to the group, finishing it then porting back. As someoen else said this is more conducive to a lobby mmo.

    I also have been in standard groups where one joined by briefly speaking to someone, going to the area, banging out the quest and then it disbands.

    But that's not the issue.

    the issue is the sanitzing of the mmo experience where one need only press a few buttons, bam - into the instance, - bam - finish up, - bam go back to where you started.

    As I said, it's not a bad thign but it speaks to a different demographic of people.

    I for one am looking forward to Archeage. I just don't like these new games.

    Different demographic? you mean casual players with busy lives who still want to enjoy MMOs in their given time? if yes why the hell not? i get 2 hrs maybe 3 if i manage to make my wife agree with me and i am not the only one with such little time to play everyday. If i can save my time where ever i can i surely would and LFG tool goes a long way in solving that time management problem. No i don't want to stand in town and spam LFG for hours i just want to play the game.

  • Endo13Endo13 Member Posts: 187

    Originally posted by Valentina

    What the poster above me said is hilarious, by the way. LFG tools don't have anything to do with any of that....Why are people so fickle and easy to upset? lol

    What's hilarious is that you think you know anything about it.


  • Originally posted by Shastra

    Originally posted by jonesing22


    Originally posted by madeux

    Everyone should have seen this coming.  Trion devs have been talking about implementing this since beta, stating long ago that they wanted a little more time ot make sure that it was implemented correctly.

    If somehow you think spamming chat when LFG gives you better immersion, then I think the problem is with your own perception, not with Trion.

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

    And still you would teleport from Gloamwood to Sanctum every single time no? how come that does not kill your immersion? how about run to Sanctum every single time? hey its your time to waste do it as much as you like but then there are other players with real lives out of the games and who would like to get done with things within limited game play time they manage to squeeze in their busy schedule everyday.

    I actually do have a real life, IE, my highest char is level 40. i'm not in a huge rush to hit end game it will be there when I get there. There are the porticulum gates which are cool because you have to discover them before you can actually use them, so you have to see the path there at least once. The soul recall has....what...an hour cooldown? This means people are running throughout the world sometimes and oh! an invasion pops and they say yeah I'll help with this. If Sanctum/Meridian is the only populated zone because people don't solo anymore while waiting for a group, they just queue up, then what happens?

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    Originally posted by jonesing22

    Originally posted by Miles-Prower

    Dunno why everyone is arguing about the LFG tool as if it's going to destroy socialization. If anything, it'll make it better. You may end up partying with people who are good. And what about situations where you just need one person to fill a spot and you can't find someone in chat? The tool is another source of able-bodies.

    To raise your fist in anger at a LFG tool is to raise your first in anger over Every. Single. MMORPG that's about to come out the door in 2011 with "WoW-like elements". It just makes sense to have a graphical interface that's friendly and easy to use for people. What's next? Complaining about the Auction hosue because it kills "free trade" and "player economies"?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    you are missing the point entirely because you're so stuck on the LFG tool> LFG spam. i am all for a LFG tool, not a dungeon queue line....you see?

    No, I'm not missing the point. I was making comments towards what people are saying at the time. The above comment I made doesn't just touch chat, but also the very vocal people who feel the LFG is making MMORPGs more of an assembly line rather than a MMORPG.

     

    ~Miles "Tails" Prower out! Catch me if you can!

    imageimageimage
    image
    Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
  • SovrathSovrath Member LegendaryPosts: 32,963

    Originally posted by Shastra

    Different demographic? you mean casual players with busy lives who still want to enjoy MMOs in their given time? if yes why the hell not? i get 2 hrs maybe 3 if i manage to make my wife agree with me and i am not the only one with such little time to play everyday. If i can save my time where ever i can i surely would and LFG tool goes a long way in solving that time management problem. No i don't want to stand in town and spam LFG for hours i just want to play the game.

    whoever you decide that demographic is.

    edit: look it doens't matter. it realy doesn't there is no argument here.

    Some people are looking for this type of experience and some aren't

    I don't care what demographic anyone falls into. I realy don't .I'm a let and let live person.

    there are people who are looking for a different type of mmo experience and there are people who are looking for this experience.

    /end thread.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 

  • Originally posted by Valentina

    Sorry but more people wanted it than didn't. It can be a real pain to get the right group for the right thing and people have been asking for this since closed beta. They wouldn't do it until they felt it was the right way to go for the long term and could be done properly. It'll be great for people in the lower to mid level ranges to find groups for their group quests as well as dungeons.

     

    What the poster above me said is hilarious, by the way. LFG tools don't have anything to do with any of that....Why are people so fickle and easy to upset? lol

    you're right 'LFG tools' don't. Dungeon queue lines do.

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    Originally posted by Sovrath

    Originally posted by Shastra



    Different demographic? you mean casual players with busy lives who still want to enjoy MMOs in their given time? if yes why the hell not? i get 2 hrs maybe 3 if i manage to make my wife agree with me and i am not the only one with such little time to play everyday. If i can save my time where ever i can i surely would and LFG tool goes a long way in solving that time management problem. No i don't want to stand in town and spam LFG for hours i just want to play the game.

    whoever you decide that demographic is.

    I is confused, now. Why bother mentioning a demographic at all if you aren't going to explain which demographic you're talking about? I think we could all do without a little "Fill in the blanks" with regards to such a heated topic.

     

    ~Miles "Tails" Prower out! Catch me if you can!

    imageimageimage
    image
    Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
  • mackdawg19mackdawg19 Member UncommonPosts: 842

    Originally posted by jonesing22

    Originally posted by madeux

    Everyone should have seen this coming.  Trion devs have been talking about implementing this since beta, stating long ago that they wanted a little more time ot make sure that it was implemented correctly.

    If somehow you think spamming chat when LFG gives you better immersion, then I think the problem is with your own perception, not with Trion.

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

    Except your missing one thing in your comparison, RIFT has more than just towns and dungeons, eg Vindictus. You can actually explore a world outside the town, and kill things not in an instance. I understand what your trying to get at, but your comparison doesn't prove your point. Immersion has nothing to do with instant teleporting, or whatever. Immersion is something you look for when your RPG'ing, and not the rpg you probably are doing. I'm talking about actual role playing. If your the type of person clicking through quests and the like, you've already broke your immersion. So what does it matter? To have immersion in something, you have to believe it. Something a game has doesn't kill immersion, people not using thier brains is what breaks immersion, plain and simple. I can give you all the tools in the world to help you feel like your immersified(my own word :P), but it does no good when your not using them.

  • SovrathSovrath Member LegendaryPosts: 32,963

    Originally posted by Miles-Prower

    Originally posted by Sovrath


    Originally posted by Shastra



    Different demographic? you mean casual players with busy lives who still want to enjoy MMOs in their given time? if yes why the hell not? i get 2 hrs maybe 3 if i manage to make my wife agree with me and i am not the only one with such little time to play everyday. If i can save my time where ever i can i surely would and LFG tool goes a long way in solving that time management problem. No i don't want to stand in town and spam LFG for hours i just want to play the game.

    whoever you decide that demographic is.

    I is confused, now. Why bother mentioning a demographic at all if you aren't going to explain which demographic you're talking about? I think we could all do without a little "Fill in the blanks" with regards to such a heated topic.

     

    ~Miles "Tails" Prower out! Catch me if you can!

    It doesn't matter.

    the demographics are "those who like this experience and those who don't.

    I sometimes don't have a lott of time either so I might be considered a "casual" player. But I don't like this type of mmo play reagardless of the time I have.

    So does that really mean "casual" players vs non-casuals"? Probably not. I would rather log in and spend my time being in an mmo world for 30 minutes over the type of game play these new games offer.

    I imgagine there are people with 8 hours per day that love this too. So again, it has nothign to do with casual vs hardcore or whatever label one wants to slap on it.

    Some like this type of game and some don't.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 

  • Originally posted by monstermmo

    {mod edit

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 


  • Originally posted by Talonsin

    Originally posted by jonesing22

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

     So dont sit in town and wait for a group.  Just play as normal and teleport to the dungeon when everyone is ready.  If you dont want to sit in town waiting, fine.  For me, working on a mission and then getting a port to a location is part of the immersion factor and works well with the lore. 

    yeah if it were that easy. I'm sorry, I could be doing all the solo quests my journal can hold, but if no one is around to play with....it's BORING. especially when it's go kill x amount of y over and over.

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by jonesing22

    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

  • Endo13Endo13 Member Posts: 187

    Originally posted by mackdawg19

    Originally posted by jonesing22


    Originally posted by madeux

    Everyone should have seen this coming.  Trion devs have been talking about implementing this since beta, stating long ago that they wanted a little more time ot make sure that it was implemented correctly.

    If somehow you think spamming chat when LFG gives you better immersion, then I think the problem is with your own perception, not with Trion.

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

    Except your missing one thing in your comparison, RIFT has more than just towns and dungeons, eg Vindictus. You can actually explore a world outside the town, and kill things not in an instance. I understand what your trying to get at, but your comparison doesn't prove your point. Immersion has nothing to do with instant teleporting, or whatever. Immersion is something you look for when your RPG'ing, and not the rpg you probably are doing. I'm talking about actual role playing. If your the type of person clicking through quests and the like, you've already broke your immersion. So what does it matter? To have immersion in something, you have to believe it. Something a game has doesn't kill immersion, people not using thier brains is what breaks immersion, plain and simple. I can give you all the tools in the world to help you feel like your immersified(my own word :P), but it does no good when your not using them.

    WoW had all that too. Didn't make jack-shit worth of difference once they put in the LFD queue tool. Zones that had dozens or hundreds of players suddenly had 2 or 3. And no, Rifts won't make a difference.


  • Originally posted by mackdawg19

    Originally posted by jonesing22


    Originally posted by madeux

    Everyone should have seen this coming.  Trion devs have been talking about implementing this since beta, stating long ago that they wanted a little more time ot make sure that it was implemented correctly.

    If somehow you think spamming chat when LFG gives you better immersion, then I think the problem is with your own perception, not with Trion.

    No, EVERYONE WONDERING ABOUT THE IMMERSION FACTOR READ THIS! 

    It's not about spamming LFG gives more immersion, it's about sitting in town and then teleporting to a dungeon then teleporting back. That is a LOBBY RPG, which for me has no immersion/no game world. Ex: Vindictus.(while fun, gets boring fast for me) 

    Except your missing one thing in your comparison, RIFT has more than just towns and dungeons, eg Vindictus. You can actually explore a world outside the town, and kill things not in an instance. I understand what your trying to get at, but your comparison doesn't prove your point. Immersion has nothing to do with instant teleporting, or whatever. Immersion is something you look for when your RPG'ing, and not the rpg you probably are doing. I'm talking about actual role playing. If your the type of person clicking through quests and the like, you've already broke your immersion. So what does it matter? To have immersion in something, you have to believe it. Something a game has doesn't kill immersion, people not using thier brains is what breaks immersion, plain and simple. I can give you all the tools in the world to help you feel like your immersified(my own word :P), but it does no good when your not using them.

    I read the quests if it's a good quest. Not a 'kill 10 rats' quest. I'm saying that with the 'dungeon queue line tool' The only part of the game that will be used is the dungeons and the main towns. there won't be much point in exploring anything.

  • Endo13Endo13 Member Posts: 187

    Originally posted by Getalife

    Originally posted by jonesing22


    Originally posted by monstermmo

    The world is still there, you want to immerse yourself? do it.

    Im tired of reading stupid thoughts about how dungeon finders are a bad thing, it really is just the stupidest thing a person can say for an mmo that has you spend hours using the chat channel to get a group.

    Then you got someone saying "if we wanted to play WoW we'd play it." Thats freakin hilarious dude, you are playing WoW with different make-up and thats been obvious since the start. You obviously do want to play WoW and every other typical mmorpg.

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.


  • Originally posted by Getalife

    Originally posted by jonesing22


    Originally posted by monstermmo

    The world is still there, you want to immerse yourself? do it.

    Im tired of reading stupid thoughts about how dungeon finders are a bad thing, it really is just the stupidest thing a person can say for an mmo that has you spend hours using the chat channel to get a group.

    Then you got someone saying "if we wanted to play WoW we'd play it." Thats freakin hilarious dude, you are playing WoW with different make-up and thats been obvious since the start. You obviously do want to play WoW and every other typical mmorpg.

    You people are idiots.

    you're an idiot dude. MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    I personally haven't seen that, except from max level characters that have already experienced the lion's share of the game.


  • Originally posted by Endo13

    Originally posted by Getalife


    Originally posted by jonesing22


    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.

    EXACTLY! ^

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by Endo13

    Originally posted by Getalife


    Originally posted by jonesing22


    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.

    Regardless of LFG tool, you would still be doing same boring dungeon over and over again so i don't know how is that any different. Unless you hate whole end game dungeon grind then its a completely different issue.


  • Originally posted by Getalife

    Originally posted by Endo13


    Originally posted by Getalife


    Originally posted by jonesing22


    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.

    Regardless of LFG tool, you would still be doing same boring dungeon over and over again so i don't know how is that any different. Unless you hate whole end game dungeon grind then its a completely different issue.

    no, Honeslty, I've done any dungeon in Rift probably just a a few times, I get a couple pieces of gear finish a few quests inside.....then if any guildies need me I'll run it with them...but I don't do them over and over to level as fast as possible, I usually do invasions and Rifts and quests and crafting and everything else the game has to offer.

  • Endo13Endo13 Member Posts: 187

    Originally posted by Getalife

    Originally posted by Endo13


    Originally posted by Getalife


    Originally posted by jonesing22


    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.

    Regardless of LFG tool, you would still be doing same boring dungeon over and over again so i don't know how is that any different. Unless you hate whole end game dungeon grind then its a completely different issue.

    The difference is that when you can't get a group at the drop of a hat every 15 minutes you go find other things to do while you try to find a group. Like rifts, or world PvP, or whatever else suits your fancy. That's kind of the point of a good MMO. But you can't do any of that if 99% (that's not an exaggeration) of the level-capped population is either in an instance or sitting in town waiting to get into one.

  • XerithXerith Member Posts: 970

    How is the dungeon tool any different then spamming lfg for 3 hours, getting into a pug, having 1 person run to the dungeon and having everyone in the group instantly teleported there? Either way you can sit in town, be brought instantly to the dungeon, and then teleport back when you are done, all this does is cut out the need for spamming and allows you to go quest/rep grind/craft while you are waiting in the queue. 

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by Endo13

    Originally posted by Getalife


    Originally posted by Endo13


    Originally posted by Getalife


    Originally posted by jonesing22


    Originally posted by monstermmo

    {mod edit}

    {mod edit} MMO = massively multiplayer online.. Playing a MMO I would expect to see more than a few players while running around doing quests, maybe say "Hey, are doing this quest? Want to partner up?.... instead with a dungeon queue line tool everyone just sits in the main cities waiting. 

    ;....opposed to sitting in the main cities waiting and spamming "LFG please", i can clearly see the difference.

    The difference (in WoW, for example) was that you could find a group in 15-30 minutes regardless of your class or role. So why bother going and doing anything if you're going to get into a group that quick? That's great if your definition of a good MMO is doing nothing but run the same boring dungeons over and over again every time you play. That's not what I want from my MMO.

    Regardless of LFG tool, you would still be doing same boring dungeon over and over again so i don't know how is that any different. Unless you hate whole end game dungeon grind then its a completely different issue.

    The difference is that when you can't get a group at the drop of a hat every 15 minutes you go find other things to do while you try to find a group. Like rifts, or world PvP, or whatever else suits your fancy. That's kind of the point of a good MMO. But you can't do any of that if 99% (that's not an exaggeration) of the level-capped population is either in an instance or sitting in town waiting to get into one.

    That is your assumption since Rift has a lot going in world outside compared to WOW. Even then when i used to play WOW only high lvl characters used to sit in city and queue for dungeons while other player did it while questing, crafting, gathering and exploring. You are just exaggerating things to make your point now. But if someone wants to level only through dungeons how is that any different then questing solo outside?  you are trying to control leveling habits of players in a game which is impossible to do.

Sign In or Register to comment.