I want quests with a story and I want to feel I am the hero saving the world...
You may want to stick to single player games then. Because in all MMORPGs, what you did, other did it too, so you never really are "the hero", but only "one hero among many".
Originally posted by muthax
Definetely
When people see the amount of bull that all you people have been spewing, you won't have an ounce of credibility left
This will work two ways... people will also see the amount of "bull" you spewed. We'll see who will have lost all credibility, the one who presents TESO like the second coming of the Christ, or the one who presents both positive and negative points.
I have yet to see ANYONE on this site, who is capable of presenting both negatives and positives... No need to paint this like it's all just ESO fanboys. This is on both sides of the fence.
I've posted many negative aspects of games I otherwise enjoy(ed) a lot, like those in my signature.
For the positives of TESO, it will have to wait, because those I'd want to post all break the NDA. Just like most negatives, by the way. You can't make a fair review of a game with a NDA forbidding you to post 90% of the things you want to post. But unlike some excessive fans or haters here, you may have noticed that I never said "this game sucks and is going to fail" or "this game is the best thing since sliced bread".
About the NDA, by the way... a game doing beta week ends a couple of months before release yet still having a NDA has always been suspicious. For instance WoW and GW2 lifted their NDA ages before release (6+ months), because they had nothing to hide. Food for thoughts.
True, and I didn't aim at you or anything. Just been following various ESO threads the last few days, and barely anyone manages to be in the middle. I have plenty of positives and negatives myself as well. It's just a shame they can't be shared because of the NDA, as you said.
On the topic of the NDA not being lifted yet and that being a bad sign. I suppose it could be perceived as such. I rather remain positive about that, however. Through the last few years, I've known everything about an MMO before I've even purchased it. So when I finally sit down with it and run around and explore... I already feel like I've seen and done everything. As one of the ESO developers said in a podcast regarding just this I believe, they felt it was best to keep it up, in order to maintain a sense of excitement and "newness" for new players. Eitherway, it's not like the NDA will last until release day, so people will no doubt have time to research and read about the games various features before they decide to preorder or buy once released. It's not like everyone is forced to buy ESO hehe.
So I guess to sum that up... I believe in companies maintaining an NDA for as long as they can. I think it's a good thing, for the sense of wonder and excitement it can create about a game. And to make it clear before anyone twists this into me blanketing this opinion as everyones, I'll just say: This is MY opinion. xD Seriously, people rail each other over tiny things on this forum. :-P
Yeah I understand and agree. I even stopped myself playing various time during the weekend to avoid spoiling too much before release
I can only say that with what I read before the stress test, I had ZERO interest in ESO. Thank god I decided to download it...
There is nothing OBJECTIVE about saying "I don't like this" or "This is $hit"
It's all down to personal opinions and taste. For example, I find WoW combat boring and uninspired, but a lot of people think it's the best there is (hopefully these will stick to wow and don't coem round)
LOL once the NDA is finally lifted it wont be that. Nor would it be if we could comment on the actual objective issues the game has.
Opinions are opinions and everyone has them this game has a lot of stuff people can form opinions about, but it also has a lot of stuff that no opinion can change.
Everything you talk about is OPINION, just like your supposed friends.
I am talking about stuff that isnt opinion. Big difference.
That's correct. Otherwise it wouldn't be called a different name.
However, I can now that I am very excited to buy and play ESO. I didn't start TES games until Morrowind, but that and oblivion made an impression on me that will never go away (especially Morrowind).
I am a tester for ESO beta. Yes I can say that.
On an unrelated note, I can imagine that ESO is extremely fun and while playing Skyrim I imagine that I would so much rather be in the world of ESO.
I know it's not "cool" to dote on ESO, but I can't help it - from what I've heard.
EDIT: What language(s) uses =/= ? I'm just curious, I see a lot of people use that expression rather than what I am used to, which is: !=
There is nothing OBJECTIVE about saying "I don't like this" or "This is $hit"
It's all down to personal opinions and taste. For example, I find WoW combat boring and uninspired, but a lot of people think it's the best there is (hopefully these will stick to wow and don't coem round)
LOL once the NDA is finally lifted it wont be that. Nor would it be if we could comment on the actual objective issues the game has.
Opinions are opinions and everyone has them this game has a lot of stuff people can form opinions about, but it also has a lot of stuff that no opinion can change.
Everything you talk about is OPINION, just like your supposed friends.
I am talking about stuff that isnt opinion. Big difference.
That's correct. Otherwise it wouldn't be called a different name.
However, I can now that I am very excited to buy and play ESO. I didn't start TES games until Morrowind, but that and oblivion made an impression on me that will never go away (especially Morrowind).
I am a tester for ESO beta. Yes I can say that.
On an unrelated note, I can imagine that ESO is extremely fun and while playing Skyrim I imagine that I would so much rather be in the world of ESO.
I know it's not "cool" to dote on ESO, but I can't help it - from what I've heard.
EDIT: What language(s) uses =/= ? I'm just curious, I see a lot of people use that expression rather than what I am used to, which is: !=
Purely out of curiosity.
I could answer about the language, but I bet it's a bannable offense
There is nothing OBJECTIVE about saying "I don't like this" or "This is $hit"
It's all down to personal opinions and taste. For example, I find WoW combat boring and uninspired, but a lot of people think it's the best there is (hopefully these will stick to wow and don't coem round)
LOL once the NDA is finally lifted it wont be that. Nor would it be if we could comment on the actual objective issues the game has.
Opinions are opinions and everyone has them this game has a lot of stuff people can form opinions about, but it also has a lot of stuff that no opinion can change.
Everything you talk about is OPINION, just like your supposed friends.
I am talking about stuff that isnt opinion. Big difference.
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
That's correct. Otherwise it wouldn't be called a different name.
However, I can now that I am very excited to buy and play ESO. I didn't start TES games until Morrowind, but that and oblivion made an impression on me that will never go away (especially Morrowind).
I am a tester for ESO beta. Yes I can say that.
On an unrelated note, I can imagine that ESO is extremely fun and while playing Skyrim I imagine that I would so much rather be in the world of ESO.
I know it's not "cool" to dote on ESO, but I can't help it - from what I've heard.
EDIT: What language(s) uses =/= ? I'm just curious, I see a lot of people use that expression rather than what I am used to, which is: !=
Purely out of curiosity.
I could answer about the language, but I bet it's a bannable offense
Is it supposed to represent the mathematical symbol, ≠ , and not in a programming language at all? I'm just very curious. All major programming languages I'm fluent in use: != . I understand both mean "not equal to" but my question still stands if anyone is willing to answer.
I think it depends on how you say it and where you are getting the info from. You can comment on any of the game play at PAX, you can't comment on the beta (which can be a difficult line to walk).
As far as being called on the carpet for "negative things", twice I have submitted e-mails after their surveys, with positive but also with negative things, things I thought "were a shame" and twice I received very nice and encouraging responses. No banning me from their forum or their betas.
I suspect the "honest critical remarks" that players claim are an issue are more about directly breaking nda or about "how you say them".
You can criticize and comment on negative things without ripping the person/organization a "new one".
Big difference between doing a beta survey and talking about it on open forums. Same as the beta forums I am sure. I am sure people say a lot of things there that obviously wouldnt fly here.
As for the comment above and 'trying to destroy ESO" LMAO yeah because random forum posters have that power. besides Zenimax is doing a lot more than every forum critic ever could think of doing in that regard.
Well, I did have a thread where I had played it at PAX and mentioned the things I liked/disliked.
The thing is, I'm trying very hard not to break the NDA.
But we can talk about how much we like/dislike the mega servers, how much we like/dislike breaking up the factons (I actually hate it and have said as much) how much we like/dislike how the game is not "Skyrim Online" (I would prefer that over my experience at PAX for instance.
I've had listed the negative things that I disliked/hated and have not been banned for anything. It's "how" you say it as well as whether or not you actually break the NDA.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I want quests with a story and I want to feel I am the hero saving the world...
You may want to stick to single player games then. Because in all MMORPGs, what you did, other did it too, so you never really are "the hero", but only "one hero among many".
I tried to play Skyrim. After 5-6 hours, I was feeling "lonely". Questing in a world full only of scripted NPC is not what I liek, I wanna play in a world full of other players, cooperate with them, partying up, and so on.
And TESO will make me feel the hero with his friends
2. It's not a WoW-clone. Repeat. It is NOT a WoW-clone
From all the official videos and information we got, it's more like a GW2 clone, but without everything that makes GW2 unique and fun, things like dynamic events, free roaming, and good action combat.
It's actually amusing that GW2 is closer to Skyrim than TESO...
May I ask, using all the official information and videos, what exactly makes it like a GW2 clone?
The action combat, again using official information and videos, looks a lot better than GW2 in my opinion as its true action combat.
I don't think I've seen a bigger pile of BS before.
I simply don't share your thoughts on this. The market hasn't changed, more than it has grinded to a complete and utter halt. I personally believe people will pay for quality. I believe all the jumpers are because, most of the released games resemble each other way too much, bar the skin of it.
I hope it'll change one day. But I simply don't believe it's because the market has changed in a non-sub direction. The market has grinded to a halt because of an overflow of the same package, with different wrappings, instead. My opinion, at least! :-)
I really don't see how you can argue with a straight face that the market hasn't changed. When WoW launched, the number of games was tiny, and every one required a sub. Fast forward ten years, the number of games is huge, and almost all of them can be played without a sub. The context in which new games launch is not remotely similar to the context in which WoW launched. The necessary conditions which would allow a game with a budget in the > 100 million range even a snowball's chance in hell of making it long term on subs alone simply aren't there.
Originally posted by muthax
Originally posted by CazNeerg
A lot of games still have subs. Maybe they don't have millions of paying users (but no game does, not even WoW if 4-6 millions play in China) but they still make a profit. The problem is that the average wowtard thinks quantity=quality
They probably all eat in mcdonalds...
A lot of games have a sub option, which is a good thing. Very few games that have been around more than a few months still require a sub just to get your foot in the door though, and other than WoW and Eve, all of them could fairly be described as being in the "life support" stage of their product cycle. In all likelihood, they are still sub only not because the subs are still raking in buckets of money, but because they have been judged to have player bases too small to justify the expense of a freemium conversion.
Originally posted by dotdotdash
As soon as the NDA drops, I'm sure there are those who will take the time out to explain why TESO is a standard themepark MMO, and a very different beast (one that lives in a massive heard and is fat and eats all day) to the single player games. They just can't do that right now. No idea why they respect such boundaries; the NDA isn't legally binding, as much as they'd like to think it is.
And I am equally sure that there will be people who take the time to give the opinion (not "explain," that word choice implies fact rather than opinion) that while ESO is a very different beast from the single player games, it is also a very different beast from the "standard" themepark MMO. People have different opinions. I have noticed, not only with this game but games in general, that the people who dislike the direction are far more likely to make NDA breaking posts than people who like the direction. That doesn't mean a game is "bad" or that the people who dislike it are in the majority, it just makes the obvious statement that people who dislike a game are less worried by the possibility of getting banned from it's betas.
Originally posted by Jean-Luc_Picard
You may want to stick to single player games then. Because in all MMORPGs, what you did, other did it too, so you never really are "the hero", but only "one hero among many".
Actually, this is not the case, narratively speaking. In the story of most MMOs, there is either only one player character, or only one player character per faction. TOR gives you four per faction, but that is an outlier. Within the story, others didn't do what you did too, because before you did it, it still needed to be done, and once you did it, it was done.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
May I ask, using all the official information and videos, what exactly makes it like a GW2 clone?
The action combat, again using official information and videos, looks a lot better than GW2 in my opinion as its true action combat.
I don't think I've seen a bigger pile of BS before.
You can see from published videos 2 "problems" about the combat system:
- animations are not so good
- there isn't a good "visual feedback" for when a hit lands
These are things that will be fixed for sure in release.
Another problem is about latency, in beta servers are in US and EU players had some ping problems, action combat need to have a low ping. In release there will be EU servers.
There aren't other big problems with the combat system (except one thing that I can't say because NDA and I have reported as /bug and as /feedback, but it's a thing that most MMO doesn't have, neither GW2 has it), it's different from the action combat system you can see in GW2 or in TERA, and it's different from the action combat system in Skyrim.
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
At the risk of pissing people off 'stuff' that is NOT objective...
Performance, bugs, lag, crashes to desk top, UI issues, loading times, missing NPCs, inability to interact with quest objects or NPCs, invisible mobs or mobs that dont render, landscape that doesnt render, falling through the map, unable to load PvP maps, unable to access PvP, unable to access instances, unable to progress due to any or all of these things. Unable to access the game whatsoever, Unable to create a beta account, unable to redeem beta key,.
Now these are generic issues that plague a lot of betas, some, all, or none may effect this game.
Those are not opinions those are hard core issues with the game itself.
Now I am not saying anything specifically but just giving examples of what objective 'stuff' might entail.
'stuff' that has ZERO to do with how they made something in the game different than the stand alone game or why I like or dislike something base d on my personal opinion. So like I said a BIG difference between objective issues with the game and subjective ones.
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
At the risk of pissing people off 'stuff' that is NOT objective...
Performance, bugs, lag, crashes to desk top, UI issues, loading times, missing NPCs, inability to interact with quest objects or NPCs, invisible mobs or mobs that dont render, landscape that doesnt render, falling through the map, unable to load PvP maps, unable to access PvP, unable to access instances, unable to progress due to any or all of these things. Unable to access the game whatsoever, Unable to create a beta account, unable to redeem beta key,.
Now these are generic issues that plague a lot of betas, some, all, or none may effect this game.
Those are not opinions those are hard core issues with the game itself.
Now I am not saying anything specifically but just giving examples of what objective 'stuff' might entail.
'stuff' that has ZERO to do with how they made something in the game different than the stand alone game or why I like or dislike something base d on my personal opinion. So like I said a BIG difference between objective issues with the game and subjective ones.
No $hit, you are saying that a game in beta has some bugs and broke some systems during a stress test
Now I KNOW it's gonna be funny when the NDA is lifter eheh
BTW I could even elaborate on those bugs and how they were handled and how they really affected game play, but you knw, the damned NDA
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
At the risk of pissing people off 'stuff' that is NOT objective...
Performance, bugs, lag, crashes to desk top, UI issues, loading times, missing NPCs, inability to interact with quest objects or NPCs, invisible mobs or mobs that dont render, landscape that doesnt render, falling through the map, unable to load PvP maps, unable to access PvP, unable to access instances, unable to progress due to any or all of these things. Unable to access the game whatsoever, Unable to create a beta account, unable to redeem beta key,.
Now these are generic issues that plague a lot of betas, some, all, or none may effect this game.
Those are not opinions those are hard core issues with the game itself.
Now I am not saying anything specifically but just giving examples of what objective 'stuff' might entail.
'stuff' that has ZERO to do with how they made something in the game different than the stand alone game or why I like or dislike something base d on my personal opinion. So like I said a BIG difference between objective issues with the game and subjective ones.
No $hit, you are saying that a game in beta has some bugs and broke some systems during a stress test
Now I KNOW it's gonna be funny when the NDA is lifter eheh
BTW I could even elaborate on those bugs and how they were handled and how they really affected game play, but you knw, the damned NDA
yeah exactly, thats why I said if you had a frame of reference you might have a clue.
It goes beyond the issues I stated. it also goes to how these things are addressed as time goes by within the beta 'testing'' schedule.
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
At the risk of pissing people off 'stuff' that is NOT objective...
Performance, bugs, lag, crashes to desk top, UI issues, loading times, missing NPCs, inability to interact with quest objects or NPCs, invisible mobs or mobs that dont render, landscape that doesnt render, falling through the map, unable to load PvP maps, unable to access PvP, unable to access instances, unable to progress due to any or all of these things. Unable to access the game whatsoever, Unable to create a beta account, unable to redeem beta key,.
Now these are generic issues that plague a lot of betas, some, all, or none may effect this game.
Those are not opinions those are hard core issues with the game itself.
Now I am not saying anything specifically but just giving examples of what objective 'stuff' might entail.
'stuff' that has ZERO to do with how they made something in the game different than the stand alone game or why I like or dislike something base d on my personal opinion. So like I said a BIG difference between objective issues with the game and subjective ones.
What did you expect from a stress test though? I agree that there are issues. But how can anyone expect anything else from a stress test?
To me at least, I fully expected problems. Just the words "stress test" seem to imply that to me.
May I ask, using all the official information and videos, what exactly makes it like a GW2 clone?
The action combat, again using official information and videos, looks a lot better than GW2 in my opinion as its true action combat.
What I noticed on videos even before I was accepted in the beta is how poor the animations were in TESO compared to GW2. That's one of the points I can answer to without breaking the NDA, the rest I can't (for now). Early GW2 combat videos had me say "whoa!". The TESO combat videos had me say "bleh!".
I don't think I've seen a bigger pile of BS before.
All will be settled once the NDA is lifted, no worries.
I was in the beta. The BS statement still stands.
I can't comment on the animations due to NDA however I will agree that in the videos, they did look poor.
May I ask, using all the official information and videos, what exactly makes it like a GW2 clone?
The action combat, again using official information and videos, looks a lot better than GW2 in my opinion as its true action combat.
What I noticed on videos even before I was accepted in the beta is how poor the animations were in TESO compared to GW2. That's one of the points I can answer to without breaking the NDA, the rest I can't (for now). Early GW2 combat videos had me say "whoa!". The TESO combat videos had me say "bleh!".
I don't think I've seen a bigger pile of BS before.
All will be settled once the NDA is lifted, no worries.
I was in the beta. The BS statement still stands.
I can't comment on the animations due to NDA however I will agree that in the videos, they did look poor.
People also confuse 'combat' and 'combat feedback'.
1. You have to "Pick a Class", which is then limited to 3 possible skill lines. So no more Jack of all Trades...
2. You Can't PAUSE the game to swap out weapons, armor, or to answer the phone. And when you're "inactive" it will log you out.
3. The game won't be as customizable as many of the other Elder Scrolls games have been. So no mods that give you and almost nude companion character and such...
4. You have to put up with "Other Players". Example: say you open a chest and discover that your inventory is full - someone else can come along and Loot that Now Open Chest to take those items - while you're trying to free up some space. Oh how fun! The flip side is that you now also have other players to help you do more difficult tasks. Which in itself is both a blessing and a curse.
Still I will admit that I would much rather play ESO than I would Skyrim. And I'll even admit that I didn't buy Skyrim and was never interested because I prefer the dynamic that other players bring to a game. So despite all the downsides to an MMO. The bottom line is that I'd rather play with even a bunch of "bad players" than I would to play by myself.
4. You have to put up with "Other Players". Example: say you open a chest and discover that your inventory is full - someone else can come along and Loot that Now Open Chest to take those items - while you're trying to free up some space. Oh how fun! The flip side is that you now also have other players to help you do more difficult tasks. Which in itself is both a blessing and a curse.
This is challenge and MMO is about challenge . People just wanted I guess expected a Skyrim MMO Freedom Realistic World achieved easily with mods but this time made by developers them self. Unfortunately Zenimax proved that their stuff have no talent. just look at my previous screen post on this forum all will be clear why people rage
Originally posted by CannyoneSo despite all the downsides to an MMO. The bottom line is that I'd rather play with even a bunch of "bad players" than I would to play by myself.
1. You have to "Pick a Class", which is then limited to 3 possible skill lines. So no more Jack of all Trades...
Sure, no more jack of all trades, but it creates a false impression to say your choice of class limits you to three possible skill lines. Look at the publicly available information on the game. Your class is only one source of skill lines, there are many others. So it isn't that your class is "limiting" you to three skill lines, it's that your class is granting you three exclusive additional skill lines to go with all the ones that every class has access to.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
1. You have to "Pick a Class", which is then limited to 3 possible skill lines. So no more Jack of all Trades...
Sure, no more jack of all trades, but it creates a false impression to say your choice of class limits you to three possible skill lines. Look at the publicly available information on the game. Your class is only one source of skill lines, there are many others. So it isn't that your class is "limiting" you to three skill lines, it's that your class is granting you three exclusive additional skill lines to go with all the ones that every class has access to.
Sure there are "other Skill Lines", but even after they give us some type of respec option. We will still be limited by our choice of Class if only in that we cannot be a "Jack of all Trades". Or, maybe I'm just using the the word "limited" here out of sympathy for all those die-hard Skyrim players that want to choose ANY skill in the game... And you shouldn't be surprised that they do exist.
Poor sots! Unrealistic Expectations are such a cruel mistress.
Comments
Yeah I understand and agree. I even stopped myself playing various time during the weekend to avoid spoiling too much before release
I can only say that with what I read before the stress test, I had ZERO interest in ESO. Thank god I decided to download it...
LOL once the NDA is finally lifted it wont be that. Nor would it be if we could comment on the actual objective issues the game has.
Opinions are opinions and everyone has them this game has a lot of stuff people can form opinions about, but it also has a lot of stuff that no opinion can change.
Everything you talk about is OPINION, just like your supposed friends.
I am talking about stuff that isnt opinion. Big difference.
That's correct. Otherwise it wouldn't be called a different name.
However, I can now that I am very excited to buy and play ESO. I didn't start TES games until Morrowind, but that and oblivion made an impression on me that will never go away (especially Morrowind).
I am a tester for ESO beta. Yes I can say that.
On an unrelated note, I can imagine that ESO is extremely fun and while playing Skyrim I imagine that I would so much rather be in the world of ESO.
I know it's not "cool" to dote on ESO, but I can't help it - from what I've heard.
EDIT: What language(s) uses =/= ? I'm just curious, I see a lot of people use that expression rather than what I am used to, which is: !=
Purely out of curiosity.
LOL yeah the Truth About ESO
You now have officially gone beyond ridiculous.
I could answer about the language, but I bet it's a bannable offense
But don't you see that right now, that "stuff" is completely useless? I don't even know for example, if your stuff, is something I might agree with or not. Like I said above, I have positives and negatives, however I don't proclaim them as factual? They're just my gripes. I don't presume to believe that my negatives aren't my opinion either. They're just that, something I consider negatives. Not fact.
Is it supposed to represent the mathematical symbol, ≠ , and not in a programming language at all? I'm just very curious. All major programming languages I'm fluent in use: != . I understand both mean "not equal to" but my question still stands if anyone is willing to answer.
Well, I did have a thread where I had played it at PAX and mentioned the things I liked/disliked.
The thing is, I'm trying very hard not to break the NDA.
But we can talk about how much we like/dislike the mega servers, how much we like/dislike breaking up the factons (I actually hate it and have said as much) how much we like/dislike how the game is not "Skyrim Online" (I would prefer that over my experience at PAX for instance.
I've had listed the negative things that I disliked/hated and have not been banned for anything. It's "how" you say it as well as whether or not you actually break the NDA.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I tried to play Skyrim. After 5-6 hours, I was feeling "lonely". Questing in a world full only of scripted NPC is not what I liek, I wanna play in a world full of other players, cooperate with them, partying up, and so on.
And TESO will make me feel the hero with his friends
May I ask, using all the official information and videos, what exactly makes it like a GW2 clone?
The action combat, again using official information and videos, looks a lot better than GW2 in my opinion as its true action combat.
I don't think I've seen a bigger pile of BS before.
I really don't see how you can argue with a straight face that the market hasn't changed. When WoW launched, the number of games was tiny, and every one required a sub. Fast forward ten years, the number of games is huge, and almost all of them can be played without a sub. The context in which new games launch is not remotely similar to the context in which WoW launched. The necessary conditions which would allow a game with a budget in the > 100 million range even a snowball's chance in hell of making it long term on subs alone simply aren't there.
A lot of games have a sub option, which is a good thing. Very few games that have been around more than a few months still require a sub just to get your foot in the door though, and other than WoW and Eve, all of them could fairly be described as being in the "life support" stage of their product cycle. In all likelihood, they are still sub only not because the subs are still raking in buckets of money, but because they have been judged to have player bases too small to justify the expense of a freemium conversion.And I am equally sure that there will be people who take the time to give the opinion (not "explain," that word choice implies fact rather than opinion) that while ESO is a very different beast from the single player games, it is also a very different beast from the "standard" themepark MMO. People have different opinions. I have noticed, not only with this game but games in general, that the people who dislike the direction are far more likely to make NDA breaking posts than people who like the direction. That doesn't mean a game is "bad" or that the people who dislike it are in the majority, it just makes the obvious statement that people who dislike a game are less worried by the possibility of getting banned from it's betas.
Actually, this is not the case, narratively speaking. In the story of most MMOs, there is either only one player character, or only one player character per faction. TOR gives you four per faction, but that is an outlier. Within the story, others didn't do what you did too, because before you did it, it still needed to be done, and once you did it, it was done.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
You can see from published videos 2 "problems" about the combat system:
- animations are not so good
- there isn't a good "visual feedback" for when a hit lands
These are things that will be fixed for sure in release.
Another problem is about latency, in beta servers are in US and EU players had some ping problems, action combat need to have a low ping. In release there will be EU servers.
There aren't other big problems with the combat system (except one thing that I can't say because NDA and I have reported as /bug and as /feedback, but it's a thing that most MMO doesn't have, neither GW2 has it), it's different from the action combat system you can see in GW2 or in TERA, and it's different from the action combat system in Skyrim.
It's just TESO combat system
At the risk of pissing people off 'stuff' that is NOT objective...
Performance, bugs, lag, crashes to desk top, UI issues, loading times, missing NPCs, inability to interact with quest objects or NPCs, invisible mobs or mobs that dont render, landscape that doesnt render, falling through the map, unable to load PvP maps, unable to access PvP, unable to access instances, unable to progress due to any or all of these things. Unable to access the game whatsoever, Unable to create a beta account, unable to redeem beta key,.
Now these are generic issues that plague a lot of betas, some, all, or none may effect this game.
Those are not opinions those are hard core issues with the game itself.
Now I am not saying anything specifically but just giving examples of what objective 'stuff' might entail.
'stuff' that has ZERO to do with how they made something in the game different than the stand alone game or why I like or dislike something base d on my personal opinion. So like I said a BIG difference between objective issues with the game and subjective ones.
No $hit, you are saying that a game in beta has some bugs and broke some systems during a stress test
Now I KNOW it's gonna be funny when the NDA is lifter eheh
BTW I could even elaborate on those bugs and how they were handled and how they really affected game play, but you knw, the damned NDA
yeah exactly, thats why I said if you had a frame of reference you might have a clue.
It goes beyond the issues I stated. it also goes to how these things are addressed as time goes by within the beta 'testing'' schedule.
What did you expect from a stress test though? I agree that there are issues. But how can anyone expect anything else from a stress test?
To me at least, I fully expected problems. Just the words "stress test" seem to imply that to me.
I was in the beta. The BS statement still stands.
I can't comment on the animations due to NDA however I will agree that in the videos, they did look poor.
People also confuse 'combat' and 'combat feedback'.
OK!
1. You have to "Pick a Class", which is then limited to 3 possible skill lines. So no more Jack of all Trades...
2. You Can't PAUSE the game to swap out weapons, armor, or to answer the phone. And when you're "inactive" it will log you out.
3. The game won't be as customizable as many of the other Elder Scrolls games have been. So no mods that give you and almost nude companion character and such...
4. You have to put up with "Other Players". Example: say you open a chest and discover that your inventory is full - someone else can come along and Loot that Now Open Chest to take those items - while you're trying to free up some space. Oh how fun! The flip side is that you now also have other players to help you do more difficult tasks. Which in itself is both a blessing and a curse.
Still I will admit that I would much rather play ESO than I would Skyrim. And I'll even admit that I didn't buy Skyrim and was never interested because I prefer the dynamic that other players bring to a game. So despite all the downsides to an MMO. The bottom line is that I'd rather play with even a bunch of "bad players" than I would to play by myself.
This is challenge and MMO is about challenge . People just wanted I guess expected a Skyrim MMO Freedom Realistic World achieved easily with mods but this time made by developers them self. Unfortunately Zenimax proved that their stuff have no talent. just look at my previous screen post on this forum all will be clear why people rage
Win
/thread
Sure, no more jack of all trades, but it creates a false impression to say your choice of class limits you to three possible skill lines. Look at the publicly available information on the game. Your class is only one source of skill lines, there are many others. So it isn't that your class is "limiting" you to three skill lines, it's that your class is granting you three exclusive additional skill lines to go with all the ones that every class has access to.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Sure there are "other Skill Lines", but even after they give us some type of respec option. We will still be limited by our choice of Class if only in that we cannot be a "Jack of all Trades". Or, maybe I'm just using the the word "limited" here out of sympathy for all those die-hard Skyrim players that want to choose ANY skill in the game... And you shouldn't be surprised that they do exist.
Poor sots! Unrealistic Expectations are such a cruel mistress.
What do you know, you haven't even played the game.