well eve without pvp is like playing WOW, i love the fact that i can win something on some1 alse expence. I like to kill and grab the loot.
and instead of removing all pvp as the OP wants i would like to remove low sec and make it 0,0 and get more pvp into the game.
Of course all pvp aspects in the game are not optimal specially with large fleet and lag but with more 0,0 the moer place for small raids and have fun.
People aren't defensive because your right.. people are defensive because lots of games started out like EvE in some way or another.. Then someone with your ideas starts raising hell about the harshness and more immediate gratification people jump on board and next thing you know the game is nerfed.. people are defensive because they love the game as is and would rather you go somewhere else and leave they're game be... as far as racking up 1000's of meaningless kills im sorry i understand you like WOW and thats fine but EvE pvp is a whole different level of playing. It's not for everyone (clearly Not for you) but those the like it LOVE IT. I'm not going to claim that the game is 100% realistic but having ship loss and penaltys for your actions adds realism to the game. Having those low sec gate camps means that you might have to actually think before you travel.. I guarantee i could have gotten through that low sec gate camp. You couldn't .. thats fine take that as you will.
The learning curve is high and i understand that. Many people become frustrated when they see the game has won all these awards but they can't figure the game out.. That doesn't mean you start suggesting changes.. The bottom line is if you don't get the game or don't like it as is, then dont play it and let us have our game.
I would disagree that EvE is tough on New MMo players... I would say that New MMO players are untainted and therefore have a better chance of learning the game and accepting the idea of LOSS. People that have been playing WOW for 2 years and EQ that Try EvE are outraged that they cant sit in space anywhere they want without risk.. They are also outraged that if they are shot they actually lose theyre stuff... That's fine .. One thing i have always said about EvE is THERE ARE FEW STUPID PEOPLE IN EVE. The high learning curve and high risk death penalty weed out most of them.. We have our share of jerks but then again jerk is a relative term. Stupid is forever...
Bring back 15k i want to move though jita without being attacked by wow style spam selling and lag spikes then prehaps we can have some server space for 0.0 where all the fun actually is
Gatecamping coupled with the very high death penalty make EVE a non-starter for me. I tried a couple of times and both times I got ganked at a gate while doing storyline missions. You can't stick to safe areas, as the storyline missions send you to low security space.
Can solve this for you. DONT have an agent bordering a low sec system simple. also low sec missions give higher rewards in LP and Isk. And one word, Scout?
If not a non PvP server than a "reduced death penalty for casual gamers" server. WoW has great PvP and the low death penalty makes fighting fun. Getting ganked in EVE and losing an expensive ship and implants is crippling to people with jobs and a family in RL. One 15 year old can set a casual gamer back weeks. That is simply not fun.
what you fail to recognise is that it is fun, for some people. you see the ganking as an insurmountable problem, whereas others see it as a challange (actualy quite easy to avoid, change the corp you work for, not all send you to low sec for storylines).
take a look at what the developers in eve say and you will see that the one question they ask whenever thay make any changes is, "does this change fit with our primary goalof creating a single server where everything is centred around PvP?"
your prediction that there will/could be a more successful scifi MMORPG game that suits more casual gamers are probably true. so what? thats not the game i want to play, and my prediction is that it will run a boom/bust model of sucess where eve is running a sustained growth model.
I certainly understand the desire for a more casual setting and would probably play it myself as well. What the most vocal of these nay-sayers to the idea of a PvE server don't understand is that it doesn't have to fit in with what they want. What it fits into is what someone else wants, those being the players that want a more casual setting for Eve on a separate server from the rampant gank fest that Eve has become, not just the gate camps but the market lurkers and empire suicide squads etc...
Just because the PvE crowd wants something doesn't mean they are going to get it though, CCP would have to grow a heart, and it can get damn cold over in Iceland so I wouldn't hold my breath. Doesn't mean that they can't talk about it though.
Originally posted by Kurir I certainly understand the desire for a more casual setting and would probably play it myself as well. What the most vocal of these nay-sayers to the idea of a PvE server don't understand is that it doesn't have to fit in with what they want. What it fits into is what someone else wants, those being the players that want a more casual setting for Eve on a separate server from the rampant gank fest that Eve has become, not just the gate camps but the market lurkers and empire suicide squads etc... Just because the PvE crowd wants something doesn't mean they are going to get it though, CCP would have to grow a heart, and it can get damn cold over in Iceland so I wouldn't hold my breath. Doesn't mean that they can't talk about it though.
It would take a a significant amount of DEV time to create a "EvE-ish" PVE game and rebalance mods and the economy.
Time, to be quite honest would be better spent on making the game as it exists better.
EVE is what it is, the devs make the game they like and those that don't like it, go in peace and let us enjoy our game.
The person starting this thread and those agreeing with him fail to recognize and accept one simple point:
The people playing EVE like the game this way. The Developers intended for the game to be this way. They -DON'T- have any intentions of gaining millions of subscribers and the players would -not- flock to a game as you described...because the reason they play EVE would be non-existant in that game.
As many above me stated, you are trying to fix a problem that's not a problem.
EVE doesn't want to be WoW in Space. EVE players don't want lower death-penalties or Non-PVP servers. Any non-PvP server (for which the whole system of EVE would have to be changed drastically), would, if at all, attract new players and not drag players from the original server.
I certainly understand the desire for a more casual setting and would probably play it myself as well. What the most vocal of these nay-sayers to the idea of a PvE server don't understand is that it doesn't have to fit in with what they want. What it fits into is what someone else wants, those being the players that want a more casual setting for Eve on a separate server from the rampant gank fest that Eve has become, not just the gate camps but the market lurkers and empire suicide squads etc... Just because the PvE crowd wants something doesn't mean they are going to get it though, CCP would have to grow a heart, and it can get damn cold over in Iceland so I wouldn't hold my breath. Doesn't mean that they can't talk about it though.
Eve has a casual side, its called Empire space. If there are death squads there then take a hint from the Dali Lama and move to another solar system. I have NEVER been ganked in 0.8 and above systems. Personally I think you would have far more problems with a##hats on a casual server because you removed the great equalizer...PvP.
As for what us nay-sayers don't understand, I think what you fail to realize is that a game can't be everything to everyone, for us that it fits the best we will defend the status quo. I think it is accually quite rude to come in and propose changes and then try to defend them with "I can't hack it the way it is so it should change for me" mentality. Personally I look at is as we were here first so if you don't like it pack your bags and pound sand.
As far as the harmlessness of talking it through that is what we are doing here, but you see we have to come up against this kind of stupidity when it comes up. We all know how stupid ideas turn normal day people into retarded zealots. And if you think I am over reacting then does anyone remember Star Wars Galaxies.
You will have to excuse us Eve players, we are accually used to FIGHTING for what we want and hold dear.
"And thus I clothe my naked villany/ with old odd ends stolen forth from holy writ/ and seem a saint when most I play the devil." Shakespeare's Richard III Act I Scene 3.
I agree that a non-PvP server would result in a huge migration away from the current server, so the people against such a thing have a point. A non PvP server with a WoW-like battlefiled would depopulate the current server. I don't see how gate campers whacking new players doing story missions keeps the economy going. Corporations fighting wars is one thing, battleships camping out and randomly plinking off frigates is another. If the EVE online economy requires large-scale griefing then it has deeper problems than I thought. BTW, if the PvE is so boring, why do most people stay in 0.5 or higher?
I am pretty much PvE but i also trade a lot and visit Jita regularly to do business. Do mission to get jump clone and deadspace.
Have not been below 0.5 since storyline mission and made it out limping but ok......I new something was wrong when I entered decon and I was not equiped for fighting but I used my head and got out on fire with 20 percent structure and about 7hours of playing in a weeks time but I made it back to high sec.........and that was a lot of fun!
No big deal........ I really don't see what the problem is. My mom play this game sometimes to help me make more isk . She likes working with numbers and puzzles in RL. She don't fight but gets around in high sec. selling stuff I have. She is 81 years old.
I learned quickly how to set up my ship and have no problem in 0,5 - 1.0. So have many others.
I have to trade so I stay mostly in high sec unless I am needed in war with Alliance in 0 space and for that I have fully equiped ships ready.
The newbies I have seen and read in local chat seems to be adapting very well to avoiding the gatecamps by learning how to fit their ship better. I see a few newbies fighting each other around station learning.
Some people learn and some don't.
So I don't worry about newbies like you do......I'm too busy having fun staying alive. It is a game if they don't like it they leave and if they do they stay. Like any other game.
Staying on my toes going through camped gates from Jita to Oursulaert makes added fun for me. They also helped me to learn defensive tactics and not use autopilot.
I am as casual as it gets. Never podded anyone. Or destroyed a players ship.
Also I am against a nonpvp server and like it the way it is. I like trying to figure out tight situations.
You should find another game like "Tachyon: The Fringe" or wait for JG Evolution or whatnot.
PotBS comes out this week my child.
Or you can create you own game like these CCP guys did.
It's so funny when carebears come and make the usual "they should make a non-pvp server" statement without even understanding what that would do to the game. Just like what happened in Ultima Online when Trammel was introduced, it would completely kill the economy. And apparently the concept of Risk vs. Reward is unknown to the OP. Since his definition of good PvP is WoW, it is obvious that any PvP centered game is not for him. WoW has absolutely no risk and nothing but reward which in my humble opinion makes any accomplishment in that game meaningless.
I'm fairly new to eve and have already learned him my mistakes. I lost a ship to gate/station camping and since learned to use shuttles when traveling to low sec for simple things. If it is for a mission i use the shuttle to scout ahead before bringing my main ship. If i don't want to risk losing implants then i use a clone. If you really want an easy-mode MMO just go back to WoW.
As the most successful MMORPGs all have low death penalties and restricted PvP, will EVE see the wrting on the wall and make a non-PvP server? The non-PvP server would likely have much more traffic than a PvP server, judging from the populations on games that offer both types.
Umm, You could try just flying around in Singularity. There's no ganking there, and you can explore for your hearts content because there's nothing there. Fly through all the systems if you like, nobody will probably challenge you.
However, have you considered that the trip to somewhere is quite pointless if you don't have any challenge in it? Constant ganking is constant only when you fail to learn the lessons needed to make it into an occasional or even rare event.
If you think a PVE server would take a lot of traffic off the PVP server, then perhaps that's exactly why CCP doesn't feel it'd be beneficial for the game or them as a company. Dividing a working system into bits rarely ends up with two (or even one) working system. I second the Trammel comment.
So you don't like EVE PvP. Okay, fair enough. EVE is a PvP game. That is what its core is. You are not going to get a PvE only server. That would not be EVE. Also, you aren't going to convince any of us that WoW PvP is any comparison to EVE PvP. They are two totally different systems and they both cater to different people, so I would suggest stopping that argument now.
I am impressed at how defensive people are on this subject. I predict that a non-PvP, a restricted PvP, or a lowered death penalty server would do much better business than the current setup. I am guessing that most of you know that too, or you wouldn't be so emotional on the subject. Keep in mind that I am suggesting a different server, not a change to the current game, so you can calm down.
Most people are not looking to grief others, and nobody wants to be griefed. A system that encourages griefing is going to do less well than one that prevents it. I remember the old MUDs and the problems that came with unrestricted PvP when it was allowed, and EVE is a lot loke the less successful muds in the early 90's.
I, and millions of others, will wait for a good EVE-like game that curbs PvP, or has a less severe death penalty, and makes it fun. EVE could be that game, but CCP apparently doesn't want our money.
what you want is like asking Dire Straits to make a pop cd and substitute mark knofler for Mariah Carey, cause everybody knows that pretty faces and big boobs sell more than guitar solos.
I forgot to point out that if you think limiting the PvP will somehow reduce the amount of griefing in a particular game you are gravely mistaken. Often times it leads worse griefing. A couple examples of this is NotoPK'ing and monster training. What's worse about these is often times the limited/eliminated PvP system offers you no way to retaliate.
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
- "If I understand you well, you are telling me until next time. " - Ren
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
Thank you for accepting what Eve is and moving on but this brings up another point that pisses me off to no end. Why do all the carebears and PvE cenetered players always want to turn a PvP game into a PvE game. For fucks sake isn't there enough PvE centered and carebear games for you guys to enjoy. The people who love PvP only have one or two options when it comes to game choices so stop trying to screw them up.
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
I played EVE for about 2 years. As I've said elsewhere, I never died once in EVE, never podded, not even from an NPC. EVE has plenty of accomadations for PvE. PvE is WHY EVE is successful and growing.
Those who brag on EVE for being hardcore PvP, or those who slag on EVE for being hardcore PvP do the game a disservice. It is neither.
And to the OP...EVE has a PvE server already, several of them in fact. They're called HiSec Space.
_____________________________ Currently Playing: LOTRO; DDO Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
i dont know what do you find interesting about EVE. but whatever it is, it would probably go away with pvp too.
Good god this thread is still going? Stop feeding the troll people. Jebuzz.
Dude, seriously, what you are asking for is not going to happen. It's been asked and answered a dozen times. Devs will never make it happen. They won't even open a 2nd cluster built exactly like the current one, let alone re-engineer the game for PVE only or different PVP rulesets. EVE is EVE. If you don't like it, seriously, just go play a different game.
Why is it that people who try a game and don't like it think it needs to be changed rather than just accepting that the game isn't their type of game and moving on? You don't like EVE, we get that. Move on and play something else.
"A ship-of-war is the best ambassador." - Oliver Cromwell
As said, if these are the things that bother you, then EVE is just not for you. It appeals to a niche audience for a reason. The mechanics of the game are there to please this niche audience, and not a large group such as WoW has attracted. The game is about PvP, whether it be actual combat, or PvP through economics, or just the politics of the game. You just don't seem to 'get' EVE, which isn't a bad thing. It just means EVE is not the game for you.
Edit: And I'd hardly say EVE is doomed. It has 200k subscribers, with a record of some 40k+ online on a single server at the same time. For a game the purposely appeals to a selective audience, that is damn impressive.
Who are you trying to kid?
If they knew how to sell it 10 million people, they would.
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
I played EVE for about 2 years. As I've said elsewhere, I never died once in EVE, never podded, not even from an NPC. EVE has plenty of accomadations for PvE. PvE is WHY EVE is successful and growing.
Those who brag on EVE for being hardcore PvP, or those who slag on EVE for being hardcore PvP do the game a disservice. It is neither.
And to the OP...EVE has a PvE server already, several of them in fact. They're called HiSec Space.
I didn't PvP in Eve either and still enjoyed myself.
But I wouldn't go as far as to say it had plenty of things to do outside PvP. It hasn't got very much content in it at all. I finished all the pre-scripted content within a day or two.
After that it's just grind or PvP.
It's like the dev's just couldn't be bothered or something.
Comments
well eve without pvp is like playing WOW, i love the fact that i can win something on some1 alse expence. I like to kill and grab the loot.
and instead of removing all pvp as the OP wants i would like to remove low sec and make it 0,0 and get more pvp into the game.
Of course all pvp aspects in the game are not optimal specially with large fleet and lag but with more 0,0 the moer place for small raids and have fun.
/T
People aren't defensive because your right.. people are defensive because lots of games started out like EvE in some way or another.. Then someone with your ideas starts raising hell about the harshness and more immediate gratification people jump on board and next thing you know the game is nerfed.. people are defensive because they love the game as is and would rather you go somewhere else and leave they're game be... as far as racking up 1000's of meaningless kills im sorry i understand you like WOW and thats fine but EvE pvp is a whole different level of playing. It's not for everyone (clearly Not for you) but those the like it LOVE IT. I'm not going to claim that the game is 100% realistic but having ship loss and penaltys for your actions adds realism to the game. Having those low sec gate camps means that you might have to actually think before you travel.. I guarantee i could have gotten through that low sec gate camp. You couldn't .. thats fine take that as you will.
The learning curve is high and i understand that. Many people become frustrated when they see the game has won all these awards but they can't figure the game out.. That doesn't mean you start suggesting changes.. The bottom line is if you don't get the game or don't like it as is, then dont play it and let us have our game.
I would disagree that EvE is tough on New MMo players... I would say that New MMO players are untainted and therefore have a better chance of learning the game and accepting the idea of LOSS. People that have been playing WOW for 2 years and EQ that Try EvE are outraged that they cant sit in space anywhere they want without risk.. They are also outraged that if they are shot they actually lose theyre stuff... That's fine .. One thing i have always said about EvE is THERE ARE FEW STUPID PEOPLE IN EVE. The high learning curve and high risk death penalty weed out most of them.. We have our share of jerks but then again jerk is a relative term. Stupid is forever...
Bring back 15k i want to move though jita without being attacked by wow style spam selling and lag spikes then prehaps we can have some server space for 0.0 where all the fun actually is
Can solve this for you. DONT have an agent bordering a low sec system simple. also low sec missions give higher rewards in LP and Isk. And one word, Scout?
take a look at what the developers in eve say and you will see that the one question they ask whenever thay make any changes is, "does this change fit with our primary goalof creating a single server where everything is centred around PvP?"
your prediction that there will/could be a more successful scifi MMORPG game that suits more casual gamers are probably true. so what? thats not the game i want to play, and my prediction is that it will run a boom/bust model of sucess where eve is running a sustained growth model.
I certainly understand the desire for a more casual setting and would probably play it myself as well. What the most vocal of these nay-sayers to the idea of a PvE server don't understand is that it doesn't have to fit in with what they want. What it fits into is what someone else wants, those being the players that want a more casual setting for Eve on a separate server from the rampant gank fest that Eve has become, not just the gate camps but the market lurkers and empire suicide squads etc...
Just because the PvE crowd wants something doesn't mean they are going to get it though, CCP would have to grow a heart, and it can get damn cold over in Iceland so I wouldn't hold my breath. Doesn't mean that they can't talk about it though.
It would take a a significant amount of DEV time to create a "EvE-ish" PVE game and rebalance mods and the economy.
Time, to be quite honest would be better spent on making the game as it exists better.
EVE is what it is, the devs make the game they like and those that don't like it, go in peace and let us enjoy our game.
The person starting this thread and those agreeing with him fail to recognize and accept one simple point:
The people playing EVE like the game this way. The Developers intended for the game to be this way. They -DON'T- have any intentions of gaining millions of subscribers and the players would -not- flock to a game as you described...because the reason they play EVE would be non-existant in that game.
As many above me stated, you are trying to fix a problem that's not a problem.
EVE doesn't want to be WoW in Space. EVE players don't want lower death-penalties or Non-PVP servers. Any non-PvP server (for which the whole system of EVE would have to be changed drastically), would, if at all, attract new players and not drag players from the original server.
This discussion is, simply put, pointless.
Which Final Fantasy Character Are You?
Final Fantasy 7
As for what us nay-sayers don't understand, I think what you fail to realize is that a game can't be everything to everyone, for us that it fits the best we will defend the status quo. I think it is accually quite rude to come in and propose changes and then try to defend them with "I can't hack it the way it is so it should change for me" mentality. Personally I look at is as we were here first so if you don't like it pack your bags and pound sand.
As far as the harmlessness of talking it through that is what we are doing here, but you see we have to come up against this kind of stupidity when it comes up. We all know how stupid ideas turn normal day people into retarded zealots. And if you think I am over reacting then does anyone remember Star Wars Galaxies.
You will have to excuse us Eve players, we are accually used to FIGHTING for what we want and hold dear.
"And thus I clothe my naked villany/ with old odd ends stolen forth from holy writ/ and seem a saint when most I play the devil." Shakespeare's Richard III Act I Scene 3.
I am pretty much PvE but i also trade a lot and visit Jita regularly to do business. Do mission to get jump clone and deadspace.
Have not been below 0.5 since storyline mission and made it out limping but ok......I new something was wrong when I entered decon and I was not equiped for fighting but I used my head and got out on fire with 20 percent structure and about 7hours of playing in a weeks time but I made it back to high sec.........and that was a lot of fun!
No big deal........ I really don't see what the problem is. My mom play this game sometimes to help me make more isk . She likes working with numbers and puzzles in RL. She don't fight but gets around in high sec. selling stuff I have. She is 81 years old.
I learned quickly how to set up my ship and have no problem in 0,5 - 1.0. So have many others.
I have to trade so I stay mostly in high sec unless I am needed in war with Alliance in 0 space and for that I have fully equiped ships ready.
The newbies I have seen and read in local chat seems to be adapting very well to avoiding the gatecamps by learning how to fit their ship better. I see a few newbies fighting each other around station learning.
Some people learn and some don't.
So I don't worry about newbies like you do......I'm too busy having fun staying alive. It is a game if they don't like it they leave and if they do they stay. Like any other game.
Staying on my toes going through camped gates from Jita to Oursulaert makes added fun for me. They also helped me to learn defensive tactics and not use autopilot.
I am as casual as it gets. Never podded anyone. Or destroyed a players ship.
Also I am against a nonpvp server and like it the way it is. I like trying to figure out tight situations.
You should find another game like "Tachyon: The Fringe" or wait for JG Evolution or whatnot.
PotBS comes out this week my child.
Or you can create you own game like these CCP guys did.
It's so funny when carebears come and make the usual "they should make a non-pvp server" statement without even understanding what that would do to the game. Just like what happened in Ultima Online when Trammel was introduced, it would completely kill the economy. And apparently the concept of Risk vs. Reward is unknown to the OP. Since his definition of good PvP is WoW, it is obvious that any PvP centered game is not for him. WoW has absolutely no risk and nothing but reward which in my humble opinion makes any accomplishment in that game meaningless.
I'm fairly new to eve and have already learned him my mistakes. I lost a ship to gate/station camping and since learned to use shuttles when traveling to low sec for simple things. If it is for a mission i use the shuttle to scout ahead before bringing my main ship. If i don't want to risk losing implants then i use a clone. If you really want an easy-mode MMO just go back to WoW.
If a non-pvp server were to appear I would try Eve again.
I betaed the game and enjoy exploring. However getting ganked is no fun.
Several of the issues that caused me to leave Eve have been fixed at this point.
However the pvp stopping me from enjoying exploration is a game buster.
Is BOB still dominating?
Umm, You could try just flying around in Singularity. There's no ganking there, and you can explore for your hearts content because there's nothing there. Fly through all the systems if you like, nobody will probably challenge you.
However, have you considered that the trip to somewhere is quite pointless if you don't have any challenge in it? Constant ganking is constant only when you fail to learn the lessons needed to make it into an occasional or even rare event.
EDIT: @Kulthos:
If you think a PVE server would take a lot of traffic off the PVP server, then perhaps that's exactly why CCP doesn't feel it'd be beneficial for the game or them as a company. Dividing a working system into bits rarely ends up with two (or even one) working system. I second the Trammel comment.
Most people are not looking to grief others, and nobody wants to be griefed. A system that encourages griefing is going to do less well than one that prevents it. I remember the old MUDs and the problems that came with unrestricted PvP when it was allowed, and EVE is a lot loke the less successful muds in the early 90's.
I, and millions of others, will wait for a good EVE-like game that curbs PvP, or has a less severe death penalty, and makes it fun. EVE could be that game, but CCP apparently doesn't want our money.
what you want is like asking Dire Straits to make a pop cd and substitute mark knofler for Mariah Carey, cause everybody knows that pretty faces and big boobs sell more than guitar solos.
I forgot to point out that if you think limiting the PvP will somehow reduce the amount of griefing in a particular game you are gravely mistaken. Often times it leads worse griefing. A couple examples of this is NotoPK'ing and monster training. What's worse about these is often times the limited/eliminated PvP system offers you no way to retaliate.
The OP has a point.
I never tried EvE and never will, unless they made a server where PvP has no consequences on PvE, be it a PvE server, or a no-PvP conseqences server.
I can understand both sides, and honestly, I rather just forget about EvE and move away. This game has no desire to accomodate PvE, and I have no desire to try to make it accomodate PvE; that way I can just ignore it and focus on PvE-friendly games.
- "If I understand you well, you are telling me until next time. " - Ren
Thank you for accepting what Eve is and moving on but this brings up another point that pisses me off to no end. Why do all the carebears and PvE cenetered players always want to turn a PvP game into a PvE game. For fucks sake isn't there enough PvE centered and carebear games for you guys to enjoy. The people who love PvP only have one or two options when it comes to game choices so stop trying to screw them up.
Eve will never have a Non-pvp server. Eve is a pvp based game.
I played EVE for about 2 years. As I've said elsewhere, I never died once in EVE, never podded, not even from an NPC. EVE has plenty of accomadations for PvE. PvE is WHY EVE is successful and growing.
Those who brag on EVE for being hardcore PvP, or those who slag on EVE for being hardcore PvP do the game a disservice. It is neither.
And to the OP...EVE has a PvE server already, several of them in fact. They're called HiSec Space.
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Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
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i dont know what do you find interesting about EVE. but whatever it is, it would probably go away with pvp too.
Good god this thread is still going? Stop feeding the troll people. Jebuzz.
Dude, seriously, what you are asking for is not going to happen. It's been asked and answered a dozen times. Devs will never make it happen. They won't even open a 2nd cluster built exactly like the current one, let alone re-engineer the game for PVE only or different PVP rulesets. EVE is EVE. If you don't like it, seriously, just go play a different game.
Why is it that people who try a game and don't like it think it needs to be changed rather than just accepting that the game isn't their type of game and moving on? You don't like EVE, we get that. Move on and play something else.
"A ship-of-war is the best ambassador." - Oliver Cromwell
If they knew how to sell it 10 million people, they would.
I played EVE for about 2 years. As I've said elsewhere, I never died once in EVE, never podded, not even from an NPC. EVE has plenty of accomadations for PvE. PvE is WHY EVE is successful and growing.
Those who brag on EVE for being hardcore PvP, or those who slag on EVE for being hardcore PvP do the game a disservice. It is neither.
And to the OP...EVE has a PvE server already, several of them in fact. They're called HiSec Space.
I didn't PvP in Eve either and still enjoyed myself.
But I wouldn't go as far as to say it had plenty of things to do outside PvP. It hasn't got very much content in it at all. I finished all the pre-scripted content within a day or two.
After that it's just grind or PvP.
It's like the dev's just couldn't be bothered or something.
They should put that fact in all of their ads.
"Play EVE online, this game has very little content and is based entirely around PvP, where new players will be at a terrible disadvantage."