Just off of this video alone I disagree with most you say.
This is BEFORE the First Person was added in August, and since then has gotten even more SKYRIM!!!
Been lurking here for a while now and even though (as you can see by my history) I'm a fan of the game, I think you need to keep your expectations in check, atm when the devs say "we have some money" you seem to be interpreting it as "we are all millionaires!"
Having played the game both at eurogamer and in the beta I can safely say that the truth is somewhere between your hype and the naysayers negativity, yes there is exploration based questing, no exploration isn't close to as open as skyrim/oblivion/morrowind, yes the graphics are good and fairly well optimized, no they aren't quite skyrim levels of details etc
You are setting yourself (and anyone taking your word for it) up for a pretty big fall come April. Imho the game is good, in fact if they can sustain the quality of content up to and beyond cap it could well end up being great, but there has been some major concessions in translating TES to the MMO genre. One of those concessions is the more sandboxy exploration common in the series and that's mainly due to content not scaling, so the end result is a far more themepark experience even if the path isn't quite as linear as some other themepark mmo's
Originally posted by keithian Am I missing something here?
You are but it's not our fault.
I can't go into detail.
If we want to use my PAX experience as a barometer, you can head out and discover quests. In, say morrowind or Skyrim or Oblvion you might find a very in depth dungeon or cave or mine or an npc that lead you to a "place". once in that place there was quite a lot you could find. You might even find a small story or secret door that leads to something completely different.
Do you remember the cave in oblvion that had a secret passage that lead to a long lost Ayleid ruin? Or the first time you discovered one of Dagoth Ur's enclaves in morrowind?
In morrowind there was that floating structure in Vivec. I remember buying as many flying potions ans I could find, flew up there and then spent a LOT of picks to get inside to then sneak around and find it was a prison. Had to make sure I wasn't caught.
How about in Skyrim when you snuck into a cave and discovered ti was the Wolf Queen's shinre and her followers were trying to bring her back. Now there was a quest attached to that but I was able to stumble upon it without the quest and take part in that whole event.
But in my "pax" experience I could head out and to any corner of the map and find quests. I found one dungeon and it was a stone's throw from the main gates of the town (if I rememvber correctly).
But everywhere else I went I found land or quests. One of the quests was an issue with fire imps. I ignored it as I wasn't interested in a quest. I was interested in exploring and finding "places".
But that's the PAX experience and it's all I can talk about.
edit: or the time in morrowind when I decided to just "swim out" and found some rocks sticking out of the water and then swam down to discover a door. It ended up being a submerged ruin and inside was dragon bone armor.
I think what you are saying is that you can technically explore in both, but in the single player version the reward and story/event tied to that exploration wasn't aways tied to a quest and that in ESO even if you do explore, most everything must be tied to a quest to fully enjoy the exploration experience. Whether this is totally true or not or maybe just not to the degree of the single player games even if it does exist, is it fair to say that your beta experience was only up to no more than around level 10 and that perhaps exploration continues to open up more in line with what you were hoping for in at later levels?
Just off of this video alone I disagree with most you say.
This is BEFORE the First Person was added in August, and since then has gotten even more SKYRIM!!!
Been lurking here for a while now and even though (as you can see by my history) I'm a fan of the game, I think you need to keep your expectations in check, atm when the devs say "we have some money" you seem to be interpreting it as "we are all millionaires!"
Having played the game both at eurogamer and in the beta I can safely say that the truth is somewhere between your hype and the naysayers negativity, yes there is exploration based questing, no exploration isn't close to as open as skyrim/oblivion/morrowind, yes the graphics are good and fairly well optimized, no they aren't quite skyrim levels of details etc
You are setting yourself (and anyone taking your word for it) up for a pretty big fall come April. Imho the game is good, in fact if they can sustain the quality of content up to and beyond cap it could well end up being great, but there has been some major concessions in translating TES to the MMO genre. One of those concessions is the more sandboxy exploration common in the series and that's mainly due to content not scaling, so the end result is a far more themepark experience even if the path isn't quite as linear as some other themepark mmo's
Thank you and well said.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Originally posted by keithian Am I missing something here?
You are but it's not our fault.
I can't go into detail.
If we want to use my PAX experience as a barometer, you can head out and discover quests. In, say morrowind or Skyrim or Oblvion you might find a very in depth dungeon or cave or mine or an npc that lead you to a "place". once in that place there was quite a lot you could find. You might even find a small story or secret door that leads to something completely different.
Do you remember the cave in oblvion that had a secret passage that lead to a long lost Ayleid ruin? Or the first time you discovered one of Dagoth Ur's enclaves in morrowind?
In morrowind there was that floating structure in Vivec. I remember buying as many flying potions ans I could find, flew up there and then spent a LOT of picks to get inside to then sneak around and find it was a prison. Had to make sure I wasn't caught.
How about in Skyrim when you snuck into a cave and discovered ti was the Wolf Queen's shinre and her followers were trying to bring her back. Now there was a quest attached to that but I was able to stumble upon it without the quest and take part in that whole event.
But in my "pax" experience I could head out and to any corner of the map and find quests. I found one dungeon and it was a stone's throw from the main gates of the town (if I rememvber correctly).
But everywhere else I went I found land or quests. One of the quests was an issue with fire imps. I ignored it as I wasn't interested in a quest. I was interested in exploring and finding "places".
But that's the PAX experience and it's all I can talk about.
edit: or the time in morrowind when I decided to just "swim out" and found some rocks sticking out of the water and then swam down to discover a door. It ended up being a submerged ruin and inside was dragon bone armor.
I think what you are saying is that you can technically explore in both, but in the single player version the reward and story/event tied to that exploration wasn't aways tied to a quest and that in ESO even if you do explore, most everything must be tied to a quest to fully enjoy the exploration experience. Whether this is totally true or not or maybe just not to the degree of the single player games even if it does exist, is it fair to say that your beta experience was only up to no more than around level 10 and that perhaps exploration continues to open up more in line with what you were hoping for in at later levels?
The only thing I would emphazize is that my exploration in morrowind/oblvion/skyrim would yield places. Some had their own story, some had quests but you could find them and explore them and they could take a bit of time.
There was a certain level of surprise in the single player games such as the sunken ruin I found which I bet dollars to donuts was not found by many who didn't take the time to just swim out and take the chance at diving. You could find "places" and those places could be a play session in and of themselves.
Exploration in Elder Scrolls online (per my PAX EXPERIENCE ) would yield chests or quests/quest givers/items that started quests.
And one place which was a stone's throw from the daggerfall town we started.
I would agree that it is possible there could be more out there past the levels we were allowed to achieve.
And "yes" those adventure zones might just be the tonic that ails us.
but all of that is an unknown and I'd hate to see someone start ESO and head out into the great beyond expecting ruins and mines and secret sunken cathedrals, etc.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Just off of this video alone I disagree with most you say.
This is BEFORE the First Person was added in August, and since then has gotten even more SKYRIM!!!
Been lurking here for a while now and even though (as you can see by my history) I'm a fan of the game, I think you need to keep your expectations in check, atm when the devs say "we have some money" you seem to be interpreting it as "we are all millionaires!"
Having played the game both at eurogamer and in the beta I can safely say that the truth is somewhere between your hype and the naysayers negativity, yes there is exploration based questing, no exploration isn't close to as open as skyrim/oblivion/morrowind, yes the graphics are good and fairly well optimized, no they aren't quite skyrim levels of details etc
You are setting yourself (and anyone taking your word for it) up for a pretty big fall come April. Imho the game is good, in fact if they can sustain the quality of content up to and beyond cap it could well end up being great, but there has been some major concessions in translating TES to the MMO genre. One of those concessions is the more sandboxy exploration common in the series and that's mainly due to content not scaling, so the end result is a far more themepark experience even if the path isn't quite as linear as some other themepark mmo's
Hate to say it but everything I have said is all based off of Dev videos and Event videos relased to the public and I think I will JUDGE them with my OWN eyes and opinions, and not listen to people who make opinions of their own hiding behind NDA statements.
I also know other people are smarter then to blindly follow people who hide behind NDA statements and I can say that most of these NDA people posting "I hate" things that are very not in line with their liking ES games, and most times hate KEY FEATURES OF ES GAMES but fail to tell us that until post 100 of their nonsense. I wont be disappointed because I know its going to be better then all the games that have been released up to date.
Originally posted by keithian Am I missing something here?
You are but it's not our fault.
I can't go into detail.
If we want to use my PAX experience as a barometer, you can head out and discover quests. In, say morrowind or Skyrim or Oblvion you might find a very in depth dungeon or cave or mine or an npc that lead you to a "place". once in that place there was quite a lot you could find. You might even find a small story or secret door that leads to something completely different.
Do you remember the cave in oblvion that had a secret passage that lead to a long lost Ayleid ruin? Or the first time you discovered one of Dagoth Ur's enclaves in morrowind?
In morrowind there was that floating structure in Vivec. I remember buying as many flying potions ans I could find, flew up there and then spent a LOT of picks to get inside to then sneak around and find it was a prison. Had to make sure I wasn't caught.
How about in Skyrim when you snuck into a cave and discovered ti was the Wolf Queen's shinre and her followers were trying to bring her back. Now there was a quest attached to that but I was able to stumble upon it without the quest and take part in that whole event.
But in my "pax" experience I could head out and to any corner of the map and find quests. I found one dungeon and it was a stone's throw from the main gates of the town (if I rememvber correctly).
But everywhere else I went I found land or quests. One of the quests was an issue with fire imps. I ignored it as I wasn't interested in a quest. I was interested in exploring and finding "places".
But that's the PAX experience and it's all I can talk about.
edit: or the time in morrowind when I decided to just "swim out" and found some rocks sticking out of the water and then swam down to discover a door. It ended up being a submerged ruin and inside was dragon bone armor.
I think what you are saying is that you can technically explore in both, but in the single player version the reward and story/event tied to that exploration wasn't aways tied to a quest and that in ESO even if you do explore, most everything must be tied to a quest to fully enjoy the exploration experience. Whether this is totally true or not or maybe just not to the degree of the single player games even if it does exist, is it fair to say that your beta experience was only up to no more than around level 10 and that perhaps exploration continues to open up more in line with what you were hoping for in at later levels?
The only thing I would emphazize is that my exploration in morrowind/oblvion/skyrim would yield places. Some had their own story, some had quests but you could find them and explore them and they could take a bit of time.
There was a certain level of surprise in the single player games such as the sunken ruin I found which I bet dollars to donuts was not found by many who didn't take the time to just swim out and take the chance at diving. You could find "places" and those places could be a play session in and of themselves.
Exploration in Elder Scrolls online (per my PAX EXPERIENCE ) would yield chests or quests/quest givers/items that started quests.
And one place which was a stone's throw from the daggerfall town we started.
I would agree that it is possible there could be more out there past the levels we were allowed to achieve.
And "yes" those adventure zones might just be the tonic that ails us.
but all of that is an unknown and I'd hate to see someone start ESO and head out into the great beyond expecting ruins and mines and secret sunken cathedrals, etc.
The game is being released in 2 1/2 months. Who cares if you get excluded from beta lol. Anyway, I think your opinion is a valid opinion and I guess we will just have to wait and see. I will say on the flip side that even if the exploration isn't as elaborate as the single player games, compared to games like TOR or Rift the exploration piece is a step forward where in most other MMOs exploration is completely meaningless except for achievements or searching for boring things like datacrons.
Originally posted by keithian I will say on the flip side that even if the exploration isn't as elaborate as the single player games, compared to games like TOR or Rift the exploration piece is a step forward where in most other MMOs exploration is completely meaningless except for achievements or searching for boring things like datacrons.
Oh sure, I can agree with that.
The only real issue I have is that I would just hate players who are expecting to "head out" and find a lost tomb to try that and "not find any tombs".
That's why it's uncomfortable to see "people" say "it's like skyrim's exploration".
Because it's not.
But you will find quests and chests and bits and bobs.. So that can be fun.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Originally posted by keithian I will say on the flip side that even if the exploration isn't as elaborate as the single player games, compared to games like TOR or Rift the exploration piece is a step forward where in most other MMOs exploration is completely meaningless except for achievements or searching for boring things like datacrons.
Oh sure, I can agree with that.
The only real issue I have is that I would just hate players who are expecting to "head out" and find a lost tomb to try that and "not find any tombs".
That's why it's uncomfortable to see "people" say "it's like skyrim's exploration".
Because it's not.
But you will find quests and chests and bits and bobs.. So that can be fun.
Always got to have the last post don't you... Always got to burry anything someone posts trying to show others something about the game and let them decide on their own.... If you go up this entire thread, you have buried every single post someone has posted good about the game. Every single time you have ONLY ONE thing to say.. This game is bad "NDA" I cant tell you why.... You should try to post a link to videos and explain why you think its bad... but ohhhh again, you cant can you, NDA once again....
Maybe you should let other people give their input on something that was posted by fans AND LET OTHERS HAVE AN OPINION before burying it as fast as its posted by its all wrong its all bad, saying ONLY cant tell you why, NDA.
Yes, it is a lot like Skyrim Exploration and in fact I think theres even more exploration then Skyrim given the size of the zones and ADVENTURE ZONES included.
Originally posted by keithian I will say on the flip side that even if the exploration isn't as elaborate as the single player games, compared to games like TOR or Rift the exploration piece is a step forward where in most other MMOs exploration is completely meaningless except for achievements or searching for boring things like datacrons.
Oh sure, I can agree with that.
The only real issue I have is that I would just hate players who are expecting to "head out" and find a lost tomb to try that and "not find any tombs".
That's why it's uncomfortable to see "people" say "it's like skyrim's exploration".
Because it's not.
But you will find quests and chests and bits and bobs.. So that can be fun.
Always got to have the last post don't you... Always got to burry anything someone posts trying to show others something about the game and let them decide on their own.... If you go up this entire thread, you have buried every single post someone has posted good about the game. Every single time you have ONLY ONE thing to say.. This game is bad "NDA" I cant tell you why.... You should try to post a link to videos and explain why you think its bad... but ohhhh again, you cant can you, NDA once again....
Maybe you should let other people give their input on something that was posted by fans AND LET OTHERS HAVE AN OPINION before burying it as fast as its posted by its all wrong its all bad, saying ONLY cant tell you why, NDA.
Hey were just having a conversation and you can't dispute anything in any way other than posting videos.
So I'll make it more comfortable for you. "this" will be my last post in "this thread". I wanted you to be clear as I'd hate to have you play a game thinking it was one thing and it wasn't. But this is a forum and we can post as much or as little as we'd like. There was another gentleman up there who made a very nice post which I agreed with. If you don't like the way I say it then listen to him.
And when we can finally discuss the game in more detail I'll make sure to seek you out and do just that.
(last post in this thread, really - go nuts)
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
You left out the rest of my post so I'll post it again.
Yes, it is a lot like Skyrim Exploration and in fact I think theres even more exploration then Skyrim given the size of the zones and ADVENTURE ZONES included.
And yes I do use all videos and links and words of devs..... ALL YOU USE IS NDA. So its rather pointless, why keep repeating the same thing after every post?
There is a lot of statements I can disagree with you on based on thigns I do know as fact.... SIZE OF THE ZONES, does it take me playing the game to know this more then videos that show me locations and how compacted the world is already?.... NO. Some things I can figure out without having been there to see it first hand and know when something isn't adding up.
I think it's pretty clear from my posts that I am a fan of this game, but the whole "WATCH THE VIDEOS!!!!!" thing is getting a little old. Watching a video is not the same as playing a game. Period.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
So here I am looking at MMORPG's home page and then I see this thread on the Current Forum Activity Panel and my 1st thought before I even started to read was
"In 2014, after many years of the "Wait and see" attitude proving to be the wisest approach to MMO releases time and time again, I am still amazed that people are still creating threads like these."
I do like the enemies level as you level in open world type games from an explorers perspective.
However, if it wasn't for a difficulty slider the combat really does fail IMO. I noticed it heavily in Skyrim, the more I leveled and spent points, the easier the game got. Even Bethesda noticed this as in the last patch I think they added a higher difficulty option.
We have yet to see what these AVENTURE ZONES WILL look like. But, if you want an idea of how this is going to be, EVEN ESO IS KEEPING THIS TOP SECRET..... and can only say about them this....
If you want to PLAY solo, THERE IS AN END GAME FOR YOU...
IF you want to PLAY BIG GROUPS, THERES AN END GAME FOR YOU....
END GAME = Adventure Zones...
I personally spend enough time in a game I love the FACT that we can ADVENTURE ZONE SOLO during times your not RAIDING AND OTHER TIMES.... This IS really great. I cant wait to see MORE On this feature.
In morrowind/oblivion/skyrim once I'm out of the tutorial bit, i can literally go anywhere on the map at level 1 and do pretty much any cave, kill any monster, explore any ruin etc with no gating what so ever.
This actually isn't true, if by "go anywhere" you mean go anywhere and have a realistic chance of surviving. All monster types have a level range. Some types have a level range that starts well over level one, and if you encounter one of those monsters as a level one, it is virtually certain you will end up dead. Many quests, especially those leading to Daedric Artifacts, also have minimum level requirements before you can pursue them.
I understand that, I was simplifying it somewhat for ease of understanding, having specific creatures that you avoid at early levels is not the same as every area being designed for a specific level bracket as is the case in pretty much all themepark mmo's (including this one)
That's not an EXPLORATION SUCKS PROBLEM, THATS A MONSTERS HAVE A LEVEL PROBLEM....
Lets look at SKYRIM IN THE CONTEXT of what you just said....
Would you at 1 SKILL BOW LVL go up to a GIANT OR A BEAR!!!! OH THOSE BEARS!!!! , and try to take on a BEAR AT LVL 1 BOW SKILL?? Of course not, YOU would have to level up in SKYRIM also to do that, so bottom line is....
What does that have to do with EXPLORATION is BAD or NOT LIKE SKYRIM?????
See this is why I trust VIDEOS AND DEVS WORDS MORE......
Don't even get me started on the fact that when you hit 50 you will have 2/3 of the gameworld just for you with all the mobs equal to your level and you can SOLO play that 2/3 gameworld exploring without having to level at all!!!! 2/3 of the game world. 2/3 of the game world. I said it twice so it sinks in more. ALL CONTENT FOR YOU AT 50!!!!!
We have yet to see what these AVENTURE ZONES WILL look like. But, if you want an idea of how this is going to be, EVEN ESO IS KEEPING THIS TOP SECRET..... and can only say about them this....
If you want to PLAY solo, THERE IS AN END GAME FOR YOU...
IF you want to PLAY BIG GROUPS, THERES AN END GAME FOR YOU....
END GAME = Adventure Zones...
I personally spend enough time in a game I love the FACT that we can ADVENTURE ZONE SOLO during times your not RAIDING AND OTHER TIMES.... This IS really great. I cant wait to see MORE On this feature.
Adventure zones are one of the things I hope they release more info on, but probably won't be the next 2-3 items they post information on their website about.... actually they may include it in their Q&A features.
Would you at 1 SKILL BOW LVL go up to a GIANT OR A BEAR!!!! OH THOSE BEARS!!!! , and try to take on a BEAR AT LVL 1 BOW SKILL?? Of course not, YOU would have to level up in SKYRIM also to do that, so bottom line is....
I also think giants, sabre cats and mammoths wouldn't level as you did.
Also, if you went into dungeons early on when your level 5. immediately exited and went back at level 20, the monsters in the dungeon would stay level 5 and not scale to 20.
For those who want to know ALL About Exploration END GAME and ADVENTURE ZONES...... SO MANY HOURS of gameplay and exploration that DEV himself tries to explain it all in progression terms.
"HUGE OVERWORLD GAMEPLAY and INSANE numbers of hours you can play in ADVENTURE ZONES"
END GAME For EVERY TYPE of GAMEPLAY, Single Player (solo) like myself who loved SKYRIM, Grouping, RAIDING.
In morrowind/oblivion/skyrim once I'm out of the tutorial bit, i can literally go anywhere on the map at level 1 and do pretty much any cave, kill any monster, explore any ruin etc with no gating what so ever.
This actually isn't true, if by "go anywhere" you mean go anywhere and have a realistic chance of surviving. All monster types have a level range. Some types have a level range that starts well over level one, and if you encounter one of those monsters as a level one, it is virtually certain you will end up dead. Many quests, especially those leading to Daedric Artifacts, also have minimum level requirements before you can pursue them.
I understand that, I was simplifying it somewhat for ease of understanding, having specific creatures that you avoid at early levels is not the same as every area being designed for a specific level bracket as is the case in pretty much all themepark mmo's (including this one)
That's not an EXPLORATION SUCKS PROBLEM, THATS A MONSTERS HAVE A LEVEL PROBLEM....
Lets look at SKYRIM IN THE CONTEXT of what you just said....
Would you at 1 SKILL BOW LVL go up to a GIANT OR A BEAR!!!! OH THOSE BEARS!!!! , and try to take on a BEAR AT LVL 1 BOW SKILL?? Of course not, YOU would have to level up in SKYRIM also to do that, so bottom line is....
What does that have to do with EXPLORATION is BAD or NOT LIKE SKYRIM?????
See this is why I trust VIDEOS AND DEVS WORDS MORE......
Don't even get me started on the fact that when you hit 50 you will have 2/3 of the gameworld just for you with all the mobs equal to your level and you can SOLO play that 2/3 gameworld exploring without having to level at all!!!! 2/3 of the game world. 2/3 of the game world. I said it twice so it sinks in more. ALL CONTENT FOR YOU AT 50!!!!!
I never said exploration sucks, I said it was more restricted and your example doesn't change that, the reason why its restricted is because each and every area of the map (with the exception of cyrodiil) is designed for a specific level bracket. I can avoid a giant and still quest and kill other things in the area that giants exist in when playing skyrim, in teso I cant because every single creature in that area will be designed for that specific level. That means when I'm under leveled I cant actually do anything like going into caves and ruins etc because I will just die.
That is what makes it not like skyrim, i can actually progress my character in every corner of the map no matter what level I happen to be, that makes exploration extremely rewarding, in TESO I can only progress my character in the areas designed for players in my level bracket.
How can you say that a game where each area is level bracketed is as unrestricted when it comes to exploration as a game where no area is level bracketed? A level bracket by its very nature is a restriction
Just goes back to the fact that 2/3 of the world is aventures zones. IF you want to add cyrodill then its more like 3/4 of the game world is lvl 50 END GAME EXPLORATION.....
I don't understand why if you had a problem with the lower lvls and exploring, why do you not just enjoy your time to 50 then EXPLORE THE REST OF THE GAMEWORLD IN THE WAY YOU WANT TO which is 2/3 - 3/4 as big as the lower levels....
You should be happy that when you hit 50 the game will be more content that you enjoy until the first expansion can come out and offer you more CONTENT.....
I just don't understand why you think because 1/4 of the gameworld isn't tailored to your gameplay stile but 3/4 of the game which is END GAME, might be such a big deal to you. Its giving you what you want at 50, which is going to be the most time you are going to be spending your time for A long time until a Level Increase is impelemented.... If I was you Id be jumping up and down happy that 3/4 of a game was tailored to me!!!!!
You could also treat 1-49 as the giant you want to avoid, and then explore the rest of the world at 50
I can see where yor coming from fistorm. At level 50 you have two areas open up to you that are non-linear (as your maxed) the size of the leveling area you just went through. So yes, you have more non-linear content to explore than level gated content.
You also have Cyrodil on top of that.
You do have to go though the linear content stuff first.
I can see where yor coming from fistorm. At level 50 you have two areas open up to you that are non-linear (as your maxed) the size of the leveling area you just went through. So yes, you have more non-linear content to explore than level gated content.
You also have Cyrodil on top of that.
You do have to go though the linear content stuff first.
Some people are upset because TESO is like Skyrim at release with heavy story driven content and progression because they expect a game like Skyrim with the plethora of add on packs after release that allow more open ended exploring?
I bought Skyrim on release day, after escaping Helgen I spent 20+ hours just wandering the world exploring no add on packs just me my character and the world. The best part of ES for me is the freedom I have, I spent 20+ hours without doing a single quest and my character was just as powerful as if I had spent the whole time questing. ESO does not offer freedom, it holds your hand and guides you, just because they place some quest giver off in a corner some where so you might stumble upon it doesn't mean they have exploration in the game.
Let me go and explore the entirety of the world right from the start, don't force me to go from quest hub to quest hub there are already way to many games that force this on us. ESO leaves me feeling like they captured a very tiny bit of Elder Scrolls spirit but in the end they left out the most important part IMO the freedom.
Comments
http://www.youtube.com/watch?v=dvEBPhaW4bk Minute 24:45 Opinion of someone ELSE who played it at PAX.
PAY ESPECIALLY CLOSE ATTEN TO HIS STATMENT 24:45 ---> the impressions of someone who thought it was VERY VERY MUCH PART of the ES world.
"Feels like it's in the Elder Scrolls Universe"
Well, I can't wait for you to play it. If anything has come out of our little conversation is that I want you to play it and see for yourself.
And feels like an elder scrolls universe is generic.
I gave specific examples of my PAX experience. Did you like those examples. Did those examplse point to a skyrim experience to you.
And as I've said, I can't go into Beta details yet.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Been lurking here for a while now and even though (as you can see by my history) I'm a fan of the game, I think you need to keep your expectations in check, atm when the devs say "we have some money" you seem to be interpreting it as "we are all millionaires!"
Having played the game both at eurogamer and in the beta I can safely say that the truth is somewhere between your hype and the naysayers negativity, yes there is exploration based questing, no exploration isn't close to as open as skyrim/oblivion/morrowind, yes the graphics are good and fairly well optimized, no they aren't quite skyrim levels of details etc
You are setting yourself (and anyone taking your word for it) up for a pretty big fall come April. Imho the game is good, in fact if they can sustain the quality of content up to and beyond cap it could well end up being great, but there has been some major concessions in translating TES to the MMO genre. One of those concessions is the more sandboxy exploration common in the series and that's mainly due to content not scaling, so the end result is a far more themepark experience even if the path isn't quite as linear as some other themepark mmo's
I think what you are saying is that you can technically explore in both, but in the single player version the reward and story/event tied to that exploration wasn't aways tied to a quest and that in ESO even if you do explore, most everything must be tied to a quest to fully enjoy the exploration experience. Whether this is totally true or not or maybe just not to the degree of the single player games even if it does exist, is it fair to say that your beta experience was only up to no more than around level 10 and that perhaps exploration continues to open up more in line with what you were hoping for in at later levels?
There Is Always Hope!
Thank you and well said.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The only thing I would emphazize is that my exploration in morrowind/oblvion/skyrim would yield places. Some had their own story, some had quests but you could find them and explore them and they could take a bit of time.
There was a certain level of surprise in the single player games such as the sunken ruin I found which I bet dollars to donuts was not found by many who didn't take the time to just swim out and take the chance at diving. You could find "places" and those places could be a play session in and of themselves.
Exploration in Elder Scrolls online (per my PAX EXPERIENCE ) would yield chests or quests/quest givers/items that started quests.
And one place which was a stone's throw from the daggerfall town we started.
I would agree that it is possible there could be more out there past the levels we were allowed to achieve.
And "yes" those adventure zones might just be the tonic that ails us.
but all of that is an unknown and I'd hate to see someone start ESO and head out into the great beyond expecting ruins and mines and secret sunken cathedrals, etc.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Hate to say it but everything I have said is all based off of Dev videos and Event videos relased to the public and I think I will JUDGE them with my OWN eyes and opinions, and not listen to people who make opinions of their own hiding behind NDA statements.
I also know other people are smarter then to blindly follow people who hide behind NDA statements and I can say that most of these NDA people posting "I hate" things that are very not in line with their liking ES games, and most times hate KEY FEATURES OF ES GAMES but fail to tell us that until post 100 of their nonsense. I wont be disappointed because I know its going to be better then all the games that have been released up to date.
The game is being released in 2 1/2 months. Who cares if you get excluded from beta lol. Anyway, I think your opinion is a valid opinion and I guess we will just have to wait and see. I will say on the flip side that even if the exploration isn't as elaborate as the single player games, compared to games like TOR or Rift the exploration piece is a step forward where in most other MMOs exploration is completely meaningless except for achievements or searching for boring things like datacrons.
There Is Always Hope!
Oh sure, I can agree with that.
The only real issue I have is that I would just hate players who are expecting to "head out" and find a lost tomb to try that and "not find any tombs".
That's why it's uncomfortable to see "people" say "it's like skyrim's exploration".
Because it's not.
But you will find quests and chests and bits and bobs.. So that can be fun.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Always got to have the last post don't you... Always got to burry anything someone posts trying to show others something about the game and let them decide on their own.... If you go up this entire thread, you have buried every single post someone has posted good about the game. Every single time you have ONLY ONE thing to say.. This game is bad "NDA" I cant tell you why.... You should try to post a link to videos and explain why you think its bad... but ohhhh again, you cant can you, NDA once again....
Maybe you should let other people give their input on something that was posted by fans AND LET OTHERS HAVE AN OPINION before burying it as fast as its posted by its all wrong its all bad, saying ONLY cant tell you why, NDA.
Yes, it is a lot like Skyrim Exploration and in fact I think theres even more exploration then Skyrim given the size of the zones and ADVENTURE ZONES included.
Hey were just having a conversation and you can't dispute anything in any way other than posting videos.
So I'll make it more comfortable for you. "this" will be my last post in "this thread". I wanted you to be clear as I'd hate to have you play a game thinking it was one thing and it wasn't. But this is a forum and we can post as much or as little as we'd like. There was another gentleman up there who made a very nice post which I agreed with. If you don't like the way I say it then listen to him.
And when we can finally discuss the game in more detail I'll make sure to seek you out and do just that.
(last post in this thread, really - go nuts)
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Just curious, do you ever eat, drink, or sleep?
You left out the rest of my post so I'll post it again.
Yes, it is a lot like Skyrim Exploration and in fact I think theres even more exploration then Skyrim given the size of the zones and ADVENTURE ZONES included.
And yes I do use all videos and links and words of devs..... ALL YOU USE IS NDA. So its rather pointless, why keep repeating the same thing after every post?
There is a lot of statements I can disagree with you on based on thigns I do know as fact.... SIZE OF THE ZONES, does it take me playing the game to know this more then videos that show me locations and how compacted the world is already?.... NO. Some things I can figure out without having been there to see it first hand and know when something isn't adding up.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
So here I am looking at MMORPG's home page and then I see this thread on the Current Forum Activity Panel and my 1st thought before I even started to read was
"In 2014, after many years of the "Wait and see" attitude proving to be the wisest approach to MMO releases time and time again, I am still amazed that people are still creating threads like these."
I do like the enemies level as you level in open world type games from an explorers perspective.
However, if it wasn't for a difficulty slider the combat really does fail IMO. I noticed it heavily in Skyrim, the more I leveled and spent points, the easier the game got. Even Bethesda noticed this as in the last patch I think they added a higher difficulty option.
We have yet to see what these AVENTURE ZONES WILL look like. But, if you want an idea of how this is going to be, EVEN ESO IS KEEPING THIS TOP SECRET..... and can only say about them this....
http://www.youtube.com/watch?v=80mHQNA45js 1:21:50
If you want to PLAY solo, THERE IS AN END GAME FOR YOU...
IF you want to PLAY BIG GROUPS, THERES AN END GAME FOR YOU....
END GAME = Adventure Zones...
I personally spend enough time in a game I love the FACT that we can ADVENTURE ZONE SOLO during times your not RAIDING AND OTHER TIMES.... This IS really great. I cant wait to see MORE On this feature.
That's not an EXPLORATION SUCKS PROBLEM, THATS A MONSTERS HAVE A LEVEL PROBLEM....
Lets look at SKYRIM IN THE CONTEXT of what you just said....
Would you at 1 SKILL BOW LVL go up to a GIANT OR A BEAR!!!! OH THOSE BEARS!!!! , and try to take on a BEAR AT LVL 1 BOW SKILL?? Of course not, YOU would have to level up in SKYRIM also to do that, so bottom line is....
What does that have to do with EXPLORATION is BAD or NOT LIKE SKYRIM?????
See this is why I trust VIDEOS AND DEVS WORDS MORE......
Don't even get me started on the fact that when you hit 50 you will have 2/3 of the gameworld just for you with all the mobs equal to your level and you can SOLO play that 2/3 gameworld exploring without having to level at all!!!! 2/3 of the game world. 2/3 of the game world. I said it twice so it sinks in more. ALL CONTENT FOR YOU AT 50!!!!!
http://www.youtube.com/watch?v=80mHQNA45js 1:24:30 Misconceptions that are going around... WATCH THIS! Why Never to trust the words of a NDA beta tester!!!!
Adventure zones are one of the things I hope they release more info on, but probably won't be the next 2-3 items they post information on their website about.... actually they may include it in their Q&A features.
I also think giants, sabre cats and mammoths wouldn't level as you did.
Also, if you went into dungeons early on when your level 5. immediately exited and went back at level 20, the monsters in the dungeon would stay level 5 and not scale to 20.
Dunno if it was fixed in a later patch.
http://www.youtube.com/watch?v=80mHQNA45js 1:29:38
For those who want to know ALL About Exploration END GAME and ADVENTURE ZONES...... SO MANY HOURS of gameplay and exploration that DEV himself tries to explain it all in progression terms.
"HUGE OVERWORLD GAMEPLAY and INSANE numbers of hours you can play in ADVENTURE ZONES"
END GAME For EVERY TYPE of GAMEPLAY, Single Player (solo) like myself who loved SKYRIM, Grouping, RAIDING.
I never said exploration sucks, I said it was more restricted and your example doesn't change that, the reason why its restricted is because each and every area of the map (with the exception of cyrodiil) is designed for a specific level bracket. I can avoid a giant and still quest and kill other things in the area that giants exist in when playing skyrim, in teso I cant because every single creature in that area will be designed for that specific level. That means when I'm under leveled I cant actually do anything like going into caves and ruins etc because I will just die.
That is what makes it not like skyrim, i can actually progress my character in every corner of the map no matter what level I happen to be, that makes exploration extremely rewarding, in TESO I can only progress my character in the areas designed for players in my level bracket.
How can you say that a game where each area is level bracketed is as unrestricted when it comes to exploration as a game where no area is level bracketed? A level bracket by its very nature is a restriction
Just goes back to the fact that 2/3 of the world is aventures zones. IF you want to add cyrodill then its more like 3/4 of the game world is lvl 50 END GAME EXPLORATION.....
I don't understand why if you had a problem with the lower lvls and exploring, why do you not just enjoy your time to 50 then EXPLORE THE REST OF THE GAMEWORLD IN THE WAY YOU WANT TO which is 2/3 - 3/4 as big as the lower levels....
You should be happy that when you hit 50 the game will be more content that you enjoy until the first expansion can come out and offer you more CONTENT.....
I just don't understand why you think because 1/4 of the gameworld isn't tailored to your gameplay stile but 3/4 of the game which is END GAME, might be such a big deal to you. Its giving you what you want at 50, which is going to be the most time you are going to be spending your time for A long time until a Level Increase is impelemented.... If I was you Id be jumping up and down happy that 3/4 of a game was tailored to me!!!!!
You could also treat 1-49 as the giant you want to avoid, and then explore the rest of the world at 50
http://www.youtube.com/watch?v=80mHQNA45js 1:36:50 DEV asks for pacience to see what ADVENTURE ZONES will be like.
I can see where yor coming from fistorm. At level 50 you have two areas open up to you that are non-linear (as your maxed) the size of the leveling area you just went through. So yes, you have more non-linear content to explore than level gated content.
You also have Cyrodil on top of that.
You do have to go though the linear content stuff first.
http://www.youtube.com/watch?v=80mHQNA45js 1:57:00 Nick Comments on Liner and Exploration.
This also talks about how beta users with NDA kept saying the game was too liner and not explorable, DEV Nick addresses this in the podcast also.
IN short : Linier is all low level and tutorial ONLY
"a lot like other ES games where its linar to get you started then opens up from there"
I bought Skyrim on release day, after escaping Helgen I spent 20+ hours just wandering the world exploring no add on packs just me my character and the world. The best part of ES for me is the freedom I have, I spent 20+ hours without doing a single quest and my character was just as powerful as if I had spent the whole time questing. ESO does not offer freedom, it holds your hand and guides you, just because they place some quest giver off in a corner some where so you might stumble upon it doesn't mean they have exploration in the game.
Let me go and explore the entirety of the world right from the start, don't force me to go from quest hub to quest hub there are already way to many games that force this on us. ESO leaves me feeling like they captured a very tiny bit of Elder Scrolls spirit but in the end they left out the most important part IMO the freedom.