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Could it be that hype is real this time?

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  • ZorgoZorgo Member UncommonPosts: 2,254

    The hype is always real.

    It is peoples' high expectations that are unreal.

    And so it is the same as always.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by William12

    SO

    "+Patches will address Degenerate PvP metas and they WILL come out monthly for atleast the first 2 years." 

     

    You believe they're going to release patches every month for the first 2 years on a B2P game where the box sales wont even cover development cost of the game ?     I suspect any and all content patches will have a fee attached to them so they can generate revenue because cosmetic items wont generate enough to maintain a triple AAA MMO with patches every month.

    Familiarise yourself with this site:

    http://guildwars.com/support/gameupdates/default.php

    Which by the way, did have free content patches. Granted most patches were PvP balances, but they had a few content patches and they did large expansions regularly instead. Which is the whole point of a B2P model.

     

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by Siveria

    Protip: If you buy into any games hype your a fool, because not once has a game ever lived up to even half of the stuff. GW2 seems so-so but I am waiting to try the game out before I decide to buy it, Since pretty much every mmo in the last 6+ years has been a total letdown.

    Completely false. there are  a lot of games that have met the hype they generated. MMOERs dont normally ONLY play MMOs and because other games from other genres have satisfied them they expect the same from this genre and that is not being a fool thats just having faith.

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by colddog04

    Originally posted by Volkon


    Originally posted by BadSpock

    Totally in context and here is why.

    Glass half empty or glass half full?

    You look at the game and see the above, a list of things you don't like and so for you, the hype is not real.

    Others (myself included) look at the game see things much different, and/or are OK with some of the things you listed, so for us/me, the hype is real.

    I swear I'm the only one that simply sees half a glass of water, both half empty and half full at the same time. sigh...

    I think its more likely you are delusional enough to believe that.

     

     

    Since when is it delusional to see things from both the positive AND negative perspectives?  A half glass of water is BOTH half empty AND half full.  Maybe you're the delusional one for NOT being able to see that?

     

    On topic:

    Opinions are like assholes.  'Nuff said really.  Some people are going to love this game and others won't.  What difference does it really make?  Some believe ALL the hype, some believe only some of it, and others believe none of it.  Chances are the truth remains somewhere in the middle of all the extreme views.  And again....how does it really matter?  Play the game if you want to, don't if you don't.  So simple.

    President of The Marvelously Meowhead Fan Club

  • ZorgoZorgo Member UncommonPosts: 2,254

    Originally posted by austriacus

    Originally posted by Siveria

    Protip: If you buy into any games hype your a fool, because not once has a game ever lived up to even half of the stuff. GW2 seems so-so but I am waiting to try the game out before I decide to buy it, Since pretty much every mmo in the last 6+ years has been a total letdown.

    Completely false. there are  a lot of games that have met the hype they generated. MMOERs dont normally ONLY play MMOs and because other games from other genres have satisfied them they expect the same from this genre and that is not being a fool thats just having faith.

    List me 'lots' of mmo's which have met the hype generated. If you get beyond two I'd be surprised.

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Originally posted by Zorgo

    Originally posted by austriacus


    Originally posted by Siveria

    Protip: If you buy into any games hype your a fool, because not once has a game ever lived up to even half of the stuff. GW2 seems so-so but I am waiting to try the game out before I decide to buy it, Since pretty much every mmo in the last 6+ years has been a total letdown.

    Completely false. there are  a lot of games that have met the hype they generated. MMOERs dont normally ONLY play MMOs and because other games from other genres have satisfied them they expect the same from this genre and that is not being a fool thats just having faith.

    List me 'lots' of mmo's which have met the hype generated. If you get beyond two I'd be surprised.

    Well, he did say games, not MMOs.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • NadiaNadia Member UncommonPosts: 11,798

    I thought Dark Age of Camelot delivered but otherwise I cannot count many mmos

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by just1opinion

    Originally posted by colddog04


    Originally posted by Volkon


    Originally posted by BadSpock

    Totally in context and here is why.

    Glass half empty or glass half full?

    You look at the game and see the above, a list of things you don't like and so for you, the hype is not real.

    Others (myself included) look at the game see things much different, and/or are OK with some of the things you listed, so for us/me, the hype is real.

    I swear I'm the only one that simply sees half a glass of water, both half empty and half full at the same time. sigh...

    I think its more likely you are delusional enough to believe that.

     

    Since when is it delusional to see things from both the positive AND negative perspectives?  A half glass of water is BOTH half empty AND half full.  Maybe you're the delusional one for NOT being able to see that?

     

    It's delusional to believe you are the only one that is capable of thinking that way. Or that people are capable of thinking without any bias at all.

     

  • CingeCinge Member Posts: 120

    Probably too much hype. Some people think its re-inventing the genre :P It's funny watching the Gw2 white knights run around to defend thier mmo-jesus.

    But given its b2p status, it will be hard to judge long term success, since you can easily drop and pick it up whenver, which suits it perfectly.

     

    In the end though it just matters if its fun to play and at least worth the box price, which it should have no problems attaining those 2 things.

     

  • NevulusNevulus Member UncommonPosts: 1,288

    is this game overhyped?  lol hell yeah. Just look at all the posts in THIS thread alone:

    One fanboy in this VERY THREAD states that gw2 has open world pvp, another fanboy states gw2 doesn't have open world pvp and its better like that. lol OVERHYPED

    Another thread was started about gw2 in which the forum member stated how hardcore gw2 was, and that his opinion was FACT. lol OVERHYPED

    Quite a FEW fanboys have stated in recent threads of OTHER games that CASH SHOPS were pure evil, yet when gw2 announced the SAME FORM USERS were all of a sudden ok with cash shops, and 2 of them even stated that it was the BEST thing to happen to MMOs. Oh lord I wish I was allowed to repost other peoples' OWN post from old threads in other games. lol OVERHYPED

    Wait, you heard that right, see they only accept the positives, and refuse to accept that maybe their holy game is not so perfect at all and instantly attack anyone who disagrees, lol OVERHYPED

     

    It has happened before, and it will happen again, the SAME type of gamer gets hyped off of a game that THEY THEMSELVES destroy by flaming the fires of HYPE, which leaves casual forum members wondering what happened to all the features the fanboys over-exagerrated about in the first place.

  • illeriller Member UncommonPosts: 518

    Originally posted by William12

    SO

    "+Patches will address Degenerate PvP metas and they WILL come out monthly for atleast the first 2 years." 

     

    You believe they're going to release patches every month for the first 2 years on a B2P game where the box sales wont even cover development cost of the game ?     I suspect any and all content patches will have a fee attached to them so they can generate revenue because cosmetic items wont generate enough to maintain a triple AAA MMO with patches every month.

    No I'm saying that because it's exactly what they did in GW1 with FAR LESS resources than they have now.

     

    ...and they'll do it whether we want them to or not.  They may only change half a dozen skills but they'll always be futzing wth them.  That is a guarantee.

  • grimfallgrimfall Member UncommonPosts: 1,153

    Originally posted by iller

    @ the OP...

    Some it is Hype.  Most of it is real though...

     

    Hype:

    -Full blown full-time-job Theme-park MMORPG that can replace WOW.  <--- nope sorry

    (Anet can't possibly generate that much content and even if they could, it wouldn't mean they SHOULD, quality would suffer)

    -Unlimited Exploration potential.   <--- Exploring rewarded? Yes.... 100% un-impeded? Nope sorry.

    (We can blame THE PRESS for this one b/c not one of those morons has shot video of the zone-boundaries yet)

    -Complete Dissolution of the old RPG questing system.  <---  STOP SMOKING POT, & GROW UP PLZ.  

    We would have to Genetically engineer our own brains into some kind of Abstract 4th-dimensional energy matrix in order to ever be rid of the need for the basic mechanics of having  Clear Goals, hints on how to reach those goals, and PROGRESS indicators telling us how close we are, to keep us motivated.

     

    REAL:

    +Cookie Cutter builds finally getting some checks and balances against them. Yes, like self heals and not dieing when you die. 

    +Events really will make the ecology of all zones ... which will effect Economics.  For 20 minutes, until it resets.

    +All Encounters designed from the GROUND UP to provide challenge without requiring a bunch of minmaxxed Support Roles.  (If your DPS'ers position correctly, & build & time their CC-trait procs right... they'll make short work of any challenge without needing a bunch of Guardians & Water-eles supporting them)

    +The ability to play and explore casually how you want to without getting that nagging feeling that other people are "progressing" a lot faster than you.  (the DE & Exemplaring means that ALL progress is horizontel and based off your "social progression" rather than your Specialized timesinks)

    +Zerging won't "win" most  WvWvW battles.  Alliances and Resource denial will.... This hasn't been tested or confirmed anywhere, but I know it to be true.

    +The CashShop WILL pay for constant new Content generation, without being as Evil/P2W as F2P games are. Just like the last... wait, nevermind.

    +Anet doesn't pull "bait and switches" (...however  sometimes they do put cool stuff into the game, promise it, play with it for a while, and get their own hearts broken when it doesn't actually work right and they have to pull it again)  They called GW1 an MMO, they and now you are a liar.

    +PvP Rank discrimination finally gone b/c titles are hidden and Tourneys can finally be player-created.

    +Even when classes fill the same roles (main-Aggro/CC/Debuff/Boon/DPS), they WILL play completely different from eachother in the execution of those roles.  ...this is why WE DONT NEED ANY NEW CLASSES in future expansions *(only new weapon sets!)  So, you will be paying $40 for new weapon sets.  Great! 

    +No more "UR A N00b" Surprises AFTER forming teams.  We'll be able to tell how qualified someone is instantly just by watching them fight in the same persistant zones we'll be forming those teams in. And then call them a noob and boot them.

    +All combat really will be visual and reward positioning and reflexive ground-targeting. Because everyone knows that in combat, shooting or stabbing then ground is the way to go.

    +Teams that make use of Cross-profession Combos really will have a big advantage over teams that don't.  I know this, because they ripped it off from LOTRO., and it works there.

    +Patches will address Degenerate PvP metas and they WILL come out monthly for atleast the first 2 years. Now I am just makign shit up.

    +Holiday events will always offer players some useful and fun rewards. Which means they'll still be lame.

    +Will allow casual players to reach full power (skill/gear/&mods) without a need to Grind. WoW invented this 9 years ago.

    +Will allow hardcores to grind achievements without making them statistically better than anyone else. Which of course the hardcores will see no point in doing.

    +All Graphics (except for the particle effects) will "age" really well in comparison to other MMO's b/c they're stylized instead of hardware & poly-dependent.  Once they figure out how to make your targeted character 3D.

    +Confront the "The less coverage it has, the more AL it provides" rule for Female armor. 2 shits.

    +TowerDefense fanatics will eventually get a TD game mode = they can finally stop playing L.O.L. 3 shits.

    +Twitchy Action gamers will finally have an MMORPG that doesn't bait and switch them by ending in a Gear-Treadmill (FUCK OFF, SONY!!) And then 80% of the market that doesn't like action games will turn their GW2 DVD into an expesnive coaster.

     

  • illeriller Member UncommonPosts: 518

    *Deleted Post*   Did not contribute to discussion

  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by iller

    Originally posted by William12

    You believe they're going to release patches every month for the first 2 years on a B2P game where the box sales wont even cover development cost of the game ?  

    No I'm saying that because it's exactly what they did in GW1 with FAR LESS resources than they have now.

    ...and they'll do it whether we want them to or not.  They may may only change half a dozen skills but they'll always be futzing wth them.  That is a guarantee.

    true -  just take a look at the GW1 updates

    http://guildwars.com/support/gameupdates/

     

  • NevulusNevulus Member UncommonPosts: 1,288

    I love how much info this guy has on a game that he has never played. 

     

    Really you know exactly how challenging encounters are without ever playing the game?

  • Eir_SEir_S Member UncommonPosts: 4,440

    Whether or not the hype was justified is as subjective as whether or not the game is "good".  I'd worry less about where the hype train is headed since there's no statistical way of telling if it "met" the hype, and just enjoy the ride.

  • indojabijinindojabijin Member UncommonPosts: 97

    Originally posted by gainesvilleg

    Charging $60 for a game that was admittedly "built from the ground up with microtransactions in mind" is an insult to gaming.  And if you were paying attention, you would see many of their tweaks these days are optimizing for the cash shop:

    1) Repair gold sink, in order to cash in on cash shop repair bot and cash shop gem->gold

    2) No longer sidekicking up, in order to cash in on cash shop EXP boosters

    3) Gems->Gold->Influence->RvRvR boosts, in order to cash in on cash shop gem purchases

    I'm no sucker, this game has the stink of pure cash shop money grubbing to me.  I don't know what happened at Anet over the last 2 months, but it seems like the accountants have taken over now.  Very sad...

    I want to point somethings out.

    - The repair cash shop item cannot be used anytime in an instance or PvP. Meaning you cannot use it while running a dungeon, doing your personal story, or while inside of the mists. You can only use it while exploring and completing dynamic events, in which you always have the option to fast travel back to the nearest NPC and repair.

    - Sidekicking was never in the game. They spoke about it but no video footage or any evidence of it ever being in the game was ever presented to the public. Second, experience boosters only last for 1 hour, and don't give a huge boost compared to other games. You also have to be actively playing the game to earn experience.

    - WvW boosts only affect a certain area of effect, and last up to a certain about of time. If you move too far away you will not receive the bonus. Meaning the perfect time to ever use the boosts are when your server has control of a keep or castle. Assuming your server is powerful enough to even take control of a keep or castle, I don't think your guild(s) will have ANY issue getting the influence in the first place.

     

    Money grubbing is a game which offers double experience for 24 hours. Or a game in which the most powerful players will be those who use the cash shop (a la maplestory). In which the equipment is directly influenced by the cash shop.

    Please, if these MINOR details bother you so much, then clearly GW2 is not the game for you. All of these are merely convenience items -- if you can even classify them as such.

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by Nevulus

    I love how much info this guy has on a game that he has never played. 

     

    Really you know exactly how challenging encounters are without ever playing the game?

    In an mmorpg where the "tankiest" character gets basically 1 shoted  by an aoe in 2 seconds in a fight you KINDA can speculate that it has a reasonable amount of difficulty.

    This is not random shit im making up, its in the god dam videos.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    I think the hype is overall real this time. The majority of the press that have been in the betas have basically said "we've played it and it lives up to the hype. It's awesome." That said.. of course there will be people who will be dissapointed.. but in general..

    Guild Wars 2 is already a success based on the positive response from the press.

    image

  • illeriller Member UncommonPosts: 518

    Originally posted by austriacus

    Originally posted by Nevulus

    I love how much info this guy has on a game that he has never played. 

     

    Really you know exactly how challenging encounters are without ever playing the game?

    In an mmorpg where the "tankiest" character gets basically 1 shoted  by an aoe in 2 seconds in a fight you KINDA can speculate that it has a reasonable amount of difficulty.

    This is not random shit im making up, its in the god dam videos.

    It's not even that.

    It's 7-1/2 years of LISTENING to the carefully parsed language of every single statement ever made by all of their developers on all balance issues they've ever contended with.  I don't agree with *them* 1/2 the time but I've always paid close attention to it.

  • grimfallgrimfall Member UncommonPosts: 1,153

    Originally posted by iller

    Originally posted by austriacus


    Originally posted by Nevulus

    I love how much info this guy has on a game that he has never played. 

     

    Really you know exactly how challenging encounters are without ever playing the game?

    In an mmorpg where the "tankiest" character gets basically 1 shoted  by an aoe in 2 seconds in a fight you KINDA can speculate that it has a reasonable amount of difficulty.

    This is not random shit im making up, its in the god dam videos.

    It's not even that.

    It's 7-1/2 years of LISTENING to the carefully parse language of every single statement ever made by all of their developers on all balance issues they've ever contended with.

    When you parse language you take it out of context and lose the thread of the meaning, which would explain a lot of your misconceptions.  Get out there and try some other games, your head is very deep in the sand,.

  • illeriller Member UncommonPosts: 518

    I'm not the one who parsed it for delivery.  They were.  All Devs do.  You're parsing your own language right now just to avoid violating the website TOS

  • xZeRGzxZeRGz Member Posts: 118

    Originally posted by Zekiah

    Hehe, it's amazing how effective marketing hype is.

    "THIS time will be different. Serious. No really!"

    Gamers are suckers. image

     

    So sad but true.

     

    It is funny watching the younger crowd fall for the same tired lines used on us 5-6 years ago. I guess BS never goes out of style.

     

    Up next... The Miracle Patch and all its wonders!

  • illeriller Member UncommonPosts: 518

    I don't think that's fair.  I personally always thought those other MMO's were just hype too and I never even bothered to apply for their Betas.  But I really envied the optimisms all my friends had every time a new one was coming out.    ...Fury,  AOC, Warhammer, Dark/Light-whatever it was with the million-capacity servers, and now this Forgotten-World or whatever it is and Firefall....

     

    I think it's great that people can still get excited about stuff like that and actually transmit that excitement to other people who might not have the exact same tastes in games or even really know deep-down what they really really want.   Life's a journey, not some fucking destination which demands you never leave your own comfort zones....  (yeah, I'm a big hypocrite and I know it)

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by xZeRGz

    Originally posted by Zekiah

    Hehe, it's amazing how effective marketing hype is.

    "THIS time will be different. Serious. No really!"

    Gamers are suckers. image

     

    So sad but true.

     

    It is funny watching the younger crowd fall for the same tired lines used on us 5-6 years ago. I guess BS never goes out of style.

     

    Up next... The Miracle Patch and all its wonders!

    Wrong.  I don't know about the rest, but I've been here the entire time and was never sucked in by a single MMO apart from WoW during that stretch.  I just think GW2 is doing something different and doing something right so it's the first game I've really taken notice of.  Every game isn't going to be a Warhammer Online.  If you have no faith that things can be turned around, you're destined to expect the worst and live in bitterness.

This discussion has been closed.