I never said the hype wasn't real. In fact I said it was all too real hehe. I agree that we see what we want to see. I see things that are taking the genre in the wrong direction. Others see the stuff that takes the genre forward. I guess its just whats important to you. Not really half empty or full here, but rather where you draw lines for expectations in entertainment. Avatar had amazing special effects and in one way pushed the genre forward, but the actual story and acting in that movie was a step back. Neither viewpoint is wrong. After all, its all just wasting time with expendable income and our opinions on such.
Exactly my point.
Thanks for proving it for me
See, what I said before was totally in context of the thread about whether or not the hype was real!
Can always just read my sig below too - and maybe get a chuckle about how my avatar is .... while my sig is from...
Don't all MMO's have a cash shop now?Even subscription ones?There maybe a few that don't but I have the feeling that your MMO days are over because I seriously doubt there will ever be another AAA MMO thats released from now that dosn't have one from day one.
Entirely possible, I will not play a game that has a cash shop unless the items are PURELY cosmetic, I certainly won't play a game that's going to charge me 60 dollars for a box and then hit me for microtransactions. You're all being snookered, you're being charged for a free to play game's box. How people aren't outraged by this is beyond me.
Originally posted by silvermember Originally posted by DannyGlover
Originally posted by GeezerGamer
Originally posted by DannyGlover The hype is definitely real. A lot of people believe this will save the genre. Which is sad, but nonetheless real.
I see GWII providing the genre with huge stepping stones in a good direction. But I don't see it as the game that will be the one to actually carry the genre over to that place.
Cash shops, esport, fake faction pvp, instanced personal storylines, generic crafting. These are all huge steps in the wrong direction (in my personal opinion) a lot of people think these are steps in the right direction for th genre, which is a little depressing. Fortunately for me, not a lot of peole share the opinion as you. Cash shop as long as its not p2win as in giving a power advantage I couldn't achieve through normal gameplay is just fine with me. I hate the thought of paying sub AND having to pay for account services AND paying for expansion, the question is what am I paying for then? Faction PvP, unless its a 3 faction system, 2 faction systems are bad and ineffective. Also, factions don't generally add much to gameplay that gw2 "fake" faction doesn't offer, well except 100% open world which I hate (griefing and what not) so win-win for me. instance personal story: how is that different from a game where a lot of the story happen in raids like WoW. Also I like the instance story because it allows them to do things that couldn't be done in an open world setting. It probably will give my choices more value than it would be in an open world. Crafting: guild wars 2 crafting while not an upgrade from any games current system in terms of interface, I could argue it is an upgrade in terms of the items you can make. Guild wars 2 is probably one of the few themepark MMOs were crafted gear is not weaker than gear of the similar level. That is an improvement to people that like crafting. I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
The hype is definitely real. A lot of people believe this will save the genre. Which is sad, but nonetheless real.
I see GWII providing the genre with huge stepping stones in a good direction. But I don't see it as the game that will be the one to actually carry the genre over to that place.
Cash shops, esport, fake faction pvp, instanced personal storylines, generic crafting. These are all huge steps in the wrong direction (in my personal opinion) a lot of people think these are steps in the right direction for th genre, which is a little depressing.
Fortunately for me, not a lot of peole share the opinion as you.
Cash shop as long as its not p2win as in giving a power advantage I couldn't achieve through normal gameplay is just fine with me. I hate the thought of paying sub AND having to pay for account services AND paying for expansion, the question is what am I paying for then?
Faction PvP, unless its a 3 faction system, 2 faction systems are bad and ineffective. Also, factions don't generally add much to gameplay that gw2 "fake" faction doesn't offer, well except 100% open world which I hate (griefing and what not) so win-win for me.
instance personal story: how is that different from a game where a lot of the story happen in raids like WoW. Also I like the instance story because it allows them to do things that couldn't be done in an open world setting. It probably will give my choices more value than it would be in an open world.
Crafting: guild wars 2 crafting while not an upgrade from any games current system in terms of interface, I could argue it is an upgrade in terms of the items you can make. Guild wars 2 is probably one of the few themepark MMOs were crafted gear is not weaker than gear of the similar level. That is an improvement to people that like crafting.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
I am definitely excited about the game but all too often recent MMOs have promised a delicious cake and once in game, it turns out all the bugs have eaten not only the cake but also the awesome pie or game developers have failed to take it out of the oven in time.
Plenty of stuff still goes unanswered regarding GW2, ie. the nature of the cash shop? We haven't seen any +30 level content - will we be missing high level content at launch as have plagued recent games before it? What about the asura and sylvarii? Will a lack of gear progression negatively affect the longevity of the game? etc. etc.
But from the footage i've seen so far, it is indeed becoming increasingly difficult to resist the urge to jump on the hype-train.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
But are they still "bad ideas" if people actually like those ideas? There will be people that like it and people that don't. Stop acting like your opinion is the only opinion.
That was a really good job only listing the things that just about everybody knows are not new and unique in GW2 and were never claimed to be new and unique
If this was a thread about listing new and unique features, youd have a point. But its about hype, so thanks for the lesson in taking things out of context
Totally in context and here is why.
Glass half empty or glass half full?
You look at the game and see the above, a list of things you don't like and so for you, the hype is not real.
Others (myself included) look at the game see things much different, and/or are OK with some of the things you listed, so for us/me, the hype is real.
I never said the hype wasn't real. In fact I said it was all too real hehe. I agree that we see what we want to see. I see things that are taking the genre in the wrong direction. Others see the stuff that takes the genre forward. I guess its just whats important to you. Not really half empty or full here, but rather where you draw lines for expectations in entertainment. Avatar had amazing special effects and in one way pushed the genre forward, but the actual story and acting in that movie was a step back. Neither viewpoint is wrong. After all, its all just wasting time with expendable income and our opinions on such.
Most posters that think that so much is wrong with GW2 say it's, "fail, flop, bust, short lived etc.", so, how is it going to take the genre anywhere?
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
Sounds good to me!
But than again, I don't think "working to earn things" in a video game was ever very cool.
Must be because I started in this genre with Ultima Online instead of EQ...
Where there is smoke there is fire. Or some kid hiding in a school bathroom stall smoking a shriveled up butt he found. This game already has a huge following,so it is natural they are excited about a new one. It is fun and exciting to watch the excitement build.
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
Originally posted by Somsbal Originally posted by DannyGlover I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
But are they still "bad ideas" if people actually like those ideas? There will be people that like it and people that don't. Stop acting like your opinion is the only opinion.
Where did I say my opinion is the only opinion? Sorry if you were offended but I really don't see that.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Yeah with us old farts, the daoc & to some degree the uo players are going to get it, the EQ people are going to absolutely hate it. There still more than plenty of EQ inspired mmos around for those guys though.
Originally posted by GWFandaddy Most posters that think that so much is wrong with GW2 say it's, "fail, flop, bust, short lived etc.", so, how is it going to take the genre anywhere?
I don't know. You tell me? I see a very well made mmo fighting game with a personal story. I see dungeons, and specs, standard crafting with a great combat system with various ways to enjoy that combat system.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Yes it is, your whole life will be validated by a computer game, you will ascend with the angels to a place of wonder and you will urinate into a plastic bottle.
I am talking about gameplay videos avilable for anyone to see. Your post would make more sense if i was trying exaggerate stuff about GW2 or trying to make it look like as if it is a second coming. Which i didn't. I am simply talking about genuine information avilable for players to make an informed opinion whether the hype and excitement is real this time.
I actually read your post OP, and my reaction is very similar to this poster. Hype real or not, you cannot truly judge the game untill you play it. Even that, it really only is simply just a game... <- Please not the emphasis: That it is just a game. Once you find a cure for cancer or something marvelous a like, then that would be REAL HYPE.
Don't all MMO's have a cash shop now?Even subscription ones?There maybe a few that don't but I have the feeling that your MMO days are over because I seriously doubt there will ever be another AAA MMO thats released from now that dosn't have one from day one.
Entirely possible, I will not play a game that has a cash shop unless the items are PURELY cosmetic, I certainly won't play a game that's going to charge me 60 dollars for a box and then hit me for microtransactions. You're all being snookered, you're being charged for a free to play game's box. How people aren't outraged by this is beyond me.
I pay for quality.
Name me a F2P game which is designed F2P from the root and even remotely reaches GW2 quality.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
But are they still "bad ideas" if people actually like those ideas? There will be people that like it and people that don't. Stop acting like your opinion is the only opinion.
Where did I say my opinion is the only opinion? Sorry if you were offended but I really don't see that.
You keep mentioning that it's sad that people defend these "bad ideas" or "shortcomings of the game", when it's pretty clear that not everyone thinks these so called shortcomings are a negative.
Like i said, it's fine if you don't like these things, but don't act like everyone else thinks they're a negative aswell.
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
I believe there are many people who are looking at GW2 because for what ever reason they never achieved the "carrot". By choice or inability or what have you. But it doesn't change the fact that they still wanted it. And GW2 not offering it sounds like the ultimate option, but in the end they will still be disappointed.
Just because you wanted something and didn't get it, doesn't mean you still don't want it. These people are bashing the old system because they are to them it's a case of "Sour Grapes"
The hype is definitely real. A lot of people believe this will save the genre. Which is sad, but nonetheless real.
I see GWII providing the genre with huge stepping stones in a good direction. But I don't see it as the game that will be the one to actually carry the genre over to that place.
Cash shops, esport, fake faction pvp, instanced personal storylines, generic crafting. These are all huge steps in the wrong direction (in my personal opinion) a lot of people think these are steps in the right direction for th genre, which is a little depressing.
Fortunately for me, not a lot of peole share the opinion as you.
Cash shop as long as its not p2win as in giving a power advantage I couldn't achieve through normal gameplay is just fine with me. I hate the thought of paying sub AND having to pay for account services AND paying for expansion, the question is what am I paying for then?
Faction PvP, unless its a 3 faction system, 2 faction systems are bad and ineffective. Also, factions don't generally add much to gameplay that gw2 "fake" faction doesn't offer, well except 100% open world which I hate (griefing and what not) so win-win for me.
instance personal story: how is that different from a game where a lot of the story happen in raids like WoW. Also I like the instance story because it allows them to do things that couldn't be done in an open world setting. It probably will give my choices more value than it would be in an open world.
Crafting: guild wars 2 crafting while not an upgrade from any games current system in terms of interface, I could argue it is an upgrade in terms of the items you can make. Guild wars 2 is probably one of the few themepark MMOs were crafted gear is not weaker than gear of the similar level. That is an improvement to people that like crafting.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
Don't be silly how will you sell all those XP potions you have carefully stacked up in the cash shop.
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
I believe there are many people who are looking at GW2 because for what ever reason they never achieved the "carrot". By choice or inability or what have you. But it doesn't change the fact that they still wanted it. And GW2 not offering it sounds like the ultimate option, but in the end they will still be disappointed.
Just because you wanted something and didn't get it, doesn't mean you still don't want it. These people are bashing the old system because they are to them it's a case of "Sour Grapes"
wow thats one condecending post
perhaps people are looking forwards to GW2 because it wont have people like you in it
With themepark games ive found the ones that didnt have the massive emphasis on gear to have the better communities, COH/COV & DAOC in particular spring to mind. On the other end of the spectrum, you get WOW.
Fear not . Communitiy has been able to keep the Hype in control, where it is still exciting enough but not overhyping as to attract the unwanted hipsters!!!
No. They hype is never real. The hype is self delusion. People dream of cake. They beg for cake. Then they get cake and all they can do is complain about tooth rot, obesity, and diabetes. And the fact there is no ham. "WTF is the ham 'insert game creator of your choice' HAAAAMM!!??" They cry, once they realize a gamer cannot live by cake alone.
I've never understood the type of gamer who keeps setting his (or her) sights on the stars, only to come back crying everytime such behavior gets them dropped down an open sewer cap.
Here there be dragons, or at least recycled curry.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Don't all MMO's have a cash shop now?Even subscription ones?There maybe a few that don't but I have the feeling that your MMO days are over because I seriously doubt there will ever be another AAA MMO thats released from now that dosn't have one from day one.
Entirely possible, I will not play a game that has a cash shop unless the items are PURELY cosmetic, I certainly won't play a game that's going to charge me 60 dollars for a box and then hit me for microtransactions. You're all being snookered, you're being charged for a free to play game's box. How people aren't outraged by this is beyond me.
I pay for quality.
Name me a F2P game which is designed F2P from the root and even remotely reaches GW2 quality.
1- People will play the game and leave the foruns, who will stay??? the ones that never cared about the game anyway. So this will turn to be a Gw2 Flaws forum, you will only see trash talking..bad desing choises, bad mechanics..BAD BAD BAD GAME.
So they can all continue the tradition of " NO GAME EVER LIVE UP TO THE HYPE"
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
I believe there are many people who are looking at GW2 because for what ever reason they never achieved the "carrot". By choice or inability or what have you. But it doesn't change the fact that they still wanted it. And GW2 not offering it sounds like the ultimate option, but in the end they will still be disappointed.
Just because you wanted something and didn't get it, doesn't mean you still don't want it. These people are bashing the old system because they are to them it's a case of "Sour Grapes"
wow thats one condecending post
perhaps people are looking forwards to GW2 because it wont have people like you in it
With themepark games ive found the ones that didnt have the massive emphasis on gear to have the better communities, COH/COV & DAOC in particular spring to mind. On the other end of the spectrum, you get WOW.
Wow! I am sorry you took offense, but I'd hardly call what I said as condecending. I am simply stating a fact. There are people who will deny something becase it's not within their reach. I didn't point any fingers at you at all.
However, I find your comment about WoW a bit condecending. While WoW was not my favorite MMOs, it did provide me with one of my better memories.
Back in TBC, I planned an Enhancement Shaman, I leveled it using skinning and mining like crazy. I gathered and gatnered. Set up a few bank alts to hold the mats. So when I hit 70, I could drop skinning and mining and take up LW and BS. My goal was to have the full Ebon Netherscale set and the Drakefist Hammer. I did just htat. ANd because I learnd my class through theorycrafting, I was able to put together a half baked toon with quested blues and some home made epics. From there, I went into Kara like that and placed 3rd in DPS in my guild. It was a total blast.
Also, I played the grindfest that is CoH. If you didn't SK up and run Drek to get 15 levels in an hour, you went crazy running mind numbing story arks over and over. People hit 50 and retired. I never saw a game with so many super hero groups that had separated out ones for 50s and they were for the most part inactive. OK, they weren't totally inactive, you needed them to run Drek to power level their new Kheld alt.
For you to tell me that enjoying WoW is wrong, is in itself wrong.
No open world pvp. Extremely instanced. Faction based: Shouldn't a game called guild wars be actually about guild's warring? Tab target combat. No character progression. Dynamic events no different than the status quo of mmorpg quests. Too much fast travel.
Also the website made me enter a Captcha to post a negative comment about GW2, that criteria makes them think I am not human? Talk about over hyped lol.
No. They hype is never real. The hype is self delusion. People dream of cake. They beg for cake. Then they get cake and all they can do is complain about tooth rot, obesity, and diabetes. And the fact there is no ham. "WTF is the ham 'insert game creator of your choice' HAAAAMM!!??" They cry, once they realize a gamer cannot live by cake alone.
I've never understood the type of gamer who keeps setting his (or her) sights on the stars, only to come back crying everytime such behavior gets them dropped down an open sewer cap.
Here there be dragons, or at least recycled curry.
its like the say, hope is the last thing you lose.
Gamers dream and hope for a better game the next time around. Its like that hot lover some people have that always cheat on them and that they always forgive even tho they know they will do it again.
I for one dont take the game so seriously. I just play the dam things and when im done then im done.
Comments
Exactly my point.
Thanks for proving it for me
See, what I said before was totally in context of the thread about whether or not the hype was real!
Can always just read my sig below too - and maybe get a chuckle about how my avatar is .... while my sig is from...
Entirely possible, I will not play a game that has a cash shop unless the items are PURELY cosmetic, I certainly won't play a game that's going to charge me 60 dollars for a box and then hit me for microtransactions. You're all being snookered, you're being charged for a free to play game's box. How people aren't outraged by this is beyond me.
I see GWII providing the genre with huge stepping stones in a good direction. But I don't see it as the game that will be the one to actually carry the genre over to that place.
Cash shops, esport, fake faction pvp, instanced personal storylines, generic crafting. These are all huge steps in the wrong direction (in my personal opinion) a lot of people think these are steps in the right direction for th genre, which is a little depressing.
Fortunately for me, not a lot of peole share the opinion as you.
Cash shop as long as its not p2win as in giving a power advantage I couldn't achieve through normal gameplay is just fine with me. I hate the thought of paying sub AND having to pay for account services AND paying for expansion, the question is what am I paying for then?
Faction PvP, unless its a 3 faction system, 2 faction systems are bad and ineffective. Also, factions don't generally add much to gameplay that gw2 "fake" faction doesn't offer, well except 100% open world which I hate (griefing and what not) so win-win for me.
instance personal story: how is that different from a game where a lot of the story happen in raids like WoW. Also I like the instance story because it allows them to do things that couldn't be done in an open world setting. It probably will give my choices more value than it would be in an open world.
Crafting: guild wars 2 crafting while not an upgrade from any games current system in terms of interface, I could argue it is an upgrade in terms of the items you can make. Guild wars 2 is probably one of the few themepark MMOs were crafted gear is not weaker than gear of the similar level. That is an improvement to people that like crafting.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
Currently bored with MMO's.
I am definitely excited about the game but all too often recent MMOs have promised a delicious cake and once in game, it turns out all the bugs have eaten not only the cake but also the awesome pie or game developers have failed to take it out of the oven in time.
Plenty of stuff still goes unanswered regarding GW2, ie. the nature of the cash shop? We haven't seen any +30 level content - will we be missing high level content at launch as have plagued recent games before it? What about the asura and sylvarii? Will a lack of gear progression negatively affect the longevity of the game? etc. etc.
But from the footage i've seen so far, it is indeed becoming increasingly difficult to resist the urge to jump on the hype-train.
* Waves at Pushkina *
But are they still "bad ideas" if people actually like those ideas? There will be people that like it and people that don't. Stop acting like your opinion is the only opinion.
Most posters that think that so much is wrong with GW2 say it's, "fail, flop, bust, short lived etc.", so, how is it going to take the genre anywhere?
Sounds good to me!
But than again, I don't think "working to earn things" in a video game was ever very cool.
Must be because I started in this genre with Ultima Online instead of EQ...
Where there is smoke there is fire. Or some kid hiding in a school bathroom stall smoking a shriveled up butt he found. This game already has a huge following,so it is natural they are excited about a new one. It is fun and exciting to watch the excitement build.
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
Where did I say my opinion is the only opinion? Sorry if you were offended but I really don't see that.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Yeah with us old farts, the daoc & to some degree the uo players are going to get it, the EQ people are going to absolutely hate it. There still more than plenty of EQ inspired mmos around for those guys though.
I don't know. You tell me? I see a very well made mmo fighting game with a personal story. I see dungeons, and specs, standard crafting with a great combat system with various ways to enjoy that combat system.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
I actually read your post OP, and my reaction is very similar to this poster. Hype real or not, you cannot truly judge the game untill you play it. Even that, it really only is simply just a game... <- Please not the emphasis: That it is just a game. Once you find a cure for cancer or something marvelous a like, then that would be REAL HYPE.
Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1
I pay for quality.
Name me a F2P game which is designed F2P from the root and even remotely reaches GW2 quality.
SexuaLobster's Grease Portal
You keep mentioning that it's sad that people defend these "bad ideas" or "shortcomings of the game", when it's pretty clear that not everyone thinks these so called shortcomings are a negative.
Like i said, it's fine if you don't like these things, but don't act like everyone else thinks they're a negative aswell.
I believe there are many people who are looking at GW2 because for what ever reason they never achieved the "carrot". By choice or inability or what have you. But it doesn't change the fact that they still wanted it. And GW2 not offering it sounds like the ultimate option, but in the end they will still be disappointed.
Just because you wanted something and didn't get it, doesn't mean you still don't want it. These people are bashing the old system because they are to them it's a case of "Sour Grapes"
I see GWII providing the genre with huge stepping stones in a good direction. But I don't see it as the game that will be the one to actually carry the genre over to that place.
Cash shops, esport, fake faction pvp, instanced personal storylines, generic crafting. These are all huge steps in the wrong direction (in my personal opinion) a lot of people think these are steps in the right direction for th genre, which is a little depressing.
Fortunately for me, not a lot of peole share the opinion as you.
Cash shop as long as its not p2win as in giving a power advantage I couldn't achieve through normal gameplay is just fine with me. I hate the thought of paying sub AND having to pay for account services AND paying for expansion, the question is what am I paying for then?
Faction PvP, unless its a 3 faction system, 2 faction systems are bad and ineffective. Also, factions don't generally add much to gameplay that gw2 "fake" faction doesn't offer, well except 100% open world which I hate (griefing and what not) so win-win for me.
instance personal story: how is that different from a game where a lot of the story happen in raids like WoW. Also I like the instance story because it allows them to do things that couldn't be done in an open world setting. It probably will give my choices more value than it would be in an open world.
Crafting: guild wars 2 crafting while not an upgrade from any games current system in terms of interface, I could argue it is an upgrade in terms of the items you can make. Guild wars 2 is probably one of the few themepark MMOs were crafted gear is not weaker than gear of the similar level. That is an improvement to people that like crafting.
I can see where you're coming from. And I am all too aware that I am in the extreme minority on this. I guess thats what bums me out a bit. That more people aren't looking for something better than this. That more people aren't done with making excuses for a game's shortcomings or defending a bad idea. Its ok to still enjoy a game that doesn't fit every criteria on your checklist. But to defend or applaud even the bad stuff...
it is the age of instant gratification, working to earn things is not considered cool anymore - give it to me now rules the day. Next step is to make everyone the level cap when they start and hav the end-game the only game.
wow thats one condecending post
perhaps people are looking forwards to GW2 because it wont have people like you in it
With themepark games ive found the ones that didnt have the massive emphasis on gear to have the better communities, COH/COV & DAOC in particular spring to mind. On the other end of the spectrum, you get WOW.
Fear not . Communitiy has been able to keep the Hype in control, where it is still exciting enough but not overhyping as to attract the unwanted hipsters!!!
No. They hype is never real. The hype is self delusion. People dream of cake. They beg for cake. Then they get cake and all they can do is complain about tooth rot, obesity, and diabetes. And the fact there is no ham. "WTF is the ham 'insert game creator of your choice' HAAAAMM!!??" They cry, once they realize a gamer cannot live by cake alone.
I've never understood the type of gamer who keeps setting his (or her) sights on the stars, only to come back crying everytime such behavior gets them dropped down an open sewer cap.
Here there be dragons, or at least recycled curry.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
GW1 (for its day)
Planetside 2 (probably)
We will see 1 scenario after launch:
1- People will play the game and leave the foruns, who will stay??? the ones that never cared about the game anyway. So this will turn to be a Gw2 Flaws forum, you will only see trash talking..bad desing choises, bad mechanics..BAD BAD BAD GAME.
So they can all continue the tradition of " NO GAME EVER LIVE UP TO THE HYPE"
Wow! I am sorry you took offense, but I'd hardly call what I said as condecending. I am simply stating a fact. There are people who will deny something becase it's not within their reach. I didn't point any fingers at you at all.
However, I find your comment about WoW a bit condecending. While WoW was not my favorite MMOs, it did provide me with one of my better memories.
Back in TBC, I planned an Enhancement Shaman, I leveled it using skinning and mining like crazy. I gathered and gatnered. Set up a few bank alts to hold the mats. So when I hit 70, I could drop skinning and mining and take up LW and BS. My goal was to have the full Ebon Netherscale set and the Drakefist Hammer. I did just htat. ANd because I learnd my class through theorycrafting, I was able to put together a half baked toon with quested blues and some home made epics. From there, I went into Kara like that and placed 3rd in DPS in my guild. It was a total blast.
Also, I played the grindfest that is CoH. If you didn't SK up and run Drek to get 15 levels in an hour, you went crazy running mind numbing story arks over and over. People hit 50 and retired. I never saw a game with so many super hero groups that had separated out ones for 50s and they were for the most part inactive. OK, they weren't totally inactive, you needed them to run Drek to power level their new Kheld alt.
For you to tell me that enjoying WoW is wrong, is in itself wrong.
No open world pvp. Extremely instanced. Faction based: Shouldn't a game called guild wars be actually about guild's warring? Tab target combat. No character progression. Dynamic events no different than the status quo of mmorpg quests. Too much fast travel.
Also the website made me enter a Captcha to post a negative comment about GW2, that criteria makes them think I am not human? Talk about over hyped lol.
its like the say, hope is the last thing you lose.
Gamers dream and hope for a better game the next time around. Its like that hot lover some people have that always cheat on them and that they always forgive even tho they know they will do it again.
I for one dont take the game so seriously. I just play the dam things and when im done then im done.